Commit graph

7 commits

Author SHA1 Message Date
92965404ce Remove ScalingEngine.Setup() and add object ID to dict 2020-10-02 01:54:59 +02:00
NGnius (Graham)
ca0e6e089d Mark old event system as deprecated 2020-08-03 12:43:00 -04:00
f62211309e Added WaitForNextFrame() and fixed block scaling
A bit hacky, but it works
2020-06-04 01:42:13 +02:00
084cbb40c4 Added AsyncUtils and Block.PlaceNewAsync() 2020-05-22 03:00:33 +02:00
NGnius (Graham)
1f35b2a434 Upgrade to Harmony v2.0.0 2020-05-15 17:42:04 -04:00
NGnius
907b52de44 Version 0.1.3.0 2020-02-23 17:02:11 -05:00
NGnius
8145c6c23f Fix GameSwitchedTo event with some statefulness 2020-02-18 13:59:02 -05:00
Renamed from GamecraftModdingAPI/Events/GameActivatedPatch.cs (Browse further)