b481bb0aa9
Fixed join msgs, vanished players in desc. and others
...
Update D4J
Fixed join messages appearing when they shouldn't (#119 )
Only showing players who can see the channel (#91 )
Fixed vanished players appearing in the channel descriptions (#120 )
2019-12-27 21:14:52 +01:00
3a94b6191b
Update D4J and some bugfixes
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The update fixes the numerous errors about a missing status constant
Remove test check (#114 )
Improvements and checking for admin permission (#115 )
It also checks for channel perms now
2019-11-28 00:16:58 +01:00
19463963e3
Make channels default to 0, profile URL config
...
Fix URL not-escaping
Made the plugin only attempt to access channels that are not set to 0
#110
2019-11-16 01:52:49 +01:00
02f60c2162
Fix client ID race condition, attempt to fix URL escaping
2019-11-07 00:21:58 +01:00
0e4a9ff7e0
Merge branch 'master' into dev
2019-10-30 19:41:29 +01:00
9caf4c54ed
Fixed that last error
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#106
2019-10-30 15:05:31 +01:00
98ee2ce771
Fixed the MassiveCore error but there's more
...
#106
2019-10-27 23:27:54 +01:00
73fc4aedcc
Fixed DCP inventory, have no idea about MassiveCore
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Essentials error is fixed
#106
2019-10-27 02:33:13 +01:00
88c1d100e9
Using parent & hopefully fixed #109
2019-10-23 02:40:34 +02:00
f1cec2ced1
Update to Java 10/11 & fake player remove
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Apparently
2019-10-20 20:50:29 +02:00
3bd7b879c4
Hopefully fixed the #106 issue
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Also removed mock check a while ago
2019-09-15 03:34:02 +02:00
acd45ce4ae
Hopefully fixed the issue of multiple ready events
...
#107
2019-09-11 15:30:07 +02:00
ea0ef88068
Automatically get client ID for link, improvements
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Literally 2 improvements
2019-08-26 22:26:10 +02:00
e4d5dcd0a2
Update D4J & role debug refined & fixed a )
...
PLW tested and confirmed working
Moved a ) to fix #105
2019-08-26 00:57:16 +02:00
91f1c8c4f7
Probably fixed PLW
...
Mostly yesterday
2019-08-25 03:23:14 +02:00
2963990b5e
Check if Minecraft is a game role
2019-08-23 21:52:52 +02:00
c456b24333
Command handling improvement, PLW work
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More correct fallback for command handling
Getting closer to finish PlayerListWatcher
2019-08-23 01:58:47 +02:00
42e91409c7
Work on 1.14 PLW support
2019-08-14 21:29:19 +02:00
e88684a564
Error handling, 1.14 vanilla command support
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Error handling (not today)
Added support for vanilla commands on 1.14
2019-08-14 00:53:51 +02:00
7a9e7de138
Made player list, custom and private chat toggleable
...
The last parts of #51
2019-08-08 14:31:01 +02:00
480032a3d6
Fix of getInfo and role adding/removing
...
Fixed getInfo if the player isn't on the DC server
Fixed message after adding or removing a game role
2019-08-08 13:45:40 +02:00
7db3b17090
Made DCP version-independent & msg reset
...
Some things may not be implemented yet
Also added a wrapper around the vanilla cmd listener so Mockito doesn't complain about the missing class
Msg reset fixed (#101 )
2019-07-22 22:35:15 +02:00
5a5f653b86
Added DC user mention tabcomplete...
...
But only for commands, because that's how it works now apparently
#16
Also might have made it 1.14 ready, though I switched the dependency back to 1.12
Oh it's 1.12.2...
2019-07-08 02:00:08 +02:00
4082c2abbf
Fixes, error handling
...
Sync events
Vanilla command error handling
(Older changes ^)
Fixed exception Coder pinging
2019-06-30 22:05:33 +02:00
0e24344efd
PLW error handling
2019-06-09 23:33:23 +02:00
27ddad537f
Only one ready event allowed
2019-06-08 22:44:03 +02:00
34e3bb0ead
Debug cmd fix, mcchat fix, config error fix
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Also removed debug messages
The Minecraft chat didn't run if the command channel was different
The debug command didn't run if the mod role didn't exist
2019-06-06 19:40:15 +02:00
9edfcf6a3d
Main server fix, clean test OK
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WTF ID fixed
2019-06-05 00:29:34 +02:00
939c6f4970
Server ready fix & main server fix attempt
2019-06-01 02:27:40 +02:00
5472929113
Added, 5xFixed
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Added mcchat login/logout messages
Only printing timings messages if debug is on
Fixed #93
F i x e d
Fixed command handled status
Fixed debug command
Fixed error reporting limit
Fixed Discord YEEHAW
2019-05-31 00:38:28 +02:00
545b8130e0
Added timings and a line that solves everything
...
cb.setStoreService(new JdkStoreService());
2019-05-30 18:45:44 +02:00
bf538d9bd0
LP injecting, fake player fixes
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#96
LuckPerms
Added support for excluding plugins from certain events from code
Also might have fixed some message timeouts by relocating netty
2019-05-25 01:48:06 +02:00
2bdba0af22
Calling login events
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#96 isn't fixed by this
2019-05-20 23:35:22 +02:00
ac61225730
Update, bot cmd fix, debugging
2019-05-20 21:51:28 +02:00
9e8f988ea6
Renaming config methods to match keys
2019-05-20 13:07:20 +02:00
b396ec47b4
Some fixes, some debugging
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#93
2019-05-11 00:15:50 +02:00
beab400873
Some debugging, some fixes
...
