- The description of the mcchat channel now contains the list of online
players
- Fixed error if someone said something on Discord when the plugin
wasn't ready
(Left the debug msgs in and had to force close Eclipse so it doesn't get
pushed)
- Fixed crash of PresenceUpdateEvent
- Lowered the frequency of full houses
- Removed testing-related method
- Added support for null exception messages...
- Added indicator to show if someone is talking from Discord
- Fixed fake user name, some plugins depend on MC name - Players will
need to relog into mcchat if their name changed
- Fixed join-while-mcchat in ButtonCore
- Fixed Discord->MC messages showing up in inccorect places on Discord
- Fixed chat channel feedback
- Other fixes
#12#13
Vanilla commands are supported as well
Now it'll send the command output to the player as well, if ran on
Discord
Minecraft chat sending to Discord made async
Started using CraftBukkit
Updated Travis config according to that
#12 (PM support should be finished)
#13 works
In no particular order:
Fixed duplicate responses, messages, wrong quit/join event calls, made
the private chat enabled state only persist until the server is
restarted, testing message always appears in PMs, added separate senders
for public and private chat, sending all kinds of messages to private
chat as well, adjusted message for non-whitelisted cmds, changed a lot
on sender getting etc.
1-2 hours of sleep, then work, then programming in the morning, more
sleep, more programming throughout the day.