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Blocks
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Fix Block type exception on unsynced Specialize<T>()
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2020-06-02 20:38:35 -04:00 |
Commands
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Create custom error types and error catching
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2020-05-15 17:42:04 -04:00 |
Engines
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Rework engine inheritance structure
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2020-05-15 17:42:04 -04:00 |
Events
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Added AsyncUtils and Block.PlaceNewAsync()
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2020-05-22 03:00:33 +02:00 |
Input
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Rework engine inheritance structure
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2020-05-15 17:42:04 -04:00 |
Inventory
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Rework engine inheritance structure
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2020-05-15 17:42:04 -04:00 |
Persistence
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Delay serializer registration and disable version check even in Debug mode to fix #5
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2020-05-21 19:40:46 -04:00 |
Players
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Add player health and block-in-hand
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2020-05-29 21:30:24 -04:00 |
Tasks
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Improve documentation
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2020-02-25 18:05:13 -05:00 |
Tests
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Added 2 block events and removed BDNEException
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2020-06-02 03:15:32 +02:00 |
Utility
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Added 2 block events and removed BDNEException
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2020-06-02 03:15:32 +02:00 |
Block.cs
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Added 2 block events and removed BDNEException
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2020-06-02 03:15:32 +02:00 |
GamecraftModdingAPI.csproj
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Add player health and block-in-hand
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2020-05-29 21:30:24 -04:00 |
GamecraftModdingAPIException.cs
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Create custom error types and error catching
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2020-05-15 17:42:04 -04:00 |
Main.cs
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Added AsyncUtils and Block.PlaceNewAsync()
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2020-05-22 03:00:33 +02:00 |
Player.cs
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Add player health and block-in-hand
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2020-05-29 21:30:24 -04:00 |
SimBody.cs
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Add support for connected bodies
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2020-05-24 21:55:49 +02:00 |