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60 changed files with 2524 additions and 11906 deletions
0
.github/ISSUE_TEMPLATE.md
vendored
Normal file → Executable file
0
.github/ISSUE_TEMPLATE.md
vendored
Normal file → Executable file
0
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file → Executable file
0
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file → Executable file
0
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file → Executable file
0
.github/ISSUE_TEMPLATE/feature_request.md
vendored
Normal file → Executable file
7
.travis.yml
Executable file
7
.travis.yml
Executable file
|
@ -0,0 +1,7 @@
|
|||
language: python
|
||||
python:
|
||||
- "3.6"
|
||||
install:
|
||||
- pip install yamllint
|
||||
script:
|
||||
- git diff --name-only $TRAVIS_COMMIT_RANGE | grep -Ee ".yml|dynmap.*.txt" | xargs yamllint
|
58
.yamllint
Executable file
58
.yamllint
Executable file
|
@ -0,0 +1,58 @@
|
|||
---
|
||||
|
||||
rules:
|
||||
braces:
|
||||
min-spaces-inside: 0
|
||||
max-spaces-inside: 0
|
||||
min-spaces-inside-empty: -1
|
||||
max-spaces-inside-empty: -1
|
||||
brackets:
|
||||
min-spaces-inside: 0
|
||||
max-spaces-inside: 0
|
||||
min-spaces-inside-empty: -1
|
||||
max-spaces-inside-empty: -1
|
||||
colons:
|
||||
max-spaces-before: 0
|
||||
max-spaces-after: 1
|
||||
commas:
|
||||
max-spaces-before: 0
|
||||
min-spaces-after: 1
|
||||
max-spaces-after: 1
|
||||
comments:
|
||||
level: warning
|
||||
require-starting-space: false
|
||||
min-spaces-from-content: 1
|
||||
comments-indentation:
|
||||
level: warning
|
||||
document-end: disable
|
||||
document-start:
|
||||
level: warning
|
||||
present: false
|
||||
empty-lines:
|
||||
max: 2
|
||||
max-start: 0
|
||||
max-end: 1
|
||||
level: warning
|
||||
quoted-strings: disable
|
||||
empty-values:
|
||||
forbid-in-block-mappings: false
|
||||
forbid-in-flow-mappings: false
|
||||
hyphens:
|
||||
max-spaces-after: 1
|
||||
indentation:
|
||||
spaces: consistent
|
||||
indent-sequences: whatever
|
||||
check-multi-line-strings: false
|
||||
level: warning
|
||||
key-duplicates: enable
|
||||
key-ordering: disable
|
||||
line-length: disable
|
||||
new-line-at-end-of-file: disable
|
||||
new-lines:
|
||||
type: unix
|
||||
octal-values:
|
||||
forbid-implicit-octal: false
|
||||
forbid-explicit-octal: false
|
||||
trailing-spaces: disable
|
||||
truthy:
|
||||
level: warning
|
|
@ -1 +0,0 @@
|
|||
test: false
|
File diff suppressed because it is too large
Load diff
|
@ -1 +0,0 @@
|
|||
registration: https://acme-v01.api.letsencrypt.org/acme/reg/16092027
|
|
@ -1,15 +0,0 @@
|
|||
Chairs:
|
||||
- WOOD_STAIRS
|
||||
- SPRUCE_WOOD_STAIRS
|
||||
- JUNGLE_WOOD_STAIRS
|
||||
- BIRCH_WOOD_STAIRS
|
||||
- SANDSTONE_STAIRS
|
||||
- COBBLESTONE_STAIRS
|
||||
- BRICK_STAIRS
|
||||
- SMOOTH_STAIRS
|
||||
- NETHER_BRICK_STAIRS
|
||||
- QUARTZ_STAIRS
|
||||
- ACACIA_STAIRS
|
||||
- DARK_OAK_STAIRS
|
||||
UpsideDown: false
|
||||
Range: 0
|
|
@ -104,3 +104,8 @@ HEROES_EXP: 100.0
|
|||
SHOWITEM_MESSAGE: true
|
||||
#Add icons and make item names hoverable in transaction messages when ShowItem is installed?
|
||||
|
||||
#A list of worlds in which to remove empty shops with the previous config. Case sensitive. An empty list means all worlds.
|
||||
REMOVE_EMPTY_WORLDS:
|
||||
- "world1"
|
||||
- "world2"
|
||||
|
||||
|
|
152
Chroma-Chat/config.yml
Normal file
152
Chroma-Chat/config.yml
Normal file
|
@ -0,0 +1,152 @@
|
|||
global:
|
||||
notificationSound: ''
|
||||
notificationPitch: 1.0
|
||||
# If enabled, stores and displays the last 10 messages the player can see (public, their town chat etc.)
|
||||
# Can be used with the Discord plugin so players can see some of the conversation they missed that's visible on Discord anyways.
|
||||
storeChatHistory: true
|
||||
components:
|
||||
# This component manages the town and nation chat. It's also needed for the TownColorComponent.
|
||||
# It provides the TC and NC channels, and posts Towny messages (global, town, nation) to the correct channels for other platforms like Discord.
|
||||
TownyComponent:
|
||||
enabled: true
|
||||
# Town colors for Towny. It allows mayors and kings to set a color for their town/nation (nation can be disabled).
|
||||
# This color is applied to the player names in chat and on Dynmap, if used.
|
||||
TownColorComponent:
|
||||
enabled: true
|
||||
colorCount: 1
|
||||
towncolors:
|
||||
marine_city:
|
||||
- DarkGray
|
||||
britguard:
|
||||
- DarkRed
|
||||
violetford:
|
||||
- DarkPurple
|
||||
- DarkGray
|
||||
iwa:
|
||||
- Aqua
|
||||
aurelia:
|
||||
- Gray
|
||||
vordan:
|
||||
- Yellow
|
||||
redguard:
|
||||
- DarkRed
|
||||
- DarkRed
|
||||
port_purpura:
|
||||
- LightPurple
|
||||
- Gold
|
||||
fishtown:
|
||||
- Blue
|
||||
treavis:
|
||||
- DarkAqua
|
||||
liria:
|
||||
- DarkPurple
|
||||
forfgorne:
|
||||
- DarkGray
|
||||
nationcolors:
|
||||
albion: DarkBlue
|
||||
pressia: Aqua
|
||||
aurora: Gold
|
||||
expanse: DarkGreen
|
||||
useNationColors: true
|
||||
# This component checks a specific Reddit thread every 10 seconds for comments such as "IGN: NorbiPeti" to link Reddit accounts and to determine their /r/thebutton flair.
|
||||
# This was the original goal of this plugin when it was made.
|
||||
FlairComponent:
|
||||
enabled: true
|
||||
flairThreadURL: https://www.reddit.com/r/Chromagamers/comments/51ys94/flair_thread_for_the_mc_server/
|
||||
# Displays the configured messages at the set interval when someone is online.
|
||||
AnnouncerComponent:
|
||||
enabled: true
|
||||
announceTime: 900000
|
||||
announceMessages: []
|
||||
# Random things I added over the years.
|
||||
FunComponent:
|
||||
enabled: true
|
||||
unlol: true
|
||||
laughStrings:
|
||||
- xd
|
||||
- lel
|
||||
- lawl
|
||||
- kek
|
||||
- lmao
|
||||
- hue
|
||||
- hah
|
||||
- rofl
|
||||
respect: true
|
||||
# Allows players to append tableflips and other things to their messages. Everything is configurable here.
|
||||
AppendTextComponent:
|
||||
enabled: true
|
||||
texts:
|
||||
ww:
|
||||
helpText:
|
||||
- §6---- Wait what ----
|
||||
- Wait what
|
||||
appendedText: wait what
|
||||
lenny:
|
||||
helpText:
|
||||
- §6---- Lenny ----
|
||||
- This command appends a Lenny face after your message
|
||||
- Or just sends one
|
||||
appendedText: ( ͡° ͜ʖ ͡°)
|
||||
unflip:
|
||||
helpText:
|
||||
- §6---- Unflip ----
|
||||
- This command appends an unflip after your message
|
||||
- Or just unflips as you
|
||||
appendedText: ┬─┬ ノ( ゜-゜ノ)
|
||||
tableflip:
|
||||
helpText:
|
||||
- §6---- Tableflip ----
|
||||
- This command appends a tableflip after your message
|
||||
- Or just makes you tableflip
|
||||
appendedText: (╯°□°)╯︵ ┻━┻
|
||||
shrug:
|
||||
helpText:
|
||||
- §6---- Shrug ----
|
||||
- This command appends a shrug after your message
|
||||
- Or just makes you shrug
|
||||
appendedText: ¯\\\_(ツ)\_/¯
|
||||
# This component handles the custom processing of chat messages. If this component is disabled channels won't be supported in Minecraft.
|
||||
# If you only want to disable the formatting features, set allowFormatting to false.
|
||||
# If you're using another chat plugin, you should disable the whole component.
|
||||
FormatterComponent:
|
||||
enabled: true
|
||||
allowFormatting: true
|
||||
bold:
|
||||
enabled: true
|
||||
italic:
|
||||
enabled: true
|
||||
underlined:
|
||||
enabled: true
|
||||
strikethrough:
|
||||
enabled: true
|
||||
spoiler:
|
||||
enabled: true
|
||||
escape:
|
||||
enabled: true
|
||||
nullMention:
|
||||
enabled: true
|
||||
consolePing:
|
||||
enabled: true
|
||||
hashtag:
|
||||
enabled: true
|
||||
cyan:
|
||||
enabled: true
|
||||
code:
|
||||
enabled: true
|
||||
maskedLink:
|
||||
enabled: true
|
||||
url:
|
||||
enabled: true
|
||||
entireMessage:
|
||||
enabled: true
|
||||
name:
|
||||
enabled: true
|
||||
nickname:
|
||||
enabled: true
|
||||
notificationSound: ''
|
||||
notificationPitch: 1.0
|
||||
minTimeBetweenMessages: 100
|
||||
italic2:
|
||||
enabled: true
|
||||
someone:
|
||||
enabled: true
|
104
Chroma-Discord/config.yml
Normal file
104
Chroma-Discord/config.yml
Normal file
|
@ -0,0 +1,104 @@
|
|||
global:
|
||||
# The (bot) channel to use for Discord commands like /role.
|
||||
commandChannel: 209720707188260864
|
||||
# The prefix to use with Discord commands like /role. It only works in the bot channel.
|
||||
prefix: /
|
||||
# The main server where the roles and other information is pulled from. It's automatically set to the first server the bot's invited to.
|
||||
mainServer: 125813020357165056
|
||||
# The role that allows using mod-only Discord commands.
|
||||
# If empty (''), then it will only allow for the owner.
|
||||
modRole: Moderator
|
||||
test: false
|
||||
# The invite link to show by /discord invite. If empty, it defaults to the first invite if the bot has access.
|
||||
inviteLink: https://discord.gg/9V57sTZ
|
||||
components:
|
||||
# Uses a bit of a hacky method of getting all broadcasted messages, including advancements and any other message that's for everyone.
|
||||
# If this component is enabled then these messages will show up on Discord.
|
||||
GeneralEventBroadcasterModule:
|
||||
enabled: true
|
||||
# Provides Minecraft chat connection to Discord. Commands may be used either in a public chat (limited) or in a DM.
|
||||
MinecraftChatModule:
|
||||
enabled: true
|
||||
chatChannel: 249663564057411596
|
||||
chcons:
|
||||
'448210344226193410':
|
||||
mcchid: tc
|
||||
chid: 448210344226193410
|
||||
did: 126011690419617792
|
||||
mcuid: 80f097d0-bb18-444c-ba0a-8d8e0a923622
|
||||
mcname: Gryph667
|
||||
groupid: Redguard
|
||||
toggles: 0
|
||||
brtoggles: []
|
||||
whitelistedCommands:
|
||||
- list
|
||||
- u
|
||||
- shrug
|
||||
- tableflip
|
||||
- unflip
|
||||
- mwiki
|
||||
- yeehaw
|
||||
- lenny
|
||||
- rp
|
||||
- plugins
|
||||
- press
|
||||
excludedPlugins:
|
||||
- ProtocolLib
|
||||
- LibsDisguises
|
||||
- JourneyMapServer
|
||||
allowFakePlayerTeleports: false
|
||||
showPlayerListOnDC: true
|
||||
allowCustomChat: true
|
||||
allowPrivateChat: true
|
||||
profileURL: ''
|
||||
# Listens for errors from the Chroma plugins and posts them to Discord, ignoring repeating errors so it's not that spammy.
|
||||
ExceptionListenerModule:
|
||||
enabled: true
|
||||
channel: 239519012529111040
|
||||
pingRole: 282291454326603776
|
||||
# Automatically collects roles with a certain color (the second to last in the upper row - #95a5a6).
|
||||
# Users can add these roles to themselves using the /role Discord command.
|
||||
GameRoleModule:
|
||||
enabled: true
|
||||
logChannel: 283840717275791360
|
||||
# Posts new posts from Reddit to the specified channel(s). It will pin the regular posts (not the mod posts).
|
||||
AnnouncerModule:
|
||||
enabled: true
|
||||
lastAnnouncementTime: 1577850597
|
||||
lastSeenTime: 1577850597
|
||||
keepPinned: 40
|
||||
channel: 125813020357165056
|
||||
modChannel: 126795071927353344
|
||||
subredditURL: https://www.reddit.com/r/ChromaGamers
|
||||
# All kinds of random things.
|
||||
# The YEEHAW event uses an emoji named :YEEHAW: if available
|
||||
FunModule:
|
||||
enabled: true
|
||||
fullHouseChannel: 219626707458457603
|
||||
fullHouseDevRole: 219594051178070017
|
||||
serverReadyAnswers:
|
||||
- In one week from now
|
||||
- Between now and the heat-death of the universe.
|
||||
- Soon™
|
||||
- Ask again this time next month
|
||||
- In about 3 seconds
|
||||
- After we finish 8 plugins
|
||||
- Tomorrow.
|
||||
- After one tiiiny feature
|
||||
- Next commit
|
||||
- After we finish strangling Towny
|
||||
- When we kill every *fucking* bug
|
||||
- Once the server stops screaming.
|
||||
- After HL3 comes out
|
||||
- Next time you ask
|
||||
- When will *you* be open?
|
||||
serverReady:
|
||||
- when will the server be open
|
||||
- when will the server be ready
|
||||
- when will the server be done
|
||||
- when will the server be complete
|
||||
- when will the server be finished
|
||||
- when's the server ready
|
||||
- when's the server open
|
||||
- Vhen vill ze server be open?
|
||||
serverup: false
|
94
ChromaCore/config.yml
Normal file
94
ChromaCore/config.yml
Normal file
|
@ -0,0 +1,94 @@
|
|||
test: false
|
||||
global:
|
||||
# Sets whether the plugin should write a list of installed plugins in a txt file.
|
||||
# It can be useful if some other software needs to know the plugins.
|
||||
writePluginList: true
|
||||
# Print some debug information.
|
||||
test: false
|
||||
# The chat format to use for messages from other platforms if Chroma-Chat is not installed.
|
||||
chatFormat: '[{origin}|{channel}] <{name}> {message}'
|
||||
# If a Chroma command clashes with another plugin's command, this setting determines whether the Chroma command should be executed or the other plugin's.
|
||||
prioritizeCustomCommands: false
|
||||
components:
|
||||
PluginUpdaterComponent:
|
||||
enabled: true
|
||||
# Provides commands such as /schrestart (restart after a countdown) and /primerestart (restart when nobody is online)
|
||||
RestartComponent:
|
||||
enabled: true
|
||||
# Manages chat channels. If disabled, only global channels will be registered.
|
||||
ChannelComponent:
|
||||
enabled: true
|
||||
g:
|
||||
enabled: true
|
||||
IDs:
|
||||
- ooc
|
||||
color: White
|
||||
displayName: §fOOC§f
|
||||
a:
|
||||
enabled: true
|
||||
IDs: []
|
||||
mod:
|
||||
enabled: true
|
||||
IDs: []
|
||||
color: Blue
|
||||
displayName: §9MOD§f
|
||||
dev:
|
||||
enabled: true
|
||||
IDs: []
|
||||
displayName: §6DEV§f
|
||||
color: Gold
|
||||
red:
|
||||
enabled: true
|
||||
IDs: []
|
||||
orange:
|
||||
enabled: true
|
||||
IDs: []
|
||||
yellow:
|
||||
enabled: true
|
||||
IDs: []
|
||||
green:
|
||||
enabled: true
|
||||
IDs: []
|
||||
blue:
|
||||
enabled: true
|
||||
IDs: []
|
||||
purple:
|
||||
enabled: true
|
||||
IDs: []
|
||||
tc:
|
||||
enabled: true
|
||||
IDs: []
|
||||
displayName: §3TC§f
|
||||
color: DarkAqua
|
||||
nc:
|
||||
enabled: true
|
||||
IDs: []
|
||||
color: Gold
|
||||
displayName: §6NC§f
|
||||
rp:
|
||||
enabled: true
|
||||
IDs: []
|
||||
displayName: §7RP§f
|
||||
color: Gray
|
||||
# Teleport player to random location within world border.
|
||||
# Every five players teleport to the same general area, and then a new general area is randomly selected for the next five players.
|
||||
# Author: github.com/iiegit
|
||||
RandomTPComponent:
|
||||
enabled: true
|
||||
# Allows giving a 'member' group over some time elapsed OR played.
|
||||
MemberComponent:
|
||||
enabled: true
|
||||
memberGroup: member
|
||||
registeredForDays: 7
|
||||
playedHours: 12
|
||||
# Automatically renames Towny players if they changed their Minecraft name
|
||||
TownyComponent:
|
||||
enabled: true
|
||||
# Do not use (EULA)
|
||||
VotifierComponent:
|
||||
enabled: true
|
||||
rewardAmount: 0.0
|
||||
# Provides a /spawn command that works with BungeeCord. Make sure to set up on each server.
|
||||
SpawnComponent:
|
||||
enabled: true
|
||||
targetServer: lobby
|
|
@ -1,45 +0,0 @@
|
|||
configVersion: 15
|
||||
language: en
|
||||
enableEconomy: false
|
||||
tutorial:
|
||||
activated: false
|
||||
dungeon: tutorial
|
||||
startGroup: default
|
||||
endgroup: player
|
||||
sendFloorTitle: true
|
||||
editCommandWhitelist: []
|
||||
default: {}
|
||||
chatEnabled: true
|
||||
chatFormatGame: '&2[Game] %group_color%%player_name%: &r'
|
||||
chatFormatGroup: '&2%group_color%[%group_name%] %player_name%: &r'
|
||||
chatFormatSpy: '&2[Chat Spy] %player_name%: &r'
|
||||
groupColorPriority:
|
||||
- DARK_BLUE
|
||||
- LIGHT_RED
|
||||
- YELLOW
|
||||
- LIGHT_GREEN
|
||||
- PURPLE
|
||||
- ORANGE
|
||||
- WHITE
|
||||
- BLACK
|
||||
- LIGHT_BLUE
|
||||
- DARK_GREEN
|
||||
- DARK_RED
|
||||
- LIGHT_GRAY
|
||||
- CYAN
|
||||
- MAGENTA
|
||||
- DARK_GRAY
|
||||
announcementInterval: 30.0
|
||||
globalDeathMessagesDisabled: true
|
||||
externalMobProviders: {}
|
||||
resourcePacks: {}
|
||||
maxInstances: 10
|
||||
tweaksEnabled: false
|
||||
secureMode:
|
||||
enabled: false
|
||||
openInventories: false
|
||||
dropItems: false
|
||||
checkInterval: 5.0
|
||||
editCommandWhitelist: []
|
||||
backupMode: ON_DISABLE_AND_SAVE
|
||||
editPermissions: []
|
|
@ -1,147 +0,0 @@
|
|||
#********************************************************************************************************#
|
||||
#***************************************** EnchantLimit Settings **************************************#
|
||||
|
||||
#Should this plugin apply changes to enchantments on enchanting-tables, anvils and villager trades?
|
||||
Anvil_Limiter_Enabled: false
|
||||
Enchanting_Table_Limiter_Enabled: false
|
||||
Villager_Limiter_Enabled: false
|
||||
|
||||
#Should OP's have all beneficial enchantments by default?
|
||||
Default_OP_Permissions: false
|
||||
|
||||
|
||||
#********************************************************************************************************#
|
||||
#***************************************** Message Customization **************************************#
|
||||
|
||||
# What message should be displayed when an enchantment is limited at an enchantment table? (Disable message by setting to: null)
|
||||
# Note: %enc is where the enchantment type is inserted, %olv is where the original level is inserted and %nlv is where the new level is inserted.
|
||||
# Use & for colour codes, colour codes available here: http://goo.gl/4DcswV
|
||||
Message_Level_Downgraded_Table: "&5 Enchantment %enc level changed from %olv to %nlv."
|
||||
|
||||
# What message should be displayed when an enchantment is limited at an anvil? (Disable message by setting to: null)
|
||||
Message_Level_Downgraded_Anvil: "&5 Enchantment %enc level changed from %olv to %nlv." # null
|
||||
|
||||
# What message should be displayed when an enchantment is limited when trading with a villager? (Disable message by setting to: null)
|
||||
Message_Level_Downgraded_Trade: "&5 Enchantment %enc level changed from %olv to %nlv."
|
||||
|
||||
# What message should be displayed when an enchantment is increased at an enchantment table? (Disable message by setting to: null)
|
||||
Message_Level_Upgraded_Table: "&5 You were lucky! Enchantment %enc level increased from %olv to %nlv."
|
||||
|
||||
# What message should be displayed when an enchantment is increased at an anvil? (Disable message by setting to: null)
|
||||
Message_Level_Upgraded_Anvil: null
|
||||
|
||||
# What message should be displayed when an enchantment is increased when trading with a villager? (Disable message by setting to: null)
|
||||
Message_Level_Upgraded_Trade: "&5 You were lucky! Enchantment %enc level increased from %olv to %nlv."
|
||||
|
||||
# What message should be displayed when an enchantment is removed (level set to 0) at an enchantment table? (Disable message by setting to: null)
|
||||
Message_Enchantment_Removed_Table: "&5 Enchantment %enc not added!."
|
||||
|
||||
# What message should be displayed when an enchantment is removed at an anvil? (Disable message by setting to: null)
|
||||
Message_Enchantment_Removed_Anvil: null
|
||||
|
||||
# What message should be displayed when an enchantment is removed when trading with a villager? (Disable message by setting to: null)
|
||||
Message_Enchantment_Removed_Trade: "&5 Enchantment %enc not added!."
|
||||
|
||||
|
||||
|
||||
#********************************************************************************************************#
|
||||
#***************************************** Level Limit Customization **************************************#
|
||||
|
||||
#This plugin can work in two ways:
|
||||
|
||||
#Firstly, you can simply use this plugin to limit the level of an enchantment to something lower than that which is normal in vanilla minecraft,
|
||||
#for example you might want to stop players from getting the best efficiency 5 enchantment so you could limit DIG_SPEED to, say, 2 - meaning that
|
||||
#any efficiency enchantment that is higher than 2 will be changed to 2 making this the new maximum efficiency enchantment level.
