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App
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Displaying blueprint before placing, enums, ToString()s
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2020-11-14 02:52:16 +01:00 |
Blocks
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Store custom block IDs in save files
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2020-12-26 01:59:06 +01:00 |
Commands
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Update to Gamecraft 2020.06.11.18.50
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2020-06-12 17:27:36 +02:00 |
Engines
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Rework engine inheritance structure
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2020-05-15 17:42:04 -04:00 |
Events
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Remove ScalingEngine.Setup() and add object ID to dict
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2020-10-02 14:52:37 +02:00 |
Input
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Fix initial issues and add error on patch fail
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2020-11-13 17:01:46 +01:00 |
Interface/IMGUI
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Add IMGUI styling and initial OOP implementation
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2020-12-21 16:31:57 -05:00 |
Inventory
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Fix harmony patch error due to fixed name
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2020-11-13 17:02:27 +01:00 |
Persistence
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Update to Gamecraft 2020.06.17.08.41 (preview)
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2020-07-11 00:30:58 +02:00 |
Players
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Displaying blueprint before placing, enums, ToString()s
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2020-11-14 02:52:16 +01:00 |
Tasks
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Improve documentation
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2020-02-25 18:05:13 -05:00 |
Tests
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Merge branch 'master' of https://git.exmods.org/modtainers/GamecraftModdingAPI
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2020-12-21 16:57:32 -05:00 |
Utility
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Store custom block IDs in save files
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2020-12-26 01:59:06 +01:00 |
Block.cs
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Add new block IDs, a property, 2 tests and fixes
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2020-12-20 00:05:02 +01:00 |
BlockGroup.cs
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Fix picking block groups...
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2020-11-14 22:43:45 +01:00 |
Blueprint.cs
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Fix move/rotate during init, add blueprint properties
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2020-11-14 18:29:48 +01:00 |
Cluster.cs
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Chunk and cluster fixes and improvements & bump version
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2020-10-02 16:40:06 +02:00 |
GamecraftModdingAPI.csproj
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Merge branch 'master' of https://git.exmods.org/modtainers/GamecraftModdingAPI
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2020-12-21 16:57:32 -05:00 |
GamecraftModdingAPIException.cs
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Create custom error types and error catching
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2020-05-15 17:42:04 -04:00 |
Main.cs
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Store custom block IDs in save files
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2020-12-26 01:59:06 +01:00 |
Player.cs
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Displaying blueprint before placing, enums, ToString()s
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2020-11-14 02:52:16 +01:00 |
SimBody.cs
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Chunk and cluster fixes and improvements & bump version
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2020-10-02 16:40:06 +02:00 |