2018-06-13 19:01:00 +00:00
|
|
|
worlds:
|
2023-03-26 01:57:19 +00:00
|
|
|
world:
|
2018-06-13 19:01:00 +00:00
|
|
|
==: MVWorld
|
|
|
|
hidden: 'false'
|
2023-03-26 01:57:19 +00:00
|
|
|
alias: world
|
2018-06-13 19:01:00 +00:00
|
|
|
color: WHITE
|
|
|
|
style: NORMAL
|
|
|
|
pvp: 'true'
|
2023-03-26 01:57:19 +00:00
|
|
|
scale: '1.0'
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
respawnWorld: ''
|
2018-06-13 19:01:00 +00:00
|
|
|
allowWeather: 'true'
|
2022-04-23 16:36:42 +00:00
|
|
|
difficulty: NORMAL
|
2018-06-13 19:01:00 +00:00
|
|
|
spawning:
|
|
|
|
==: MVSpawnSettings
|
|
|
|
animals:
|
|
|
|
==: MVSpawnSubSettings
|
|
|
|
spawn: 'true'
|
|
|
|
spawnrate: '-1'
|
|
|
|
exceptions: []
|
|
|
|
monsters:
|
|
|
|
==: MVSpawnSubSettings
|
|
|
|
spawn: 'true'
|
|
|
|
spawnrate: '-1'
|
|
|
|
exceptions: []
|
|
|
|
entryfee:
|
|
|
|
==: MVEntryFee
|
|
|
|
amount: '0.0'
|
|
|
|
hunger: 'true'
|
|
|
|
autoHeal: 'true'
|
|
|
|
adjustSpawn: 'true'
|
|
|
|
portalForm: ALL
|
|
|
|
gameMode: SURVIVAL
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
keepSpawnInMemory: 'true'
|
2018-06-13 19:01:00 +00:00
|
|
|
spawnLocation:
|
|
|
|
==: MVSpawnLocation
|
2022-04-23 16:36:42 +00:00
|
|
|
x: 0.0
|
2023-03-26 01:57:19 +00:00
|
|
|
y: 96.0
|
2022-04-23 16:36:42 +00:00
|
|
|
z: 0.0
|
|
|
|
pitch: 0.0
|
|
|
|
yaw: 0.0
|
2018-06-13 19:01:00 +00:00
|
|
|
autoLoad: 'true'
|
|
|
|
bedRespawn: 'true'
|
|
|
|
worldBlacklist: []
|
2023-03-26 01:57:19 +00:00
|
|
|
environment: NORMAL
|
|
|
|
seed: '2391146734960577084'
|
2018-06-13 19:01:00 +00:00
|
|
|
generator: 'null'
|
|
|
|
playerLimit: '-1'
|
|
|
|
allowFlight: 'true'
|
2023-03-26 01:57:19 +00:00
|
|
|
world_the_end:
|
2019-10-20 13:33:52 +00:00
|
|
|
==: MVWorld
|
|
|
|
hidden: 'false'
|
2023-03-26 01:57:19 +00:00
|
|
|
alias: world_the_end
|
2019-10-20 13:33:52 +00:00
|
|
|
color: WHITE
|
|
|
|
style: NORMAL
|
|
|
|
pvp: 'true'
|
2023-03-26 01:57:19 +00:00
|
|
|
scale: '16.0'
|
2019-10-20 13:33:52 +00:00
|
|
|
respawnWorld: ''
|
2022-04-23 16:36:42 +00:00
|
|
|
allowWeather: 'true'
|
2020-10-22 16:09:03 +00:00
|
|
|
difficulty: NORMAL
|
2019-10-20 13:33:52 +00:00
|
|
|
spawning:
|
|
|
|
==: MVSpawnSettings
|
|
|
|
animals:
|
|
|
|
==: MVSpawnSubSettings
|
|
|
|
spawn: 'true'
|
|
|
|
spawnrate: '-1'
|
|
|
|
exceptions: []
|
|
|
|
monsters:
|
|
|
|
==: MVSpawnSubSettings
|
2022-04-23 16:36:42 +00:00
|
|
|
spawn: 'true'
|
2019-10-20 13:33:52 +00:00
|
|
|
spawnrate: '-1'
|
|
|
|
exceptions: []
|
|
|
|
entryfee:
|
|
|
|
==: MVEntryFee
