TechbloxModdingAPI/GamecraftModdingAPI/Events
2020-06-04 01:42:13 +02:00
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DeterministicStepComposeEngineGroupsPatch.cs Upgrade to Harmony v2.0.0 2020-05-15 17:42:04 -04:00
EmitterBuilder.cs Add Event builders 2020-05-15 17:42:04 -04:00
EventEngineFactory.cs Improve type safety of event types and version bump 2020-04-02 13:08:05 -04:00
EventExceptions.cs Add Event builders 2020-05-15 17:42:04 -04:00
EventManager.cs Create custom error types and error catching 2020-05-15 17:42:04 -04:00
EventType.cs Add Simulation and Build switch to events 2020-02-25 22:19:22 -05:00
GameActivatedComposePatch.cs Added WaitForNextFrame() and fixed block scaling 2020-06-04 01:42:13 +02:00
GameReloadedPatch.cs Upgrade to Harmony v2.0.0 2020-05-15 17:42:04 -04:00
GameStateBuildEmitterEngine.cs Fix build errors from GC update 2020-05-14 12:42:48 -04:00
GameStateSimulationEmitterEngine.cs Fix build errors from GC update 2020-05-14 12:42:48 -04:00
GameSwitchedToPatch.cs Upgrade to Harmony v2.0.0 2020-05-15 17:42:04 -04:00
HandlerBuilder.cs Add Event builders 2020-05-15 17:42:04 -04:00
IEventEmitterEngine.cs Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
IEventHandlerEngine.cs Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
MenuActivatedPatch.cs Upgrade to Harmony v2.0.0 2020-05-15 17:42:04 -04:00
MenuSwitchedToPatch.cs Upgrade to Harmony v2.0.0 2020-05-15 17:42:04 -04:00
ModEventEntityDescriptor.cs Add general purpose engine management & cleanup 2019-12-15 16:35:59 -08:00
ModEventEntityStruct.cs Update to Gamecraft 2020.04.27.14.21 2020-04-28 15:59:22 +02:00
SimpleEventEmitterEngine.cs Improve type safety of event types and version bump 2020-04-02 13:08:05 -04:00
SimpleEventHandlerEngine.cs Create custom error types and error catching 2020-05-15 17:42:04 -04:00