|
||||
|
||||
#Secondly, you can use this plugin to actually increase the level of an enchantment to something higher than that which is normal in vanilla minecraft
|
||||
#For example you might want to allow certain players (they need the permission) to get an efficiency 10 enchantment which is double what
|
||||
#is normally possible in minecraft. In this case you would set DIG_SPEED to 10, the player will then have a chance of getting anywhere between
|
||||
#efficiency 5 (the vanilla amount) and efficiency 10. The chance is the likelihood of each level increase out of 100, so 50 is a 50% chance of an increase
|
||||
#for each additional level whereas 100 would be a guarantee of always increasing to the maximum possible value(in this case efficiency 10).
|
||||
|
||||
#Armour Enchantments
|
||||
PROTECTION_ENVIRONMENTAL: 1
|
||||
PROTECTION_ENVIRONMENTAL_Chance: 100
|
||||
|
||||
PROTECTION_FIRE: 4
|
||||
PROTECTION_FIRE_Chance: 100
|
||||
|
||||
PROTECTION_FALL: 4
|
||||
PROTECTION_FALL_Chance: 100
|
||||
|
||||
PROTECTION_EXPLOSIONS: 4
|
||||
PROTECTION_EXPLOSIONS_Chance: 100
|
||||
|
||||
PROTECTION_PROJECTILE: 4
|
||||
PROTECTION_PROJECTILE_Chance: 100
|
||||
|
||||
FROST_WALKER: 2
|
||||
FROST_WALKER_Chance: 100
|
||||
|
||||
OXYGEN: 3
|
||||
OXYGEN_Chance: 100
|
||||
|
||||
WATER_WORKER: 1
|
||||
WATER_WORKER_Chance: 100
|
||||
|
||||
THORNS: 3
|
||||
THORNS_Chance: 100
|
||||
|
||||
DEPTH_STRIDER: 3
|
||||
DEPTH_STRIDER_Chance: 100
|
||||
|
||||
#Weapon Enchantments
|
||||
DAMAGE_ALL: 5
|
||||
DAMAGE_ALL_Chance: 100
|
||||
|
||||
DAMAGE_UNDEAD: 5
|
||||
DAMAGE_UNDEAD_Chance: 100
|
||||
|
||||
DAMAGE_ARTHROPODS: 5
|
||||
DAMAGE_ARTHROPODS_Chance: 100
|
||||
|
||||
KNOCKBACK: 2
|
||||
KNOCKBACK_Chance: 100
|
||||
|
||||
FIRE_ASPECT: 2
|
||||
FIRE_ASPECT_Chance: 100
|
||||
|
||||
LOOT_BONUS_MOBS: 3
|
||||
LOOT_BONUS_MOBS_Chance: 100
|
||||
|
||||
#Tool Enchantments
|
||||
DIG_SPEED: 5
|
||||
DIG_SPEED_Chance: 100
|
||||
|
||||
SILK_TOUCH: 1
|
||||
SILK_TOUCH_Chance: 100
|
||||
|
||||
LOOT_BONUS_BLOCKS: 3
|
||||
LOOT_BONUS_BLOCKS_Chance: 100
|
||||
|
||||
#Bow Enchantments
|
||||
ARROW_DAMAGE: 5
|
||||
ARROW_DAMAGE_Chance: 100
|
||||
|
||||
ARROW_KNOCKBACK: 2
|
||||
ARROW_KNOCKBACK_Chance: 100
|
||||
|
||||
ARROW_FIRE: 1
|
||||
ARROW_FIRE_Chance: 100
|
||||
|
||||
ARROW_INFINITE: 1
|
||||
ARROW_INFINITE_Chance: 100
|
||||
|
||||
#Fishing Rod Enchantments
|
||||
LUCK: 3
|
||||
LUCK_Chance: 100
|
||||
|
||||
LURE: 3
|
||||
LURE_Chance: 100
|
||||
|
||||
#Universal Enchantments
|
||||
DURABILITY: 3
|
||||
DURABILITY_Chance: 100
|
||||
|
||||
MENDING: 1
|
||||
MENDING_Chance: 100
|
File diff suppressed because it is too large
Load diff
|
@ -1,11 +1,11 @@
|
|||
# These first 6 aren't configurable
|
||||
issues: "https://github.com/boy0001/FastAsyncWorldedit/issues"
|
||||
wiki: "https://github.com/boy0001/FastAsyncWorldedit/wiki/"
|
||||
date: "25 Jun 2018 00:00:00 GMT"
|
||||
build: "https://ci.athion.net/job/FastAsyncWorldEdit/1138"
|
||||
commit: "https://github.com/boy0001/FastAsyncWorldedit/commit/4049014"
|
||||
date: "5 Nov 2018 00:00:00 GMT"
|
||||
build: "https://ci.athion.net/job/FastAsyncWorldEdit/1218"
|
||||
commit: "https://github.com/boy0001/FastAsyncWorldedit/commit/f3fdef6"
|
||||
platform: "bukkit"
|
||||
# Options: de, ru, tr
|
||||
# Options: de, es, fr, nl, ru, tr
|
||||
# Create a PR to contribute a translation: https://github.com/boy0001/FastAsyncWorldedit/new/master/core/src/main/resources
|
||||
language: ''
|
||||
# Enable or disable automatic updates
|
||||
|
@ -99,7 +99,7 @@ experimental:
|
|||
anvil-queue-mode: false
|
||||
# [SAFE] Dynamically increase the number of chunks rendered
|
||||
# - Requires Paper: ci.destroystokyo.com/job/PaperSpigot/
|
||||
# - Set your server view distance to 1 (spigot.yml, server.properties)
|
||||
# - Set your server view distance to 3 (spigot.yml, server.properties)
|
||||
# - Based on tps and player movement
|
||||
# - Please provide feedback
|
||||
dynamic-chunk-rendering: -1
|
||||
|
@ -112,6 +112,9 @@ experimental:
|
|||
# [SAFE] Keep entities that are positioned in non-air blocks when editing an area
|
||||
# Might cause client-side FPS lagg in some situations
|
||||
keep-entities-in-blocks: false
|
||||
# [SAFE] Experimental scripting support for Java 9
|
||||
# -
|
||||
modern-craftscripts: false
|
||||
|
||||
# This relates to how FAWE places chunks
|
||||
queue:
|
||||
|
@ -229,6 +232,14 @@ paths:
|
|||
clipboard: "clipboard"
|
||||
# Each player has their own sub directory for schematics
|
||||
per-player-schematics: true
|
||||
commands: "commands"
|
||||
|
||||
# Region restriction settings
|
||||
region-restrictions-options:
|
||||
# What type of users are allowed to WorldEdit in a region
|
||||
# - MEMBER = Players added to a region
|
||||
# - OWNER = Players who own the region
|
||||
mode: "MEMBER"
|
||||
# The "default" limit group affects those without a specific limit permission.
|
||||
# To grant someone different limits, copy the default limits group
|
||||
# and give it a different name (e.g. newbie). Then give the user the limit
|
||||
|
@ -271,3 +282,5 @@ limits:
|
|||
inventory-mode: 0
|
||||
# Should large edits require confirmation (>16384 chunks)
|
||||
confirm-large: true
|
||||
# List of blocks to strip nbt from
|
||||
strip-nbt: []
|
||||
|
|
|
@ -19,7 +19,7 @@ mysql-database: jobs
|
|||
mysql-table-prefix: jobs_
|
||||
verify-server-certificate: false
|
||||
use-ssl: false
|
||||
# How often in minutes you want it to save. This must be a non-zero number
|
||||
# How often in minutes you want it to save. This must be a non-zero number
|
||||
save-period: 10
|
||||
# Should player data be saved on disconnect?
|
||||
# Player data is always periodically auto-saved and autosaved during a clean shutdown.
|
||||
|
@ -30,7 +30,7 @@ save-on-disconnect: false
|
|||
selectionTool: 294
|
||||
# Enable if you are using one data base for multiple servers across bungee network
|
||||
# This will force to load players data every time he is logging in to have most up to date data instead of having preloaded data
|
||||
# This will enable automaticaly save-on-disconnect feature
|
||||
# This will enable automatically save-on-disconnect feature
|
||||
MultiServerCompatability: false
|
||||
Optimizations:
|
||||
# When set to true staff will be informed about new Jobs plugin version
|
||||
|
@ -53,7 +53,7 @@ Optimizations:
|
|||
# Warning!!! before enabling this feature, please make data base backup, just in case there will be some issues with data base cleaning
|
||||
# When set to true, data base will be cleaned on each startup from user data to avoid having old player data
|
||||
Use: false
|
||||
# Any one who not playied for defined amount of days, will be removed from data base
|
||||
# Any one who not played for defined amount of days, will be removed from data base
|
||||
Days: 60
|
||||
AutoJobJoin:
|
||||
# Use or not auto join jobs feature
|
||||
|
@ -64,8 +64,8 @@ Optimizations:
|
|||
# For player to auto join job add permission node jobs.autojoin.[jobname]
|
||||
# Op players are ignored
|
||||
Delay: 15
|
||||
# When set to true players who gets negavite experience can delevel job up to level 1
|
||||
# ATTENTION! Set it to true only if you certain that commands performed on levelup will not cause issues if player start level and delevel in a row.
|
||||
# When set to true players who gets negative experience can delevel job up to level 1
|
||||
# ATTENTION! Set it to true only if you certain that commands performed on level up will not cause issues if player start level and delevel in a row.
|
||||
AllowDelevel: false
|
||||
DisabledWorlds:
|
||||
# By setting this to true, Jobs plugin will be disabled in given worlds
|
||||
|
@ -79,10 +79,10 @@ Logging:
|
|||
Use: true
|
||||
broadcast:
|
||||
on-skill-up:
|
||||
# Do all players get a message when somone goes up a skill level?
|
||||
# Do all players get a message when someone goes up a skill level?
|
||||
use: false
|
||||
on-level-up:
|
||||
# Do all players get a message when somone goes up a level?
|
||||
# Do all players get a message when someone goes up a level?
|
||||
use: false
|
||||
# For what levels you want to broadcast message? Keep it at 0 if you want for all of them
|
||||
levels:
|
||||
|
@ -106,15 +106,16 @@ hide-jobsinfo-without-permission: false
|
|||
enable-pay-near-spawner: false
|
||||
# Option to allow payment to be made in creative mode
|
||||
enable-pay-creative: false
|
||||
# Option to allow payment to be made for exploring when player flyies
|
||||
# Option to allow payment to be made for exploring when player flies
|
||||
enable-pay-for-exploring-when-flying: false
|
||||
# Adds the Jobs xp recieved to the player's Minecraft XP bar
|
||||
# Adds the Jobs xp received to the player's Minecraft XP bar
|
||||
add-xp-player: false
|
||||
# Modifys chat to add chat titles. If you're using a chat manager, you may add the tag {jobs} to your chat format and disable this.
|
||||
modify-chat: true
|
||||
modify-chat-prefix: '&c['
|
||||
modify-chat-suffix: '&c]&r'
|
||||
modify-chat-separator: ' '
|
||||
# Modifys chat to add chat titles. If you're using a chat manager, you may add the tag {jobs} to your chat format and disable this.
|
||||
modify-chat:
|
||||
use: true
|
||||
prefix: '&c['
|
||||
suffix: '&c]&r'
|
||||
separator: ' '
|
||||
# Do you want to use custom item/block/mob/enchant/color names
|
||||
# With this set to true names like Stone:1 will be translated to Granite
|
||||
# Name list is in TranslatableWords.yml file
|
||||
|
@ -127,7 +128,7 @@ economy-batch-delay: 5
|
|||
economy-async: true
|
||||
Economy:
|
||||
# By disabling one of thies, players no longer will get particular payment.
|
||||
# Usefull for removing particular payment method without editing whole jobConfig file
|
||||
# Useful for removing particular payment method without editing whole jobConfig file
|
||||
PaymentMethods:
|
||||
Money: true
|
||||
Points: true
|
||||
|
@ -157,21 +158,21 @@ Economy:
|
|||
limit: 0.1
|
||||
DynamicPayment:
|
||||
# Do you want to use dinamic payment dependent on how many players already working for jobs
|
||||
# This can help automaticaly lift up payments for not so popular jobs and lower for most popular ones
|
||||
# This can help automatically lift up payments for not so popular jobs and lower for most popular ones
|
||||
use: true
|
||||
equation: ((totalworkers / totaljobs) - jobstotalplayers)/10.0
|
||||
MaxPenalty: 25.0
|
||||
MaxBonus: 100.0
|
||||
# Server economy acount
|
||||
# Server economy account
|
||||
# With this enabled, players will get money from defined user (server account)
|
||||
# If this acount dont have enough money to pay for players for, player will get message
|
||||
# If this account don't have enough money to pay for players for, player will get message
|
||||
UseServerAcount: false
|
||||
# Username should be with Correct capitalization
|
||||
AcountName: Server
|
||||
Taxes:
|
||||
# Do you want to use taxes feature for jobs payment
|
||||
use: false
|
||||
# Username should be with Correct capitalization, it can be same as settup in server account before
|
||||
# Username should be with Correct capitalization, it can be same as setup in server account before
|
||||
AccountName: Server
|
||||
# Amount in percentage
|
||||
Amount: 15.0
|
||||
|
@ -183,23 +184,23 @@ Economy:
|
|||
Limit:
|
||||
# Money gain limit
|
||||
# With this enabled, players will be limited how much they can make in defined time
|
||||
# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
|
||||
# Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
|
||||
Money:
|
||||
Use: false
|
||||
# Do you want to stop money gain when exp limit reached?
|
||||
StopWithExp: false
|
||||
# Do you want to stop money gain when point limit reached?
|
||||
StopWithPoint: false
|
||||
# Equation to calculate max limit. Option to use totallevel to include players total amount levels of current jobs
|
||||
# Equation to calculate max limit. Option to use total level to include players total amount levels of current jobs
|
||||
# You can always use simple number to set money limit
|
||||
# Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have
|
||||
# So player with 2 jobs with level 15 and 22 will have 685 limit
|
||||
MoneyLimit: 500+500*(totallevel/100)
|
||||
# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
|
||||
# Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
|
||||
TimeLimit: 3600
|
||||
# Delay between announcements about reached money limit
|
||||
# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
|
||||
AnnouncmentDelay: 30
|
||||
AnnouncementDelay: 30
|
||||
# Point gain limit
|
||||
# With this enabled, players will be limited how much they can make in defined time
|
||||
Point:
|
||||
|
@ -208,38 +209,38 @@ Economy:
|
|||
StopWithExp: false
|
||||
# Do you want to stop Point gain when money limit reached?
|
||||
StopWithMoney: false
|
||||
# Equation to calculate max limit. Option to use totallevel to include players total amount levels of current jobs
|
||||
# Equation to calculate max limit. Option to use total level to include players total amount levels of current jobs
|
||||
# You can always use simple number to set limit
|
||||
# Default equation is: 500+500*(totallevel/100), this will add 1% from 500 for each level player have
|
||||
# So player with 2 jobs with level 15 and 22 will have 685 limit
|
||||
Limit: 500+500*(totallevel/100)
|
||||
# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
|
||||
# Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
|
||||
TimeLimit: 3600
|
||||
# Delay between announcements about reached limit
|
||||
# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
|
||||
AnnouncmentDelay: 30
|
||||
AnnouncementDelay: 30
|
||||
# Exp gain limit
|
||||
# With this enabled, players will be limited how much they can get in defined time
|
||||
# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
|
||||
# Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
|
||||
Exp:
|
||||
Use: false
|
||||
# Do you want to stop exp gain when money limit reached?
|
||||
StopWithMoney: false
|
||||
# Do you want to stop exp gain when point limit reached?
|
||||
StopWithPoint: false
|
||||
# Equation to calculate max money limit. Option to use totallevel to include players total amount of current jobs
|
||||
# Equation to calculate max money limit. Option to use total level to include players total amount of current jobs
|
||||
# You can always use simple number to set exp limit
|
||||
# Default equation is: 5000+5000*(totallevel/100), this will add 1% from 5000 for each level player have
|
||||
# So player with 2 jobs with level 15 and 22 will have 6850 limit
|
||||
Limit: 5000+5000*(totallevel/100)
|
||||
# Time in seconds: 60 = 1min, 3600 = 1 hour, 86400 = 24 hours
|
||||
# Time in seconds: 60 = 1 min, 3600 = 1 hour, 86400 = 24 hours
|
||||
TimeLimit: 3600
|
||||
# Delay between announcements about reached Exp limit
|
||||
# Keep this from 30 to 5 min (300), as players can get annoyed of constant message displaying
|
||||
AnnouncmentDelay: 30
|
||||
AnnouncementDelay: 30
|
||||
Repair:
|
||||
# Do you want to give money for only renaming items in anvil
|
||||
# Players will get full pay as they would for remairing two items when they only renaming one
|
||||
# Players will get full pay as they would for remaining two items when they only renaming one
|
||||
# This is not big issue, but if you want to disable it, you can
|
||||
PayForRenaming: true
|
||||
Crafting:
|
||||
|
@ -250,7 +251,7 @@ Economy:
|
|||
# With this true, when timer is still going, cow milking event will be canceled
|
||||
# With this false, player will get bucket of milk, but still no payment
|
||||
CancelMilking: false
|
||||
# How ofter player can milk cows in seconds. Keep in mind that by default player can milk cow indefinetly and as often as he wants
|
||||
# How ofter player can milk cows in seconds. Keep in mind that by default player can milk cow indefinitely and as often as he wants
|
||||
# Set to 0 if you want to disable timer
|
||||
Timer: 30
|
||||
ExploitProtections:
|
||||
|
@ -305,14 +306,14 @@ ExploitProtections:
|
|||
MythicMobs:
|
||||
enabled: true
|
||||
Spawner:
|
||||
# Prevent slime spliting when they are from spawner
|
||||
# Protects agains exploiting as new splited slimes is treated as naturaly spawned and not from spawner
|
||||
# Prevent slime splitting when they are from spawner
|
||||
# Protects agains exploiting as new splited slimes is treated as naturally spawned and not from spawner
|
||||
PreventSlimeSplit: true
|
||||
# Prevent magmacube spliting when they are from spawner
|
||||
# Prevent magmacube splitting when they are from spawner
|
||||
PreventMagmaCubeSplit: true
|
||||
Smelt:
|
||||
# Prevent payments when hoppers moving items into furnace
|
||||
# Player will not get paid, but items will be smellted
|
||||
# Player will not get paid, but items will be smelted
|
||||
PreventHopperFillUps: true
|
||||
Brew:
|
||||
PreventBrewingStandFillUps: true
|
||||
|
@ -397,8 +398,8 @@ JobsGUI:
|
|||
# Do you want to show chat information when performing /jobs browse command
|
||||
ShowChatBrowse: true
|
||||
# With true left mouse button will join job and right will show more info
|
||||
# With false left mouse button will show more info, rigth will join job
|
||||
# Dont forget to adjust locale file
|
||||
# With false left mouse button will show more info, right will join job
|
||||
# Don't forget to adjust locale file
|
||||
SwitcheButtons: false
|
||||
# Defines size in rows of GUI
|
||||
Rows: 5
|
||||
|
@ -416,3 +417,6 @@ JobsGUI:
|
|||
Filler:
|
||||
Material: STAINED_GLASS_PANE
|
||||
Data: 15
|
||||
JobsTop:
|
||||
# Defines amount of players to be shown in one page for /jobs top & /jobs gtop
|
||||
AmountToShow: 15
|
||||
|
|
|
@ -779,304 +779,476 @@ Jobs:
|
|||
Gui:
|
||||
Id: 108
|
||||
Data: 0
|
||||
# Daily quests
|
||||
maxDailyQuests: 3
|
||||
Quests:
|
||||
# Quest identification. Can be any ONE word or number or both of them. This doesnt have any real meaning but it cant repeat
|
||||
1:
|
||||
Name: "Post office"
|
||||
Action: Place
|
||||
Target: "1-4" #Polished Diorite
|
||||
Amount: 128
|
||||
# Command list to be performed after quest is finished.
|
||||
# Use [playerName] to insert players name who finished that quest
|
||||
RewardCommands:
|
||||
- "pay [playerName] 500"
|
||||
- "msg [playerName] Completed quest! Please contact LadyVulcan if you did not receive payment automatically."
|
||||
RewardDesc:
|
||||
- "Build a post office using at least 2 stacks of polished diorite"
|
||||
- "Get 500 bucks for this [BETA]"
|
||||
Chance: 40
|
||||
toLevel: 100
|
||||
fromLevel: 5
|
||||
2:
|
||||
Name: "Stone Wall"
|
||||
Action: Place
|
||||
Target: "98" #Stone bricks, all kinds
|
||||
Amount: 320
|
||||
# Command list to be performed after quest is finished.
|
||||
# Use [playerName] to insert players name who finished that quest
|
||||
RewardCommands:
|
||||
- "pay [playerName] 500"
|
||||
- "msg [playerName] Completed quest! Please contact LadyVulcan if you did not receive payment automatically."
|
||||
RewardDesc:
|
||||
- "Build a stone wall using at least 5 stacks of stone brick. Any kind (normal, mossy, cracked, chiseled) will work."
|
||||
- "Get 500 bucks for this [BETA]"
|
||||
Chance: 40
|
||||
toLevel: 100
|
||||
fromLevel: 5
|
||||
3:
|
||||
Name: "Desert Temple"
|
||||
Action: Place
|
||||
Target: "24" #Sandstone and Red sandstone. Don't know if two targets will work.
|
||||
Amount: 320
|
||||
# Command list to be performed after quest is finished.
|
||||
# Use [playerName] to insert players name who finished that quest
|
||||
RewardCommands:
|
||||
- "pay [playerName] 500"
|
||||
- "msg [playerName] Completed quest! Please contact LadyVulcan if you did not receive payment automatically."
|
||||
RewardDesc:
|
||||
- "Build a desert temple using at least 5 stacks of sandstone. [BETA] Try using both normal and red sandstone."
|
||||
- "Get 500 bucks for this [BETA]"
|
||||
Chance: 40
|
||||
toLevel: 100
|
||||
fromLevel: 5
|
||||
Place:
|
||||
STONE-2:
|
||||
income: 1.3
|
||||
points: 1.3
|
||||
experience: 2
|
||||
STONE-4:
|
||||
income: 1.3
|
||||
points: 1.3
|
||||
experience: 2
|
||||
STONE-6:
|
||||
income: 1.3
|
||||
points: 1.3
|
||||
STONE: #All variants, polished and not, granite, etc.
