TechbloxModdingAPI/GamecraftModdingAPI
2020-05-27 17:20:53 +02:00
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Blocks Move Sync() to properties and improve Block doc 2020-05-27 17:20:53 +02:00
Commands Create custom error types and error catching 2020-05-15 17:42:04 -04:00
Engines Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
Events Added AsyncUtils and Block.PlaceNewAsync() 2020-05-22 03:00:33 +02:00
Input Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
Inventory Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
Persistence Delay serializer registration and disable version check even in Debug mode to fix #5 2020-05-21 19:40:46 -04:00
Players Add support for connected bodies 2020-05-24 21:55:49 +02:00
Tasks Improve documentation 2020-02-25 18:05:13 -05:00
Tests Add support for connected bodies 2020-05-24 21:55:49 +02:00
Utility Move Sync() to properties and improve Block doc 2020-05-27 17:20:53 +02:00
Block.cs Move Sync() to properties and improve Block doc 2020-05-27 17:20:53 +02:00
GamecraftModdingAPI.csproj Add first block children ConsoleBlock and TextBlock, I hope they're not bullied at school for those names 2020-05-17 23:36:11 -04:00
GamecraftModdingAPIException.cs Create custom error types and error catching 2020-05-15 17:42:04 -04:00
Main.cs Added AsyncUtils and Block.PlaceNewAsync() 2020-05-22 03:00:33 +02:00
Player.cs Fixes, added SimBody class 2020-05-23 00:06:49 +02:00
SimBody.cs Add support for connected bodies 2020-05-24 21:55:49 +02:00