|
|
|
|
amount: '0.0'
|
|
|
|
hunger: 'true'
|
|
|
|
autoHeal: 'true'
|
|
|
|
adjustSpawn: 'true'
|
|
|
|
portalForm: ALL
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
gameMode: SURVIVAL
|
|
|
|
keepSpawnInMemory: 'true'
|
2019-10-20 13:33:52 +00:00
|
|
|
spawnLocation:
|
|
|
|
==: MVSpawnLocation
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
x: 0.0
|
2023-03-26 01:57:19 +00:00
|
|
|
y: 62.0
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
z: 0.0
|
2019-10-20 13:33:52 +00:00
|
|
|
pitch: 0.0
|
|
|
|
yaw: 0.0
|
|
|
|
autoLoad: 'true'
|
|
|
|
bedRespawn: 'true'
|
|
|
|
worldBlacklist: []
|
2023-03-26 01:57:19 +00:00
|
|
|
environment: THE_END
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
seed: '1923020019'
|
2019-10-20 13:33:52 +00:00
|
|
|
generator: 'null'
|
|
|
|
playerLimit: '-1'
|
|
|
|
allowFlight: 'true'
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
world_nether:
|
2018-06-13 19:01:00 +00:00
|
|
|
==: MVWorld
|
|
|
|
hidden: 'false'
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
alias: world_nether
|
2018-06-13 19:01:00 +00:00
|
|
|
color: WHITE
|
|
|
|
style: NORMAL
|
|
|
|
pvp: 'true'
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
scale: '8.0'
|
2018-06-13 19:01:00 +00:00
|
|
|
respawnWorld: ''
|
|
|
|
allowWeather: 'true'
|
2020-10-22 16:09:03 +00:00
|
|
|
difficulty: NORMAL
|
2018-06-13 19:01:00 +00:00
|
|
|
spawning:
|
|
|
|
==: MVSpawnSettings
|
|
|
|
animals:
|
|
|
|
==: MVSpawnSubSettings
|
|
|
|
spawn: 'true'
|
|
|
|
spawnrate: '-1'
|
|
|
|
exceptions: []
|
|
|
|
monsters:
|
|
|
|
==: MVSpawnSubSettings
|
|
|
|
spawn: 'true'
|
|
|
|
spawnrate: '-1'
|
|
|
|
exceptions: []
|
|
|
|
entryfee:
|
|
|
|
==: MVEntryFee
|
|
|
|
amount: '0.0'
|
2019-10-15 05:55:42 +00:00
|
|
|
hunger: 'true'
|
2019-09-21 15:50:17 +00:00
|
|
|
autoHeal: 'true'
|
|
|
|
adjustSpawn: 'true'
|
|
|
|
portalForm: ALL
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
gameMode: SURVIVAL
|
|
|
|
keepSpawnInMemory: 'true'
|
2020-10-22 20:13:17 +00:00
|
|
|
spawnLocation:
|
|
|
|
==: MVSpawnLocation
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
x: 208.0
|
|
|
|
y: 61.0
|
|
|
|
z: 112.0
|
2020-10-22 20:13:17 +00:00
|
|
|
pitch: 0.0
|
|
|
|
yaw: 0.0
|
|
|
|
autoLoad: 'true'
|
|
|
|
bedRespawn: 'true'
|
|
|
|
worldBlacklist: []
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
environment: NETHER
|
|
|
|
seed: '1923020019'
|
2020-10-22 20:13:17 +00:00
|
|
|
generator: 'null'
|
|
|
|
playerLimit: '-1'
|
|
|
|
allowFlight: 'true'
|