|
||||
income: 1.0
|
||||
points: 1.0
|
||||
experience: 2
|
||||
COBBLESTONE:
|
||||
income: 0.7
|
||||
points: 0.7
|
||||
experience: 2
|
||||
'5':
|
||||
'5': #Oak Planks
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'35':
|
||||
'20': #Glass block
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'41':
|
||||
'22': #Lapis Lazuli block
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'42':
|
||||
'24': #Sandstone
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'44':
|
||||
'35': #Wool
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'41': #Gold Block
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'42': #Iron Block
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'44': #Stone Slabs (all varieties)
|
||||
income: 0.8
|
||||
points: 0.8
|
||||
experience: 2
|
||||
'45':
|
||||
'45': #Bricks
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'47':
|
||||
'47': #Bookshelf
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'48':
|
||||
'48': #Moss Stone
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'49':
|
||||
'49': #Obsidian
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'53':
|
||||
'53': #Oak Stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'54':
|
||||
'54': #Chest
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'57':
|
||||
'57': #Diamond Block
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'58':
|
||||
'58': #Crafting Table
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'61':
|
||||
'61': #Furnace
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'65':
|
||||
'65': #Ladder
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'67':
|
||||
'67': #Cobblestone Stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'79':
|
||||
'79': #Ice
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'80':
|
||||
'80': #Snow Block
|
||||
income: 1.0
|
||||
points: 1.0
|
||||
experience: 2
|
||||
'84':
|
||||
'84': #Jukebox
|
||||
income: 1.0
|
||||
points: 1.0
|
||||
experience: 2
|
||||
'85':
|
||||
'85': #Oak Fence
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'89':
|
||||
'89': #Glowstone
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'95':
|
||||
'95': #Stained Glass block
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'96':
|
||||
'96': #Wooden Trapdoor
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'98':
|
||||
'98': #Stone Bricks (all varieties)
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'101':
|
||||
'101': #Iron Bars
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'102':
|
||||
'102': #Clear Glass Pane
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'107':
|
||||
'107': #Oak Fence Gate
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'108':
|
||||
'108': #Brick Stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'109':
|
||||
'109': #Stone Brick Stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'112':
|
||||
'112': #Nether Brick
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'113':
|
||||
'113': #Nether Brick Fence
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'114':
|
||||
'114': #Nether Brick Stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'116':
|
||||
'116': #Enchantment Table
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'120':
|
||||
'120': #End Portal Frame
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'123':
|
||||
'123': #Redstone Lamp
|
||||
income: 1.0
|
||||
points: 1.0
|
||||
experience: 2
|
||||
'126':
|
||||
'126': #Wooden Slabs (all varieties)
|
||||
income: 0.8
|
||||
points: 0.8
|
||||
experience: 2
|
||||
'128':
|
||||
'128': #Sandstone Stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'130':
|
||||
'130': #Ender Chest
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'133':
|
||||
'133': #Emerald Block
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'134':
|
||||
'134': #Spruce Wood Stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'139':
|
||||
'135': #Birch Stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'146':
|
||||
'136': #Jungle Stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'152':
|
||||
'139': #Cobblestone Wall
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'154':
|
||||
'146': #Trapped Chest
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'155':
|
||||
'152': #Redstone Block
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'156':
|
||||
'154': #Hopper
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'159':
|
||||
'155': #Quartz Block (all varieties)
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'160':
|
||||
'156': #Quartz Stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'161':
|
||||
'159': #Stained Terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'163':
|
||||
'160': #Stained Glass Pane
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'164':
|
||||
'161': #Acacia and Dark Oak Leaves
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'167':
|
||||
'163': #Acacia Stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'168':
|
||||
'164': #Dark Oak Stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'167': #Iron Trapdoor
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'168': #Prismarine (all varieties)
|
||||
income: 1.3
|
||||
points: 1.3
|
||||
experience: 1.9
|
||||
'169':
|
||||
'169': #Sea Lantern
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'170':
|
||||
'170': #Hay Bale
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'172':
|
||||
'172': #Plain Terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'173':
|
||||
'173': #Coal Block
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'174':
|
||||
'174': #Packed Ice
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'179':
|
||||
'179': #Red Sandstone
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'180':
|
||||
'180': #Red Sandstone Stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'182':
|
||||
'182': #Red Sandstone Slab
|
||||
income: 0.8
|
||||
points: 0.8
|
||||
experience: 2
|
||||
'183':
|
||||
'183': #Spruce Fence Gate
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'184':
|
||||
'184': #Birch Fence Gate
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'185':
|
||||
'185': #Jungle Fence Gate
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'186':
|
||||
'186': #Dark Oak Fence Gate
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'187':
|
||||
'187': #Acacia Fence Gate
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'188':
|
||||
'188': #Spruce Fence
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'189':
|
||||
'189': #Birch Fence
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'190':
|
||||
'190': #Jungle Fence
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'191':
|
||||
'191': #Dark Oak Fence
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'192':
|
||||
'192': #Acacia Fence
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'201': #Purpur block
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'202': #Purpur pillar
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'203': #Purpur stairs
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'205': #Purpur slab
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'206': #End stone brick
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'212': #Frosted ice
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'213': #Magma
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'214': #Nether wart block
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'215': #Red nether brick
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'216': #Bone block
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'235': #White glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'236': #Orange glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'237': #Magenta glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'238': #Light blue glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'239': #Yellow glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'240': #Lime glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'241': #Pink glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'242': #Gray glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'243': #Light gray glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'244': #Cyan glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'245': #Purple glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'246': #Blue glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'247': #Brown glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'248': #Green glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'249': #Red glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'250': #Black glazed terracotta
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
'251': #Concrete
|
||||
income: 1.5
|
||||
points: 1.5
|
||||
experience: 2
|
||||
|
@ -1102,7 +1274,7 @@ Jobs:
|
|||
Id: 269
|
||||
Data: 0
|
||||
Break:
|
||||
'179':
|
||||
'179': #Red Sandstone
|
||||
income: 1
|
||||
points: 1
|
||||
experience: 1
|
||||
|
@ -1126,7 +1298,7 @@ Jobs:
|
|||
income: 1
|
||||
points: 1
|
||||
experience: 1.0
|
||||
'159':
|
||||
'159': #Stained Terracotta
|
||||
income: 1
|
||||
points: 1
|
||||
experience: 1.0
|
||||
|
@ -1285,11 +1457,11 @@ Jobs:
|
|||
income: 0.5
|
||||
points: 1.5
|
||||
experience: 3.0
|
||||
CARROT-7:
|
||||
CARROTS-7:
|
||||
income: 1.0
|
||||
points: 1.0
|
||||
experience: 1.0
|
||||
POTATO-7:
|
||||
POTATOES-7:
|
||||
income: 1.0
|
||||
points: 1.0
|
||||
experience: 1.0
|
||||
|
@ -1297,23 +1469,23 @@ Jobs:
|
|||
income: 0.25
|
||||
points: 0.5
|
||||
experience: 1.0
|
||||
MELON:
|
||||
income: 0.25
|
||||
points: 0.5
|
||||
experience: 1.0
|
||||
SUGAR_CANE_BLOCK:
|
||||
income: 0.05
|
||||
points: 0.2
|
||||
experience: 0.2
|
||||
COCOA-2:
|
||||
income: 2
|
||||
points: 4
|
||||
experience: 4.0
|
||||
#'6':
|
||||
# income: 2
|
||||
# points: 2
|
||||
# experience: 2.0
|
||||
'111':
|
||||
income: 0.5
|
||||
points: 1.0
|
||||
experience: 1.5
|
||||
'111': #Lily Pad
|
||||
income: 5
|
||||
points: 2
|
||||
experience: 2.0
|
||||
'37': #Lily Pad
|
||||
'37': #Dandelion
|
||||
income: 2
|
||||
points: 2
|
||||
experience: 2.0
|
||||
|
@ -1346,11 +1518,11 @@ Jobs:
|
|||
income: 0.5
|
||||
points: 3
|
||||
experience: 3.0
|
||||
391: #Carrot
|
||||
CARROTS-0: #Carrot
|
||||
income: 1.5
|
||||
points: 3
|
||||
experience: 3
|
||||
392: #Potato
|
||||
POTATOES-0: #Potato
|
||||
income: 1.5
|
||||
points: 3
|
||||
experience: 3
|
||||
|
@ -1358,6 +1530,10 @@ Jobs:
|
|||
income: 0.1
|
||||
points: 1
|
||||
experience: 0.2
|
||||
'115': #Nether Wart
|
||||
income: 1
|
||||
points: 1
|
||||
experience: 1.0
|
||||
Craft:
|
||||
354: #Cake
|
||||
income: 5.0
|
||||
|
@ -1371,7 +1547,6 @@ Jobs:
|
|||
income: 2.0
|
||||
points: 3
|
||||
experience: 1
|
||||
|
||||
Kill:
|
||||
Player:
|
||||
income: 7.5
|
||||
|
@ -2002,7 +2177,7 @@ Jobs:
|
|||
Id: 379
|
||||
Data: 0
|
||||
Brew:
|
||||
NETHER_STALK:
|
||||
NETHER_WART:
|
||||
income: 6.0
|
||||
points: 6.0
|
||||
experience: 6.0
|
||||
|
@ -2030,7 +2205,7 @@ Jobs:
|
|||
income: 7.0
|
||||
points: 7.0
|
||||
experience: 7.0
|
||||
SPECKLED_MELON:
|
||||
GLISTERING_MELON_SLICE:
|
||||
income: 10.0
|
||||
points: 10.0
|
||||
experience: 10.0
|
||||
|
@ -2054,6 +2229,14 @@ Jobs:
|
|||
income: 18.0
|
||||
points: 18.0
|
||||
experience: 18.0
|
||||
GUNPOWDER:
|
||||
income: 10.0
|
||||
points: 10.0
|
||||
experience: 10.0
|
||||
DRAGON_BREATH:
|
||||
income: 20.0
|
||||
points: 20.0
|
||||
experience: 20.0
|
||||
Enchanter:
|
||||
fullname: Enchanter
|
||||
shortname: E
|
||||
|
|
|
@ -2,152 +2,53 @@
|
|||
# Category name can be any you like to be easily recognized
|
||||
# id can be actual block id (use /jobs blockinfo to get correct id) or use block name
|
||||
# By setting time to -1 will keep block protected until global cleanup, mainly used for structure blocks like diamond
|
||||
# If you want to have default value for all blocks, enale GlobalBlockTimer in generalConfig file
|
||||
# If you want to have default value for all blocks, enable GlobalBlockTimer in generalConfig file
|
||||
blocksTimer:
|
||||
Sapling:
|
||||
id: 6
|
||||
cd: 60
|
||||
leaves:
|
||||
id: 18
|
||||
cd: 60
|
||||
grass:
|
||||
id: longgrass
|
||||
cd: 60
|
||||
deadBush:
|
||||
id: 32
|
||||
cd: 60
|
||||
rail:
|
||||
id: 66
|
||||
cd: 60
|
||||
rail2:
|
||||
id: 27
|
||||
cd: 60
|
||||
rail3:
|
||||
id: 28
|
||||
cd: 60
|
||||
rail4:
|
||||
id: 157
|
||||
cd: 60
|
||||
web:
|
||||
id: 30
|
||||
cd: 60
|
||||
dandelion:
|
||||
id: 37
|
||||
cd: 60
|
||||
poppy:
|
||||
id: 38
|
||||
cd: 60
|
||||
flower:
|
||||
id: 175
|
||||
cd: 60
|
||||
mushroom:
|
||||
id: 39
|
||||
cd: 60
|
||||
mushroomRed:
|
||||
id: 40
|
||||
cd: 60
|
||||
torch:
|
||||
id: 50
|
||||
cd: 60
|
||||
redTorch:
|
||||
id: 76
|
||||
cd: 60
|
||||
lader:
|
||||
id: 65
|
||||
cd: 5
|
||||
carpet:
|
||||
id: 171
|
||||
cd: 60
|
||||
button:
|
||||
id: 77
|
||||
cd: 5
|
||||
button2:
|
||||
id: 143
|
||||
cd: 5
|
||||
lever:
|
||||
id: 69
|
||||
cd: 60
|
||||
snow:
|
||||
id: 78
|
||||
cd: 60
|
||||
snow2:
|
||||
id: 80
|
||||
cd: 60
|
||||
hook:
|
||||
id: 131
|
||||
cd: 60
|
||||
tripWire:
|
||||
id: 132
|
||||
cd: 60
|
||||
redstone:
|
||||
id: 55
|
||||
cd: 60
|
||||
repeater:
|
||||
id: 93
|
||||
cd: 60
|
||||
comparator:
|
||||
id: 149
|
||||
cd: 60
|
||||
lily:
|
||||
id: 111
|
||||
cd: 30
|
||||
vines:
|
||||
id: 106
|
||||
cd: 30
|
||||
wheat:
|
||||
id: 59
|
||||
cd: 5
|
||||
sugarcane:
|
||||
id: 83
|
||||
cd: 30
|
||||
cactus:
|
||||
id: 81
|
||||
cd: 30
|
||||
beatroot:
|
||||
id: 207
|
||||
cd: 60
|
||||
potato:
|
||||
id: 142
|
||||
cd: 60
|
||||
carrot:
|
||||
id: 141
|
||||
cd: 60
|
||||
warts:
|
||||
id: 115
|
||||
cd: 60
|
||||
pumpkin:
|
||||
id: 86
|
||||
cd: 30
|
||||
pumpkinstem:
|
||||
id: 104
|
||||
cd: 30
|
||||
melon:
|
||||
id: 103
|
||||
cd: 30
|
||||
melonstem:
|
||||
id: 105
|
||||
cd: 30
|
||||
goldore:
|
||||
id: goldore
|
||||
cd: -1
|
||||
ironore:
|
||||
id: ironore
|
||||
cd: -1
|
||||
coalore:
|
||||
id: coalore
|
||||
cd: -1
|
||||
lapisore:
|
||||
id: lapisore
|
||||
cd: -1
|
||||
diamondore:
|
||||
id: diamondore
|
||||
cd: -1
|
||||
redstoneore:
|
||||
id: redstoneore
|
||||
cd: -1
|
||||
emeraldore:
|
||||
id: emeraldore
|
||||
cd: -1
|
||||
quartzore:
|
||||
id: quartzore
|
||||
cd: -1
|
||||
ACACIA_SAPLING: 60
|
||||
BIRCH_LEAVES: 60
|
||||
FERN: 60
|
||||
DEAD_BUSH: 60
|
||||
RAIL: 60
|
||||
POWERED_RAIL: 60
|
||||
DETECTOR_RAIL: 60
|
||||
ACTIVATOR_RAIL: 60
|
||||
COBWEB: 60
|
||||
DANDELION: 60
|
||||
ALLIUM: 60
|
||||
LARGE_FERN: 60
|
||||
BROWN_MUSHROOM: 60
|
||||
RED_MUSHROOM: 60
|
||||
TORCH: 60
|
||||
REDSTONE_TORCH: 60
|
||||
LADDER: 5
|
||||
BLACK_CARPET: 60
|
||||
STONE_BUTTON: 5
|
||||
OAK_BUTTON: 5
|
||||
LEVER: 60
|
||||
SNOW: 60
|
||||
SNOW_BLOCK: 60
|
||||
TRIPWIRE_HOOK: 60
|
||||
TRIPWIRE: 60
|
||||
REDSTONE_WIRE: 60
|
||||
LEGACY_DIODE_BLOCK_OFF: 60
|
||||
LILY_PAD: 30
|
||||
VINE: 30
|
||||
LEGACY_WHEAT: 5
|
||||
LEGACY_SUGAR_CANE_BLOCK: 30
|
||||
CACTUS: 30
|
||||
BEETROOTS: 60
|
||||
POTATOES: 60
|
||||
CARROTS: 60
|
||||
LEGACY_NETHER_WARTS: 60
|
||||
PUMPKIN: 30
|
||||
PUMPKIN_STEM: 30
|
||||
MELON: 30
|
||||
MELON_STEM: 30
|
||||
GOLD_ORE: -1
|
||||
IRON_ORE: -1
|
||||
COAL_ORE: -1
|
||||
LAPIS_ORE: -1
|
||||
DIAMOND_ORE: -1
|
||||
REDSTONE_ORE: -1
|
||||
EMERALD_ORE: -1
|
||||
NETHER_QUARTZ_ORE: -1
|
||||
|
|
|
@ -1,186 +0,0 @@
|
|||
# Shall I notify people of a LibsDisguises update?
|
||||
NotifyUpdate: true
|
||||
|
||||
# The disguise plugin stores all GameProfiles inside a file called 'cache.yml'
|
||||
# This means that the plugin doesn't need to constantly call Mojang just to find a skin for an offline player
|
||||
# However some people may prefer to disable this.
|
||||
# Even if you disable this, if there was disguises in the cache already then it will use them
|
||||
SaveGameProfiles: true
|
||||
|
||||
# This option is useless if you don't enable SaveGameProfiles!
|
||||
# If a player has been disguised before and their skin saved into the cache
|
||||
# When they join the server will automatically update the cache incase they changed their skin
|
||||
UpdateGameProfiles: true
|
||||
|
||||
# THIS IS A PREMIUM ONLY FEATURE. TO USE IT, PURCHASE THE PLUGIN.
|
||||
# Saves disguises so that they persist after server shutdown, chunks unload, player logouts and so on.
|
||||
# As such, this completely replaces the KeepDisguises aspect which has been removed except for the player death.
|
||||
# Players - Are player disguises saved
|
||||
# Entities - Are entities disguises saved (This is everything that's not a player)
|
||||
# If you are using the dev builds, place your premium version of Lib's Disguises.jar inside the LibsDisguises folder
|
||||
# This will enable premium only features for the dev builds.
|
||||
# The saved disguises are saved in a json file format inside the plugin folder, there will be no other formats
|
||||
SaveDisguises:
|
||||
Players: false
|
||||
Entities: false
|
||||
|
||||
# Does the player keep their disguise after they die?
|
||||
KeepDisguises:
|
||||
PlayerDeath: false
|
||||
|
||||
# Should the plugin use translations? Note that a player must see the message before it will appear in translations.yml
|
||||
Translations: false
|
||||
|
||||
# How should the plugin handle self disguises scoreboards? It disables pushing in whichever team they're assigned.
|
||||
# If you want them to be able to push again when they undisguise, set this to CREATE_SCOREBOARD
|
||||
# I have to disable pushing or you will be pushed around by your own self disguise
|
||||
# MODIFY_SCOREBOARD - Modifies the player's current team if possible, otherwise assigns them to a new scoreboard team.
|
||||
# IGNORE_SCOREBOARD - Doesn't touch scoreboards at all, effectively means that if you didn't disable pushing in their scoreboard team; They will still be pushed around
|
||||
# CREATE_SCOREBOARD - Creates a new team which copies the attributes of their previous scoreboard team which they are then assigned to. This means they keep nametag color and other options.
|
||||
SelfDisguisesScoreboard: MODIFY_SCOREBOARD
|
||||
|
||||
# Whats the permission to get the notification?
|
||||
Permission: 'libsdisguises.update'
|
||||
|
||||
# Whats the max size allowed for command disguiseradius
|
||||
DisguiseRadiusMax: 50
|
||||
|
||||
# Whats the max size allowed for command undisguiseradius
|
||||
UndisguiseRadiusMax: 50
|
||||
|
||||
# Shall the players view their disguises?
|
||||
# Best used when viewing yourself in 3rd person
|
||||
ViewSelfDisguises: true
|
||||
|
||||
# Shall I disguise the sounds?
|
||||
# This turns your damage sound into a MOOOO
|
||||
DisguiseSounds: true
|
||||
|
||||
# Shall the disguised hear their disguise sounds or their damage sounds.
|
||||
# I disable this as it can be a little confusing when not used with self disguises
|
||||
HearSelfDisguise: true
|
||||
|
||||
# Shall I send the velocity packets? I REALLY recommend you don't disable.
|
||||
# This is the only thing allowing the mobs to fly without glitching out.
|
||||
SendVelocity: true
|
||||
|
||||
# For self disguises, they need to have the armor and the held item removed
|
||||
# Else they see floating armor, floating held items.
|
||||
# This turns the items invisible in the disguised players inventory. It does not actually remove them!
|
||||
# Be warned that in creative this can actually delete the item from the inventory due to a weird bug
|
||||
RemoveArmor: true
|
||||
RemoveHeldItem: false
|
||||
|
||||
# If you set a disguise to burning, it will no longer be able to be shown as sneaking or invisible.
|
||||
# Set this to true if you want the disguise to get the animations of the disguised entity. Such as invisible, on fire, sprinting, sneaking, blocking
|
||||
# This is only valid if you set a animation on the disguise itself. Because the entitys animations are applied otherwise.
|
||||
AddEntityAnimations: true
|
||||
|
||||
# When a sheep or wolf is right clicked with dye. The client automatically assumes it was successful and displays the sheeps wool or the wolfs collar as dyed.
|
||||
# This is a option that either prevents that happening, or it changes their color officially in the plugin so that everyone sees it changed.
|
||||
# Its currently set to false which means that the color is not changed and will refresh itself to the player.
|
||||
# Please note that this will not remove the dye from their hands. This also does not check if the disguised entity is actually a sheep/wolf and wants a say in its color.
|
||||
DyeableSheep: false
|
||||
DyeableWolf: false
|
||||
|
||||
# This is only called into action when the disguise is constructed using the commands.
|
||||
# And when the disguise supports that. This will not be used at all for plugins constructing the disguises for instance.
|
||||
# Such as prophunt. Its also false because its kind of a retarded feature.
|
||||
# This is pretty simple. It shows the players displayname (Name as it appears in chat) above their head.
|
||||
# This also overrides any custom name they have set in their disguise options.
|
||||
# This does not take effect on player disguises
|
||||
ShowNamesAboveDisguises: false
|
||||
|
||||
# This supports the above option.
|
||||
# If this is true, then the name shown above the head appears regardless of if you are looking at the disguise directly or not.
|
||||
NameAboveHeadAlwaysVisible: true
|
||||
|
||||
# This modifys the bounding box, This is stuff like can a arrow hit them.
|
||||
# If you turn this to true, arrows will act like they hit the disguise in the right place!
|
||||
# So someone disguised as a enderdragon will easily get shot down by arrows!
|
||||
# This WILL conflict with NoCheatPlus. Other plugins may also get problems.
|
||||
# This shouldn't really be enabled for players as it also interferes with their movement because the server thinks the player is larger than he really is.
|
||||
# That makes the player unable to approach this building because the server thinks he is trying to glitch inside blocks.
|
||||
# This feature is highly experimental and is garanteed to cause problems for players who are disguised
|
||||
ModifyBoundingBox: false
|
||||
|
||||
# This prevents disguised players from being targeted by monsters.
|
||||
# This doesn't prevent their targeting you if already targeting when disguised
|
||||
# They will just ignore you unless provoked.
|
||||
MonstersIgnoreDisguises: false
|
||||
|
||||
# This works only for players, disguised monsters and the like will not be undisguised
|
||||
# Should the player's disguises be removed if he attacks something?
|
||||
BlowDisguisesWhenAttacking: false
|
||||
# Should the player's disguises be removed if he's attacked by something?
|
||||
BlowDisguisesWhenAttacked: false
|
||||
|
||||
#Stop shulker disguises from moving, they're weird. This option only effects PLAYERS that are disguised, other entities disguised as shulkers will NOT be effected!
