78 lines
2.9 KiB
XML
78 lines
2.9 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Lib.Harmony" Version="1.2.0.1" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="CommandLine">
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<HintPath>..\ref\CommandLine.dll</HintPath>
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</Reference>
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<Reference Include="FullGame">
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<HintPath>..\ref\FullGame.dll</HintPath>
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</Reference>
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<Reference Include="IllusionPlugin">
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<HintPath>..\IllusionPlugin.dll</HintPath>
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</Reference>
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<Reference Include="RobocraftX.Character">
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<HintPath>..\ref\RobocraftX.Character.dll</HintPath>
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</Reference>
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<Reference Include="CommandLine">
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<HintPath>..\ref\RobocraftX.Common.dll</HintPath>
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</Reference>
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<Reference Include="RobocraftX.Multiplayer">
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<HintPath>..\ref\RobocraftX.Multiplayer.dll</HintPath>
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</Reference>
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<Reference Include="RobocraftX.Multiplayer.NetworkEntityStream">
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<HintPath>..\ref\RobocraftX.Multiplayer.NetworkEntityStream.dll</HintPath>
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</Reference>
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<Reference Include="RobocraftX.MultiplayerInput">
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<HintPath>..\ref\RobocraftX.MultiplayerInput.dll</HintPath>
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</Reference>
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<Reference Include="RobocraftX.StateSync">
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<HintPath>..\ref\RobocraftX.StateSync.dll</HintPath>
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</Reference>
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<Reference Include="Svelto.Common">
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<HintPath>..\ref\Svelto.Common.dll</HintPath>
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</Reference>
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<Reference Include="Svelto.ECS">
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<HintPath>..\ref\Svelto.ECS.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Entities">
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</Reference>
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<Reference Include="Unity.Entities.Hybrid">
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<HintPath>..\ref\Unity.Entities.Hybrid.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Entities.Properties">
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</Reference>
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<Reference Include="Unity.Entities.StaticTypeRegistry">
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</Reference>
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<Reference Include="Unity.Mathematics">
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</Reference>
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<Reference Include="Unity.Mathematics.Extensions">
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</Reference>
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<Reference Include="Unity.Mathematics.Extensions.Hybrid">
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<HintPath>..\ref\Unity.Mathematics.Extensions.Hybrid.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>..\ref\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\ref\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="uREPL">
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<HintPath>..\ref\uREPL.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.Build, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
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</ItemGroup>
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</Project>
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