2018-05-15 23:30:20 +00:00
|
|
|
regions:
|
|
|
|
uuid-migration:
|
|
|
|
perform-on-next-start: false
|
|
|
|
keep-names-that-lack-uuids: true
|
|
|
|
use-creature-spawn-event: true
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
disable-bypass-by-default: false
|
|
|
|
announce-bypass-status: false
|
|
|
|
use-paper-entity-origin: false
|
2018-05-15 23:30:20 +00:00
|
|
|
enable: true
|
|
|
|
invincibility-removes-mobs: false
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
cancel-chat-without-recipients: true
|
|
|
|
nether-portal-protection: true
|
2018-05-15 23:30:20 +00:00
|
|
|
fake-player-build-override: true
|
|
|
|
explosion-flags-block-entity-damage: true
|
|
|
|
high-frequency-flags: false
|
|
|
|
protect-against-liquid-flow: false
|
2019-08-19 00:12:51 +00:00
|
|
|
wand: minecraft:leather
|
2018-05-15 23:30:20 +00:00
|
|
|
max-claim-volume: 30000
|
|
|
|
claim-only-inside-existing-regions: false
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
set-parent-on-claim: ''
|
2019-08-19 00:12:51 +00:00
|
|
|
location-flags-only-inside-regions: false
|
2018-05-15 23:30:20 +00:00
|
|
|
max-region-count-per-player:
|
|
|
|
default: 7
|
|
|
|
auto-invincible: false
|
|
|
|
auto-invincible-group: false
|
|
|
|
auto-no-drowning-group: false
|
|
|
|
use-player-move-event: true
|
|
|
|
use-player-teleports: true
|
2019-08-19 00:12:51 +00:00
|
|
|
use-particle-effects: true
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
disable-permission-cache: false
|
2018-05-15 23:30:20 +00:00
|
|
|
security:
|
|
|
|
deop-everyone-on-join: false
|
|
|
|
block-in-game-op-command: false
|
2019-08-19 00:12:51 +00:00
|
|
|
host-keys-allow-forge-clients: false
|
2018-05-15 23:30:20 +00:00
|
|
|
host-keys: {}
|
|
|
|
summary-on-start: true
|
|
|
|
op-permissions: true
|
|
|
|
build-permission-nodes:
|
|
|
|
enable: false
|
|
|
|
deny-message: '&eSorry, but you are not permitted to do that here.'
|
|
|
|
event-handling:
|
|
|
|
block-entity-spawns-with-untraceable-cause: false
|
|
|
|
interaction-whitelist: []
|
|
|
|
emit-block-use-at-feet: []
|
2019-08-19 00:12:51 +00:00
|
|
|
ignore-hopper-item-move-events: false
|
2020-07-26 19:46:16 +00:00
|
|
|
break-hoppers-on-denied-move: true
|
2018-05-15 23:30:20 +00:00
|
|
|
protection:
|
|
|
|
item-durability: true
|
|
|
|
remove-infinite-stacks: false
|
|
|
|
disable-xp-orb-drops: false
|
2020-10-22 16:09:03 +00:00
|
|
|
use-max-priority-association: false
|
2018-05-15 23:30:20 +00:00
|
|
|
gameplay:
|
|
|
|
block-potions: []
|
|
|
|
block-potions-overly-reliably: false
|
2019-08-19 00:12:51 +00:00
|
|
|
disable-conduit-effects: false
|
2018-05-15 23:30:20 +00:00
|
|
|
default:
|
|
|
|
pumpkin-scuba: false
|
|
|
|
disable-health-regain: false
|
|
|
|
physics:
|
|
|
|
no-physics-gravel: false
|
|
|
|
no-physics-sand: false
|
|
|
|
vine-like-rope-ladders: false
|
|
|
|
allow-portal-anywhere: false
|
|
|
|
disable-water-damage-blocks: []
|
|
|
|
ignition:
|
|
|
|
block-tnt: false
|
|
|
|
block-tnt-block-damage: false
|
|
|
|
block-lighter: false
|
|
|
|
fire:
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
disable-lava-fire-spread: false
|
2018-05-15 23:30:20 +00:00
|
|
|
disable-all-fire-spread: false
|
|
|
|
disable-fire-spread-blocks: []
|
|
|
|
lava-spread-blocks: []
|
|
|
|
mobs:
|
|
|
|
block-creeper-explosions: false
|
|
|
|
block-creeper-block-damage: false
|
|
|
|
block-wither-explosions: false
|
|
|
|
block-wither-block-damage: false
|
|
|
|
block-wither-skull-explosions: false
|
|
|
|
block-wither-skull-block-damage: false
|
|
|
|
block-enderdragon-block-damage: false
|
|
|
|
block-enderdragon-portal-creation: false
|
|
|
|
block-fireball-explosions: false
|
|
|
|
block-fireball-block-damage: false
|
|
|
|
anti-wolf-dumbness: false
|
|
|
|
allow-tamed-spawns: true
|
|
|
|
disable-enderman-griefing: false
|
|
|
|
disable-snowman-trails: false
|
|
|
|
block-painting-destroy: false
|
|
|
|
block-item-frame-destroy: false
|
2019-08-19 00:12:51 +00:00
|
|
|
block-armor-stand-destroy: false
|
2018-05-15 23:30:20 +00:00
|
|
|
block-plugin-spawning: true
|
|
|
|
block-above-ground-slimes: false
|
|
|
|
block-other-explosions: false
|
|
|
|