|
||||
StopShulkerDisguisesFromMoving: true
|
||||
|
||||
# A option to choose how many seconds a DisguiseEntity command is valid for people to right click a entity to disguise it before expiring
|
||||
DisguiseEntityExpire: 10
|
||||
|
||||
# Another option to choose the same thing for DisguiseClone command
|
||||
DisguiseCloneExpire: 10
|
||||
# Max disguises to store at a time with the DisguiseClone command
|
||||
DisguiseCloneSize: 3
|
||||
|
||||
# This controls if a entitys max health is determined by the entity, or by the disguise.
|
||||
# Wither is 200, a player is 20. With this enabled, a player disguised as a wither will have the boss bar health accurate to the players health.
|
||||
# Else it will be 1/20 of the boss bar when he is full health.
|
||||
# Setting this in LivingWatcher overrides both values.
|
||||
MaxHealthDeterminedByEntity: true
|
||||
|
||||
# This here is a option to turn off misc disguises.
|
||||
# This means you can not have a living entity disguise as a non-living entity.
|
||||
# This disables the Attributes packet, Non-living entities can still disguise as other non-living
|
||||
# This means that the above option will not work as it uses the attribute packet.
|
||||
MiscDisguisesForLiving: true
|
||||
|
||||
# Turn this to true to have players undisguised when switching worlds
|
||||
UndisguiseOnWorldChange: false
|
||||
|
||||
# Contact Mojang's servers? Disabling this option will disable player skin disguises!
|
||||
ContactMojangServers: true
|
||||
|
||||
# Hide players in tab when disguised? This means a disguised player cannot be seen when you press tab! This can be toggled on/off per disguise
|
||||
HideDisguisedPlayersFromTab: false
|
||||
|
||||
# Always show player disguises in tab? The names will continue to appear in tab until the disguise is removed.
|
||||
ShowPlayerDisguisesInTab: false
|
||||
|
||||
# Don't like players able to set themselves invisible when using the disguise commands? Toggle this to true and no one can use setInvisible! Plugins can still use this however.
|
||||
DisableInvisibility: false
|
||||
|
||||
# This will help performance, especially with CPU
|
||||
# Due to safety reasons, self disguises can never have their packets disabled.
|
||||
PacketsEnabled:
|
||||
# This disables the animation packet. If a disguised entity sends a animation packet and they are using a non-living disguise. People will crash.
|
||||
# Disabling this also means that if a player disguised as a non-player leaves a bug. People will crash
|
||||
Animation: true
|
||||
# Disabling this means that you can't use the setSleeping option on a player disguise. Also you will crash anyone watching when you try to sleep in a bed if disguised as a non-player
|
||||
# This also sends a chunk packet at key positions else it doesn't work for 1.8. Lazyness means it does it for older versions too currently.
|
||||
Bed: true
|
||||
# This disguises the collect packet. If a living entity disguised as a non-living entity picks up a item. People will crash. This fixes it
|
||||
# This also fixes people crashing if a item disguised as a sleeping player is picked up - Only true if Bed is enabled as well
|
||||
Collect: true
|
||||
# This disables a fix for when a disguised entity wearing armor dies, if the disguise can wear armor. It drops unpickupable items to anyone watching.
|
||||
EntityStatus: true
|
||||
# Entity equipment is the packets that are sent to ensure that a disguise has or doesn't have armor, and their held item.
|
||||
# Disabling this means that any disguises which can wear armor or hold items will show the armor/held item that the disguised is wearing.
|
||||
Equipment: true
|
||||
# This doesn't actually disable the packet. It would introduce problems. Instead it does the next best thing and caches the data.
|
||||
# This means that entity metadata will not change, and will only be sent in the spawn packet.
|
||||
# This is good if performance is extremely in need.
|
||||
# This is bad to disable unless you are ONLY going to use the disguises for decorations.
|
||||
# To be honest. This is basically "Disable entity animations". That option is called 'AddEntityAnimations' in the config but unlike that, this is always in effect.
|
||||
# Animations set by use of the api or through the disguise command are still in effect.
|
||||
Metadata: true
|
||||
# Movement packets are the biggest cpu hit. These are majorly used to ensure that the disguises facing direction isn't bugged up.
|
||||
# If you are using the Item_Frame disguise, when a packet is sent (Roughly every 2min) the disguise will bug up until they move.
|
||||
Movement: true
|
||||
# Disable this if you don't mind crashing everytime you see someone riding something disguised as a non-living entity
|
||||
Riding: true
|
||||
# When disguised as a wither skull, it sends a look packet every tick so that the wither skull is facing the right way.
|
||||
WitherSkull: true
|
|
@ -140,4 +140,9 @@ TownyWorldHeightLimits:
|
|||
worldMin: -1
|
||||
aboveTownSpawn: 96
|
||||
worldMax: -1
|
||||
luna:
|
||||
underTownSpawn: 255
|
||||
worldMin: -1
|
||||
aboveTownSpawn: 96
|
||||
worldMax: -1
|
||||
DurabilityOverride: {}
|
||||
|
|
|
@ -127,9 +127,9 @@ vertCruiseSkipBlocks: 1
|
|||
collisionExplosion: 0.0
|
||||
detectionMultiplier: 10.0
|
||||
underwaterDetectionMultiplier: 1.0
|
||||
speed: 2.5
|
||||
speed: 2.0
|
||||
cruiseSkipBlocks: 4
|
||||
cruiseSpeed: 0.5
|
||||
cruiseSpeed: 0.75
|
||||
fuelBurnRate: 2.0
|
||||
sinkPercent: 99.0
|
||||
overallSinkPercent: 60.0
|
||||
|
|
|
@ -85,13 +85,13 @@ forbiddenBlocks:
|
|||
|
||||
canFly: true
|
||||
canCruise: true
|
||||
cruiseSpeed: 2.0
|
||||
cruiseSpeed: 1.0
|
||||
maxHeightLimit: 200
|
||||
maxHeightAboveGround: 50
|
||||
collisionExplosion: 0.0
|
||||
fuelBurnRate: 2.0
|
||||
explodeOnCrash: 2.0
|
||||
cruiseSkipBlocks: 1
|
||||
cruiseSkipBlocks: 6
|
||||
sinkSpeed: 4.0
|
||||
overallSinkPercent: 97.0
|
||||
detectionMultiplier: 20.0
|
||||
|
|
|
@ -125,7 +125,7 @@ maxHeightAboveGround: 100
|
|||
vertCruiseSkipBlocks: 1
|
||||
collisionExplosion: 0.0
|
||||
speed: 0.75
|
||||
cruiseSkipBlocks: 4
|
||||
cruiseSkipBlocks: 6
|
||||
cruiseSpeed: 0.35
|
||||
fuelBurnRate: 4.0
|
||||
sinkPercent: 99.0
|
||||
|
|
|
@ -95,6 +95,8 @@ forbiddenBlocks:
|
|||
|
||||
canFly: true
|
||||
canCruise: true
|
||||
cruiseSkipBlocks: 5
|
||||
cruiseSpeed: 1.0
|
||||
maxHeightLimit: 200
|
||||
maxHeightAboveGround: 50
|
||||
collisionExplosion: 0.0
|
||||
|
|
|
@ -96,6 +96,7 @@ allowedBlocks:
|
|||
forbiddenBlocks:
|
||||
- 7
|
||||
|
||||
cruiseSpeed: 1.0
|
||||
canCruise: true
|
||||
cruiseSkipBlocks: 6
|
||||
#depends mostly on the ship
|
||||
|
|
4
Movecraft/types/Citygate.craft
Normal file → Executable file
4
Movecraft/types/Citygate.craft
Normal file → Executable file
|
@ -7,8 +7,8 @@ allowedBlocks:
|
|||
- 162 #Dark Oak Logs
|
||||
- 191 #Dark Oak Fence
|
||||
- 190 #Jungle Fence
|
||||
- 69 #Lever
|
||||
- 33 #Piston
|
||||
#- 69 #Lever
|
||||
#- 33 #Piston
|
||||
|
||||
forbiddenBlocks:
|
||||
- 7 #Bedrock
|
||||
|
|
|
@ -13,9 +13,9 @@ cruiseSkipBlocks: 0
|
|||
canFly: false
|
||||
minHeightLimit: 10
|
||||
maxHeightLimit: 65
|
||||
collisionExplosion: 5.0
|
||||
collisionExplosion: 6.0
|
||||
moveEntities: false
|
||||
speed: 10.0
|
||||
speed: 12.0
|
||||
tryNudge: false
|
||||
sinkPercent: 99.0
|
||||
flyblocks:
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
name: LaunchTorpedo
|
||||
maxSize: 20
|
||||
maxSize: 10
|
||||
minSize: 2
|
||||
allowedBlocks:
|
||||
- 173
|
||||
|
||||
forbiddenBlocks:
|
||||
- 7
|
||||
useGravity: true
|
||||
useGravity: false
|
||||
hoverLimit: 0
|
||||
canCruise: true
|
||||
cruiseOnPilot: true
|
||||
|
@ -14,7 +14,7 @@ cruiseSkipBlocks: 0
|
|||
canFly: false
|
||||
minHeightLimit: 10
|
||||
maxHeightLimit: 65
|
||||
collisionExplosion: 10.0
|
||||
collisionExplosion: 8.0
|
||||
moveEntities: false
|
||||
speed: 5.0
|
||||
tryNudge: false
|
||||
|
|
|
@ -98,6 +98,7 @@ forbiddenBlocks:
|
|||
|
||||
canCruise: true
|
||||
cruiseSkipBlocks: 6
|
||||
cruiseSpeed: 2.0
|
||||
#depends mostly on the ship
|
||||
canFly: false
|
||||
sinkPercent: 99.0
|
||||
|
|
|
@ -28,7 +28,7 @@ multiverse-configuration:
|
|||
silentstart: 'false'
|
||||
messagecooldown: '5000'
|
||||
version: '2.9'
|
||||
firstspawnworld: world
|
||||
firstspawnworld: luna
|
||||
teleportcooldown: '1000'
|
||||
defaultportalsearch: 'false'
|
||||
portalsearchradius: '128'
|
||||
|
|
|
@ -9,7 +9,7 @@ worlds:
|
|||
scale: '1.0'
|
||||
respawnWorld: ''
|
||||
allowWeather: 'true'
|
||||
difficulty: EASY
|
||||
difficulty: NORMAL
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
animals:
|
||||
|
@ -39,7 +39,7 @@ worlds:
|
|||
z: 0.0
|
||||
pitch: 0.0
|
||||
yaw: 0.0
|
||||
autoLoad: 'true'
|
||||
autoLoad: 'false'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: NORMAL
|
||||
|
@ -57,7 +57,7 @@ worlds:
|
|||
scale: '1.0'
|
||||
respawnWorld: ''
|
||||
allowWeather: 'true'
|
||||
difficulty: EASY
|
||||
difficulty: NORMAL
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
animals:
|
||||
|
@ -87,7 +87,7 @@ worlds:
|
|||
z: 123.0
|
||||
pitch: 0.0
|
||||
yaw: 0.0
|
||||
autoLoad: 'true'
|
||||
autoLoad: 'false'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: NORMAL
|
||||
|
@ -127,7 +127,7 @@ worlds:
|
|||
adjustSpawn: 'true'
|
||||
portalForm: ALL
|
||||
gameMode: SURVIVAL
|
||||
keepSpawnInMemory: 'true'
|
||||
keepSpawnInMemory: 'false'
|
||||
spawnLocation:
|
||||
==: MVSpawnLocation
|
||||
x: -4.710357902146693
|
||||
|
@ -154,7 +154,7 @@ worlds:
|
|||
respawnWorld: ''
|
||||
allowWeather: 'true'
|
||||
difficulty: NORMAL
|
||||
spawning: &id007
|
||||
spawning: &id010
|
||||
==: MVSpawnSettings
|
||||
animals:
|
||||
==: MVSpawnSubSettings
|
||||
|
@ -166,7 +166,7 @@ worlds:
|
|||
spawn: 'true'
|
||||
spawnrate: '-1'
|
||||
exceptions: []
|
||||
entryfee: &id008
|
||||
entryfee: &id011
|
||||
==: MVEntryFee
|
||||
amount: '0.0'
|
||||
currency: '-1'
|
||||
|
@ -185,7 +185,7 @@ worlds:
|
|||
yaw: 91.80102
|
||||
autoLoad: 'true'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: &id009 []
|
||||
worldBlacklist: &id012 []
|
||||
environment: NORMAL
|
||||
seed: '7008642968894271479'
|
||||
generator: TerrainControl
|
||||
|
@ -201,7 +201,7 @@ worlds:
|
|||
scale: '1.0'
|
||||
respawnWorld: ''
|
||||
allowWeather: 'true'
|
||||
difficulty: EASY
|
||||
difficulty: NORMAL
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
animals:
|
||||
|
@ -231,7 +231,7 @@ worlds:
|
|||
z: 93.0
|
||||
pitch: 0.0
|
||||
yaw: 0.0
|
||||
autoLoad: 'true'
|
||||
autoLoad: 'false'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: NORMAL
|
||||
|
@ -271,7 +271,7 @@ worlds:
|
|||
adjustSpawn: 'true'
|
||||
portalForm: ALL
|
||||
gameMode: SURVIVAL
|
||||
keepSpawnInMemory: 'true'
|
||||
keepSpawnInMemory: 'false'
|
||||
spawnLocation:
|
||||
==: MVSpawnLocation
|
||||
x: 0.0
|
||||
|
@ -297,7 +297,7 @@ worlds:
|
|||
scale: '1.0'
|
||||
respawnWorld: ''
|
||||
allowWeather: 'false'
|
||||
difficulty: PEACEFUL
|
||||
difficulty: NORMAL
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
animals:
|
||||
|
@ -319,7 +319,7 @@ worlds:
|
|||
adjustSpawn: 'false'
|
||||
portalForm: ALL
|
||||
gameMode: CREATIVE
|
||||
keepSpawnInMemory: 'true'
|
||||
keepSpawnInMemory: 'false'
|
||||
spawnLocation:
|
||||
==: MVSpawnLocation
|
||||
x: -99.94598490882755
|
||||
|
@ -327,7 +327,7 @@ worlds:
|
|||
z: 361.22998653715314
|
||||
pitch: 26.886911
|
||||
yaw: 2.6845398
|
||||
autoLoad: 'true'
|
||||
autoLoad: 'false'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: NORMAL
|
||||
|
@ -345,7 +345,7 @@ worlds:
|
|||
scale: '1.0'
|
||||
respawnWorld: ''
|
||||
allowWeather: 'false'
|
||||
difficulty: EASY
|
||||
difficulty: NORMAL
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
animals:
|
||||
|
@ -367,7 +367,7 @@ worlds:
|
|||
adjustSpawn: 'true'
|
||||
portalForm: ALL
|
||||
gameMode: CREATIVE
|
||||
keepSpawnInMemory: 'true'
|
||||
keepSpawnInMemory: 'false'
|
||||
spawnLocation:
|
||||
==: MVSpawnLocation
|
||||
x: 170.0
|
||||
|
@ -375,7 +375,7 @@ worlds:
|
|||
z: -39.0
|
||||
pitch: 0.0
|
||||
yaw: 0.0
|
||||
autoLoad: 'true'
|
||||
autoLoad: 'false'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: NORMAL
|
||||
|
@ -393,7 +393,7 @@ worlds:
|
|||
scale: '1.0'
|
||||
respawnWorld: ''
|
||||
allowWeather: 'true'
|
||||
difficulty: EASY
|
||||
difficulty: NORMAL
|
||||
spawning:
|
||||
==: MVSpawnSettings
|
||||
animals:
|
||||
|
@ -423,7 +423,7 @@ worlds:
|
|||
z: 0.0
|
||||
pitch: 0.0
|
||||
yaw: 0.0
|
||||
autoLoad: 'true'
|
||||
autoLoad: 'false'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: []
|
||||
environment: NORMAL
|
||||
|
@ -441,15 +441,15 @@ worlds:
|
|||
scale: '1.0'
|
||||
respawnWorld: ''
|
||||
allowWeather: 'true'
|
||||
difficulty: EASY
|
||||
spawning: *id007
|
||||
entryfee: *id008
|
||||
difficulty: NORMAL
|
||||
spawning: *id010
|
||||
entryfee: *id011
|
||||
hunger: 'true'
|
||||
autoHeal: 'true'
|
||||
adjustSpawn: 'true'
|
||||
portalForm: ALL
|
||||
gameMode: SURVIVAL
|
||||
keepSpawnInMemory: 'true'
|
||||
keepSpawnInMemory: 'false'
|
||||
spawnLocation:
|
||||
==: MVSpawnLocation
|
||||
x: 2.384034371076785
|
||||
|
@ -459,7 +459,7 @@ worlds:
|
|||
yaw: -269.4009
|
||||
autoLoad: 'true'
|
||||
bedRespawn: 'true'
|
||||
worldBlacklist: *id009
|
||||
worldBlacklist: *id012
|
||||
environment: NORMAL
|
||||
seed: '7008642968894271479'
|
||||
generator: TerrainControl
|
||||
|
|
|
@ -5,6 +5,7 @@ groups:
|
|||
prefix: '[Newcomer]'
|
||||
rank: '100'
|
||||
permissions:
|
||||
- chroma.command.*
|
||||
- multiverse.portal.access.Plotworld
|
||||
- essentials.motd
|
||||
- movecraft.movecraft.*
|
||||
|
@ -45,18 +46,6 @@ groups:
|
|||
- essentials.tptoggle
|
||||
- modifyworld.*
|
||||
- towny.wild.*
|
||||
- towny.chat.town
|
||||
- towny.chat.nation
|
||||
- towny.chat.join
|
||||
- towny.chat.leave
|
||||
- towny.command.nation.*
|
||||
- towny.command.plot.*
|
||||
- towny.command.resident.*
|
||||
- towny.command.town.*
|
||||
- towny.command.towny.*
|
||||
- towny.command.townyworld.*
|
||||
- towny.town.resident
|
||||
- towny.town.spawn.town
|
||||
- multiverse.help
|
||||
- multiverse.core.confirm
|
||||
- multiverse.core.coord
|
||||
|
@ -73,7 +62,9 @@ groups:
|
|||
inheritance:
|
||||
- default
|
||||
permissions:
|
||||
- thorpe.command.*
|
||||
- jobs.maxfurnaces.19042
|
||||
- jobs.maxbrewingstands.19042
|
||||
- essentials.motd
|
||||
- movecraft.*
|
||||
- essentials.warp
|
||||
|
@ -147,6 +138,8 @@ groups:
|
|||
- donator
|
||||
- developer
|
||||
permissions:
|
||||
- -essentials.god
|
||||
- libsdisguises.*
|
||||
- plots.admin
|
||||
- ChestShop.admin
|
||||
- fawe.plotsquared.admin
|
||||
|
@ -232,15 +225,11 @@ groups:
|
|||
schema-version: 1
|
||||
users:
|
||||
6044fabf-cf2b-4579-8d44-bc52874b77f8:
|
||||
permissions:
|
||||
- coinspect.*
|
||||
- essentials.socialspy
|
||||
- dynmap.radiusrender
|
||||
- permissions.*
|
||||
- pex.*
|
||||
permissions: []
|
||||
options:
|
||||
name: Alisolarflare
|
||||
group:
|
||||
- developer
|
||||
- member
|
||||
worlds:
|
||||
moderator:
|
||||
|
@ -257,13 +246,13 @@ users:
|
|||
- builder
|
||||
- trusted
|
||||
- member
|
||||
permissions: []
|
||||
69e63e10-e0a6-4cb0-b519-b0e8f57cc7c9:
|
||||
options:
|
||||
name: Ghostise
|
||||
group:
|
||||
- member
|
||||
- Admins
|
||||
- gold
|
||||
- admin
|
||||
633d0de1-4a67-46ff-bd8a-004fa8ce4858:
|
||||
group:
|
||||
|
@ -286,6 +275,7 @@ users:
|
|||
options:
|
||||
name: HasOkayInternet
|
||||
group:
|
||||
- diamond
|
||||
- member
|
||||
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|
||||
bd0c72e7-f5a6-49be-a407-ad69e72a3431:
|
||||
|
@ -295,9 +285,9 @@ users:
|
|||
- developer
|
||||
options:
|
||||
name: NorbiPeti
|
||||
permissions: []
|
||||
80f097d0-bb18-444c-ba0a-8d8e0a923622:
|
||||
group:
|
||||
- gold
|
||||
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|
||||
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|
||||
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|
||||
|
@ -311,7 +301,7 @@ users:
|
|||
- member
|
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423ab9b6-5518-4fa2-afc3-31143f169a75:
|
||||
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|
||||
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|
||||
name: jarrxth
|
||||
group:
|
||||
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|
||||
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|
@ -366,12 +356,12 @@ users:
|
|||
name: MC_Brendan
|
||||
a34194de-b4f1-4bb2-9355-76cd34e3fefb:
|
||||
options:
|
||||
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|
||||
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||||
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||||
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||||
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|
||||
name: SyK7
|
||||
group:
|
||||
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|
||||
|
@ -485,6 +475,8 @@ users:
|
|||
- member
|
||||
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|
||||
name: LadyVulcanOne
|
||||
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|
||||
- pex.*
|
||||
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|
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|
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@ -512,7 +504,6 @@ users:
|
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|
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|
||||
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|
||||
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|
@ -520,7 +511,7 @@ users:
|
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|
||||
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|
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|
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|
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|
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@ -624,7 +615,7 @@ users:
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@ -687,6 +678,7 @@ users:
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|
@ -761,3 +753,343 @@ users:
|
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|
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|
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|
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|
|
|
@ -1,21 +0,0 @@
|
|||
update:
|
||||
period: 300
|
||||
layer:
|
||||
name: PlotSquared
|
||||
hidebydefault: false
|
||||
layerprio: 0
|
||||
minzoom: 0
|
||||
infowindow: <div class="infowindow"><span style="font-size:120%;">%id%</span><br>%alias%%owner%%trusted%%members%%flags%</div>
|
||||
infoelement: '%key% <span style="font-weight:bold;">%values%</span><br>'
|
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plotstyle:
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strokeColor: '#6666CC'
|
||||
strokeOpacity: 0.8
|
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strokeWeight: 3
|
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|
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||||
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|
||||
strokecolor: '#C0C0C0'
|
|
@ -1,9 +1,10 @@
|
|||
# These first 4 aren't configurable
|
||||
# These first 7 aren't configurable
|
||||
issues: "https://github.com/IntellectualSites/PlotSquared/issues"
|
||||
suggestion: "https://github.com/IntellectualSites/PlotSquaredSuggestions"
|
||||
wiki: "https://github.com/IntellectualSites/PlotSquared/wiki"
|
||||
date: "19 Sep 2018 00:00:00 GMT"
|
||||
build: "https://ci.athion.net/job/PlotSquared/2036"
|
||||
commit: "https://github.com/IntellectualSites/PlotSquared/commit/1a927c"
|
||||
date: "26 Jan 2019 00:00:00 GMT"
|
||||
build: "https://ci.athion.net/job/PlotSquared/2060"
|
||||
commit: "https://github.com/IntellectualSites/PlotSquared/commit/e3192f0"
|
||||
platform: "Bukkit"
|
||||
# Show additional information in console
|
||||
debug: true
|
||||
|
|
BIN
PlotSquared/templates/bridge.template
Executable file
BIN
PlotSquared/templates/bridge.template
Executable file
Binary file not shown.
