Who needs engines
This commit is contained in:
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1069b3a591
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3 changed files with 111 additions and 178 deletions
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@ -1,131 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading.Tasks;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI.Blocks;
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using GamecraftModdingAPI.Engines;
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using GamecraftModdingAPI.Utility;
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using Newtonsoft.Json;
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using RobocraftX.Common;
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using Svelto.ECS;
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using Unity.Mathematics;
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using uREPL;
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namespace GCMC
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{
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public class CubePlacerEngine : IApiEngine
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{
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public void Ready()
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{
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RuntimeCommands.Register<string>("importWorld", ImportWorld, "Imports a Minecraft world.");
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_serializer.TraceWriter = _traceWriter;
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}
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public EntitiesDB entitiesDB { get; set; }
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private readonly Dictionary<string, BlockType> mapping = new Dictionary<string, BlockType>(10);
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private JsonSerializer _serializer = JsonSerializer.Create();
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private JsonTraceWriter _traceWriter = new JsonTraceWriter();
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private async void ImportWorld(string name)
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{
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try
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{
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Log.Output("Reading block mappings...");
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var parser = new IniParser.FileIniDataParser();
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var ini = parser.ReadFile("BlockTypes.ini");
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mapping.Clear();
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foreach (var section in ini.Sections)
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{
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var mcblocks = section.SectionName.Split(',');
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BlockIDs type;
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if (section.Keys["type"] == null)
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{
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if (section.Keys["ignore"] != "true")
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{
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Log.Warn("Block type not specified for " + section.SectionName);
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continue;
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}
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type = BlockIDs.Invalid;
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}
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else if (!Enum.TryParse(section.Keys["type"], out type))
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{
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Log.Warn("Block type specified in ini not found: " + section.Keys["type"]);
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continue;
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}
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BlockColors color;
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if (section.Keys["color"] == null)
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color = BlockColors.Default;
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else if (!Enum.TryParse(section.Keys["color"], out color))
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{
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Log.Warn("Block color specified in ini not found: " + section.Keys["color"]);
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continue;
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}
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byte darkness;
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if (section.Keys["darkness"] == null)
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darkness = 0;
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else if (!byte.TryParse(section.Keys["darkness"], out darkness) || darkness > 9)
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{
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Log.Warn("Block darkness specified in ini isn't a number between 0 and 9: " +
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section.Keys["darkness"]);
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continue;
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}
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foreach (var mcblock in mcblocks)
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{
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mapping.Add(mcblock.ToUpper(), new BlockType
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{
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Material = mcblock.ToUpper(),
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Type = type,
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Color = new BlockColor {Color = color, Darkness = darkness}
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});
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}
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}
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Log.Output("Reading file...");
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Blocks[] blocksArray = null;
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await Task.Run(() =>
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{
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var fs = File.OpenText(name);
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_traceWriter.FileLength = ((FileStream) fs.BaseStream).Length;
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blocksArray = _serializer.Deserialize<Blocks[]>(new JsonTextReader(fs));
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});
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Log.Output("Placing blocks...");
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int i;
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for (i = 0; i < blocksArray.Length; i++)
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{
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var blocks = blocksArray[i];
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if (!mapping.TryGetValue(blocks.Material, out var type))
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{
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Console.WriteLine("Unknown block: " + blocks.Material);
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continue;
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}
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if (type.Type == BlockIDs.Invalid) continue;
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Block.PlaceNew(type.Type, (blocks.Start + blocks.End) / 10 * 3, color: type.Color.Color,
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darkness: type.Color.Darkness, scale: (blocks.End - blocks.Start + 1) * 3,
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rotation: float3.zero);
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}
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Log.Output(i + " blocks placed.");
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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Log.Error(e.Message);
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}
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}
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public void Dispose()
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{
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}
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public string Name { get; } = "GCMCCubePlacerEngine";
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public bool isRemovable { get; } = false;
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}
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}
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@ -1,8 +1,15 @@
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using System.Reflection;
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using GamecraftModdingAPI.Utility;
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using HarmonyLib;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading.Tasks;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI.Blocks;
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using GamecraftModdingAPI.Commands;
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using IllusionPlugin;
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using Newtonsoft.Json;
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using Unity.Mathematics;
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using UnityEngine;
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using uREPL;
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namespace GCMC
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{
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@ -10,24 +17,116 @@ namespace GCMC
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{
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public string Name { get; } = "GCMC";
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public string Version { get; } = "v0.0.1";
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public static Harmony harmony { get; protected set; }
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public const string HarmonyID = "io.github.norbipeti.GCMC";
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private readonly Dictionary<string, BlockType> mapping = new Dictionary<string, BlockType>(10);
