TechbloxModdingAPI/GamecraftModdingAPI/Blocks/PlacementEngine.cs
NorbiPeti 680721256c Add support for copying wires, some fixes and additions
Removing blocks from groups when they are removed from the game
Attempted to update graphics when changing blocks
Disallowing changing the block group after creation, now that we can copy blocks
2020-11-13 23:59:37 +01:00

138 lines
No EOL
5.7 KiB
C#

using System;
using System.Reflection;
using DataLoader;
using HarmonyLib;
using RobocraftX.Blocks;
using RobocraftX.Blocks.Scaling;
using RobocraftX.Character;
using RobocraftX.Common;
using RobocraftX.CR.MachineEditing;
using Svelto.ECS;
using Svelto.ECS.EntityStructs;
using Unity.Mathematics;
using UnityEngine;
using GamecraftModdingAPI.Utility;
using GamecraftModdingAPI.Engines;
using GamecraftModdingAPI.Players;
using RobocraftX.Rendering.GPUI;
namespace GamecraftModdingAPI.Blocks
{
/// <summary>
/// Engine which executes block placement actions
/// </summary>
public class PlacementEngine : IApiEngine
{
public bool IsInGame;
public void Dispose()
{
IsInGame = false;
}
public void Ready()
{
IsInGame = true;
}
public EntitiesDB entitiesDB { get; set; }
private static BlockEntityFactory _blockEntityFactory; //Injected from PlaceBlockEngine
public EGID PlaceBlock(BlockIDs block, BlockColors color, byte darkness, float3 position, int uscale,
float3 scale, Player player, float3 rotation, out EntityComponentInitializer initializer)
{ //It appears that only the non-uniform scale has any visible effect, but if that's not given here it will be set to the uniform one
if (darkness > 9)
throw new Exception("That is too dark. Make sure to use 0-9 as darkness. (0 is default.)");
initializer = BuildBlock((ushort) block, (byte) (color + darkness * 10), position, uscale, scale, rotation,
(player ?? new Player(PlayerType.Local)).Id);
return initializer.EGID;
}
private EntityComponentInitializer BuildBlock(ushort block, byte color, float3 position, int uscale, float3 scale, float3 rot, uint playerId)
{
if (_blockEntityFactory == null)
throw new BlockException("The factory is null.");
if (uscale < 1)
throw new BlockException("Scale needs to be at least 1");
if (scale.x < 4e-5) scale.x = uscale;
if (scale.y < 4e-5) scale.y = uscale;
if (scale.z < 4e-5) scale.z = uscale;
uint dbid = block;
if (!PrefabsID.HasPrefabRegistered(dbid, 0))
throw new BlockException("Block with ID " + dbid + " not found!");
//RobocraftX.CR.MachineEditing.PlaceBlockEngine
ScalingEntityStruct scaling = new ScalingEntityStruct {scale = scale};
Quaternion rotQ = Quaternion.Euler(rot);
RotationEntityStruct rotation = new RotationEntityStruct {rotation = rotQ};
GridRotationStruct gridRotation = new GridRotationStruct
{position = position, rotation = rotQ};
DBEntityStruct dbEntity = new DBEntityStruct {DBID = dbid};
BlockPlacementScaleEntityStruct placementScale = new BlockPlacementScaleEntityStruct
{
blockPlacementHeight = uscale, blockPlacementWidth = uscale, desiredScaleFactor = uscale
};
EquippedColourStruct colour = new EquippedColourStruct {indexInPalette = color};
EntityComponentInitializer
structInitializer =
_blockEntityFactory.Build(CommonExclusiveGroups.nextBlockEntityID, dbid); //The ghost block index is only used for triggers
if (colour.indexInPalette != byte.MaxValue)
structInitializer.Init(new ColourParameterEntityStruct
{
indexInPalette = colour.indexInPalette,
hasNetworkChange = true
});
uint prefabId = PrefabsID.GetPrefabId(dbid, 0);
structInitializer.Init(new GFXPrefabEntityStructGPUI(prefabId));
structInitializer.Init(new PhysicsPrefabEntityStruct(prefabId));
structInitializer.Init(dbEntity);
structInitializer.Init(new PositionEntityStruct {position = position});
structInitializer.Init(rotation);
structInitializer.Init(scaling);
structInitializer.Init(gridRotation);
structInitializer.Init(new UniformBlockScaleEntityStruct
{
scaleFactor = placementScale.desiredScaleFactor
});
structInitializer.Init(new BlockPlacementInfoStruct()
{
loadedFromDisk = false,
placedBy = playerId
});
/*structInitializer.Init(new CollisionFilterOverride
{
belongsTo = 32U,
collidesWith = 239532U
});*/
PrimaryRotationUtility.InitialisePrimaryDirection(rotation.rotation, ref structInitializer);
EGID playerEGID = new EGID(playerId, CharacterExclusiveGroups.OnFootGroup);
ref PickedBlockExtraDataStruct pickedBlock = ref entitiesDB.QueryEntity<PickedBlockExtraDataStruct>(playerEGID);
pickedBlock.placedBlockEntityID = structInitializer.EGID;
pickedBlock.placedBlockWasAPickedBlock = false;
return structInitializer;
}
public string Name { get; } = "GamecraftModdingAPIPlacementGameEngine";
public bool isRemovable => false;
[HarmonyPatch]
public class FactoryObtainerPatch
{
static void Postfix(BlockEntityFactory blockEntityFactory)
{
_blockEntityFactory = blockEntityFactory;
Logging.MetaDebugLog("Block entity factory injected.");
}
static MethodBase TargetMethod(Harmony instance)
{
return AccessTools.TypeByName("RobocraftX.CR.MachineEditing.PlaceBlockEngine").GetConstructors()[0];
}
}
}
}