49 lines
1.2 KiB
C#
49 lines
1.2 KiB
C#
using GCMM.Properties;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace GCMM
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{
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public partial class SettingsForm : Form
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{
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private MainForm mainForm;
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public SettingsForm()
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{
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InitializeComponent();
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}
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private void Form1_Load(object sender, EventArgs e)
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{
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gamelocation.Text = Settings.Default.GamePath;
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useProxy.Checked = Settings.Default.UseProxy;
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mainForm = Owner as MainForm;
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}
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private void browsebtn_Click(object sender, EventArgs e)
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{
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gamelocation.Text = mainForm.SelectGameFolder() ?? gamelocation.Text;
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}
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private void savebtn_Click(object sender, EventArgs e)
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{
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Settings.Default.GamePath = gamelocation.Text;
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Settings.Default.UseProxy = useProxy.Checked;
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Settings.Default.Save();
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Close();
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}
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private void cancelbtn_Click(object sender, EventArgs e)
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{
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Close();
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}
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}
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}
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