41 lines
No EOL
1.3 KiB
C#
41 lines
No EOL
1.3 KiB
C#
using Gamecraft.Wires;
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using Svelto.ECS;
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namespace GamecraftModdingAPI.Blocks
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{
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public class ObjectIdentifier : Block
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{
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public ObjectIdentifier(EGID id) : base(id)
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{
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if (!BlockEngine.GetBlockInfoExists<ObjectIdEntityStruct>(Id))
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{
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throw new BlockTypeException($"Block is not a {GetType().Name} block");
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}
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}
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public ObjectIdentifier(uint id) : base(id)
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{
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if (!BlockEngine.GetBlockInfoExists<ObjectIdEntityStruct>(Id))
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{
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throw new BlockTypeException($"Block is not a {GetType().Name} block");
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}
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}
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public char Identifier
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{
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get => (char) (BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(Id).objectId + 'A');
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set
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{
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BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(Id).objectId = (byte) (value - 'A');
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Label = value + ""; //The label isn't updated automatically
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}
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}
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/// <summary>
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/// Finds the identfier blocks with the given ID.
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/// </summary>
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/// <param name="id">The ID to look for</param>
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/// <returns>An array that may be empty</returns>
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public static ObjectIdentifier[] GetByID(char id) => BlockEngine.GetObjectIDsFromID((byte) (id - 'A'));
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}
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} |