TechbloxModdingAPI/GamecraftModdingAPI/Utility
NorbiPeti a7f6a16231 Update to Gamecraft 2020.12.16.14.19 and custom block stuff
- Fixed the crash on second time start
- Tweaked more stuff about the block

Breaking changes coming from FMOD 2.0:
- Audio[int index] changed to Audio[PARAMETER_ID index]
- Audio.Parameters removed
2020-12-17 02:34:36 +01:00
..
ApiExclusiveGroups.cs Fix groups stealing Ids 2020-05-16 12:53:58 -04:00
AsyncUtils.cs Added WaitForNextFrame() and fixed block scaling 2020-06-04 01:42:13 +02:00
AsyncUtilsEngine.cs Update to Gamecraft 2020.06.11.18.50 2020-06-12 17:27:36 +02:00
Audio.cs Update to Gamecraft 2020.12.16.14.19 and custom block stuff 2020-12-17 02:34:36 +01:00
AudioTools.cs Add audio volume tools 2019-12-16 21:31:03 -05:00
DebugInterfaceEngine.cs Fixes, block IDs, cluster & chunk health support 2020-08-22 09:24:18 -04:00
Dependency.cs Add basic plugin version checking functionality 2020-02-18 14:02:27 -05:00
ExceptionUtil.cs Added 2 block events and removed BDNEException 2020-06-02 03:15:32 +02:00
FullGameFields.cs Update to Gamecraft 2020.11.30.16.02 2020-12-11 17:11:24 +01:00
GameClient.cs Documentation, added invalid block ID, error handling 2020-05-17 23:46:55 +02:00
GameEngineManager.cs Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
GameState.cs Fix signal API & docs and improve API Init 2019-12-25 16:16:17 -05:00
GameStateEngine.cs Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
Logging.cs Fixes, added SimBody class 2020-05-23 00:06:49 +02:00
MenuEngineManager.cs Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
VersionTracking.cs Mark old event system as deprecated 2020-08-03 12:43:00 -04:00