179 lines
4.3 KiB
C#
179 lines
4.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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using System.Timers;
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using VirtualBox;
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namespace VirtualComputerSender //Copyright © NorbiPeti 2015-2016
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{
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public class MCFrameBuffer : IFramebuffer
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{
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private IDisplay Display;
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private Timer LastFullUpdateTimer;
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private UdpClient Client;
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public MCFrameBuffer(IDisplay display)
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{
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Display = display;
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LastFullUpdateTimer = new Timer();
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LastFullUpdateTimer.Interval = 5000;
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LastFullUpdateTimer.Elapsed += UpdateScreen;
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Client = new UdpClient();
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Client.Connect(new IPEndPoint(IPAddress.Loopback, 5896));
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LastFullUpdateTimer.Start();
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}
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private void UpdateScreen(object sender, EventArgs args)
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{
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Display.InvalidateAndUpdateScreen(0);
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}
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public IntPtr Address
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{
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get
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{
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return IntPtr.Zero;
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}
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}
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public const uint CBitsPerPixel = 32;
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public uint BitsPerPixel
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{
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get
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{
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return CBitsPerPixel;
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}
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}
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public uint BytesPerLine
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{
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get
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{
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return ScreenWidth;
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}
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}
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public uint Height
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{
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get
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{
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Console.WriteLine("Screen height queried.");
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return ScreenHeight;
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}
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}
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public uint HeightReduction
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{
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get
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{
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return 2;
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}
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}
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public IFramebufferOverlay Overlay
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{
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get
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{
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return null;
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}
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}
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public BitmapFormat PixelFormat
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{
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get
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{
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return BitmapFormat.BitmapFormat_RGBA;
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}
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}
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public uint Width
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{
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get
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{
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Console.WriteLine("Screen width queried.");
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return ScreenWidth;
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}
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}
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public long WinId
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{
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get
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{
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return 0;
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}
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}
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public Array Capabilities
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{
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get
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{
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return new FramebufferCapabilities[] { FramebufferCapabilities.FramebufferCapabilities_UpdateImage };
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}
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}
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public uint GetVisibleRegion(ref byte aRectangles, uint aCount)
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{
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throw new InvalidOperationException("This should not be used.");
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}
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public void NotifyUpdate(uint aX, uint aY, uint aWidth, uint aHeight)
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{
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}
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public void ProcessVHWACommand(ref byte aCommand)
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{
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}
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public void SetVisibleRegion(ref byte aRectangles, uint aCount)
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{
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}
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public int VideoModeSupported(uint aWidth, uint aHeight, uint aBpp)
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{
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return 1;
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}
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public const int ScreenWidth = 640;
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public const int ScreenHeight = 480;
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public volatile int[] Screen = new int[640 * 480];
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public void NotifyUpdateImage(uint aX, uint aY, uint aWidth, uint aHeight, Array aImage)
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{
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Task.Run(() =>
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{
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var img = (byte[])aImage;
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int x = 0;
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for (int j = (int)aY; j < aHeight && j < ScreenHeight; j++)
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{
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for (int i = (int)aX; i < aWidth && i < ScreenWidth; i++)
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{
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if (x + 4 > aImage.Length)
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return;
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Screen[640 * j + i] = Color.FromArgb(img[x + 2], img[x + 1], img[x]).ToArgb();
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x += 4;
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}
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x += (int)aX * 4;
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int add = ((int)(aX + aWidth) - ScreenWidth);
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if (add > 0)
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x += add * 4;
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}
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});
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}
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public void NotifyChange(uint aScreenId, uint aXOrigin, uint aYOrigin, uint aWidth, uint aHeight)
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{
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}
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public void Notify3DEvent(uint aType, Array aData)
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{
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}
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}
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}
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