cae626197f
Implement Equals for the OOPs & fix Player properties
...
Fixed setting player properties
Changed player rotation to float3
Added constructor for BlockColor with an index param
Improved Player.Exists() ~~hopefully~~
2020-06-05 00:20:35 +02:00
f62211309e
Added WaitForNextFrame() and fixed block scaling
...
A bit hacky, but it works
2020-06-04 01:42:13 +02:00
NGnius (Graham)
2d89b82759
Add player health and block-in-hand
2020-05-29 21:30:24 -04:00
dca6fe4c1b
Fixes, added SimBody class
2020-05-23 00:06:49 +02:00
NGnius (Graham)
9cb6917d28
Create custom error types and error catching
2020-05-15 17:42:04 -04:00
6f8241554d
Add block type and color properties
2020-05-15 17:42:04 -04:00
ff57a16565
Create Block class with existing functionality
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Placement, movement, rotation, removal
Block looked at (in Player class), connected blocks
2020-05-15 17:42:04 -04:00
NGnius (Graham)
5168bfbad7
Document Player API
2020-05-15 17:42:04 -04:00
NGnius (Graham)
e3b3fd5ef4
Implement Player OOP class
2020-05-15 17:42:04 -04:00