TechbloxModdingAPI/GamecraftModdingAPI/Blocks/BlockIdentifiers.cs

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using Svelto.ECS;
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using RobocraftX.Common;
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using HarmonyLib;
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namespace GamecraftModdingAPI.Blocks
{
/// <summary>
/// ExclusiveGroups and IDs used with blocks
/// </summary>
public static class BlockIdentifiers
{
/// <summary>
/// Blocks placed by the player
/// </summary> - TODO
//public static ExclusiveGroup OWNED_BLOCKS { get { return CommonExclusiveGroups.REAL_BLOCKS_GROUPS_DON_T_USE_IN_NEW_CODE; } }
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/// <summary>
/// Extra parts used in functional blocks
/// </summary>
public static ExclusiveGroup FUNCTIONAL_BLOCK_PARTS { get { return CommonExclusiveGroups.FUNCTIONAL_BLOCK_PART_GROUP; } }
/// <summary>
/// Blocks which are disabled in Simulation mode
/// </summary>
public static ExclusiveGroup SIM_BLOCKS_DISABLED { get { return CommonExclusiveGroups.DISABLED_JOINTS_IN_SIM_GROUP; } }
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//public static ExclusiveGroup SPAWN_POINTS { get { return CommonExclusiveGroups.SPAWN_POINTS_GROUP; } }
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//public static ExclusiveGroup SPAWN_POINTS_DISABLED { get { return CommonExclusiveGroups.SPAWN_POINTS_DISABLED_GROUP; } }
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/// <summary>
/// The ID of the most recently placed block
/// </summary>
public static uint LatestBlockID {
get
{ //Need the private field as the property increments itself
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return ((uint) AccessTools.Field(typeof(CommonExclusiveGroups), "_nextBlockEntityID").GetValue(null)) - 1;
}
}
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}
}