TechbloxModdingAPI/GamecraftModdingAPI/Events/IEventHandlerEngine.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Svelto.ECS;
using Svelto.ECS.Internal;
namespace GamecraftModdingAPI.Events
{
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/// <summary>
/// Engine interface to handle ModEventEntityStruct events emitted by IEventEmitterEngines.
/// </summary>
public interface IEventHandlerEngine : IEngine, IQueryingEntitiesEngine, IReactOnAddAndRemove<ModEventEntityStruct>, IReactOnAddAndRemove, IDisposable
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{
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/// <summary>
/// The name of the IEventHandlerEngine
/// </summary>
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string Name { get; }
}
}