|
@ -1,409 +0,0 @@
|
|||
confirm:
|
||||
expired_confirm: $2Confirmation has expired, please run the command again!
|
||||
failed_confirm: $2You have no pending actions to confirm!
|
||||
requires_confirm: '$2Are you sure you wish to execute: $1%s$2?&-$2This cannot be
|
||||
undone! If you are sure: $1/plot confirm'
|
||||
move:
|
||||
move_success: $4Successfully moved plot.
|
||||
copy_success: $4Successfully copied plot.
|
||||
requires_unowned: $2The location specified is already occupied.
|
||||
set:
|
||||
set_attribute: $4Successfully set %s0 set to %s1
|
||||
web:
|
||||
generating_link: $1Processing plot...
|
||||
generating_link_failed: $2Failed to generate download link!
|
||||
save_failed: $2Failed to save
|
||||
load_null: $2Please use $4/plot load $2to get a list of schematics
|
||||
load_failed: $2Failed to load schematic
|
||||
load_list: '$2To load a schematic, use $1/plot load #'
|
||||
save_success: $1Successfully saved!
|
||||
compass:
|
||||
compass_target: $4Successfully targeted plot with compass
|
||||
cluster:
|
||||
cluster_available_args: '$1The following sub commands are available: $4list$2, $4create$2,
|
||||
$4delete$2, $4resize$2, $4invite$2, $4kick$2, $4leave$2, $4members$2, $4info$2,
|
||||
$4tp$2, $4sethome'
|
||||
cluster_list_heading: $2There are $1%s$2 clusters in this world
|
||||
cluster_list_element: $2 - $1%s&-
|
||||
cluster_intersection: '$2The proposed area overlaps with: %s0'
|
||||
cluster_outside: '$2The proposed area is outside the plot area: %s0'
|
||||
cluster_added: $4Successfully created the cluster.
|
||||
cluster_deleted: $4Successfully deleted the cluster.
|
||||
cluster_resized: $4Successfully resized the cluster.
|
||||
cluster_added_user: $4Successfully added user to the cluster.
|
||||
cannot_kick_player: $2You cannot kick that player
|
||||
cluster_invited: '$1You have been invited to the following cluster: $2%s'
|
||||
cluster_removed: '$1You have been removed from cluster: $2%s'
|
||||
cluster_kicked_user: $4Successfully kicked the user
|
||||
invalid_cluster: '$1Invalid cluster name: $2%s'
|
||||
cluster_not_added: $2That player was not added to the plot cluster
|
||||
cluster_cannot_leave: $1You must delete or transfer ownership before leaving
|
||||
cluster_added_helper: $4Successfully added a helper to the cluster
|
||||
cluster_removed_helper: $4Successfully removed a helper from the cluster
|
||||
cluster_regenerated: $4Successfully started cluster regeneration
|
||||
cluster_teleporting: $4Teleporting...
|
||||
cluster_info: '$1Current cluster: $2%id%&-$1Name: $2%name%&-$1Owner: $2%owner%&-$1Size:
|
||||
$2%size%&-$1Rights: $2%rights%'
|
||||
border:
|
||||
border: $2You are outside the current map border
|
||||
unclaim:
|
||||
unclaim_success: $4You successfully unclaimed the plot.
|
||||
unclaim_failed: $2Could not unclaim the plot
|
||||
worldedit masks:
|
||||
worldedit_delayed: $2Please wait while we process your WorldEdit action...
|
||||
worldedit_run: '$2Apologies for the delay. Now executing: %s'
|
||||
require_selection_in_mask: $2%s of your selection is not within your plot mask.
|
||||
You can only make edits within your plot.
|
||||
worldedit_volume: $2You cannot select a volume of %current%. The maximum volume
|
||||
you can modify is %max%.
|
||||
worldedit_iterations: $2You cannot iterate %current% times. The maximum number of
|
||||
iterations allowed is %max%.
|
||||
worldedit_unsafe: $2Access to that command has been blocked
|
||||
worldedit_bypass: $2&oTo bypass your restrictions use $4/plot wea
|
||||
worldedit_bypassed: $2Currently bypassing WorldEdit restriction.
|
||||
worldedit_unmasked: $1Your WorldEdit is now unrestricted.
|
||||
worldedit_restricted: $1Your WorldEdit is now restricted.
|
||||
gamemode:
|
||||
gamemode_was_bypassed: $1You bypassed the GameMode ($2{gamemode}$1) $1set for $2{plot}
|
||||
height limit:
|
||||
height_limit: $1This plot area has a height limit of $2{limit}
|
||||
records:
|
||||
record_play: $2%player $2started playing record $1%name
|
||||
notify_enter: $2%player $2entered your plot ($1%plot$2)
|
||||
notify_leave: $2%player $2left your plot ($1%plot$2)
|
||||
swap:
|
||||
swap_overlap: $2The proposed areas are not allowed to overlap
|
||||
swap_dimensions: $2The proposed areas must have comparable dimensions
|
||||
swap_syntax: $2/plot swap <id>
|
||||
swap_success: $4Successfully swapped plots
|
||||
started_swap: $2Started plot swap task. You will be notified when it finishes
|
||||
comment:
|
||||
inbox_notification: '%s unread messages. Use /plot inbox'
|
||||
not_valid_inbox_index: $2No comment at index %s
|
||||
inbox_item: $2 - $4%s
|
||||
comment_syntax: $2Use /plot comment [X;Z] <%s> <comment>
|
||||
invalid_inbox: '$2That is not a valid inbox.&-$1Accepted values: %s'
|
||||
no_perm_inbox: $2You do not have permission for that inbox
|
||||
no_perm_inbox_modify: $2You do not have permission to modify that inbox
|
||||
no_plot_inbox: $2You must stand in or supply a plot argument
|
||||
comment_removed: $4Successfully deleted comment/s:n$2 - '$3%s$2'
|
||||
comment_added: $4A comment has been left
|
||||
comment_header: $2&m---------&r $1Comments $2&m---------&r
|
||||
inbox_empty: $2No comments
|
||||
console:
|
||||
not_console: $2For safety reasons, this command can only be executed by console.
|
||||
is_console: $2This command can only be executed by a player.
|
||||
inventory:
|
||||
inventory_usage: '&cUsage: &6{usage}'
|
||||
inventory_desc: '&cDescription: &6{desc}'
|
||||
inventory_category: '&cCategory: &6{category}'
|
||||
clipboard:
|
||||
clipboard_set: $2The current plot is now copied to your clipboard, use $1/plot paste$2
|
||||
to paste it
|
||||
pasted: $4The plot selection was successfully pasted. It has been cleared from your
|
||||
clipboard.
|
||||
paste_failed: '$2Failed to paste the selection. Reason: $2%s'
|
||||
no_clipboard: $2You don't have a selection in your clipboard
|
||||
clipboard_info: '$2Current Selection - Plot ID: $1%id$2, Width: $1%width$2, Total
|
||||
Blocks: $1%total$2'
|
||||
toggle:
|
||||
toggle_enabled: '$2Enabled setting: %s'
|
||||
toggle_disabled: '$2Disabled setting: %s'
|
||||
blocked command:
|
||||
command_blocked: $2That command is not allowed in this plot
|
||||
done:
|
||||
done_already_done: $2This plot is already marked as done
|
||||
done_not_done: $2This plot is not marked as done.
|
||||
done_insufficient_complexity: $2This plot is too simple. Please add more detail
|
||||
before using this command.
|
||||
done_success: $1Successfully marked this plot as done.
|
||||
done_removed: $1You may now continue building in this plot.
|
||||
ratings:
|
||||
ratings_purged: $2Purged ratings for this plot
|
||||
rating_not_valid: $2You need to specify a number between 1 and 10
|
||||
rating_already_exists: $2You have already rated plot $2%s
|
||||
rating_applied: $4You successfully rated plot $2%s
|
||||
rating_not_your_own: $2You cannot rate your own plot
|
||||
rating_not_done: $2You can only rate finished plots.
|
||||
rating_not_owned: $2You cannot rate a plot that is not claimed by anyone
|
||||
tutorial:
|
||||
rate_this: $2Rate this plot!
|
||||
comment_this: '$2Leave some feedback on this plot: %s'
|
||||
economy:
|
||||
econ_disabled: $2Economy is not enabled
|
||||
cannot_afford_plot: $2You cannot afford to buy this plot. It costs $1%s
|
||||
not_for_sale: $2This plot is not for sale
|
||||
cannot_buy_own: $2You cannot buy your own plot
|
||||
plot_sold: $4Your plot; $1%s0$4, has been sold to $1%s1$4 for $1$%s2
|
||||
cannot_afford_merge: $2You cannot afford to merge the plots. It costs $1%s
|
||||
added_balance: $1%s $2has been added to your balance
|
||||
removed_balance: $1%s $2has been taken from your balance
|
||||
removed_granted_plot: $2You used %s plot grant(s), you've got $1%s $2left
|
||||
setup:
|
||||
setup_init: '$1Usage: $2/plot setup <value>'
|
||||
setup_step: '$3[$1Step %s0$3] $1%s1 $2- $1Expecting: $2%s2 $1Default: $2%s3'
|
||||
setup_invalid_arg: '$2%s0 is not a valid argument for step %s1. To cancel setup
|
||||
use: $1/plot setup cancel'
|
||||
setup_valid_arg: $2Value $1%s0 $2set to %s1
|
||||
setup_finished: $4You should have been teleported to the created world. Otherwise
|
||||
you will need to set the generator manually using the bukkit.yml or your chosen
|
||||
world management plugin.
|
||||
setup_world_taken: $2%s is already a world
|
||||
setup_missing_world: $2You need to specify a world name ($1/plot setup &l<world>$1
|
||||
<generator>$2)&-$1Additional commands:&-$2 - $1/plot setup <value>&-$2 - $1/plot
|
||||
setup back&-$2 - $1/plot setup cancel
|
||||
setup_missing_generator: $2You need to specify a generator ($1/plot setup <world>
|
||||
&l<generator>&r$2)&-$1Additional commands:&-$2 - $1/plot setup <value>&-$2 - $1/plot
|
||||
setup back&-$2 - $1/plot setup cancel
|
||||
setup_invalid_generator: '$2Invalid generator. Possible options: %s'
|
||||
schematics:
|
||||
schematic_too_large: $2The plot is too large for this action!
|
||||
schematic_missing_arg: '$2You need to specify an argument. Possible values: $1test
|
||||
<name>$2 , $1save$2 , $1paste $2, $1exportall'
|
||||
schematic_invalid: '$2That is not a valid schematic. Reason: $2%s'
|
||||
schematic_valid: $2That is a valid schematic
|
||||
schematic_paste_failed: $2Failed to paste the schematic
|
||||
schematic_paste_success: $4The schematic pasted successfully
|
||||
titles:
|
||||
title_entered_plot: '$1Plot: %world%;%x%;%z%'
|
||||
title_entered_plot_sub: $4Owned by %s
|
||||
prefix_greeting: '$1%id%$2> '
|
||||
prefix_farewell: '$1%id%$2> '
|
||||
core:
|
||||
task_start: Starting task...
|
||||
prefix: $3[$1P2$3] $2
|
||||
enabled: $1%s0 is now enabled
|
||||
reload:
|
||||
reloaded_configs: $1Translations and world settings have been reloaded
|
||||
reload_failed: $2Failed to reload file configurations
|
||||
desc:
|
||||
desc_set: $2Plot description set
|
||||
desc_unset: $2Plot description unset
|
||||
missing_desc: $2You need to specify a description
|
||||
alias:
|
||||
alias_set_to: $2Plot alias set to $1%alias%
|
||||
alias_removed: $2Plot alias removed
|
||||
missing_alias: $2You need to specify an alias
|
||||
alias_too_long: $2The alias must be < 50 characters in length
|
||||
alias_is_taken: $2That alias is already taken
|
||||
position:
|
||||
missing_position: '$2You need to specify a position. Possible values: $1none'
|
||||
position_set: $1Home position set to your current location
|
||||
position_unset: $1Home position reset to the default location
|
||||
home_argument: $2Use /plot set home [none]
|
||||
invalid_position: $2That is not a valid position value
|
||||
cap:
|
||||
entity_cap: $2You are not allowed to spawn more mobs
|
||||
time:
|
||||
time_format: $1%hours%, %min%, %sec%
|
||||
permission:
|
||||
no_schematic_permission: $2You don't have the permission required to use schematic
|
||||
$1%s
|
||||
no_permission: '$2You are lacking the permission node: $1%s'
|
||||
no_permission_event: '$2You are lacking the permission node: $1%s'
|
||||
no_plot_perms: $2You must be the plot owner to perform this action
|
||||
cant_claim_more_plots: $2You can't claim more plots.
|
||||
cant_claim_more_clusters: $2You can't claim more clusters.
|
||||
cant_transfer_more_plots: $2You can't send more plots to that user
|
||||
cant_claim_more_plots_num: $2You can't claim more than $1%s $2plots at once
|
||||
you_be_denied: $2You are not allowed to enter this plot
|
||||
merge_request_confirm: Merge request from %s
|
||||
merge:
|
||||
merge_not_valid: $2This merge request is no longer valid.
|
||||
merge_accepted: $2The merge request has been accepted
|
||||
success_merge: $2Plots have been merged!
|
||||
merge_requested: $2Successfully sent a merge request
|
||||
no_perm_merge: '$2You are not the owner of the plot: $1%plot%'
|
||||
no_available_automerge: $2You do not own any adjacent plots in the specified direction
|
||||
or are not allowed to merge to the required size.
|
||||
unlink_required: $2An unlink is required to do this.
|
||||
unlink_impossible: $2You can only unlink a mega-plot
|
||||
unlink_success: $2Successfully unlinked plots.
|
||||
commandconfig:
|
||||
not_valid_subcommand: $2That is not a valid subcommand
|
||||
did_you_mean: '$2Did you mean: $1%s'
|
||||
name_little: $2%s0 name is too short, $1%s1$2<$1%s3
|
||||
no_commands: $2I'm sorry, but you're not permitted to use any subcommands.
|
||||
subcommand_set_options_header: '$2Possible Values: '
|
||||
command_syntax: '$1Usage: $2%s'
|
||||
flag_tutorial_usage: '$1Have an admin set the flag: $2%s'
|
||||
errors:
|
||||
invalid_player_wait: '$2Player not found: $1%s$2, fetching it. Try again soon.'
|
||||
invalid_player: '$2Player not found: $1%s$2.'
|
||||
invalid_player_offline: '$2The player must be online: $1%s.'
|
||||
invalid_command_flag: '$2Invalid command flag: %s0'
|
||||
error: '$2An error occurred: %s'
|
||||
command_went_wrong: $2Something went wrong when executing that command...
|
||||
no_free_plots: $2There are no free plots available
|
||||
not_in_plot: $2You're not in a plot
|
||||
not_loaded: $2The plot could not be loaded
|
||||
not_in_cluster: $2You must be within a plot cluster to perform that action
|
||||
not_in_plot_world: $2You're not in a plot area
|
||||
plotworld_incompatible: $2The two worlds must be compatible
|
||||
not_valid_world: $2That is not a valid world (case sensitive)
|
||||
not_valid_plot_world: $2That is not a valid plot area (case sensitive)
|
||||
no_plots: $2You don't have any plots
|
||||
wait_for_timer: $2A setblock timer is bound to either the current plot or you. Please
|
||||
wait for it to finish
|
||||
paste:
|
||||
debug_report_created: '$1Uploaded a full debug to: $1%url%'
|
||||
purge:
|
||||
purge_success: $4Successfully purged %s plots
|
||||
trim:
|
||||
trim_in_progress: A world trim task is already in progress!
|
||||
not_valid_hybrid_plot_world: The hybrid plot manager is required to perform this
|
||||
action
|
||||
block list:
|
||||
block_list_separater: '$1,$2 '
|
||||
biome:
|
||||
need_biome: $2You need to specify a valid biome.
|
||||
biome_set_to: $2Plot biome set to $2
|
||||
teleport:
|
||||
teleported_to_plot: $1You have been teleported
|
||||
teleported_to_road: $2You got teleported to the road
|
||||
teleport_in_seconds: $1Teleporting in %s seconds. Do not move...
|
||||
teleport_failed: $2Teleportation cancelled due to movement or damage
|
||||
set block:
|
||||
set_block_action_finished: $1The last setblock action is now finished.
|
||||
unsafe:
|
||||
debugallowunsafe_on: $2Unsafe actions allowed
|
||||
debugallowunsafe_off: $2Unsafe actions disabled
|
||||
debug:
|
||||
debug_header: $1Debug Information&-
|
||||
debug_section: $2>> $1&l%val%
|
||||
debug_line: $2>> $1%var%$2:$1 %val%&-
|
||||
invalid:
|
||||
not_valid_data: $2That's not a valid data id.
|
||||
not_valid_block: '$2That''s not a valid block: %s'
|
||||
not_allowed_block: '$2That block is not allowed: %s'
|
||||
not_valid_number: '$2That''s not a valid number within the range: %s'
|
||||
not_valid_plot_id: $2That's not a valid plot id.
|
||||
plot_id_form: '$2The plot id must be in the form: $1X;Y $2e.g. $1-5;7'
|
||||
not_your_plot: $2That is not your plot.
|
||||
no_such_plot: $2There is no such plot
|
||||
player_has_not_been_on: $2That player hasn't been in the plotworld
|
||||
found_no_plots: $2Found no plots with your search query
|
||||
found_no_plots_for_player: '$2No plots found for player: %s'
|
||||
camera:
|
||||
camera_started: $2You have entered camera mode for plot $1%s
|
||||
camera_stopped: $2You are no longer in camera mode
|
||||
need:
|
||||
need_plot_number: $2You've got to specify a plot number or alias
|
||||
need_block: $2You've got to specify a block
|
||||
need_plot_id: $2You've got to specify a plot id.
|
||||
need_plot_world: $2You've got to specify a plot area.
|
||||
need_user: $2You need to specify a username
|
||||
near:
|
||||
plot_near: '$1Players: %s0'
|
||||
info:
|
||||
none: None
|
||||
now: Now
|
||||
never: Never
|
||||
unknown: Unknown
|
||||
everyone: Everyone
|
||||
plot_unowned: $2The current plot must have an owner to perform this action
|
||||
plot_info_unclaimed: $2Plot $1%s$2 is not yet claimed
|
||||
plot_info_header: $3&m---------&r $1INFO $3&m---------
|
||||
plot_info: '$1ID: $2%id%$1&-$1Alias: $2%alias%$1&-$1Owner: $2%owner%$1&-$1Biome:
|
||||
$2%biome%$1&-$1Can Build: $2%build%$1&-$1Rating: $2%rating%&-$1Seen: $2%seen%&-$1Trusted:
|
||||
$2%trusted%$1&-$1Members: $2%members%$1&-$1Denied: $2%denied%$1&-$1Flags: $2%flags%'
|
||||
plot_info_footer: $3&m---------&r $1INFO $3&m---------
|
||||
plot_info_trusted: $1Trusted:$2 %trusted%
|
||||
plot_info_members: $1Members:$2 %members%
|
||||
plot_info_denied: $1Denied:$2 %denied%
|
||||
plot_info_flags: $1Flags:$2 %flags%
|
||||
plot_info_biome: $1Biome:$2 %biome%
|
||||
plot_info_rating: $1Rating:$2 %rating%
|
||||
plot_info_owner: $1Owner:$2 %owner%
|
||||
plot_info_id: $1ID:$2 %id%
|
||||
plot_info_alias: $1Alias:$2 %alias%
|
||||
plot_info_size: $1Size:$2 %size%
|
||||
plot_info_seen: $1Seen:$2 %seen%
|
||||
plot_user_list: ' $1%user%$2,'
|
||||
plot_flag_list: $1%s0:%s1$2
|
||||
info_syntax_console: $2/plot info X;Y
|
||||
working:
|
||||
generating_component: $1Started generating component from your settings
|
||||
clearing_plot: $2Clearing plot async.
|
||||
clearing_done: $4Clear completed! Took %sms.
|
||||
deleting_done: $4Delete completed! Took %sms.
|
||||
plot_not_claimed: $2Plot not claimed
|
||||
plot_is_claimed: $2This plot is already claimed
|
||||
claimed: $4You successfully claimed the plot
|
||||
list:
|
||||
comment_list_header_paged: $2(Page $1%cur$2/$1%max$2) $1List of %amount% comments
|
||||
clickable: ' (interactive)'
|
||||
area_list_header_paged: $2(Page $1%cur$2/$1%max$2) $1List of %amount% areas
|
||||
plot_list_header_paged: $2(Page $1%cur$2/$1%max$2) $1List of %amount% plots
|
||||
plot_list_header: $1List of %word% plots
|
||||
plot_list_item: $2>> $1%id$2:$1%world $2- $1%owner
|
||||
plot_list_item_ordered: $2[$1%in$2] >> $1%id$2:$1%world $2- $1%owner
|
||||
plot_list_footer: $2>> $1%word% a total of $2%num% $1claimed %plot%.
|
||||
left:
|
||||
left_plot: $2You left a plot
|
||||
chat:
|
||||
plot_chat_spy_format: '$2[$1Plot Spy$2][$1%plot_id%$2] $1%sender%$2: $1%msg%'
|
||||
plot_chat_format: '$2[$1Plot Chat$2][$1%plot_id%$2] $1%sender%$2: $1%msg%'
|
||||
plot_chat_forced: $2This world forces everyone to use plot chat.
|
||||
plot_chat_on: $4Plot chat enabled.
|
||||
plot_chat_off: $4Plot chat disabled.
|
||||
deny:
|
||||
denied_removed: $4You successfully undenied the player from this plot
|
||||
denied_added: $4You successfully denied the player from this plot
|
||||
denied_need_argument: $2Arguments are missing. $1/plot denied add <name> $2or $1/plot
|
||||
denied remove <name>
|
||||
was_not_denied: $2That player was not denied on this plot
|
||||
you_got_denied: $4You are denied from the plot you were previously on, and got teleported
|
||||
to spawn
|
||||
kick:
|
||||
you_got_kicked: $4You got kicked!
