TechbloxModdingAPI/GamecraftModdingAPI
2020-12-28 13:47:08 -05:00
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App Displaying blueprint before placing, enums, ToString()s 2020-11-14 02:52:16 +01:00
Blocks Add ability to change properties of existing blocks 2020-12-27 21:13:49 +01:00
Commands Update to Gamecraft 2020.06.11.18.50 2020-06-12 17:27:36 +02:00
Engines Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
Events Remove ScalingEngine.Setup() and add object ID to dict 2020-10-02 14:52:37 +02:00
Input Fix initial issues and add error on patch fail 2020-11-13 17:01:46 +01:00
Interface/IMGUI Remove debug FMOD patches 2020-12-28 13:47:08 -05:00
Inventory Fix harmony patch error due to fixed name 2020-11-13 17:02:27 +01:00
Persistence Update to Gamecraft 2020.06.17.08.41 (preview) 2020-07-11 00:30:58 +02:00
Players Displaying blueprint before placing, enums, ToString()s 2020-11-14 02:52:16 +01:00
Tasks Improve documentation 2020-02-25 18:05:13 -05:00
Tests Add ability to change properties of existing blocks 2020-12-27 21:13:49 +01:00
Utility Store custom block IDs in save files 2020-12-26 01:59:06 +01:00
Block.cs Add new block IDs, a property, 2 tests and fixes 2020-12-20 00:05:02 +01:00
BlockGroup.cs Fix picking block groups... 2020-11-14 22:43:45 +01:00
Blueprint.cs Fix move/rotate during init, add blueprint properties 2020-11-14 18:29:48 +01:00
Cluster.cs Chunk and cluster fixes and improvements & bump version 2020-10-02 16:40:06 +02:00
GamecraftModdingAPI.csproj Merge branch 'master' of https://git.exmods.org/modtainers/GamecraftModdingAPI 2020-12-21 16:57:32 -05:00
GamecraftModdingAPIException.cs Create custom error types and error catching 2020-05-15 17:42:04 -04:00
Main.cs Store custom block IDs in save files 2020-12-26 01:59:06 +01:00
Player.cs Displaying blueprint before placing, enums, ToString()s 2020-11-14 02:52:16 +01:00
SimBody.cs Chunk and cluster fixes and improvements & bump version 2020-10-02 16:40:06 +02:00