PluginConfigs/Jobs/titleConfig.yml
Norbi Peti aafc93dafb
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 21:15:57 +01:00

53 lines
1.2 KiB
YAML

# Title configuration
# Stores the titles people gain at certain levels.
# Each title requires to have a name, short name (used when the player has more than 1 job)
# the colour of the title and the level requirement to attain the title.
# Colour can ether be a word like Brown, can be color character like &5 or hex color code like {#6600cc}
# It is recommended but not required to have a title at level 0.
# Titles are completely optional.
# Possible variable are {level} to add current jobs level.
# Optionally you can set different titles based by job.
# JobName: Miner
Titles:
Novice:
Name: N
ShortName: N
ChatColour: YELLOW
levelReq: 0
Apprentice:
Name: A
ShortName: A
ChatColour: WHITE
levelReq: 25
Initiate:
Name: I
ShortName: I
ChatColour: GOLD
levelReq: 50
Journeyman:
Name: J
ShortName: J
ChatColour: DARK_GREEN
levelReq: 75
Adept:
Name: Ad
ShortName: Ad
ChatColour: DARK_PURPLE
levelReq: 100
Master:
Name: M
ShortName: M
ChatColour: GRAY
levelReq: 125
Grandmaster:
Name: GM
ShortName: GM
ChatColour: DARK_GRAY
levelReq: 150
Legendary:
Name: L
ShortName: L
ChatColour: BLACK
levelReq: 200