|
||||
rain:
|
||||
need_on_off: '$2You need to specify a value. Possible values: $1on$2, $1off'
|
||||
setting_updated: $4You successfully updated the setting
|
||||
flag:
|
||||
flag_key: '$2Key: %s'
|
||||
flag_type: '$2Type: %s'
|
||||
flag_desc: '$2Desc: %s'
|
||||
not_valid_flag: $2That is not a valid flag
|
||||
not_valid_flag_suggested: '$2That is not a valid flag. Did you mean: $1%s'
|
||||
not_valid_value: $2Flag values must be alphanumerical
|
||||
flag_not_in_plot: $2The plot does not have that flag
|
||||
flag_not_removed: $2The flag could not be removed
|
||||
flag_not_added: $2The flag could not be added
|
||||
flag_removed: $4Successfully removed flag
|
||||
flag_added: $4Successfully added flag
|
||||
trusted:
|
||||
trusted_added: $4You successfully trusted a user to the plot
|
||||
trusted_removed: $4You successfully removed a trusted user from the plot
|
||||
was_not_added: $2That player was not trusted on this plot
|
||||
plot_removed_user: $1Plot %s of which you were added to has been deleted due to
|
||||
owner inactivity
|
||||
member:
|
||||
removed_players: $2Removed %s players from this plot.
|
||||
already_owner: '$2That user is already the plot owner: %s0'
|
||||
already_added: '$2That user is already added to that category: %s0'
|
||||
member_added: $4That user can now build while the plot owner is online
|
||||
member_removed: $1You successfully removed a user from the plot
|
||||
member_was_not_added: $2That player was not added as a user on this plot
|
||||
plot_max_members: $2You are not allowed to add any more players to this plot
|
||||
owner:
|
||||
set_owner: $4You successfully set the plot owner
|
||||
now_owner: $4You are now owner of plot %s
|
||||
signs:
|
||||
owner_sign_line_1: '$1ID: $1%id%'
|
||||
owner_sign_line_2: '$1Owner:'
|
||||
owner_sign_line_3: $2%plr%
|
||||
owner_sign_line_4: $3Claimed
|
||||
help:
|
||||
help_header: $3&m---------&r $1Plot² Help $3&m---------
|
||||
help_page_header: '$1Category: $2%category%$2,$1 Page: $2%current%$3/$2%max%$2'
|
||||
help_footer: $3&m---------&r $1Plot² Help $3&m---------
|
||||
help_info_item: $1/plot help %category% $3- $2%category_desc%
|
||||
help_item: $1%usage% [%alias%]&- $3- $2%desc%&-
|
||||
direction: '$1Current direction: %dir%'
|
||||
grants:
|
||||
granted_plots: '$1Result: $2%s $1grants left'
|
||||
granted_plot: $1You granted %s0 plot to $2%s1
|
||||
granted_plot_failed: '$1Grant failed: $2%s'
|
||||
'-':
|
||||
custom_string: '-'
|
|
@ -1,412 +0,0 @@
|
|||
# Translated by: Krauti2 / EvilOlaf
|
||||
# Adjusted and updated by: NotMyFault
|
||||
BORDER: $2Du befindest dich außerhalb der aktuellen Weltengrenze
|
||||
confirm:
|
||||
failed_confirm: $2Es gibt keine zur Bestätigung ausstehenden Befehle!
|
||||
requires_confirm: '$2Bist du sicher, dass du diesen Befehl ausführen willst: $1%s$2?&-$2Die
|
||||
Änderung ist unwiderruflich! Wenn du sicher bist: $1/plot confirm'
|
||||
expired_confirm: $2Bestätigung abgelaufgen, führe den Befehl nochmal aus!
|
||||
move:
|
||||
move_success: $4Plot erfolgreich verschoben.
|
||||
copy_success: $4Plot erfolgreich kopiert.
|
||||
requires_unowned: $2Der angegebene Ort ist bereits belegt.
|
||||
compass:
|
||||
compass_target: $4Plot erfolgreich mit dem Kompass anvisiert.
|
||||
cluster:
|
||||
cluster_available_args: '$1Die folgenden Parameter sind verfügbar: $4list$2, $4create$2,
|
||||
$4delete$2, $4resize$2, $4invite$2, $4kick$2, $4leave$2, $4helpers$2, $4info$2,
|
||||
$4tp$2, $4sethome'
|
||||
cluster_list_heading: $2Es gibt $1%s$2 Cluster in dieser Welt.
|
||||
cluster_list_element: $2 - $1%sn
|
||||
cluster_intersection: $2Der vorgeschlagene Bereich überlappt mit $1%s$2 existierendem/n
|
||||
Cluster/n
|
||||
cluster_added: $4Cluster erfolgreich erstellt.
|
||||
cluster_deleted: $4Cluster erfolgreich gelöscht.
|
||||
cluster_resized: $4Größe des Clusters wurde erfolgreich geändert.
|
||||
cluster_added_user: $4Spieler erfolgreich zum Cluster hinzugefügt.
|
||||
cannot_kick_player: $2Du kannst diesen Spieler nicht kicken.
|
||||
cluster_invited: '$1Du wurdest in folgenden Cluster eingeladen: $2%s'
|
||||
cluster_removed: '$1Du wurdest aus folgendem Cluster entfernt: $2%s'
|
||||
cluster_kicked_user: $4Spieler erfolgreich gekickt.
|
||||
invalid_cluster: '$1Clustername ungültig: $2%s'
|
||||
cluster_not_added: $2Dieser Spieler war nicht zum Cluster hinzugefügt.
|
||||
cluster_cannot_leave: $1Du musst deinen Besitz löschen oder transferieren bevor
|
||||
du gehen kannst.
|
||||
cluster_added_helper: $4Helfer erfolgreich hinzugefügt.
|
||||
cluster_removed_helper: $4Helfer erfolgreich vom Cluster entfernt.
|
||||
cluster_regenerated: $4Clusterregeneration erfolgreich gestartet
|
||||
cluster_teleporting: $4Teleportiere...
|
||||
cluster_info: '$1Aktueller Cluster: $2%id%&-$1Name: $2%name%&-$1Besitzer: $2%owner%&-$1Größe:
|
||||
$2%size%&-$1Rechte: $2%rights%'
|
||||
cluster_outside: '$2Der Vorgeschlagene Bereich liegt außerhalb der Plot Grenze: %s0'
|
||||
unclaim:
|
||||
unclaim_success: $4Dieser Plot gehört dir jetzt nicht mehr.
|
||||
unclaim_failed: $2Plot konnte nicht enteignet werden.
|
||||
worldedit masks:
|
||||
require_selection_in_mask: $2%s deiner Selektion befindet sich nicht innerhalb deines
|
||||
Plots. Du kannst Änderungen nur innerhalb deines Plots vornehmen.
|
||||
worldedit_volume: $2Du kannst die Menge %current% nicht auswählen. Die maximale
|
||||
Grenze liegt bei %max%.
|
||||
worldedit_iterations: $2Du kannst nicht %current% mal wiederholen. Die maximalen
|
||||
Wiederholungen liegen bei %max%.
|
||||
worldedit_unsafe: $2Der Zugriff auf diesen Befehl wurde verwehrt.
|
||||
worldedit_bypass: $2&oUm die Beschränkung außer Kraft zu setzen, verwende $4/plot
|
||||
wea
|
||||
worldedit_unmasked: $1Dein WorldEdit ist jetzt nicht mehr begrenzt.
|
||||
worldedit_restricted: $1Dein WorldEdit ist jetzt begrenzt.
|
||||
worldedit_delayed: $2Bitte warte, während deine WorldEdit Aktion verarbeitet wird...
|
||||
worldedit_run: '$2Sorry für die Wartezeit. Starte jetzt: %s'
|
||||
worldedit_bypassed: $2Beschränkungen werden nun ignoriert.
|
||||
records:
|
||||
record_play: $2%player $2startete Spielaufzeichnung $1%name
|
||||
notify_enter: $2%player $2betritt deinen Plot ($1%plot$2)
|
||||
notify_leave: $2%player $2verließ deinen Plot ($1%plot$2)
|
||||
swap:
|
||||
swap_overlap: $2Der geplante Bereich darf nicht überlappen.
|
||||
swap_dimensions: $2Die geplanten Bereiche müssen vergleichbare Dimensionen aufweisen.
|
||||
swap_syntax: $2/plot swap <plot id>
|
||||
swap_success: $4Plots erfolgreich getauscht
|
||||
started_swap: $2Plot swap Aufgabe gestartet. Du erhälst eine Meldung wenn sie beendet
|
||||
ist.
|
||||
comment:
|
||||
not_valid_inbox_index: $2Keine Kommentar auf Seite %s
|
||||
inbox_item: $2 - $4%s
|
||||
comment_syntax: $2Verwende /plot comment [X;Z] <%s> <comment>
|
||||
invalid_inbox: '$2Dieses Postfach ist ungültig.&-$1Akzeptierte Werte: %s'
|
||||
no_perm_inbox: $2Du hast keine Berechtigung für dieses Postfach
|
||||
no_perm_inbox_modify: $2Du hast keine Berechtigung
|
||||
no_plot_inbox: $2Du musst an einem Plot stehen oder einen solchen angeben.
|
||||
comment_removed: $4Kommentar/e n$2 - '$3%s$2' erfolgreich gelöscht.
|
||||
comment_added: $4Ein Kommentar wurde hinterlassen.
|
||||
comment_header: $2------ Kommentare ------
|
||||
inbox_notification: '%s unread messages. Use /plot inbox'
|
||||
inbox_empty: $2Keine Kommentare
|
||||
console:
|
||||
not_console: $2Aus Sicherheitsgründen kann dieser Befehl nur von der Konsole ausgeführt
|
||||
werden.
|
||||
is_console: $2Dieser Befehl kann nur von einem Spieler ausgeführt werden.
|
||||
clipboard:
|
||||
clipboard_set: $2Der aktuelle Plot wird in die Zwischenablage kopiert. Benutze $1/plot
|
||||
paste$2 um es einzufügen.
|
||||
pasted: $4Die Plotauswahl wurde erfolgreich eingefügt. Die Zwischenablage wurde
|
||||
geleert.
|
||||
paste_failed: '$2Einfügen fehlgeschlagen: $2%s'
|
||||
no_clipboard: $2Deine Zwischenablage ist leer.
|
||||
clipboard_info: '$2Aktuelle Auswahl - Plot ID: $1%id$2, Breite: $1%width$2, Anzahl
|
||||
Blöcke: $1%total$2'
|
||||
ratings:
|
||||
rating_not_valid: $2Wähle eine Zahl zwischen 1 und 10
|
||||
rating_already_exists: '$2Du hast diesen Plot bereits bewertet: $2%s'
|
||||
rating_applied: '$4Du hast diesen Plot erfolgreich bewertet: $2%s'
|
||||
rating_not_your_own: $2Du kannst deinen eigenen Plot nicht selbst bewerten.
|
||||
rating_not_owned: $2Plots ohne Besitzer können nicht bewertet werden.
|
||||
ratings_purged: $2Bewertungen für diesen Plot wurden gelöscht
|
||||
rating_not_done: $2Du kannst nur beendete Plots bewerten.
|
||||
economy:
|
||||
econ_disabled: $2Ökonomie ist nicht aktiviert.
|
||||
cannot_afford_plot: $2Du kannst dir diesen Plot nicht leisten. Er kostet $1%s
|
||||
not_for_sale: $2Dieser Plot steht nicht zum Verkauf.
|
||||
cannot_buy_own: $2Du kannst deinen eigenen Plot nicht kaufen.
|
||||
plot_sold: $4Dein Plot $1%s$4, wurde an $1%s$4 für $1$%s$4 verkauft.
|
||||
cannot_afford_merge: $2Du kannst dir das Zusammenfügen der Plots nicht leisten.
|
||||
Es kostet $1%s
|
||||
added_balance: $1%s $2wurden deinem Guthaben hinzugefügt.
|
||||
removed_balance: $1%s $2wurden von deinem Guthaben abgezogen.
|
||||
removed_granted_plot: $2You used %s plot grant(s), you've got $1%s $2left
|
||||
setup:
|
||||
setup_init: '$1Verwendung: $2/plot setup <value>'
|
||||
setup_step: '$3[$1Schritt %s$3] $1%s $2- $1Erwarte: $2%s $1Standard: $2%s'
|
||||
setup_invalid_arg: '$2%s ist kein gültiger Wert für Schritt %s. Um Setup abzubrechen
|
||||
verwende: $1/plot setup cancel'
|
||||
setup_valid_arg: $2Wert $1%s $2gesetzt auf %s
|
||||
setup_finished: $3Falls du MULTIVERSE oder MULTIWORLD verwendest sollte die Welt
|
||||
generiert worden sein. Andernfalls musst du die Welt manuell über bukkit.yml hinzufügen.
|
||||
setup_world_taken: $2%s ist bereits eine bekannte Plotwelt
|
||||
setup_missing_world: $2Du musst einen Namen für die Welt vergeben ($1/plot setup
|
||||
&l<world>$1 <generator>$2)&-$1Zusätzliche Befehle:&-$2 - $1/plot setup <value>&-$2
|
||||
- $1/plot setup backn$2 - $1/plot setup cancel
|
||||
setup_missing_generator: $2Du musst einen Generator angeben ($1/plot setup <world>
|
||||
&l<generator>&r$2)&-$1Zusätzliche Befehle:&-$2 - $1/plot setup <value>&-$2 - $1/plot
|
||||
setup backn$2 - $1/plot setup cancel
|
||||
setup_invalid_generator: '$2Ungültiger Generarator. Mögliche Optionen: %s'
|
||||
schematics:
|
||||
schematic_missing_arg: '$2Du musst einen Wert angeben. Gültige Werte: $1test <name>$2
|
||||
, $1save$2 , $1paste $2, $1exportall'
|
||||
schematic_invalid: '$2Diese Schematic ist ungültig: $2%s'
|
||||
schematic_valid: $2Diese Schematic ist gültig.
|
||||
schematic_paste_failed: $2Einfügen der Schematic fehlgeschlagen
|
||||
schematic_paste_success: $4Einfügen der Schematic erfolgreich.
|
||||
schematic_too_large: $2The plot is too large for this action!
|
||||
titles:
|
||||
title_entered_plot: Du betrittst Plot %world%;%x%;%z%
|
||||
title_entered_plot_sub: 'Besitzer: %s'
|
||||
prefix_greeting: '$1%id%$2> '
|
||||
prefix_farewell: '$1%id%$2> '
|
||||
core:
|
||||
prefix: '$3[$1P2$3] '
|
||||
enabled: $1PlotSquared wurde aktiviert
|
||||
task_start: Starte Aufgabe...
|
||||
reload:
|
||||
reloaded_configs: $1Übersetzungen und Welteneinstellungen wurden neu geladen
|
||||
reload_failed: $2Erneutes Laden der Konfiguration fehlgeschlagen
|
||||
alias:
|
||||
alias_set_to: $2Plot Alias auf $1%alias% gesetzt
|
||||
missing_alias: $2Du musst einen Alias angeben
|
||||
alias_too_long: $2Der Alias darf nicht länger als 50 Zeichen sein
|
||||
alias_is_taken: $2Dieser Alias wird bereits verwendet
|
||||
alias_removed: $2Der Alias wurde gelöscht
|
||||
position:
|
||||
missing_position: '$2Du musst eine Position angeben. Mögliche Werte: $1none'
|
||||
position_set: $1Der Plot Spawn wurde auf deinen aktuellen Standort gesetzt
|
||||
home_argument: $2Verwende /plot set home [none]
|
||||
invalid_position: $2Dies ist eine ungültige Position
|
||||
position_unset: $1Home Position zurückgesetzt auf standard Wert
|
||||
time:
|
||||
time_format: $1%hours%, %min%, %sec%
|
||||
permission:
|
||||
no_schematic_permission: '$2Du hast keine Berechtigung Schematics zu verwenden:
|
||||
$1%s'
|
||||
no_permission: '$2Dir fehlt folgende Berechtigung: $1%s'
|
||||
no_plot_perms: $2Diese Aktion kann nur der Besitzer des Plots
|
||||
cant_claim_more_plots: $2Du kannst keine weiteren Plots besitzen.
|
||||
cant_transfer_more_plots: $2Du kannst keine weiteren Plots diesem Spieler schicken.
|
||||
cant_claim_more_plots_num: $2Du kannst nicht mehr als $1%s $2Plots auf einmal einnehmen.
|
||||
you_be_denied: $2Es ist dir nicht gestattet diesen Plot zu betreten.
|
||||
merge_request_confirm: Zusammenführanfrage von %s
|
||||
no_permission_event: '$2Dir fehlt folgende Berechtigung: $1%s'
|
||||
cant_claim_more_clusters: $2Du kannst nicht mehr Cluster besitzen.
|
||||
merge:
|
||||
no_perm_merge: $2Du bist nicht Besitzer des Plots $1%plot%
|
||||
unlink_required: $2Die Plots müssen vorher getrennt (unlink) werden.
|
||||
unlink_impossible: $2Die Trennung (unlink) funktioniert nur auf Megaplots.
|
||||
unlink_success: $2Trennung erfolgreich.
|
||||
merge_not_valid: $2Diese Zusammenführanfrage ist nicht länger gültig.
|
||||
merge_accepted: $2Die Zusammenführanfrage wurde akzeptiert.
|
||||
success_merge: $2Plots wurden zusammengeführt.
|
||||
merge_requested: $2Zusammenführanfrage erfolgreich verschickt.
|
||||
no_available_automerge: $2Dir gehören keine benachbarten Plots oder du darfst die Plot Zusammenführungsgröße nicht überschreiten.
|
||||
commandconfig:
|
||||
not_valid_subcommand: $2Das ist kein gültiger Parameter.
|
||||
did_you_mean: '$2Meinst du: $1%s'
|
||||
name_little: $2%s Name ist zu kurz, $1%s$2<$1%s
|
||||
no_commands: $2Du hast für keinen Befehl eine Berechtigung.
|
||||
subcommand_set_options_header: '$2Mögliche Werte: '
|
||||
command_syntax: '$1Verwendung: $2%s'
|
||||
flag_tutorial_usage: '$1Folgende Flags fehlen zur Benutzung: $2%s'
|
||||
errors:
|
||||
invalid_player: '$2Spieler nicht gefunden: $1%s$2.'
|
||||
command_went_wrong: $2Beim Ausführen des Befehls ging etwas schief...
|
||||
no_free_plots: $2Es sind keine freien Plots verfügbar.
|
||||
not_in_plot: $2Du befindest dich nicht auf einem Plot.
|
||||
not_in_cluster: $2Du musst dich innerhalb eines Plot Clusters befinden um das zu
|
||||
tun.
|
||||
not_in_plot_world: $2Du befindest dich nicht in einer Plotwelt.
|
||||
plotworld_incompatible: $2Die beiden Welten müssen kompatibel sein.
|
||||
not_valid_world: $2Das ist keine gültige Welt (Groß- / Kleinschreibung beachten)
|
||||
not_valid_plot_world: $2Das ist keine gültige Plotwelt (Groß- / Kleinschreibung
|
||||
beachten)
|
||||
no_plots: $2Du hast keine Plots
|
||||
wait_for_timer: $2Ein Zeitgeber wurde an den Plot oder an dich gebunden. Bitte warte
|
||||
bis die Zeit abgelaufen ist.
|
||||
invalid_player_wait: '$2Spieler nicht gefunden: $1%s$2. Versuche es später nochmal.'
|
||||
invalid_player_offline: '$2Der Spieler muss online sein: $1%s.'
|
||||
invalid_command_flag: '$2Ungültige Flag: %s0'
|
||||
error: '$2Ein Fehler ist aufgetreten: %s'
|
||||
not_loaded: $2Der Plot konnte nicht geladen werden.
|
||||
purge:
|
||||
purge_success: $4%s Plots erfolgreich gelöscht.
|
||||
trim:
|
||||
trim_in_progress: Die Weltenbeschneidung ist bereits gestartet!
|
||||
not_valid_hybrid_plot_world: Hybrid Plot Manager wird für diese Aktion benötigt.
|
||||
block list:
|
||||
block_list_separater: '$1,$2 '
|
||||
biome:
|
||||
need_biome: $2Du musst ein Biom angeben.
|
||||
biome_set_to: '$2Plot Biome gesetzt: $2'
|
||||
teleport:
|
||||
teleported_to_plot: $1Du wurdest teleportiert.
|
||||
teleported_to_road: $2Du wurdest auf die Straße teleportiert.
|
||||
teleport_in_seconds: $1Teleportiere in %s Sekunden. Bewege dich nicht...
|
||||
teleport_failed: $2Teleportation wurde wegen einer Bewegung oder Schaden abgebrochen.
|
||||
set block:
|
||||
set_block_action_finished: $1Die letze Setblock-Aktion wurde fertiggestellt.
|
||||
debug:
|
||||
debug_section: $2>> $1&l%val%
|
||||
debug_line: $2>> $1%var%$2:$1 %val%&-
|
||||
debug_header: $1Debug Information&-
|
||||
invalid:
|
||||
not_valid_data: $2Das ist kein gültiger Datenwert.
|
||||
not_valid_block: $2Das ist kein gültiger Block.
|
||||
not_valid_number: $2Das ist keine gültige Zahl.
|
||||
not_valid_plot_id: $2Das ist keine gültige Plot-ID.
|
||||
plot_id_form: '$2Die Plot-ID muss wie folgt angegeben werden: $1X;Y $2z.B. $1-5;7'
|
||||
not_your_plot: $2Das ist nicht dein Plot.
|
||||
no_such_plot: $2Ein solcher Plot existiert nicht.
|
||||
player_has_not_been_on: $2Dieser Spieler war nicht in der Plotwelt.
|
||||
found_no_plots: $2Dein Suchmuster ergab keine Treffer.
|
||||
not_allowed_block: '$2That block is not allowed: %s'
|
||||
found_no_plots_for_player: '$2No plots found for player: %s'
|
||||
camera:
|
||||
camera_started: $2Du verwendest den Kameramodus für Plot $1%s
|
||||
camera_stopped: $2Der Kameramodus wurde abeschaltet.
|
||||
need:
|
||||
need_plot_number: $2Du musst eine Plotnummer oder einen Alias angeben.
|
||||
need_block: $2Du musst einen Block angeben.
|
||||
need_plot_id: $2Du musst eine Plot-ID angeben.
|
||||
need_plot_world: $2Du musst eine Plotwelt angeben.
|
||||
need_user: $2Du musst einen Spielernamen angeben.
|
||||
info:
|
||||
plot_unowned: $2Für diese Aktion muss dieser Plot einen Besitzer aufweisen.
|
||||
plot_info_unclaimed: $2Plot $1%s$2 hat bisher keinen Besitzer.