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private JsonSerializer _serializer = JsonSerializer.Create();
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private JsonTraceWriter _traceWriter = new JsonTraceWriter();
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private async void ImportWorld(string name)
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{
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try
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{
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Log.Output("Reading block mappings...");
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var parser = new IniParser.FileIniDataParser();
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var ini = parser.ReadFile("BlockTypes.ini");
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mapping.Clear();
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foreach (var section in ini.Sections)
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{
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var mcblocks = section.SectionName.Split(',');
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BlockIDs type;
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if (section.Keys["type"] == null)
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{
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if (section.Keys["ignore"] != "true")
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{
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Log.Warn("Block type not specified for " + section.SectionName);
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continue;
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}
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type = BlockIDs.Invalid;
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}
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else if (!Enum.TryParse(section.Keys["type"], out type))
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{
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Log.Warn("Block type specified in ini not found: " + section.Keys["type"]);
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continue;
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}
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BlockColors color;
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if (section.Keys["color"] == null)
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color = BlockColors.Default;
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else if (!Enum.TryParse(section.Keys["color"], out color))
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{
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Log.Warn("Block color specified in ini not found: " + section.Keys["color"]);
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continue;
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}
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byte darkness;
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if (section.Keys["darkness"] == null)
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darkness = 0;
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else if (!byte.TryParse(section.Keys["darkness"], out darkness) || darkness > 9)
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{
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Log.Warn("Block darkness specified in ini isn't a number between 0 and 9: " +
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section.Keys["darkness"]);
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continue;
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}
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foreach (var mcblock in mcblocks)
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{
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mapping.Add(mcblock.ToUpper(), new BlockType
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{
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Material = mcblock.ToUpper(),
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Type = type,
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Color = new BlockColor {Color = color, Darkness = darkness}
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});
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}
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}
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Log.Output("Reading file...");
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Blocks[] blocksArray = null;
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await Task.Run(() =>
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{
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var fs = File.OpenText(name);
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_traceWriter.FileLength = ((FileStream) fs.BaseStream).Length;
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blocksArray = _serializer.Deserialize<Blocks[]>(new JsonTextReader(fs));
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});
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Log.Output("Placing blocks...");
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int i;
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for (i = 0; i < blocksArray.Length; i++)
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{
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var blocks = blocksArray[i];
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if (!mapping.TryGetValue(blocks.Material, out var type))
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{
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Console.WriteLine("Unknown block: " + blocks.Material);
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continue;
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}
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if (type.Type == BlockIDs.Invalid) continue;
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Block.PlaceNew(type.Type, (blocks.Start + blocks.End) / 10 * 3, color: type.Color.Color,
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darkness: type.Color.Darkness, scale: (blocks.End - blocks.Start + 1) * 3,
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rotation: float3.zero);
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}
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Log.Output(i + " blocks placed.");
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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Log.Error(e.Message);
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}
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}
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public void OnApplicationStart()
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{
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/*if (harmony == null)
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{
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harmony = new Harmony(HarmonyID);
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harmony.PatchAll(Assembly.GetExecutingAssembly());
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}*/
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GameEngineManager.AddGameEngine(new CubePlacerEngine());
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GamecraftModdingAPI.Main.Init();
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CommandBuilder.Builder("importWorld", "Imports a Minecraft world.")
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.Action<string>(ImportWorld).Build();
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_serializer.TraceWriter = _traceWriter;
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Debug.Log("GCMC loaded");
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}
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public void OnApplicationQuit()
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{
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harmony?.UnpatchAll(HarmonyID);
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}
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public void OnLevelWasLoaded(int level)
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@ -1,35 +0,0 @@
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using System.Reflection;
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using DataLoader;
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using HarmonyLib;
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using JetBrains.Annotations;
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using RobocraftX.Common;
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using RobocraftX.CR.MachineEditing;
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using RobocraftX.StateSync;
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using Svelto.ECS;
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using Unity.Entities;
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using UnityEngine;
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namespace GCMC
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{
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/*[HarmonyPatch]
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[UsedImplicitly]
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public class PlaceBlockPatch
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{
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static void Postfix(EnginesRoot enginesRoot, ref StateSyncRegistrationHelper stateSyncReg, bool isAuthoritative)
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{
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if (isAuthoritative)
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{
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stateSyncReg.AddDeterministicEngine(new CubePlacerEngine());
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Debug.Log($"Added Minecraft world import engine");
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}
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else
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Debug.Log("Not authoritative, not adding MC engine");
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}
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static MethodBase TargetMethod()
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{
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return typeof(MainEditingCompositionRoot).GetMethod("Compose",
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BindingFlags.Public | BindingFlags.Static);
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}
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}*/
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}
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