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App
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Replace ToManagedArray() and fix getting blocks from group
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2020-11-10 23:08:27 +01:00 |
Blocks
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Replace ToManagedArray() and fix getting blocks from group
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2020-11-10 23:08:27 +01:00 |
Commands
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Update to Gamecraft 2020.06.11.18.50
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2020-06-12 17:27:36 +02:00 |
Engines
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Rework engine inheritance structure
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2020-05-15 17:42:04 -04:00 |
Events
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Remove ScalingEngine.Setup() and add object ID to dict
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2020-10-02 14:52:37 +02:00 |
Input
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Fix initial issues and add error on patch fail
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2020-10-29 00:37:47 +01:00 |
Inventory
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Fix harmony patch error due to fixed name
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2020-11-09 16:33:12 -05:00 |
Persistence
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Update to Gamecraft 2020.06.17.08.41 (preview)
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2020-07-11 00:30:58 +02:00 |
Players
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Fix build errors from beta hotfix 1
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2020-11-09 16:18:25 -05:00 |
Tasks
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Improve documentation
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2020-02-25 18:05:13 -05:00 |
Tests
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Fix build errors from beta hotfix 1
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2020-11-09 16:18:25 -05:00 |
Utility
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Add support for setting and placing blueprints
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2020-11-10 19:28:36 +01:00 |
Block.cs
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Add new blocks and some blueprint/block group support
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2020-11-10 16:37:20 +01:00 |
BlockGroup.cs
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Replace ToManagedArray() and fix getting blocks from group
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2020-11-10 23:08:27 +01:00 |
Blueprint.cs
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Add support for setting and placing blueprints
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2020-11-10 19:28:36 +01:00 |
Cluster.cs
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Chunk and cluster fixes and improvements & bump version
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2020-10-02 16:40:06 +02:00 |
GamecraftModdingAPI.csproj
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Fix build errors from beta hotfix 1
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2020-11-09 16:18:25 -05:00 |
GamecraftModdingAPIException.cs
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Create custom error types and error catching
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2020-05-15 17:42:04 -04:00 |
Main.cs
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Add new blocks and some blueprint/block group support
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2020-11-10 16:37:20 +01:00 |
Player.cs
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Add hotfix blocks and Player.LocalPlayer
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2020-10-02 14:52:37 +02:00 |
SimBody.cs
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Chunk and cluster fixes and improvements & bump version
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2020-10-02 16:40:06 +02:00 |