extracommands/extracommands/ExtraCommands.csproj
2019-10-25 22:10:48 -04:00

83 lines
3 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Lib.Harmony" Version="1.2.0.1" />
</ItemGroup>
<ItemGroup>
<Reference Include="CommandLine">
<HintPath>..\ref\CommandLine.dll</HintPath>
</Reference>
<Reference Include="Facepunch.Steamworks.Win64">
<HintPath>..\ref\Facepunch.Steamworks.Win64.dll</HintPath>
</Reference>
<Reference Include="FullGame">
<HintPath>..\ref\FullGame.dll</HintPath>
</Reference>
<Reference Include="IllusionPlugin">
<HintPath>..\IllusionPlugin.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.Character">
<HintPath>..\ref\RobocraftX.Character.dll</HintPath>
</Reference>
<Reference Include="CommandLine">
<HintPath>..\ref\RobocraftX.Common.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.Character">
<HintPath>..\ref\RobocraftX.Input.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.Multiplayer">
<HintPath>..\ref\RobocraftX.Multiplayer.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.Multiplayer.NetworkEntityStream">
<HintPath>..\ref\RobocraftX.Multiplayer.NetworkEntityStream.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.MultiplayerInput">
<HintPath>..\ref\RobocraftX.MultiplayerInput.dll</HintPath>
</Reference>
<Reference Include="RobocraftX.StateSync">
<HintPath>..\ref\RobocraftX.StateSync.dll</HintPath>
</Reference>
<Reference Include="Svelto.Common">
<HintPath>..\ref\Svelto.Common.dll</HintPath>
</Reference>
<Reference Include="Svelto.ECS">
<HintPath>..\ref\Svelto.ECS.dll</HintPath>
</Reference>
<Reference Include="Unity.Entities">
<HintPath>..\ref\Unity.Entities.dll</HintPath>
</Reference>
<Reference Include="Unity.Entities.Hybrid">
<HintPath>..\ref\Unity.Entities.Hybrid.dll</HintPath>
</Reference>
<Reference Include="Unity.Entities.Properties">
<HintPath>..\ref\Unity.Entities.Properties.dll</HintPath>
</Reference>
<Reference Include="Unity.Entities.StaticTypeRegistry">
<HintPath>..\ref\Unity.Entities.StaticTypeRegistry.dll</HintPath>
</Reference>
<Reference Include="Unity.Mathematics">
<HintPath>..\ref\Unity.Mathematics.dll</HintPath>
</Reference>
<Reference Include="Unity.Mathematics.Extensions">
<HintPath>..\ref\Unity.Mathematics.Extensions.dll</HintPath>
</Reference>
<Reference Include="Unity.Mathematics.Extensions.Hybrid">
<HintPath>..\ref\Unity.Mathematics.Extensions.Hybrid.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\ref\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\ref\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="uREPL">
<HintPath>..\ref\uREPL.dll</HintPath>
</Reference>
</ItemGroup>
</Project>