#93
2019-05-10 21:39:25 +02:00
f266924a9a
More reacts
2019-05-06 15:47:01 +02:00
b68456e6f4
Even more fixes
...
Actually made the channel data return a Mono and used that
Used the read only config stuff
#93
2019-05-04 03:11:03 +02:00
4881f6bdd2
Some more fixes
...
Made the channel data return a Mono and used that
#93
2019-05-01 00:50:24 +02:00
eeb1955ebe
Bunch of fixes
...
#93
2019-04-25 19:52:43 +02:00
e2e8a58c4e
It compiles!
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And I thought this is gonna be easy
#93
2019-04-25 02:50:55 +02:00
2500572e0d
Even more refactoring
2019-04-24 17:50:13 +02:00
59066ce09a
Refactoring...
2019-04-24 16:50:00 +02:00
038cb98f1a
Refactoring & made mcchat teleport config
2019-04-24 13:29:52 +02:00
95af050517
The refactoring continues
2019-04-17 17:54:08 +02:00
12ca6fbfb5
More converting
2019-04-17 16:51:42 +02:00
d8d75c063b
Started converting to new D4J
...
#93
2019-04-17 13:52:01 +02:00
55c61cef98
New command sys for /discord & inv link
2019-04-15 15:36:48 +02:00
Irinyi Kabinet Felhasználó
c8680ae92c
Merge branch 'master' into dev
2019-04-15 14:51:45 +02:00
d2aea8559a
Server ready conf, doc
2019-04-10 13:50:26 +02:00
8e2538e553
Ignore case for role command
2019-04-05 17:26:10 +02:00
22bdc3fa62
YEEHAW fix, reload command
2019-03-16 14:49:27 +01:00
2b4034b05f
NPE and 2 cmd fix
2019-03-14 16:40:58 +01:00
b39a571246
Made excluded plugins configurable
...
Using configable mod role in debug command
Also moved the AnnouncerModule
2019-03-09 23:09:27 +01:00
cadb53d886
Made the plugin work cleanly ( #51 )
...
Clean install works pretty well
Automatically setting first server as main server
Removed devServer variable, getting the guild from the channels
Disabling each component that doesn't have its channel(s)/role(s) set correctly (unless it's not required)
Removed redundant variable from the FunModule
Correctly handling missing channel settings in some places
Checking any role position for game roles, not just "ChromaBot"
The bot is playing Minecraft now
Always giving permission for commands for now
2019-03-09 02:07:56 +01:00
14c42614d8
#bot mention ch null handling, limiting tries
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Won't try to get channels forever, since they may be set incorrectly
2019-03-02 19:04:38 +01:00
0f1f7b4ead
Better handling of missing token
...
Also moved the token's location
2019-03-01 18:01:32 +01:00
ca5fb90774
Command system fixes
...
In encounter order:
Lowercasing message first character on the sender
Command sender fixes
Mention deleting fixed if there is no space
Added error handler to the message receive event
Converted role command
2019-02-23 00:33:10 +01:00
325b094bf7
Converted all commands
...
Well, haven't finished the role command
2019-02-22 00:44:13 +01:00
0c9da49add
Brtoggle & cmd fix
...
#89
Channelcon
Attempted to support chat rooms in custom chat
2019-02-17 02:26:14 +01:00
0cbc22eb72
Added support for broadcast toggles
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#89
2019-02-16 14:08:37 +01:00
5a9986de4f
Command stuff fixed
...
Replies sanitized, userinfo converted
Manually removing spaces
Tested
2019-02-16 00:39:48 +01:00
13b168d238
Made all channels configurable
...
Removed Vault repo, was unused and errors now
Removed all channel fields from main class
2019-02-13 15:21:57 +01:00
9ba57fd989
Actually using the cmd sys, logger stuff
...
Some of the new files are a couple days old
Using the plugin's logger almost everywhere
2019-02-12 22:40:09 +01:00
d08d32f73f
Started using new command system for DC cmds
...
Some of the new files are a couple days old
2019-02-09 00:24:42 +01:00
abd4050786
Server start/stop msg + announcer fix
...
Announcer data migration fix (which won't be needed because I'm gonna copy the new config over)
The server start/stop messages show up again
2019-01-30 23:41:52 +01:00
2659170c4d
Modules, fixes, pins
...
Keeping 40 pinned messages instead of 10
GameRoleModule fixes
AnnouncerModule
Other fixes
#51
2019-01-30 01:09:18 +01:00
7c15495fab
Using modules more & calling preprocess event
...
