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92965404ce
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Remove ScalingEngine.Setup() and add object ID to dict
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2020-10-02 01:54:59 +02:00 |
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NGnius (Graham)
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ca0e6e089d
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Mark old event system as deprecated
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2020-08-03 12:43:00 -04:00 |
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f62211309e
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Added WaitForNextFrame() and fixed block scaling
A bit hacky, but it works
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2020-06-04 01:42:13 +02:00 |
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084cbb40c4
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Added AsyncUtils and Block.PlaceNewAsync()
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2020-05-22 03:00:33 +02:00 |
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NGnius (Graham)
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1f35b2a434
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Upgrade to Harmony v2.0.0
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2020-05-15 17:42:04 -04:00 |
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NGnius
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907b52de44
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Version 0.1.3.0
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2020-02-23 17:02:11 -05:00 |
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NGnius
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8145c6c23f
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Fix GameSwitchedTo event with some statefulness
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2020-02-18 13:59:02 -05:00 |
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