TechbloxModdingAPI/GamecraftModdingAPI/Events/IEventHandlerEngine.cs
2019-12-14 10:52:24 -08:00

21 lines
628 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Svelto.ECS;
using Svelto.ECS.Internal;
namespace GamecraftModdingAPI.Events
{
/// <summary>
/// Engine interface to handle ModEventEntityStruct events emitted by IEventEmitterEngines.
/// </summary>
public interface IEventHandlerEngine : IEngine, IQueryingEntitiesEngine, IReactOnAddAndRemove<ModEventEntityStruct>, IReactOnAddAndRemove, IDisposable
{
/// <summary>
/// The name of the IEventHandlerEngine
/// </summary>
string Name { get; }
}
}