TechbloxModdingAPI/GamecraftModdingAPI/Blocks/TweakableEngine.cs

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2020-02-29 18:20:03 +00:00
using System;
using System.Reflection;
using RobocraftX.Blocks;
using Gamecraft.Wires;
using GamecraftModdingAPI.Utility;
using Svelto.ECS;
namespace GamecraftModdingAPI.Blocks
{
public class TweakableEngine : IApiEngine
{
public string Name { get; } = "GamecraftModdingAPITweakableGameEngine";
public EntitiesDB entitiesDB { set; private get; }
2020-02-29 18:20:03 +00:00
public bool IsInGame = false;
public void Dispose()
{
IsInGame = false;
}
public void Ready()
{
IsInGame = true;
}
// Implementations for Tweakable static class
public T GetStatAny<T>(EGID blockID, TweakableStat stat)
{
switch (stat)
{
case TweakableStat.TopSpeed:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
return (T)(object)entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID).maxVelocity;
}
break;
case TweakableStat.Torque:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
return (T)(object)entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID).maxForce;
}
break;
case TweakableStat.MaxExtension:
if (entitiesDB.Exists<PistonReadOnlyStruct>(blockID))
{
return (T)(object)entitiesDB.QueryEntity<PistonReadOnlyStruct>(blockID).maxDeviation;
}
break;
case TweakableStat.MinAngle:
if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
return (T)(object)entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID).minDeviation;
}
break;
case TweakableStat.MaxAngle:
if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
return (T)(object)entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID).maxDeviation;
}
break;
case TweakableStat.Reverse:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
return (T)(object)entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID).reverse;
}
else if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
return (T)(object)entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID).reverse;
}
break;
case TweakableStat.StartValue:
if (entitiesDB.Exists<SignalGeneratorEntityStruct>(blockID))
{
return (T)(object)entitiesDB.QueryEntity<SignalGeneratorEntityStruct>(blockID).startValue;
}
break;
}
return default(T);
}
public T GetStatAny<T>(uint blockID, TweakableStat stat)
{
return GetStatAny<T>(new EGID(blockID, BlockIdentifiers.OWNED_BLOCKS), stat);
}
public dynamic GetStatDynamic(EGID blockID, TweakableStat stat)
{
switch (stat)
{
case TweakableStat.TopSpeed:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
return entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID).maxVelocity;
}
break;
case TweakableStat.Torque:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
return entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID).maxForce;
}
break;
case TweakableStat.MaxExtension:
if (entitiesDB.Exists<PistonReadOnlyStruct>(blockID))
{
return entitiesDB.QueryEntity<PistonReadOnlyStruct>(blockID).maxDeviation;
}
break;
case TweakableStat.MinAngle:
if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
return entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID).minDeviation;
}
break;
case TweakableStat.MaxAngle:
if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
return entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID).maxDeviation;
}
break;
case TweakableStat.Reverse:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
return entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID).reverse;
}
else if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
return entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID).reverse;
}
break;
case TweakableStat.StartValue:
if (entitiesDB.Exists<SignalGeneratorEntityStruct>(blockID))
{
return entitiesDB.QueryEntity<SignalGeneratorEntityStruct>(blockID).startValue;
}
break;
}
return null;
}
public dynamic GetStatDynamic(uint blockID, TweakableStat stat)
{
return GetStatDynamic(new EGID(blockID, BlockIdentifiers.OWNED_BLOCKS), stat);
}
public T SetStatAny<T>(EGID blockID, TweakableStat stat, T value)
{
switch (stat)
{
case TweakableStat.TopSpeed:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
ref MotorReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID);
refStruct.maxVelocity = (float)(object)value;
return (T)(object)refStruct.maxVelocity;
}
break;
case TweakableStat.Torque:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