Calling the command preprocess event
Added to FunModule (/list, full house)
Made whitelisted commands and other stuff configurable
Game role module
Name change
#51
2019-01-28 23:21:17 +01:00
5c7100bb69
Added check for mcchat on shutdown
...
It'll only log fake players out that aren't actually on the server
2019-01-20 00:43:47 +01:00
baa9cb65c8
API changes
2019-01-12 01:29:34 +01:00
93af5f66d2
Fixes and improvements (config)
...
Fixed occasional ConcurrentModificationException with the custom chat loading
Waiting much less on MC command responses (0.2s instead of 0.5s)
Made the #bot channel configurable
Linking the #bot channel everywhere it's mentioned
#51
2019-01-10 01:45:45 +01:00
f13c8321cd
Slight API change
2018-12-27 01:16:55 +01:00
1911672b10
Christmas hotfix
2018-12-26 01:35:36 +01:00
68e69782ee
Well, not everything
...
Fixed some private mcchat issues
Fixed #85
2018-12-23 23:50:13 +01:00
040373280e
Everything seems to work
...
Removed double handling of certain events in MCListeners
Removed MentionEvent handling completely
Some mcchat fixes
2018-12-23 22:34:26 +01:00
7a6b79365f
Another version of the events stuff
...
It directly calls the methods in the modules
Also made a fun module
2018-12-23 03:22:50 +01:00
e29e6f1682
First version of new events stuff
...
Actually registered the debug message listener
2018-12-23 00:39:27 +01:00
5ff433f3bb
Code organization
...
Moved part of MCListener
Added support for custom chat player list
2018-12-22 16:20:20 +01:00
21221dfeeb
NPE fix, prefix
2018-12-18 00:52:02 +01:00
1878a46041
Cleanup, organizing (MCChatListener)
...
Removed all sysouts
Split MCChatListener into utils, private and custom (and the existing one)
Using fixed version of Discord4J (fixes issues with local testing)
2018-12-17 21:33:55 +01:00
38b45299c0
Adding two modules
...
GeneralEventBroadcaster
Minecraft chat
#51
2018-12-14 23:58:24 +01:00
9527be99d1
Fixed 122 errors - by fixing the pom
...
Also other fixes
2018-11-22 23:11:19 +01:00
d12fe961c0
No Origins
2018-11-22 01:02:20 +01:00
8721b623cb
Fix
2018-11-01 21:47:40 +01:00
17887707cb
Bunch of channel stuff
...
#70 is technically fixed but there's another issue
#61 and #71 are definitely fixed
Allowing multiple channels to be connected
2018-11-01 01:34:36 +01:00
a0e0890160
YEEHAW, small fixes (mcchat)
...
Working on #70
2018-10-25 23:54:16 +02:00
7d624816f2
Performance improvements (user data)
...
CommandSender (DiscordSenderBase) level of caching implemented (not perfect but much better than before)
Various mcchat improvements
2018-10-25 14:19:50 +02:00
9e827d14d0
Toggles work! Other changes
...
#75
- Changed shutdown kick message
- Added timeout for resetting as well
- Last message handling fixed (#71 )
- Some restructuring related to mcchat
2018-10-24 00:07:07 +02:00
18fdbc5770
More work on toggles
...
#75
Most channel toggles should work
Needs testing
2018-10-23 03:06:34 +02:00
774186a600
Can't toggle toggles yet
...
#75
Also allowing any text after "remove"
2018-10-22 01:50:09 +02:00
d79b1674eb
Fixed lowercase cmds & channel mentions
...
Fixed commands from private mcchat being lowercased
Added channel mention support (#51 )
Added version command (#51 )
2018-09-09 13:29:43 +02:00
12a21461c0
Added escaping & fixed reset stuff
...
Escaping everything, including names (#47 )
Player list unhooking added (#73 )
Also removed autoupdater stuff and did other smaller changes
2018-08-03 23:23:55 +02:00
4507cf38a9
Fixed channelcon echo
...
The senders are now stored per-channel
#56
This one took a bit to track down
2018-07-22 13:11:24 +02:00
d22b6dec80
Only sending join/leave events to custom chats
...
Also sending server start/stop messages still
#57
I need to look over this freshly
2018-07-22 00:26:22 +02:00
4f6612c21b
Updated help text
2018-07-20 13:18:33 +02:00
557eac2292
Reset command fixes
...
Now it's disabling and enabling the plugin
Some changes were made to handle this as well
Fixed main thread checks, the plugin may not be enabled in the main thread
2018-07-20 12:43:17 +02:00
de857fef0b
Channelcon&chat&other fixes
...
#58 fixed
Made checkmarks stored separately per channel
#55 fixed
Correctly handling interrupt events, a local bug might have been fixed where the server didn't always stop.
Added a reset command
Needs testing
2018-07-19 00:39:17 +02:00
e718fafd52
Added API changes
2018-07-15 01:14:04 +02:00
38ef88f10d
Add ButtonCore dependency
...
And remove PEX dependency
2018-07-02 15:56:36 +02:00