..
BlockColor.cs
Implement Equals for the OOPs & fix Player properties
2020-06-05 00:20:35 +02:00
BlockEngine.cs
Fix Block type exception on unsynced Specialize<T>()
2020-06-02 20:38:35 -04:00
BlockEventsEngine.cs
Added 2 block events and removed BDNEException
2020-06-02 03:15:32 +02:00
BlockExceptions.cs
Added 2 block events and removed BDNEException
2020-06-02 03:15:32 +02:00
BlockIdentifiers.cs
Add block type and color properties
2020-05-15 17:42:04 -04:00
BlockIDs.cs
Improve GetBlockInfo(), block colors
2020-05-20 00:08:02 +02:00
ConsoleBlock.cs
Fixes, added SimBody class
2020-05-23 00:06:49 +02:00
Motor.cs
Fixes, added SimBody class
2020-05-23 00:06:49 +02:00
MovementEngine.cs
Add block type and color properties
2020-05-15 17:42:04 -04:00
ObjectIdentifier.cs
Add object ID block and label support
2020-05-24 19:29:02 +02:00
Piston.cs
Fixes, added SimBody class
2020-05-23 00:06:49 +02:00
PlacementEngine.cs
Move Sync() to properties and improve Block doc
2020-05-27 17:20:53 +02:00
RemovalEngine.cs
Add support for connected bodies
2020-05-24 21:55:49 +02:00
RotationEngine.cs
Add block type and color properties
2020-05-15 17:42:04 -04:00
ScalingEngine.cs
Added WaitForNextFrame() and fixed block scaling
2020-06-04 01:42:13 +02:00
Servo.cs
Fixes, added SimBody class
2020-05-23 00:06:49 +02:00
SignalEngine.cs
Integrate tweak and signal functionality into Blocks
2020-05-21 15:04:55 -04:00
SignalingBlock.cs
Fixes, added SimBody class
2020-05-23 00:06:49 +02:00
SpawnPoint.cs
Fixes, added SimBody class
2020-05-23 00:06:49 +02:00
TextBlock.cs
Fixes, added SimBody class
2020-05-23 00:06:49 +02:00
Timer.cs
Fixes, added SimBody class
2020-05-23 00:06:49 +02:00