Commit graph

13 commits

Author SHA1 Message Date
d842df7681 Implement init for position and rotation 2020-07-15 22:46:48 +02:00
f403feb298 Update to Gamecraft 2020.06.17.08.41 (preview)
Removed BlockIdentifiers.OWNED_BLOCKS as the original got replaced with an array
Added the correct group for each supported functional block
Removed EntityFactory property from IEntitySerializer as it is provided on deserialization
2020-07-11 00:30:58 +02:00
6f8241554d Add block type and color properties 2020-05-15 17:42:04 -04:00
ff57a16565 Create Block class with existing functionality
Placement, movement, rotation, removal
Block looked at (in Player class), connected blocks
2020-05-15 17:42:04 -04:00
NGnius (Graham)
42b21bc16d Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
9609187cff
Created a BlockUtility class, changed PlaceBlock return type
Removed GameState methods from block APIs
Created a BlockUtility class to get the block the player is looking at
Changed the return type of PlaceBlock, returning the ID of the newly placed block or null
2020-04-13 02:21:36 +02:00
81f2f613f7
Add API to remove blocks 2020-04-13 01:31:06 +02:00
b4e70fcebe
Update to GC 2020.03.11.11.02
Fixed compile issues and added new blocks
2020-03-12 23:38:32 +01:00
NGnius
7519bc37ae Improve documentation 2020-02-25 18:05:13 -05:00
NGnius (Graham)
b796751420 Fix signal API & docs and improve API Init 2019-12-25 16:16:17 -05:00
NGnius (Graham)
2df8da1af5 Add mostly reliable signal & channel API support 2019-12-25 14:25:53 -05:00
NGnius (Graham)
15a73ecfab Add missing public accessibility 2019-12-19 15:42:50 -05:00
NGnius (Graham)
0357728f0e Implement some common block operations 2019-12-16 20:55:52 -05:00