ref MotorReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID);
refStruct.maxForce = (float)(object)value;
return (T)(object)refStruct.maxForce;
}
break;
case TweakableStat.MaxExtension:
if (entitiesDB.Exists<PistonReadOnlyStruct>(blockID))
{
ref PistonReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<PistonReadOnlyStruct>(blockID);
refStruct.maxDeviation = (float)(object)value;
return (T)(object)refStruct.maxDeviation;
}
break;
case TweakableStat.MinAngle:
if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
ref ServoReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID);
refStruct.minDeviation = (float)(object)value;
return (T)(object)refStruct.minDeviation;
}
break;
case TweakableStat.MaxAngle:
if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
ref ServoReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID);
refStruct.maxDeviation = (float)(object)value;
return (T)(object)refStruct.maxDeviation;
}
break;
case TweakableStat.Reverse:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
ref MotorReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID);
refStruct.reverse = (bool)(object)value;
return (T)(object)refStruct.reverse;
}
else if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
ref ServoReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID);
refStruct.reverse = (bool)(object)value;
return (T)(object)refStruct.reverse;
}
break;
case TweakableStat.StartValue:
if (entitiesDB.Exists<SignalGeneratorEntityStruct>(blockID))
{
ref SignalGeneratorEntityStruct refStruct = ref entitiesDB.QueryEntity<SignalGeneratorEntityStruct>(blockID);
refStruct.startValue = (float)(object)value;
return (T)(object)refStruct.startValue;
}
break;
}
return default(T);
}
public T SetStatAny<T>(uint blockID, TweakableStat stat, T value)
{
return SetStatAny<T>(new EGID(blockID, BlockIdentifiers.OWNED_BLOCKS), stat, value);
}
public dynamic SetStatDynamic(EGID blockID, TweakableStat stat, dynamic value)
{
switch (stat)
{
case TweakableStat.TopSpeed:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
ref MotorReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID);
refStruct.maxVelocity = value;
return refStruct.maxVelocity;
}
break;
case TweakableStat.Torque:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
ref MotorReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID);
refStruct.maxForce = value;
return refStruct.maxForce;
}
break;
case TweakableStat.MaxExtension:
if (entitiesDB.Exists<PistonReadOnlyStruct>(blockID))
{
ref PistonReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<PistonReadOnlyStruct>(blockID);
refStruct.maxDeviation = value;
return refStruct.maxDeviation;
}
break;
case TweakableStat.MinAngle:
if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
ref ServoReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID);
refStruct.minDeviation = value;
return refStruct.minDeviation;
}
break;
case TweakableStat.MaxAngle:
if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
ref ServoReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID);
refStruct.maxDeviation = value;
return refStruct.maxDeviation;
}
break;
case TweakableStat.Reverse:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
ref MotorReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID);
refStruct.reverse = value;
return refStruct.reverse;
}
else if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
ref ServoReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID);
refStruct.reverse = value;
return refStruct.reverse;
}
break;
case TweakableStat.StartValue:
if (entitiesDB.Exists<SignalGeneratorEntityStruct>(blockID))
{
ref SignalGeneratorEntityStruct refStruct = ref entitiesDB.QueryEntity<SignalGeneratorEntityStruct>(blockID);
refStruct.startValue = value;
return refStruct.startValue;
}
break;
}
return null;
}
public dynamic SetStatDynamic(uint blockID, TweakableStat stat, dynamic value)
{
return SetStatDynamic(new EGID(blockID, BlockIdentifiers.OWNED_BLOCKS), stat, value);
}
public T AddStatAny<T>(EGID blockID, TweakableStat stat, T value)
{
switch (stat)
{
case TweakableStat.TopSpeed:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
ref MotorReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID);
refStruct.maxVelocity += (float)(object)value;
return (T)(object)refStruct.maxVelocity;
}
break;
case TweakableStat.Torque:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
