Fixes and cleanup
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6f61c8a7c4
commit
c79df8a7a8
4 changed files with 4 additions and 4 deletions
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@ -26,7 +26,6 @@ public class NavMeshUpdater : MonoBehaviour
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pos.x = player.position.x;
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pos.x = player.position.x;
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_gg.center = pos;
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_gg.center = pos;
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_gg.Scan();
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_gg.Scan();
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//StartCoroutine((IEnumerator) _pathfinding.ScanAsync());
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}
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}
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}
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}
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}
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}
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@ -13,7 +13,7 @@ public class OwnCharacterController : CharacterControllerBase
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public float movementSpeed;
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public float movementSpeed;
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public float sprintSpeed;
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public float sprintSpeed;
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public PlatformSpawner platformSpawner;
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public PlatformSpawner platformSpawner;
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[FormerlySerializedAs("scoreSystem")] public ScoreAndAchievements scoreAndAchievements;
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public ScoreAndAchievements scoreAndAchievements;
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public HUDManager hudManager;
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public HUDManager hudManager;
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private Vector3 _spawnPos;
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private Vector3 _spawnPos;
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@ -59,7 +59,6 @@ public class OwnCharacterController : CharacterControllerBase
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if (Input.GetButtonDown("Jump") && IsOnGround())
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if (Input.GetButtonDown("Jump") && IsOnGround())
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{
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{
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//_rb.AddForce(new Vector2(0, jumpForce), ForceMode2D.Impulse);
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_rb.velocity += new Vector2(0, jumpForce);
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_rb.velocity += new Vector2(0, jumpForce);
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_jumpStatus = JumpStatus.Up;
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_jumpStatus = JumpStatus.Up;
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_animator.SetInteger(Jump, (int) _jumpStatus);
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_animator.SetInteger(Jump, (int) _jumpStatus);
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@ -35,7 +35,6 @@ public class RocketScript : MonoBehaviour
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_rb.velocity = Vector2.zero;
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_rb.velocity = Vector2.zero;
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}
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}
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//_rb.AddForce(new Vector2(_goingRight ? 10 : -10, 0));
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_rb.AddForce(10 * _forward);
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_rb.AddForce(10 * _forward);
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}
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}
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@ -11,4 +11,7 @@ EditorBuildSettings:
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- enabled: 1
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- enabled: 1
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path: Assets/Scenes/Main.unity
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path: Assets/Scenes/Main.unity
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guid: 2cda990e2423bbf4892e6590ba056729
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guid: 2cda990e2423bbf4892e6590ba056729
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- enabled: 1
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path: Assets/Scenes/Achievements.unity
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guid: 4bb306abbbad37820ab637b67f363aeb
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m_configObjects: {}
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m_configObjects: {}
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