block-zombie-door-destruction: false
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
block-vehicle-entry: false
|
2018-05-15 23:30:20 +00:00
|
|
|
block-creature-spawn: []
|
|
|
|
player-damage:
|
|
|
|
disable-fall-damage: false
|
|
|
|
disable-lava-damage: false
|
|
|
|
disable-fire-damage: false
|
|
|
|
disable-lightning-damage: false
|
|
|
|
disable-drowning-damage: false
|
|
|
|
disable-suffocation-damage: false
|
|
|
|
disable-contact-damage: false
|
|
|
|
teleport-on-suffocation: false
|
|
|
|
disable-void-damage: false
|
|
|
|
teleport-on-void-falling: false
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
reset-fall-on-void-teleport: false
|
2018-05-15 23:30:20 +00:00
|
|
|
disable-explosion-damage: false
|
|
|
|
disable-mob-damage: false
|
|
|
|
disable-death-messages: false
|
|
|
|
crops:
|
|
|
|
disable-creature-trampling: false
|
|
|
|
disable-player-trampling: false
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
turtle-egg:
|
|
|
|
disable-creature-trampling: false
|
|
|
|
disable-player-trampling: false
|
2018-05-15 23:30:20 +00:00
|
|
|
weather:
|
|
|
|
prevent-lightning-strike-blocks: []
|
|
|
|
disable-lightning-strike-fire: false
|
|
|
|
disable-thunderstorm: false
|
|
|
|
disable-weather: false
|
|
|
|
disable-pig-zombification: false
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
disable-villager-witchification: false
|
2018-05-15 23:30:20 +00:00
|
|
|
disable-powered-creepers: false
|
|
|
|
always-raining: false
|
|
|
|
always-thundering: false
|
|
|
|
dynamics:
|
|
|
|
disable-mushroom-spread: false
|
|
|
|
disable-ice-melting: false
|
|
|
|
disable-snow-melting: false
|
|
|
|
disable-snow-formation: false
|
|
|
|
disable-ice-formation: false
|
|
|
|
disable-leaf-decay: false
|
|
|
|
disable-grass-growth: false
|
|
|
|
disable-mycelium-spread: false
|
|
|
|
disable-vine-growth: false
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
disable-rock-growth: false
|
2020-02-16 20:48:22 +00:00
|
|
|
disable-crop-growth: false
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
disable-soil-dehydration: false
|
2020-07-26 19:46:16 +00:00
|
|
|
disable-coral-block-fade: false
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
snow-fall-blocks: []
|
2018-05-15 23:30:20 +00:00
|
|
|
blacklist:
|
|
|
|
use-as-whitelist: false
|
|
|
|
logging:
|
|
|
|
console:
|
|
|
|
enable: true
|
|
|
|
database:
|
|
|
|
enable: false
|
|
|
|
dsn: jdbc:mysql://localhost:3306/minecraft
|
|
|
|
user: root
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
|
|
|
pass: ''
|
2018-05-15 23:30:20 +00:00
|
|
|
table: blacklist_events
|
|
|
|
file:
|
|
|
|
enable: false
|
|
|
|
path: worldguard/logs/%Y-%m-%d.log
|
|
|
|
open-files: 10
|
Start with clean configs for v6 and go from there
- Applied some changes to the defaults
- Changes since v5:
-- Don't write the plugin list (I should work on an offline solution for this, read the plugin.yml from the jars?)
-- Disabled daily restarts for now, not sure if we'll need it
-- Disabled member component (we don't have member permissions yet)
-- Disabled /spawn component
-- Disabled the GeneralEventBroadcasterModule to ensure compatibility
-- Homes aren't changed even though we don't have the groups for it yet
-- Default world changed to "world"
-- Towny taxes are now percentage-based by default
-- Changed minimum distances to 4 times the default
-- Enabled Towny in new worlds by default but disabled ability to claim it (Towny commands will still work)
-- Made Dynmap render in high resolution (well, not in very low resolution anyway, it still uses a low resolution renderer for the flat map and we don't have the others)
- Towny settings are otherwise the same (block size 8 instead of 16 and all upkeep settings)
- Missing plugins since v5 update: ButtonPresents, ButtonWebsiteModule, LimitedCreative, MythicMobs, Plot2Dynmap, PlotSquared, ProtocolLib, Factions
2023-02-04 18:46:19 +00:00
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custom-metrics-charts: true
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extra-timings:
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session-handlers: true
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