TechbloxModdingAPI/GamecraftModdingAPI/Events/IEventEmitterEngine.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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using Svelto.ECS;
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using GamecraftModdingAPI.Engines;
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namespace GamecraftModdingAPI.Events
{
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/// <summary>
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/// Engine interface to create a ModEventEntityStruct in entitiesDB when a specific event occurs.
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/// </summary>
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public interface IEventEmitterEngine : IFactoryEngine
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{
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/// <summary>
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/// Emit the event. (Optional)
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/// </summary>
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void Emit();
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}
}