Convert Automation to something actually cross-platform
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parent
5cb27b05c0
commit
4e5cc40be4
5 changed files with 640 additions and 371 deletions
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@ -1,66 +0,0 @@
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using System;
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using System.IO;
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using System.Text;
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using System.Text.RegularExpressions;
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namespace Automation
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{
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class Automation
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{
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private static readonly string Name = "automation";
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private static readonly string XmlPrefix = "<!--Start Dependencies-->\n <ItemGroup>\n";
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private static readonly string XmlSuffix = " </ItemGroup>\n<!--End Dependencies-->";
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private static readonly string GamecraftModdingAPI_csproj = @"\GamecraftModdingAPI.csproj";
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static void Main(string[] args)
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{
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if (args.Length != 2 || args[0] == "-h" || args[0] == "--help")
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{
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Console.WriteLine($"Usage : {Name}.exe <path to Gamecraft DLLs> <path to GamecraftModdingAPI.csproj>");
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Console.WriteLine("Other arguments:");
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Console.WriteLine(" --help : display this message");
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Console.WriteLine($" --version : display {Name}'s version");
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return;
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}
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Console.WriteLine("Building Assembly references");
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string asmXml = BuildAssemblyReferencesXML(args[0]);
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//Console.WriteLine(asmXml);
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string csprojPath = args[1].EndsWith(GamecraftModdingAPI_csproj)? args[1] : args[1]+GamecraftModdingAPI_csproj;
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Console.WriteLine($"Parsing {csprojPath}");
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string csprojContents = File.ReadAllText(csprojPath);
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Match dependenciesStart = (new Regex(@"<\s*!--\s*Start\s+Dependencies\s*--\s*>", RegexOptions.Compiled | RegexOptions.IgnoreCase | RegexOptions.Multiline)).Match(csprojContents);
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Match dependenciesEnd = (new Regex(@"<\s*!--\s*End\s+Dependencies\s*--\s*>", RegexOptions.Compiled | RegexOptions.IgnoreCase | RegexOptions.Multiline)).Match(csprojContents);
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if (!dependenciesEnd.Success || !dependenciesStart.Success)
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{
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Console.WriteLine("Unable to find dependency XML comments, aborting!");
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return;
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}
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csprojContents = csprojContents.Substring(0, dependenciesStart.Index) + asmXml + csprojContents.Substring(dependenciesEnd.Index+dependenciesEnd.Length);
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//Console.WriteLine(csprojContents);
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Console.WriteLine($"Writing Assembly references into {csprojPath}");
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File.WriteAllText(csprojPath, csprojContents);
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Console.WriteLine("Successfully generated Gamecraft assembly DLL references");
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}
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static string BuildAssemblyReferencesXML(string path)
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{
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StringBuilder result = new StringBuilder();
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result.Append(XmlPrefix);
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string[] files = Directory.GetFiles(path, "*.dll");
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for(int i = 0; i<files.Length; i++)
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{
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if (files[i].Contains(@"\System.") || files[i].EndsWith(@"mscorlib.dll") || files[i].Contains(@"\Mono."))
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{
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// no
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}
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else
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{
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result.Append($" <Reference Include=\"{files[i].Substring(files[i].LastIndexOf(@"\") + 1).Replace(".dll", "")}\">\n <HintPath>{files[i]}</HintPath>\n </Reference>\n");
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}
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}
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result.Append(XmlSuffix);
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return result.ToString();
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}
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}
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}
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@ -1,8 +0,0 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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</PropertyGroup>
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</Project>
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55
Automation/gen_csproj.py
Executable file
55
Automation/gen_csproj.py
Executable file
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#!/usr/bin/python3
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import argparse
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from pathlib import Path, PurePath
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import re
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DLL_EXCLUSIONS_REGEX = r"(System|Microsoft|Mono)\."
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def getAssemblyReferences(path):
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asmDir = Path(path)
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result = list()
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for child in asmDir.iterdir():
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if child.is_file() and re.search(DLL_EXCLUSIONS_REGEX, str(child), re.I) is None:
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result.append(str(child).replace("\\", "/"))
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return result
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def buildReferencesXml(path):
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assemblyPathes = getAssemblyReferences(path)
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result = list()
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for asm in assemblyPathes:
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asmPath = str(asm)
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xml = " <Reference Include=\"" + asmPath[asmPath.rfind("/") + 1:].replace(".dll", "") + "\">\n" \
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+ " <HintPath>" + asmPath.replace("/", "\\") + "</HintPath>\n" \
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+ " <HintPath>..\\" + asmPath.replace("/", "\\") + "</HintPath>\n" \
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+ " </Reference>\n"
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result.append(xml)
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return "".join(result)
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#return "<!--Start Dependencies-->\n <ItemGroup>\n" + "".join(result) + " </ItemGroup>\n<!--End Dependencies-->"
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if __name__ == "__main__":
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parser = argparse.ArgumentParser(description="Generate GamecraftModdingAPI.csproj")
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# TODO (maybe?): add params for custom csproj read and write locations
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args = parser.parse_args()
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print("Building Assembly references")
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asmXml = buildReferencesXml("../ref/Gamecraft_Data/Managed")
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print(asmXml)
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with open("../GamecraftModdingAPI/GamecraftModdingAPI.csproj", "r") as xmlFile:
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print("Parsing GamecraftModdingAPI.csproj")
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fileStr = xmlFile.read()
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print(fileStr)
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depsStart = re.search(r"\<!--\s*Start\s+Dependencies\s*--\>", fileStr)
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depsEnd = re.search(r"\<!--\s*End\s+Dependencies\s*--\>", fileStr)
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if depsStart is None or depsEnd is None:
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print("Unable to find dependency XML comments, aborting!")
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exit(1)
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newFileStr = fileStr[:depsStart.end()] + "\n" + asmXml + "\n" + fileStr[depsEnd.start():]
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with open("../GamecraftModdingAPI/GamecraftModdingAPI.csproj", "w") as xmlFile:
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print("Writing Assembly references (not)")
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#xmlFile.seek(0)
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xmlFile.write(newFileStr)
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print(newFileStr)
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@ -3,9 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.29411.108
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GamecraftModdingAPI", "GamecraftModdingAPI\GamecraftModdingAPI.csproj", "{7FD5A7D8-4F3E-426A-B07D-7DC70442A4DF}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Automation", "Automation\Automation.csproj", "{1DF6E538-4DA4-4708-A567-781AF788921A}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GamecraftModdingAPI", "GamecraftModdingAPI\GamecraftModdingAPI.csproj", "{7FD5A7D8-4F3E-426A-B07D-7DC70442A4DF}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -17,10 +15,6 @@ Global
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{7FD5A7D8-4F3E-426A-B07D-7DC70442A4DF}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{7FD5A7D8-4F3E-426A-B07D-7DC70442A4DF}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{7FD5A7D8-4F3E-426A-B07D-7DC70442A4DF}.Release|Any CPU.Build.0 = Release|Any CPU
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{1DF6E538-4DA4-4708-A567-781AF788921A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{1DF6E538-4DA4-4708-A567-781AF788921A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{1DF6E538-4DA4-4708-A567-781AF788921A}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{1DF6E538-4DA4-4708-A567-781AF788921A}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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