Version 0.1.3.0

This commit is contained in:
NGnius 2020-02-23 17:02:11 -05:00
parent 0459bdf9d9
commit 907b52de44
3 changed files with 21 additions and 7 deletions

View file

@ -24,7 +24,7 @@ namespace GamecraftModdingAPI.Events
public static bool IsGameReloading = false; public static bool IsGameReloading = false;
public static void Postfix(ref EnginesRoot enginesRoot) public static void Postfix(ref object contextHolder, ref EnginesRoot enginesRoot)
{ {
// register custom game engines // register custom game engines
GameEngineManager.RegisterEngines(enginesRoot); GameEngineManager.RegisterEngines(enginesRoot);

View file

@ -1,15 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net48</TargetFramework> <TargetFramework>net472</TargetFramework>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Version>0.1.2.0</Version> <Version>0.1.3.0</Version>
<Authors>Exmods</Authors> <Authors>Exmods</Authors>
<PackageLicenseExpression>GNU General Public Licence 3+</PackageLicenseExpression> <PackageLicenseExpression>GNU General Public Licence 3+</PackageLicenseExpression>
<PackageProjectUrl>https://git.exmods.org/modtainers/GamecraftModdingAPI</PackageProjectUrl> <PackageProjectUrl>https://git.exmods.org/modtainers/GamecraftModdingAPI</PackageProjectUrl>
<NeutralLanguage>en-CA</NeutralLanguage> <NeutralLanguage>en-CA</NeutralLanguage>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="Lib.Harmony" Version="1.2.0.1" /> <PackageReference Include="Lib.Harmony" Version="1.2.0.1" />
</ItemGroup> </ItemGroup>
@ -55,8 +54,23 @@
<Reference Include="Gamecraft.Effects"> <Reference Include="Gamecraft.Effects">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.GUI.ConsoleBlock"> <Reference Include="Gamecraft.GUI.GraphicsScreen">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.Tweaks">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.Wires">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.Tweaks">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.Wires">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.Wires.Input">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
</Reference> </Reference>
<Reference Include="GameState"> <Reference Include="GameState">
<HintPath>..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath>

View file

@ -38,7 +38,7 @@ PROJECT_NAME = "GamecraftModdingAPI"
# could be handy for archiving the generated documentation or if some version # could be handy for archiving the generated documentation or if some version
# control system is used. # control system is used.
PROJECT_NUMBER = "v0.1.2.0" PROJECT_NUMBER = "v0.1.3.0"
# Using the PROJECT_BRIEF tag one can provide an optional one line description # Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a # for a project that appears at the top of each page and should give viewer a