ref MotorReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID);
refStruct.maxForce += (float)(object)value;
return (T)(object)refStruct.maxForce;
}
break;
case TweakableStat.MaxExtension:
if (entitiesDB.Exists<PistonReadOnlyStruct>(blockID))
{
ref PistonReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<PistonReadOnlyStruct>(blockID);
refStruct.maxDeviation += (float)(object)value;
return (T)(object)refStruct.maxDeviation;
}
break;
case TweakableStat.MinAngle:
if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
ref ServoReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID);
refStruct.minDeviation += (float)(object)value;
return (T)(object)refStruct.minDeviation;
}
break;
case TweakableStat.MaxAngle:
if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
ref ServoReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID);
refStruct.maxDeviation += (float)(object)value;
return (T)(object)refStruct.maxDeviation;
}
break;
case TweakableStat.Reverse:
// '+' is associated with logical OR in some fields, so it technically isn't invalid to "add" booleans
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
ref MotorReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID);
refStruct.reverse = refStruct.reverse || (bool)(object)value;
return (T)(object)refStruct.reverse;
}
else if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
ref ServoReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID);
refStruct.reverse = refStruct.reverse || (bool)(object)value;
return (T)(object)refStruct.reverse;
}
break;
case TweakableStat.StartValue:
if (entitiesDB.Exists<SignalGeneratorEntityStruct>(blockID))
{
ref SignalGeneratorEntityStruct refStruct = ref entitiesDB.QueryEntity<SignalGeneratorEntityStruct>(blockID);
refStruct.startValue += (float)(object)value;
return (T)(object)refStruct.startValue;
}
break;
}
return default(T);
}
public T AddStatAny<T>(uint blockID, TweakableStat stat, T value)
{
return AddStatAny<T>(new EGID(blockID, BlockIdentifiers.OWNED_BLOCKS), stat, value);
}
public dynamic AddStatDynamic(EGID blockID, TweakableStat stat, dynamic value)
{
switch (stat)
{
case TweakableStat.TopSpeed:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
ref MotorReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID);
refStruct.maxVelocity += value;
return refStruct.maxVelocity;
}
break;
case TweakableStat.Torque:
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
ref MotorReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID);
refStruct.maxForce += value;
return refStruct.maxForce;
}
break;
case TweakableStat.MaxExtension:
if (entitiesDB.Exists<PistonReadOnlyStruct>(blockID))
{
ref PistonReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<PistonReadOnlyStruct>(blockID);
refStruct.maxDeviation += value;
return refStruct.maxDeviation;
}
break;
case TweakableStat.MinAngle:
if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
ref ServoReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID);
refStruct.minDeviation += value;
return refStruct.minDeviation;
}
break;
case TweakableStat.MaxAngle:
if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
ref ServoReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID);
refStruct.maxDeviation += value;
return refStruct.maxDeviation;
}
break;
case TweakableStat.Reverse:
// '+' is associated with logical OR in some fields, so it technically isn't invalid to "add" booleans
if (entitiesDB.Exists<MotorReadOnlyStruct>(blockID))
{
ref MotorReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<MotorReadOnlyStruct>(blockID);
refStruct.reverse = refStruct.reverse || value;
return refStruct.reverse;
}
else if (entitiesDB.Exists<ServoReadOnlyStruct>(blockID))
{
ref ServoReadOnlyStruct refStruct = ref entitiesDB.QueryEntity<ServoReadOnlyStruct>(blockID);
refStruct.reverse = refStruct.reverse || value;
return refStruct.reverse;
}
break;
case TweakableStat.StartValue:
if (entitiesDB.Exists<SignalGeneratorEntityStruct>(blockID))
{
ref SignalGeneratorEntityStruct refStruct = ref entitiesDB.QueryEntity<SignalGeneratorEntityStruct>(blockID);
refStruct.startValue += value;
return refStruct.startValue;
}
break;
}
return null;
}
public dynamic AddStatDynamic(uint blockID, TweakableStat stat, dynamic value)
{
return AddStatDynamic(new EGID(blockID, BlockIdentifiers.OWNED_BLOCKS), stat, value);
}
}
}