Reducing lag by using simphisstep
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parent
37d31e9ae3
commit
ec07a429c3
1 changed files with 50 additions and 21 deletions
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@ -1,8 +1,10 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading.Tasks;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI.Blocks;
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using HarmonyLib;
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using Newtonsoft.Json;
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using RobocraftX.Common.Input;
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using RobocraftX.Common.Utilities;
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@ -23,24 +25,39 @@ namespace GCMC
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public EntitiesDB entitiesDB { get; set; }
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private Dictionary<string, BlockType> mapping = new Dictionary<string, BlockType>(10);
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private Blocks[] blocksArray;
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private int C;
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private bool state;
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private string filename;
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private void ImportWorld(string name)
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{
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try
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{
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filename = name;
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Log.Output("Reading block mappings...");
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var parser = new IniParser.FileIniDataParser();
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var ini = parser.ReadFile("BlockTypes.ini");
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var mapping = new Dictionary<string, BlockType>(10);
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mapping.Clear();
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C = 0;
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blocksArray = null;
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state = false;
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foreach (var section in ini.Sections)
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{
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var mcblocks = section.SectionName.Split(',');
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BlockIDs type;
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if (section.Keys["type"] == null)
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{
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if (section.Keys["ignore"] != "true")
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{
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Log.Warn("Block type not specified for " + section.SectionName);
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continue;
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}
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if (!Enum.TryParse(section.Keys["type"], out BlockIDs type))
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type = BlockIDs.Invalid;
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}
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else if (!Enum.TryParse(section.Keys["type"], out type))
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{
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Log.Warn("Block type specified in ini not found: " + section.Keys["type"]);
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continue;
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@ -75,25 +92,13 @@ namespace GCMC
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});
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}
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}
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Log.Output("Starting...");
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var blocksArray = JsonSerializer.Create()
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.Deserialize<Blocks[]>(new JsonTextReader(File.OpenText(name)));
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int C = 0;
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foreach (var blocks in blocksArray)
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Task.Run(() =>
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{
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if (!mapping.TryGetValue(blocks.Material, out var type))
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{
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Console.WriteLine("Unknown block: " + blocks.Material);
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continue;
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}
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Block.PlaceNew(type.Type, (blocks.Start + blocks.End) / 10 * 3, color: type.Color.Color,
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darkness: type.Color.Darkness, scale: (blocks.End - blocks.Start + 1) * 3,
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rotation: float3.zero);
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C++;
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}
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Log.Output(C + " blocks placed.");
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blocksArray = JsonSerializer.Create()
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.Deserialize<Blocks[]>(new JsonTextReader(File.OpenText(filename)));
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});
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}
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catch (Exception e)
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{
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@ -102,8 +107,32 @@ namespace GCMC
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}
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}
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public JobHandle SimulatePhysicsStep(in float deltaTime, in PhysicsUtility utility, in PlayerInput[] playerInputs)
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public JobHandle SimulatePhysicsStep(in float deltaTime, in PhysicsUtility utility,
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in PlayerInput[] playerInputs)
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{
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state = !state;
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if (blocksArray == null || C >= blocksArray.Length
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|| state) return default;
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int i;
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for (i = C; i < C + 10000 && i < blocksArray.Length; i++)
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{
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var blocks = blocksArray[i];
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if (!mapping.TryGetValue(blocks.Material, out var type))
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{
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Console.WriteLine("Unknown block: " + blocks.Material);
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continue;
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}
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if (type.Type == BlockIDs.Invalid) continue;
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Block.PlaceNew(type.Type, (blocks.Start + blocks.End) / 10 * 3, color: type.Color.Color,
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darkness: type.Color.Darkness, scale: (blocks.End - blocks.Start + 1) * 3,
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rotation: float3.zero);
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}
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AccessTools.Method(typeof(Block), "Sync").Invoke(null, new object[0]);
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C = i;
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Log.Output(C + " blocks placed.");
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return new JobHandle();
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}
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