Update Block Logic blueprints
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@ -9,7 +9,7 @@ The first one, I'm gonna call BLOCK LOGIC
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- a plugin granting in-game users the ability to specify arguments in a block's data.
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These are, in a sense, stored "block commands" with a syntax similar to player commands.
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- each class has an array or "tree" of one or more event listener tags, with subsequent
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- each block has an array or "tree" of one or more event listener tags, with subsequent
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arguments specifying what to do on-event.
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- next, an ordered list of conditions to check for on-event. Are there such-and-such blocks adjacent
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