|
||||
plot_info_header: $3&m---------&r $1INFO $3&m---------
|
||||
plot_info: '$1ID: $2%id%$1&-$1Alias: $2%alias%$1&-$1Besitzer: $2%owner%$1&-$1Biom:
|
||||
$2%biome%$1&-$1Baurechte: $2%build%$1&-$1Bewertung: $2%rating%$1/$210$1&-$1Helfer:
|
||||
$2%helpers%$1&-$1Vertraut: $2%trusted%$1&-$1Verboten: $2%denied%$1&-$1Flags: $2%flags%'
|
||||
plot_info_trusted: $1Vertraute:$2 %trusted%
|
||||
plot_info_denied: $1Verboten:$2 %denied%
|
||||
plot_info_flags: $1Flags:$2 %flags%
|
||||
plot_info_biome: $1Biom:$2 %biome%
|
||||
plot_info_rating: $1Bewertung:$2 %rating%
|
||||
plot_info_owner: $1Besitzer:$2 %owner%
|
||||
plot_info_id: $1ID:$2 %id%
|
||||
plot_info_alias: $1Alias:$2 %alias%
|
||||
plot_info_size: $1Größe:$2 %size%
|
||||
plot_user_list: ' $1%user%$2,'
|
||||
info_syntax_console: $2/plot info <world> X;Y
|
||||
none: Keiner
|
||||
now: Jetzt
|
||||
never: Niemals
|
||||
unknown: Unbekannt
|
||||
everyone: Jeder
|
||||
plot_info_footer: $3&m---------&r $1INFO $3&m---------
|
||||
plot_info_members: $1Members:$2 %members%
|
||||
plot_info_seen: $1Seen:$2 %seen%
|
||||
plot_flag_list: $1%s0:%s1$2
|
||||
working:
|
||||
generating_component: $1Die Generierung wurde gemäß deiner Einstellungen gestartet.
|
||||
clearing_plot: $2Plot wird asynchron geleert.
|
||||
clearing_done: $4Erfolgreich in %sms geleert.
|
||||
plot_not_claimed: $2Dieser Plot hat keinen Besitzer.
|
||||
plot_is_claimed: $2Dieser Plot hat bereits einen Besitzer.
|
||||
claimed: $4Plot erfolgreich in Besitz genommen.
|
||||
deleting_done: $4Löschung in %sms abgeschlossen.
|
||||
list:
|
||||
plot_list_header_paged: $2(Seite $1%von$2/$1%max$2) $1Liste Plots nach %word%
|
||||
plot_list_header: $1Liste aller %word% Plots
|
||||
plot_list_item: $2>> $1%id$2:$1%Welt $2- $1%owner
|
||||
plot_list_item_ordered: $2[$1%in$2] >> $1%id$2:$1%Welt $2- $1%owner
|
||||
plot_list_footer: $2>> $1%word% umfasst insgesamt $2%num% $1Plots %plot%.
|
||||
comment_list_header_paged: $2(Page $1%cur$2/$1%max$2) $1List of %amount% comments
|
||||
clickable: ' (interactive)'
|
||||
area_list_header_paged: $2(Page $1%cur$2/$1%max$2) $1List of %amount% areas
|
||||
left:
|
||||
left_plot: $2Du hast einen Plot verlassen.
|
||||
chat:
|
||||
plot_chat_format: '$2[$1Plot Chat$2][$1%plot_id%$2] $1%sender%$2: $1%msg%'
|
||||
plot_chat_spy_format: '$2[$1Plot Spy$2][$1%plot_id%$2] $1%sender%$2: $1%msg%'
|
||||
plot_chat_forced: $2Diese Welt zwingt jeden Spieler dazu den Plot Chat zu benutzen.
|
||||
plot_chat_on: $4Plot Chat aktiviert.
|
||||
plot_chat_off: $4Plot Chat deaktiviert.
|
||||
deny:
|
||||
denied_removed: $4Der Spieler darf diesen Plot wieder betreten.
|
||||
denied_added: $4Der Spieler darf diesen Plot nicht mehr betreten.
|
||||
denied_need_argument: $2Argumente fehlen. $1/plot denied add <name> $2oder $1/plot
|
||||
helpers remove <name>
|
||||
was_not_denied: $2Der Spieler durfte diesen Plot bereits betreten.
|
||||
you_got_denied: $4Du wurdest von dem Plot gebannt auf dem du dich befunden hast und wurdest zum Spawn teleportiert.
|
||||
rain:
|
||||
need_on_off: '$2Du musst einen Wert angeben. Mögliche Werte: $1on$2, $1off'
|
||||
setting_updated: $4Einstellungen erfolgreich aktualisiert.
|
||||
flag:
|
||||
flag_key: '$2Schlüssel: %s'
|
||||
flag_type: '$2Typ: %s'
|
||||
flag_desc: '$2Beschreibung: %s'
|
||||
not_valid_flag: $2Ungültige Flag
|
||||
not_valid_value: $2Wert der Flag muss alphanumerisch angegeben werden.
|
||||
flag_not_in_plot: $2Diese Flag wurde in diesem Plot nicht gesetzt.
|
||||
flag_not_removed: $2Die Flag konnte nicht entfernt werden.
|
||||
flag_not_added: $2Flag konnte nicht gesetzt werden.
|
||||
flag_removed: $4Flag erfolgreich entfernt.
|
||||
flag_added: $4Flag erfolreich hinzugefügt
|
||||
not_valid_flag_suggested: '$2Ungültige Flag. Meintest du: $1%s'
|
||||
trusted:
|
||||
was_not_added: $2Dieser Spieler war bisher kein Helfer auf diesem Plot.
|
||||
trusted_added: $4Spieler erfolgreich in diesem Plot vertraut.
|
||||
trusted_removed: $1Diesem Spieler wird auf diesem Plot nicht mehr vertraut.
|
||||
plot_removed_user: $1Plot %s wurde wegen Inaktivität des Plot Besitzers gelöscht.
|
||||
member:
|
||||
already_owner: $2Dieser Spieler ist bereits Besitzer des Plots.
|
||||
already_added: $2Dieser Spieler ist bereits in dieser Kategorie.
|
||||
removed_players: $2%s Spieler wurde von dem Plot entfernt.
|
||||
member_added: $4Dieser Spieler kann nun bauen wenn der Plot Besitzer online ist.
|
||||
member_removed: $1Du hast einen Spieler von dem Plot entfernt.
|
||||
member_was_not_added: $2Dieser Spieler war nicht diesem Plot hinzugefügt.
|
||||
plot_max_members: $2Du kannst nicht mehr Spieler diesem Plot hinzufügen.
|
||||
owner:
|
||||
set_owner: $4Plotbesitzer erfolgreich gesetzt.
|
||||
now_owner: $4Du bist jetzt Besitzer des Plots %s
|
||||
signs:
|
||||
owner_sign_line_1: '$1ID: $1%id%'
|
||||
owner_sign_line_2: '$1Besitzer:'
|
||||
owner_sign_line_3: $2%plr%
|
||||
owner_sign_line_4: $3in Besitz
|
||||
help:
|
||||
help_header: $3&m---------&r $1Plot² Hilfe $3&m---------
|
||||
help_info_item: $1/plot help %category% $3- $2%category_desc%
|
||||
help_item: $1%usage% [%alias%]&- $3- $2%desc%&-
|
||||
direction: '$1Aktuelle Himmelsrichtung: %dir%'
|
||||
help_page_header: '$1Category: $2%category%$2,$1 Page: $2%current%$3/$2%max%$2'
|
||||
help_footer: $3&m---------&r $1Plot² Hilfe $3&m---------
|
||||
'-':
|
||||
custom_string: '-'
|
||||
set:
|
||||
set_attribute: $4Successfully set %s0 set to %s1
|
||||
web:
|
||||
generating_link: $1Lade Plot hoch...
|
||||
generating_link_failed: $2Es konnte kein Download Link erstellt werden!
|
||||
save_failed: $2Konnte Plot nicht speichern
|
||||
load_null: $2Benutze $4/plot load $2um eine Liste der Schematics zu bekommen
|
||||
load_failed: $2Fehler beim Laden des Plots
|
||||
load_list: '$2Um eine Schematic zu laden, benutze $1/plot load #'
|
||||
save_success: $1Gespeichert!
|
||||
gamemode:
|
||||
gamemode_was_bypassed: $1Du ignorierst Spielmodus ($2{gamemode}$1) $1im Plot $2{plot}
|
||||
height limit:
|
||||
height_limit: $1Diese Plot Region hat ein Höhenlimit vonf $2{limit}
|
||||
inventory:
|
||||
inventory_usage: '&cBenutzung: &6{usage}'
|
||||
inventory_desc: '&cBeschreibung: &6{desc}'
|
||||
inventory_category: '&cKategorie: &6{category}'
|
||||
toggle:
|
||||
toggle_enabled: '$2Einstellungen aktiviert: %s'
|
||||
toggle_disabled: '$2Einstellungen deaktiviert: %s'
|
||||
blocked command:
|
||||
command_blocked: $2Dieser Befehl darf nicht in diesem Plot genutzt werden.
|
||||
done:
|
||||
done_already_done: $2Dieses Plot ist bereits als fertig markiert.
|
||||
done_not_done: $2Dieses Plot ist nicht als fertig markiert.
|
||||
done_insufficient_complexity: $2Dieses Plot ist zu simpel. Füge mehr Struktur und Terrain hinzu befor du den Befehlt erneut benutzt.
|
||||
done_success: $1Plot als fertig markiert.
|
||||
done_removed: $1Vielleicht möchtest du hier weiterbauen.
|
||||
tutorial:
|
||||
rate_this: $2Bewerte dieses Plot!
|
||||
comment_this: '$2Hinterlasse deine Meinung über das Plot: %s'
|
||||
desc:
|
||||
desc_set: $2Plot Beschreibung gesetzt.
|
||||
desc_unset: $2Plot Beschreibung gelöscht.
|
||||
missing_desc: $2Du musst eine Beschreibung angeben.
|
||||
cap:
|
||||
entity_cap: $2Du darfst hier keine Mobs spawnen
|
||||
paste:
|
||||
debug_report_created: '$1Debug-Log hochgeladen: $1%url%'
|
||||
unsafe:
|
||||
debugallowunsafe_on: $2Unsichere Aktionen sind jetzt erlaubt.
|
||||
debugallowunsafe_off: $2Unsichere Aktionen sind jetzt nicht mehr erlaubt.
|
||||
near:
|
||||
plot_near: '$2Spieler: %s0'
|
||||
kick:
|
||||
you_got_kicked: $4Du wurdest gekickt!
|
||||
grants:
|
||||
granted_plots: '$Ergebnis: $2%s $1Zuschuss übrig'
|
||||
granted_plot: $1Du gewährst %s0 Plot an $2%s1
|
||||
granted_plot_failed: '$1Gewährung gescheitert: $2%s'
|
|
@ -1,394 +0,0 @@
|
|||
confirm:
|
||||
expired_confirm: $2La conferma è scaduta, esegui nuovamente il comando!
|
||||
failed_confirm: $2Non hai azioni in sospeso da confermare!
|
||||
requires_confirm: '$2Sei sicuro di voler eseguire: $1%s$2?&-$2Questo non può essere annullato! Se sei sicuro: $1/plot confirm'
|
||||
move:
|
||||
move_success: $4Lotto spostato con successo.
|
||||
copy_success: $4Lotto copiato con successo.
|
||||
requires_unowned: $2La posizione specificata è già occupata.
|
||||
set:
|
||||
set_attribute: $4Impostato con successo %s0 a %s1
|
||||
web:
|
||||
generating_link: $1Elaborazione del lotto in corso...
|
||||
generating_link_failed: $2Generazione del link per il download fallita!
|
||||
save_failed: $2Salvataggio fallito
|
||||
load_null: $2Usa $4/plot load $2per ottenere una lista delle schematiche
|
||||
load_failed: $2Caricamento schematica fallito
|
||||
load_list: '$2Per caricare una schematica, usa $1/plot load #'
|
||||
save_success: $1Salvata con successo!
|
||||
compass:
|
||||
compass_target: $4Lotto mirato con successo con la bussola
|
||||
cluster:
|
||||
cluster_available_args: '$1Sono disponibili i seguenti sotto comandi: $4list$2, $4create$2,
|
||||
$4delete$2, $4resize$2, $4invite$2, $4kick$2, $4leave$2, $4members$2, $4info$2,
|
||||
$4tp$2, $4sethome'
|
||||
cluster_list_heading: $2Ci sono $1%s$2 cluster in questo mondo
|
||||
cluster_list_element: $2 - $1%s&-
|
||||
cluster_intersection: '$2L''area proposta si sovrappone a: %s0'
|
||||
cluster_outside: '$2L''area proposta è fuori dall''area dei lotti: %s0'
|
||||
cluster_added: $4Cluster creato con successo.
|
||||
cluster_deleted: $4Cluster eliminato con successo.
|
||||
cluster_resized: $4Cluster ridimensionato con successo.
|
||||
cluster_added_user: $4Utente aggiunto al cluster con successo.
|
||||
cannot_kick_player: $2Non puoi cacciare quel giocatore
|
||||
cluster_invited: '$1Sei stato invitato nel cluster seguente: $2%s'
|
||||
cluster_removed: '$1Sei stato rimosso dal cluster: $2%s'
|
||||
cluster_kicked_user: $4Utente cacciato con successo
|
||||
invalid_cluster: '$1Nome cluster non valido: $2%s'
|
||||
cluster_not_added: $2Quel giocatore non è stato aggiunto al cluster di lotti
|
||||
cluster_cannot_leave: $1Devi eliminare o trasferire la proprietà prima di uscire
|
||||
cluster_added_helper: $4Aggiunto con successo un aiutante al cluster
|
||||
cluster_removed_helper: $4Rimosso con successo un aiutante dal cluster
|
||||
cluster_regenerated: $4Rigenerazione cluster iniziata correttamente
|
||||
cluster_teleporting: $4Teletrasporto in corso...
|
||||
cluster_info: '$1Cluster attuale: $2%id%&-$1Nome: $2%name%&-$1Proprietario: $2%owner%&-$1Dimensione: $2%size%&-$1Permessi: $2%rights%'
|
||||
border:
|
||||
border: $2Sei fuori dal confine della mappa attuale
|
||||
unclaim:
|
||||
unclaim_success: $4Hai liberato il lotto con successo.
|
||||
unclaim_failed: $2Impossibile liberare il lotto
|
||||
worldedit masks:
|
||||
worldedit_delayed: $2Attendi durante l'elaborazione della tua azione WorldEdit...
|
||||
worldedit_run: '$2Scuse per il ritardo. Ora in esecuzione: %s'
|
||||
require_selection_in_mask: $2%s della tua selezione non è all'interno del tuo lotto.
|
||||
Puoi apportare modifiche solo dentro il tuo lotto.
|
||||
worldedit_volume: $2Non puoi selezionare un volume di %current%. Il volume massimo
|
||||
che puoi modificare è %max%.
|
||||
worldedit_iterations: $2Non puoi iterare %current% volte. Il massimo numero di
|
||||
iterazioni consentite è %max%.
|
||||
worldedit_unsafe: $2L'accesso a quel comando è stato bloccato
|
||||
worldedit_bypass: $2&oPer bypassare le tue restrizioni usa $4/plot wea
|
||||
worldedit_bypassed: $2Attualmente bypassando le restrizioni di WorldEdit.
|
||||
worldedit_unmasked: $1Il tuo WorldEdit è ora libero.
|
||||
worldedit_restricted: $1Il tuo WorldEdit è ora ristretto.
|
||||
gamemode:
|
||||
gamemode_was_bypassed: $1Hai bypassato la modalità di gioco ($2{gamemode}$1) $1impostata per $2{plot}
|
||||
height limit:
|
||||
height_limit: $1Questa area lotti ha un limite di altezza di $2{limit}
|
||||
records:
|
||||
record_play: $2%player $2ha iniziato a riprodurre il disco $1%name
|
||||
notify_enter: $2%player $2è entrato nel tuo lotto ($1%plot$2)
|
||||
notify_leave: $2%player $2è uscito dal tuo lotto ($1%plot$2)
|
||||
swap:
|
||||
swap_overlap: $2Le aree proposte non possono sovrapporsi
|
||||
swap_dimensions: $2Le aree proposte devono avere le stesse dimensioni
|
||||
swap_syntax: $2/plot swap <id lotto>
|
||||
swap_success: $4Lotti scambiati con successo
|
||||
started_swap: $2Scambio lotti avviato. Sarai avvisato al termine
|
||||
comment:
|
||||
inbox_notification: '%s messaggi non letti. Usa /plot inbox'
|
||||
not_valid_inbox_index: $2Nessun commento all'indice %s
|
||||
inbox_item: $2 - $4%s
|
||||
comment_syntax: $2Usa /plot comment [X;Z] <%s> <commento>
|
||||
invalid_inbox: '$2Quella non è una casella di posta valida.&-$1Valori accettati: %s'
|
||||
no_perm_inbox: $2Non hai il permesso per quella casella di posta
|
||||
no_perm_inbox_modify: $2Non hai il permesso di modificare quella casella di posta
|
||||
no_plot_inbox: $2Devi stare in un lotto o fornirlo nell'argomento
|
||||
comment_removed: $4Cancellato con successo il commento/i:n$2 - '$3%s$2'
|
||||
comment_added: $4È stato lasciato un commento
|
||||
comment_header: $2&m---------&r $1Commenti $2&m---------&r
|
||||
inbox_empty: $2Nessun commento
|
||||
console:
|
||||
not_console: $2Per ragioni di sicurezza, questo commando può essere eseguito solo dalla console.
|
||||
is_console: $2Questo comando può essere eseguito solo da un giocatore.
|
||||
inventory:
|
||||
inventory_usage: '&cUso: &6{usage}'
|
||||
inventory_desc: '&cDescrizione: &6{desc}'
|
||||
inventory_category: '&cCategoria: &6{category}'
|
||||
clipboard:
|
||||
clipboard_set: $2Il lotto corrente è ora copiato nei tuoi appunti, usa $1/plot paste$2 per incollarlo
|
||||
pasted: $4La selezione del lotto è stata incollata. È stata cancellata dai tuoi appunti.
|
||||
paste_failed: '$2Incollaggio della selezione fallito. Motivo: $2%s'
|
||||
no_clipboard: $2Non hai una selezione nei tuoi appunti
|
||||
clipboard_info: '$2Selezione Attuale - ID Lotto: $1%id$2, Larghezza: $1%width$2, Blocchi Totali: $1%total$2'
|
||||
toggle:
|
||||
toggle_enabled: '$2Impostazione abilitata: %s'
|
||||
toggle_disabled: '$2Impostazione disabilitata: %s'
|
||||
blocked command:
|
||||
command_blocked: $2Quel comando non è consentito in questo lotto
|
||||
done:
|
||||
done_already_done: $2Questo lotto è già contrassegnato come finito
|
||||
done_not_done: $2Questo lotto non è contrassegnato come finito.
|
||||
done_insufficient_complexity: $2Questo lotto è troppo semplice. Aggiungi altri dettagli prima di usare questo comando.
|
||||
done_success: $1Questo lotto è stato contrassegnato con successo come finito.
|
||||
done_removed: $1Ora puoi continuare a costruire in questo lotto.
|
||||
ratings:
|
||||
ratings_purged: $2Valutazioni di questo lotto eliminate
|
||||
rating_not_valid: $2Devi specificare un numero compreso tra 1 e 10
|
||||
rating_already_exists: $2Hai già valutato il lotto $2%s
|
||||
rating_applied: $4Hai valutato con successo il lotto $2%s
|
||||
rating_not_your_own: $2Non puoi valutare il tuo stesso lotto
|
||||
rating_not_done: $2Puoi valutare solo lotti finiti.
|
||||
rating_not_owned: $2Non puoi valutare un lotto che non è stato claimato
|
||||
tutorial:
|
||||
rate_this: $2Valuta questo lotto!
|
||||
comment_this: '$2Lascia un feedback a questo lotto: %s'
|
||||
economy:
|
||||
econ_disabled: $2L'economia non è abilitata
|
||||
cannot_afford_plot: $2Non ti puoi permettere di comprare questo lotto. Costa $1%s
|
||||
not_for_sale: $2Questo lotto non è in vendita
|
||||
cannot_buy_own: $2Non puoi comprare il tuo stesso lotto
|
||||
plot_sold: $4Il tuo lotto; $1%s0$4, è stato venduto a $1%s1$4 per $1$%s2
|
||||
cannot_afford_merge: $2Non puoi permetterti di unire i lotti. Costa $1%s
|
||||
added_balance: $1%s $2sono stati aggiunti al tuo bilancio
|
||||
removed_balance: $1%s $2sono stati presi dal tuo bilancio
|
||||
removed_granted_plot: $2Hai usato la concessione del lotto di %s, hai $1%s $2rimanenti
|
||||
setup:
|
||||
setup_init: '$1Uso: $2/plot setup <valore>'
|
||||
setup_step: '$3[$1Passaggio %s0$3] $1%s1 $2- $1Stimato: $2%s2 $1Predefinito: $2%s3'
|
||||
setup_invalid_arg: '$2%s0 non è un argomento valido per il passaggio %s1. Per cancellare il setup usa: $1/plot setup cancel'
|
||||
setup_valid_arg: $2Valore $1%s0 $2impostato a %s1
|
||||
setup_finished: $4Dovresti essere stato teletrasportato nel mondo creato. Altrimenti
|
||||
sarà necessario impostare manualmente il generatore usando il file bukkit.yml o il tuo plugin
|
||||
di gestione dei mondi scelto.
|
||||
setup_world_taken: $2%s è già un mondo lotti
|
||||
setup_missing_world: $2Devi specificare un nome per il mondo ($1/plot setup &l<mondo>$1
|
||||
<generatore>$2)&-$1Comandi aggiuntivi:&-$2 - $1/plot setup <valore>&-$2 - $1/plot
|
||||
setup back&-$2 - $1/plot setup cancel
|
||||
setup_missing_generator: $2Devi specificare un generatore ($1/plot setup <mondo>
|
||||
&l<generatore>&r$2)&-$1Comandi aggiuntivi:&-$2 - $1/plot setup <valore>&-$2 - $1/plot
|
||||
setup back&-$2 - $1/plot setup cancel
|
||||
setup_invalid_generator: '$2Generatore non valido. Opzioni possibili: %s'
|
||||
schematics:
|
||||
schematic_too_large: $2Il lotto è troppo grande per questa azione!
|
||||
schematic_missing_arg: '$2Devi specificare un argomento. Valori possibili: $1test <nome>$2 , $1save$2 , $1paste $2, $1exportall'
|
||||
schematic_invalid: '$2Quella non è una schematica valida. Motivo: $2%s'
|
||||
schematic_valid: $2Quella è una schematica valida
|
||||
schematic_paste_failed: $2L'incollaggio della schematica è fallito
|
||||
schematic_paste_success: $4Schematica incollata con successo
|
||||
titles:
|
||||
title_entered_plot: '$1Lotto: %world%;%x%;%z%'
|
||||
title_entered_plot_sub: $4Proprietà di %s
|
||||
prefix_greeting: '$1%id%$2> '
|
||||
prefix_farewell: '$1%id%$2> '
|
||||
core:
|
||||
task_start: Avviando l'attività...
