TechbloxModdingAPI/GamecraftModdingAPI
Norbi Peti 55b38f1678
Start working on FlyCam and create an overcomplicated struct
Just some native code that's totally unnecessary
2021-04-26 03:12:22 +02:00
..
App Start compatibility with Techblox 2021-04-10 02:02:47 +02:00
Blocks Add constructor for placing block, remove most PlaceNew args 2021-04-19 19:32:14 +02:00
Commands Fixes, move command patch out of the test class 2021-04-25 02:07:31 +02:00
Engines Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
Events Remove ScalingEngine.Setup() and add object ID to dict 2020-10-02 14:52:37 +02:00
Input Fix fake input 2021-04-20 01:23:39 +02:00
Interface/IMGUI Start compatibility with Techblox 2021-04-10 02:02:47 +02:00
Inventory Add support for flipped blocks and auto-wiring, other fixes 2021-04-19 03:13:00 +02:00
Persistence Fix all startup errors 2021-04-12 17:37:51 +02:00
Players Start working on FlyCam and create an overcomplicated struct 2021-04-26 03:12:22 +02:00
Tasks Improve documentation 2020-02-25 18:05:13 -05:00
Tests Fixes, move command patch out of the test class 2021-04-25 02:07:31 +02:00
Utility Improve color API and add material API 2021-04-16 01:40:30 +02:00
Block.cs Add constructor for placing block, remove most PlaceNew args 2021-04-19 19:32:14 +02:00
BlockGroup.cs Fix picking block groups... 2020-11-14 22:43:45 +01:00
Blueprint.cs Fix move/rotate during init, add blueprint properties 2020-11-14 18:29:48 +01:00
Cluster.cs Chunk and cluster fixes and improvements & bump version 2020-10-02 16:40:06 +02:00
FlyCam.cs Start working on FlyCam and create an overcomplicated struct 2021-04-26 03:12:22 +02:00
GamecraftModdingAPI.csproj Start compatibility with Techblox 2021-04-10 02:02:47 +02:00
GamecraftModdingAPIException.cs Create custom error types and error catching 2020-05-15 17:42:04 -04:00
Main.cs Attempt to bring console back and update block ID list 2021-04-13 02:05:16 +02:00
OptionalRef.cs Start working on FlyCam and create an overcomplicated struct 2021-04-26 03:12:22 +02:00
Player.cs Displaying blueprint before placing, enums, ToString()s 2020-11-14 02:52:16 +01:00
SimBody.cs Chunk and cluster fixes and improvements & bump version 2020-10-02 16:40:06 +02:00