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BlockColor.cs
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Implement Equals for the OOPs & fix Player properties
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2020-06-05 00:20:35 +02:00 |
BlockEngine.cs
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Expose the simulation-time object IDs
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2020-06-05 00:57:22 +02:00 |
BlockEventsEngine.cs
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Added 2 block events and removed BDNEException
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2020-06-02 03:15:32 +02:00 |
BlockExceptions.cs
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Added 2 block events and removed BDNEException
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2020-06-02 03:15:32 +02:00 |
BlockIdentifiers.cs
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Add block type and color properties
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2020-05-15 17:42:04 -04:00 |
BlockIDs.cs
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Add new blocks
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2020-06-13 00:48:13 +02:00 |
BlockTests.cs
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Create some test cases for blocks
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2020-06-30 20:43:45 -04:00 |
ConsoleBlock.cs
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Fixes, added SimBody class
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2020-05-23 00:06:49 +02:00 |
Motor.cs
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Fixes, added SimBody class
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2020-05-23 00:06:49 +02:00 |
MovementEngine.cs
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Add block type and color properties
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2020-05-15 17:42:04 -04:00 |
ObjectIdentifier.cs
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Expose the simulation-time object IDs
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2020-06-05 00:57:22 +02:00 |
Piston.cs
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Fixes, added SimBody class
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2020-05-23 00:06:49 +02:00 |
PlacementEngine.cs
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Move Sync() to properties and improve Block doc
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2020-05-27 17:20:53 +02:00 |
RemovalEngine.cs
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Update to Gamecraft 2020.06.11.18.50
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2020-06-12 17:27:36 +02:00 |
RotationEngine.cs
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Add block type and color properties
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2020-05-15 17:42:04 -04:00 |
ScalingEngine.cs
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Added WaitForNextFrame() and fixed block scaling
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2020-06-04 01:42:13 +02:00 |
Servo.cs
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Fixes, added SimBody class
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2020-05-23 00:06:49 +02:00 |
SignalEngine.cs
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Update to Gamecraft 2020.06.11.18.50
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2020-06-12 17:27:36 +02:00 |
SignalingBlock.cs
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Fixes, added SimBody class
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2020-05-23 00:06:49 +02:00 |
SpawnPoint.cs
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Fixes, added SimBody class
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2020-05-23 00:06:49 +02:00 |
TextBlock.cs
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Fixes, added SimBody class
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2020-05-23 00:06:49 +02:00 |
Timer.cs
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Fixes, added SimBody class
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2020-05-23 00:06:49 +02:00 |