Updated the hunter job #31

Merged
alisolarflare merged 8 commits from alisolarflare-jobs-rebalance into master 2018-08-10 20:20:36 +00:00

8 commits

Author SHA1 Message Date
alisolarflare
a42542ae5c
Manually reverted to commit "Miner" 2018-07-15 11:44:58 -04:00
alisolarflare
4f07d44e86
Buffed Brewer
Farmable? Kind of not. Marketable? Yes.
2018-07-08 16:38:31 -04:00
alisolarflare
d029bd0cf6
Buffed Miner Job
Reasoning: Unfarmable, marketable
2018-07-08 16:30:10 -04:00
alisolarflare
8e7291996c
Nerfed Fisher
Fish are very much non-marketable, and fish are very much farmable.
2018-07-08 16:15:44 -04:00
alisolarflare
100ae59fc8
Rebalanced Farmer
Mostly a nerf, as a lot of items like sugarcane have no use in the market, but are farmable.

Added craftable items,  like pumpkin pie, cake and golden carrots
2018-07-08 16:12:46 -04:00
alisolarflare
889b484a90
Buffed Woodcutter job
Reasoning: Logs are difficult to farm, yet they are very much super important to builders and most minecrafters. A supply buff would greatly benefit the server economy.
2018-07-08 16:02:04 -04:00
alisolarflare
20a6cc8542
Added Wither Skeleton, Slime, Witch to Hunter job
(re-balance possibly required)
2018-07-08 15:48:14 -04:00
alisolarflare
5f62c5c5a4
Updated the hunter job
Buffed market items, nerfed farmable items.

In other words, if you can sell the products of a mob in the market (nether stars, shulker shells, cows, and creepers), then the income is doubled or more. If you can farm the products of a mob in a mob farm (zombies, endermen, cows), then the income is halved or more.

I want to update the rest of the jobs with this basic premise with the intent to flood the market with goods that can be sold to other players. A boost to supply (by incentivising salable goods).
2018-07-08 15:41:26 -04:00