TechbloxModdingAPI/GamecraftModdingAPI/Utility
NorbiPeti dba7c0a46f
Added 2 block events and removed BDNEException
Added an event for placing and removing blocks
Added a class to wrap event calls in a try-catch
Removed BlockDoesNotExistException
Made Block.GetSimBody() return null if block doesn't exist
2020-06-02 03:15:32 +02:00
..
ApiExclusiveGroups.cs Fix groups stealing Ids 2020-05-16 12:53:58 -04:00
AsyncUtils.cs Move Sync() to properties and improve Block doc 2020-05-27 17:20:53 +02:00
AsyncUtilsEngine.cs Added AsyncUtils and Block.PlaceNewAsync() 2020-05-22 03:00:33 +02:00
Audio.cs Add OOP Audio class 2020-05-29 21:30:53 -04:00
AudioTools.cs Add audio volume tools 2019-12-16 21:31:03 -05:00
DebugInterfaceEngine.cs Fixes, added SimBody class 2020-05-23 00:06:49 +02:00
Dependency.cs Add basic plugin version checking functionality 2020-02-18 14:02:27 -05:00
DeterministicStepCompositionRootPatch.cs Add first block children ConsoleBlock and TextBlock, I hope they're not bullied at school for those names 2020-05-17 23:36:11 -04:00
ExceptionUtil.cs Added 2 block events and removed BDNEException 2020-06-02 03:15:32 +02:00
FullGameFields.cs Upgrade to Harmony v2.0.0 2020-05-15 17:42:04 -04:00
GameClient.cs Documentation, added invalid block ID, error handling 2020-05-17 23:46:55 +02:00
GameEngineManager.cs Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
GameState.cs Fix signal API & docs and improve API Init 2019-12-25 16:16:17 -05:00
GameStateEngine.cs Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
Logging.cs Fixes, added SimBody class 2020-05-23 00:06:49 +02:00
MenuEngineManager.cs Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
VersionTracking.cs Remove serializer registration at startup 2020-05-17 11:52:55 -04:00