UnityProjekt/Assets/Scripts
2020-11-07 21:51:55 +01:00
..
CameraController.cs Revert camera changes, sprites, organization 2020-11-06 20:02:59 +01:00
CameraController.cs.meta Revert camera changes, sprites, organization 2020-11-06 20:02:59 +01:00
EnemyController.cs Checkpoints, rocket ground hits, enemy spawn fix 2020-11-07 21:51:55 +01:00
EnemyController.cs.meta Parallaxing, enemy 2020-11-06 22:30:54 +01:00
EnemySpawner.cs Checkpoints, rocket ground hits, enemy spawn fix 2020-11-07 21:51:55 +01:00
EnemySpawner.cs.meta Enemy spawning 2020-11-06 23:00:49 +01:00
ObjectPool.cs Respawn, fixed pool size, fix enemy spawn position 2020-11-07 14:10:48 +01:00
ObjectPool.cs.meta Enemy object pooling (class), enemy flight 2020-11-07 00:51:23 +01:00
OwnCharacterController.cs Checkpoints, rocket ground hits, enemy spawn fix 2020-11-07 21:51:55 +01:00
OwnCharacterController.cs.meta Revert camera changes, sprites, organization 2020-11-06 20:02:59 +01:00
Parallaxing.cs Parallaxing, enemy 2020-11-06 22:30:54 +01:00
Parallaxing.cs.meta Parallaxing, enemy 2020-11-06 22:30:54 +01:00
PlatformSpawner.cs Checkpoints, rocket ground hits, enemy spawn fix 2020-11-07 21:51:55 +01:00
PlatformSpawner.cs.meta Organization, platform spawner, config 2020-11-07 16:16:03 +01:00
RocketScript.cs Checkpoints, rocket ground hits, enemy spawn fix 2020-11-07 21:51:55 +01:00
RocketScript.cs.meta Rocket firing, sprinting 2020-11-06 21:21:21 +01:00
Tiling.cs Character health, tiling randomization 2020-11-07 14:47:31 +01:00
Tiling.cs.meta Revert camera changes, sprites, organization 2020-11-06 20:02:59 +01:00
WeaponFireController.cs Enemy object pooling (class), enemy flight 2020-11-07 00:51:23 +01:00
WeaponFireController.cs.meta Rocket firing, sprinting 2020-11-06 21:21:21 +01:00