2020-12-06 22:12:51 +00:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class MenuHandler : MonoBehaviour
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{
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public void StartGame()
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{
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SceneManager.LoadScene("Main");
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}
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public void Achievements()
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{
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2020-12-06 23:13:41 +00:00
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SceneManager.LoadScene("Achievements");
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2020-12-06 22:12:51 +00:00
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}
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}
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