|
||||
prefix: $3[$1P2$3] $2
|
||||
enabled: $1%s0 è ora abilitato
|
||||
reload:
|
||||
reloaded_configs: $1Le traduzioni e le configurazioni del mondo sono state ricaricate
|
||||
reload_failed: $2Ricarimento dei file di configurazione fallito
|
||||
desc:
|
||||
desc_set: $2Descrizione del lotto impostata
|
||||
desc_unset: $2Descrizione del lotto eliminata
|
||||
missing_desc: $2Devi specificare una descrizione
|
||||
alias:
|
||||
alias_set_to: $2Alias del lotto impostato a $1%alias%
|
||||
alias_removed: $2Alias del lotto rimosso
|
||||
missing_alias: $2Devi specificare un alias
|
||||
alias_too_long: $2L'alias deve esssere deve essere lungo meno di 50 caratteri
|
||||
alias_is_taken: $2Quell'alias è già in uso
|
||||
position:
|
||||
missing_position: '$2Devi specificare una posizione. Valori possibili: $1none'
|
||||
position_set: $1Casa impostata alla tua posizione attuale
|
||||
position_unset: $1Posizione della casa ripristinata al punto predefinito
|
||||
home_argument: $2Usa /plot set home [none]
|
||||
invalid_position: $2Quella non è una posizione valida
|
||||
cap:
|
||||
entity_cap: $2Non puoi spawnare ulteriori mob
|
||||
time:
|
||||
time_format: $1%hours%, %min%, %sec%
|
||||
permission:
|
||||
no_schematic_permission: $2Non hai il permesso richiesto per usare la schematica $1%s
|
||||
no_permission: '$2Ti manca il permesso: $1%s'
|
||||
no_permission_event: '$2Ti manca il permesso: $1%s'
|
||||
no_plot_perms: $2Devi essere il proprietario del lotto per eseguire questa azione
|
||||
cant_claim_more_plots: $2Non puoi avere ulteriori lotti.
|
||||
cant_claim_more_clusters: $2Non puoi avere ulteriori cluster.
|
||||
cant_transfer_more_plots: $2Non puoi trasferire ulteriori lotti a quell'utente
|
||||
cant_claim_more_plots_num: $2Non puoi claimare più di $1%s $2lotti alla volta
|
||||
you_be_denied: $2Non ti è permesso entrare in questo lotto
|
||||
merge_request_confirm: Richiesta di fusione dei lotti da %s
|
||||
merge:
|
||||
merge_not_valid: $2Questa richiesta di fusione dei lotti non è più valida.
|
||||
merge_accepted: $2La richiesta di fusione dei lotti è stata accettata
|
||||
success_merge: $2I lotti sono stati uniti!
|
||||
merge_requested: $2Richiesta di fusione dei lotti inviata
|
||||
no_perm_merge: '$2Non sei il proprietario del lotto: $1%plot%'
|
||||
no_available_automerge: $2Non possiedi alcun lotto adiacente nella direzione specificata o non puoi unire i lotti alla dimensione richiesta.
|
||||
unlink_required: $2Per fare questo è necessario uno scollegamento dei lotti.
|
||||
unlink_impossible: $2Puoi scollegare solo un mega-lotto
|
||||
unlink_success: $2Lotti scollegati con successo.
|
||||
commandconfig:
|
||||
not_valid_subcommand: $2Quello non è un sottocomando valido
|
||||
did_you_mean: '$2Forse intendevi: $1%s'
|
||||
name_little: $2Il nome %s0 è troppo corto, $1%s1$2<$1%s3
|
||||
no_commands: $2Non ti è permesso usare alcun sottocomando.
|
||||
subcommand_set_options_header: '$2Valori Possibili: '
|
||||
command_syntax: '$1Uso: $2%s'
|
||||
flag_tutorial_usage: '$1Avere un amministratore che imposta la flag: $2%s'
|
||||
errors:
|
||||
invalid_player_wait: '$2Giocatore non trovato: $1%s$2, ricerca in corso. Riprova presto.'
|
||||
invalid_player: '$2Giocatore non trovato: $1%s$2.'
|
||||
invalid_player_offline: '$2Il giocatore deve essere online: $1%s.'
|
||||
invalid_command_flag: '$2Flag dei comandi non valida: %s0'
|
||||
error: '$2Si è verificato un errore: %s'
|
||||
command_went_wrong: $2Qualcosa è andato storto durante l'esecuzione di quel comando...
|
||||
no_free_plots: $2Non ci sono lotti liberi disponibili
|
||||
not_in_plot: $2Non sei in un lotto
|
||||
not_loaded: $2Non è stato possibile caricare il lotto
|
||||
not_in_cluster: $2Devi essere dentro un cluster di lotti per eseguire questa azione
|
||||
not_in_plot_world: $2Non sei in un mondo lotti
|
||||
plotworld_incompatible: $2I due mondi devono essere compatibili
|
||||
not_valid_world: $2Quello non è un mondo valido (case sensitive)
|
||||
not_valid_plot_world: $2Quello non è un mondo lotti valido (case sensitive)
|
||||
no_plots: $2Non hai nessun lotto
|
||||
wait_for_timer: $2Un timer setblock è impostato sul lotto attuale o su di te. Aspetta che finisca
|
||||
paste:
|
||||
debug_report_created: '$1Un debug completo è stato caricato a: $1%url%'
|
||||
purge:
|
||||
purge_success: $4Eliminati con successo %s lotti
|
||||
trim:
|
||||
trim_in_progress: Un'attività di trim del mondo è già in esecuzione!
|
||||
not_valid_hybrid_plot_world: Il gestore di lotti ibridi è richiesto per eseguire questa azione
|
||||
block list:
|
||||
block_list_separater: '$1,$2 '
|
||||
biome:
|
||||
need_biome: $2Devi specificare un bioma valido.
|
||||
biome_set_to: $2Bioma del lotto impostato a $2
|
||||
teleport:
|
||||
teleported_to_plot: $1Sei stato teletrasportato
|
||||
teleported_to_road: $2Sei stato teletrasportato sulla strada
|
||||
teleport_in_seconds: $1Teletrasporto tra %s secondi. Non muoverti...
|
||||
teleport_failed: $2Teletrasporto annullato a causa di movimenti o danni
|
||||
set block:
|
||||
set_block_action_finished: $1L'ultima azione setblock è ora terminata.
|
||||
unsafe:
|
||||
debugallowunsafe_on: $2Azioni non sicure consentite
|
||||
debugallowunsafe_off: $2Azioni non sicure disabilitate
|
||||
debug:
|
||||
debug_header: $1Informazioni di Debug&-
|
||||
debug_section: $2>> $1&l%val%
|
||||
debug_line: $2>> $1%var%$2:$1 %val%&-
|
||||
invalid:
|
||||
not_valid_data: $2Quello non è un id valido.
|
||||
not_valid_block: '$2Questo non è un blocco valido: %s'
|
||||
not_allowed_block: '$2Questo blocco non è consentito: %s'
|
||||
not_valid_number: '$2Quello non è un numero valido all''interno dell''intervallo: %s'
|
||||
not_valid_plot_id: $2Quello non è un id lotto valido.
|
||||
plot_id_form: '$2L''id del lotto deve essere scritto in questa forma: $1X;Y $2es. $1-5;7'
|
||||
not_your_plot: $2Quel lotto non è tuo.
|
||||
no_such_plot: $2Quel lotto non esiste
|
||||
player_has_not_been_on: $2Quel giocatore non è mai stato nel mondo lotti
|
||||
found_no_plots: $2Non sono stati trovati lotti con la tua ricerca
|
||||
found_no_plots_for_player: $2Nessun lotto trovato per il giocatore: %s
|
||||
camera:
|
||||
camera_started: $2Hai inserito la modalità telecamera per il lotto $1%s
|
||||
camera_stopped: $2Non sei più in modalità telecamera
|
||||
need:
|
||||
need_plot_number: $2Devi specificare un numero lotto o un alias
|
||||
need_block: $2Devi specificare un blocco
|
||||
need_plot_id: $2Devi specificare un id lotto.
|
||||
need_plot_world: $2Devi specificare un mondo lotti.
|
||||
need_user: $2Devi specificare un nome utente
|
||||
near:
|
||||
plot_near: '$1Giocatori: %s0'
|
||||
info:
|
||||
none: Nessuno
|
||||
now: Adesso
|
||||
never: Mai
|
||||
unknown: Sconosciuto
|
||||
everyone: Tutti
|
||||
plot_unowned: $2Il lotto attuale deve avere un proprietario per eseguire questa azione
|
||||
plot_info_unclaimed: $2Il lotto $1%s$2 non è ancora claimato
|
||||
plot_info_header: $3&m---------&r $1INFO $3&m---------
|
||||
plot_info: '$1ID: $2%id%$1&-$1Alias: $2%alias%$1&-$1Proprietario: $2%owner%$1&-$1Bioma:
|
||||
$2%biome%$1&-$1Puoi costruire: $2%build%$1&-$1Valutazione: $2%rating%&-$1Visto: $2%seen%&-$1Membri fidati:
|
||||
$2%trusted%$1&-$1Membri: $2%members%$1&-$1Bloccati: $2%denied%$1&-$1Flag: $2%flags%'
|
||||
plot_info_footer: $3&m---------&r $1INFO $3&m---------
|
||||
plot_info_trusted: $1Membri fidati:$2 %trusted%
|
||||
plot_info_members: $1Membri:$2 %members%
|
||||
plot_info_denied: $1Bloccati:$2 %denied%
|
||||
plot_info_flags: $1Flag:$2 %flags%
|
||||
plot_info_biome: $1Bioma:$2 %biome%
|
||||
plot_info_rating: $1Valutazione:$2 %rating%
|
||||
plot_info_owner: $1Proprietario:$2 %owner%
|
||||
plot_info_id: $1ID:$2 %id%
|
||||
plot_info_alias: $1Alias:$2 %alias%
|
||||
plot_info_size: $1Dimensione:$2 %size%
|
||||
plot_info_seen: $1Visto:$2 %seen%
|
||||
plot_user_list: ' $1%user%$2,'
|
||||
plot_flag_list: $1%s0:%s1$2
|
||||
info_syntax_console: $2/plot info X;Y
|
||||
working:
|
||||
generating_component: $1Iniziato a generare componenti dalle tue impostazioni
|
||||
clearing_plot: $2Pulizia del lotto.
|
||||
clearing_done: $4Pulizia completata! Impiegati %sms.
|
||||
deleting_done: $4Cancellazione completata! Impiegati %sms.
|
||||
plot_not_claimed: $2Lotto non claimato
|
||||
plot_is_claimed: $2Questo lotto è già claimato
|
||||
claimed: $4Hai claimato il lotto con successo
|
||||
list:
|
||||
comment_list_header_paged: $2(Pagina $1%cur$2/$1%max$2) $1Elenco di %amount% commenti
|
||||
clickable: ' (interattivo)'
|
||||
area_list_header_paged: $2(Pagina $1%cur$2/$1%max$2) $1Elenco di %amount% aree
|
||||
plot_list_header_paged: $2(Pagina $1%cur$2/$1%max$2) $1Elenco di %amount% lotti
|
||||
plot_list_header: $1Elenco dei lotti di %word%
|
||||
plot_list_item: $2>> $1%id$2:$1%world $2- $1%owner
|
||||
plot_list_item_ordered: $2[$1%in$2] >> $1%id$2:$1%world $2- $1%owner
|
||||
plot_list_footer: $2>> $1%word% con un totale di $2%num% $1%plot% claimati.
|
||||
left:
|
||||
left_plot: $2Hai lasciato il lotto
|
||||
chat:
|
||||
plot_chat_spy_format: '$2[$1Spia Chat Lotti$2][$1%plot_id%$2] $1%sender%$2: $1%msg%'
|
||||
plot_chat_format: '$2[$1Chat Lotti$2][$1%plot_id%$2] $1%sender%$2: $1%msg%'
|
||||
plot_chat_forced: $2Questo mondo costringe tutti a usare la chat dei lotti.
|
||||
plot_chat_on: $4Chat lotti abilitata.
|
||||
plot_chat_off: $4Chat lotti disabilitata.
|
||||
deny:
|
||||
denied_removed: $4Hai sbloccato con successo il giocatore da questo lotto
|
||||
denied_added: $4Hai bloccato con successo il giocatore da questo lotto
|
||||
denied_need_argument: $2Gli argomenti sono mancanti. $1/plot denied add <nome> $2o $1/plot denied remove <nome>
|
||||
was_not_denied: $2Quel giocatore non è bloccato in questo lotto
|
||||
you_got_denied: $4Sei stato bloccato dal lotto dove eri prima, e sei stato teletrasportato allo spawn
|
||||
kick:
|
||||
you_got_kicked: $4Sei stato cacciato!
|
||||
rain:
|
||||
need_on_off: '$2Devi specificare un valore. Valori possibili: $1on$2, $1off'
|
||||
setting_updated: $4Hai aggiornato l'impostazione con successo
|
||||
flag:
|
||||
flag_key: '$2Key: %s'
|
||||
flag_type: '$2Tipo: %s'
|
||||
flag_desc: '$2Desc: %s'
|
||||
not_valid_flag: $2Quella non è una flag valida
|
||||
not_valid_flag_suggested: '$2Quella non è una flag valida. Forse intendevi: $1%s'
|
||||
not_valid_value: $2Il valore delle flag deve essere alfanumerico
|
||||
flag_not_in_plot: $2Il lotto non ha quella flag
|
||||
flag_not_removed: $2La flag non può essere rimossa
|
||||
flag_not_added: $2La flag non può essere aggiunta
|
||||
flag_removed: $4Flag rimossa con successo
|
||||
flag_added: $4Flag aggiunta con successo
|
||||
trusted:
|
||||
trusted_added: $4Quell'utente ora può costruire nel tuo lotto
|
||||
trusted_removed: $4Hai rimosso con successo un amico dal lotto
|
||||
was_not_added: $2Quel giocatore non è aggiunto come amico in questo lotto
|
||||
plot_removed_user: $1Il lotto %s in cui eri aggiunto è stato eliminato a causa dell'inattività del proprietario
|
||||
member:
|
||||
removed_players: $2Rimossi %s giocatori dal lotto.
|
||||
already_owner: '$2L''utente %s0 è già il proprietario di questo lotto.'
|
||||
already_added: '$2L''utente %s0 è già aggiunto a quella categoria.'
|
||||
member_added: $4Quell'utente ora può costruire quando il proprietario è online
|
||||
member_removed: $1Hai rimosso con successo un utente dal lotto
|
||||
member_was_not_added: $2Quel giocatore non è aggiunto a questo lotto
|
||||
plot_max_members: $2Non puoi aggiungere altri giocatori a questo lotto
|
||||
owner:
|
||||
set_owner: $4Hai impostato correttamente il proprietario del lotto
|
||||
now_owner: $4Sei ora proprietario del lotto %s
|
||||
signs:
|
||||
owner_sign_line_1: '$1ID: $1%id%'
|
||||
owner_sign_line_2: '$1Proprietario:'
|
||||
owner_sign_line_3: $2%plr%
|
||||
owner_sign_line_4: $3Claimato
|
||||
help:
|
||||
help_header: $3&m---------&r $1Aiuto Plot² $3&m---------
|
||||
help_page_header: '$1Categoria: $2%category%$2,$1 Pagina: $2%current%$3/$2%max%$2'
|
||||
help_footer: $3&m---------&r $1Aiuto Plot² $3&m---------
|
||||
help_info_item: $1/plot help %category% $3- $2%category_desc%
|
||||
help_item: $1%usage% [%alias%]&- $3- $2%desc%&-
|
||||
direction: '$1Direzione attuale: %dir%'
|
||||
grants:
|
||||
granted_plots: '$1Risultato: $2%s $1concessioni rimanenti'
|
||||
granted_plot: $1Hai concesso il lotto %s0 a $2%s1
|
||||
granted_plot_failed: '$1Concessione fallita: $2%s'
|
||||
'-':
|
||||
custom_string: '-'
|
|
@ -1,378 +0,0 @@
|
|||
#Translator: c7w/1345979462
|
||||
confirm:
|
||||
failed_confirm: $2\u4f60\u5f53\u524d\u6ca1\u6709\u53ef\u4ee5\u63a5\u53d7\u7684\u884c\u52a8\uff01
|
||||
requires_confirm: '$2\u4f60\u662f\u5426\u8981\u6267\u884c: $1%s$2?&-$2\u8be5\u64cd\u4f5c\u4e0d\u53ef\u9006! \u5982\u679c\u786e\u5b9a\u8bf7\u8f93\u5165: $1/plot confirm'
|
||||
move:
|
||||
move_success: $4\u6210\u529f\u7684\u79fb\u52a8\u4e86\u5730\u76ae\u3002
|
||||
copy_success: $4\u6210\u529f\u7684\u590d\u5236\u4e86\u5730\u76ae\u3002
|
||||
requires_unowned: $2\u4f60\u6307\u5b9a\u7684\u4f4d\u7f6e\u5df2\u88ab\u5360\u7528\u3002
|
||||
set:
|
||||
set_attribute: $4\u6210\u529f\u5c06 %s0 \u8bbe\u7f6e\u4e3a %s1
|
||||
web:
|
||||
generating_link: $1\u5904\u7406\u5730\u76ae\u4e2d...
|
||||
generating_link_failed: $2\u521b\u5efa\u4e0b\u8f7d\u94fe\u63a5\u5931\u8d25\u4e86\uff01
|
||||
save_failed: $2\u4fdd\u5b58\u5931\u8d25
|
||||
load_null: $2\u8bf7\u4f7f\u7528 $4/plot load $2\u6765\u83b7\u53d6\u6a21\u578b\u5217\u8868
|
||||
load_failed: $2\u8bfb\u53d6\u6a21\u578b\u5931\u8d25
|
||||
load_list: '$2\u82e5\u8981\u8bfb\u53d6\u4e00\u4e2a\u6a21\u578b\uff0c\u8bf7\u4f7f\u7528 $1/plot load #'
|
||||
save_success: $1\u6210\u529f\u4fdd\u5b58\uff01
|
||||
compass:
|
||||
compass_target: $4\u6210\u529f\u7684\u7528\u6307\u5357\u9488\u6307\u5411\u4e86\u5730\u76ae\uff01
|
||||
cluster:
|
||||
cluster_available_args: '''$1\u4e0b\u9762\u7684\u5b50\u6307\u4ee4\u662f\u53ef\u884c\u7684: $4list$2, $4create$2, $4delete$2, $4resize$2,
|
||||
$4invite$2, $4kick$2, $4leave$2, $4members$2, $4info$2, $4tp$2, $4sethome'''
|
||||
cluster_list_heading: $2\u5728\u8fd9\u4e2a\u4e16\u754c\u4e2d\u6709 $1%s$2 \u4e2a\u5730\u76ae\u7fa4
|
||||
cluster_list_element: $2 - $1%s&-
|
||||
cluster_intersection: $2\u76ee\u6807\u533a\u57df\u88ab %s0 \u8986\u76d6'
|
||||
cluster_added: $4\u6210\u529f\u7684\u521b\u5efa\u4e86\u7fa4\u3002
|
||||
cluster_deleted: $4\u6210\u529f\u7684\u5220\u9664\u4e86\u7fa4\u3002
|
||||
cluster_resized: $4\u6210\u529f\u4e3a\u7fa4\u91cd\u65b0\u8bbe\u7f6e\u5927\u5c0f\u3002
|
||||
cluster_added_user: $4\u6210\u529f\u4e3a\u7fa4\u589e\u52a0\u7528\u6237\u3002
|
||||
cannot_kick_player: $2\u4f60\u4e0d\u80fd\u4ece\u5730\u76ae\u4e2d\u79fb\u9664\u90a3\u4f4d\u73a9\u5bb6\uff01
|
||||
cluster_invited: $1\u4f60\u88ab\u9080\u8bf7\u53bb\u4e0b\u5217\u7fa4\uff1a $2%s
|
||||
cluster_removed: $1\u4f60\u88ab\u8be5\u7fa4\u79fb\u9664\uff1a $2%s
|
||||
cluster_kicked_user: $4\u6210\u529f\u79fb\u9664\u4e86\u7528\u6237\u3002
|
||||
invalid_cluster: '''$1\u4e0d\u5408\u6cd5\u7684\u7fa4\u540d\u79f0\uff1a $2%s'''
|
||||
cluster_not_added: $2\u90a3\u4e2a\u73a9\u5bb6\u6ca1\u6709\u88ab\u6dfb\u52a0\u5230\u5730\u76ae\u7fa4\u4e2d
|
||||
cluster_cannot_leave: $1\u4f60\u5728\u79bb\u5f00\u4e4b\u524d\u5fc5\u987b\u5220\u9664\u6216\u8f6c\u8ba9\u7fa4
|
||||
cluster_added_helper: $4\u6210\u529f\u4e3a\u5730\u76ae\u7fa4\u589e\u52a0\u4e86\u63f4\u5efa\u8005
|
||||
cluster_removed_helper: $4\u6210\u529f\u4e3a\u5730\u76ae\u7fa4\u79fb\u9664\u4e86\u4e00\u4f4d\u63f4\u5efa\u8005
|
||||
cluster_regenerated: $4\u6210\u529f\u7684\u5f00\u59cb\u4e86\u5730\u76ae\u7fa4\u91cd\u5efa\u4efb\u52a1
|
||||
cluster_teleporting: $4\u4f20\u9001\u4e2d...
|
||||
cluster_info: '''$1\u5f53\u524d\u7fa4\uff1a $2%id%&-$1\u540d\u79f0\uff1a $2%name%&-$1\u6240\u6709\u8005\uff1a $2%owner%&-$1\u5927\u5c0f\uff1a $2%size%&-$1\u6743\u5229\uff1a
|
||||
$2%rights%'''
|
||||
cluster_outside: '$2The proposed area is outside the plot area: %s0'
|
||||
border:
|
||||
border: $2\u4f60\u5728\u5f53\u524d\u5730\u56fe\u8fb9\u754c\u4e4b\u5916
|
||||
unclaim:
|
||||
unclaim_success: $4\u4f60\u6210\u529f\u7684\u653e\u5f03\u4e86\u5730\u76ae
|
||||
unclaim_failed: $2\u4e0d\u80fd\u653e\u5f03\u5730\u76ae
|
||||
worldedit masks:
|
||||
worldedit_delayed: $2\u8bf7\u7b49\u5f85\u6211\u4eec\u5904\u7406\u4f60\u7684 Worldedit \u884c\u52a8...
|
||||
worldedit_run: '''$2\u8bf7\u7b49\u5f85\u5f53\u524d\u4efb\u52a1\u5b8c\u6210\u3002\u5f53\u524d\u6b63\u5728\u8fdb\u884c\u7684\u4efb\u52a1\uff1a%s'''
|
||||
require_selection_in_mask: $2\u4f60\u5f53\u524d\u9009\u62e9\u8303\u56f4\u4e2d %s \u4e0d\u662f\u4f60\u7684\u5730\u76ae\uff0c\u4f60\u53ea\u80fd\u5728\u4f60\u81ea\u5df1\u7684\u5730\u76ae\u4e0a\u66f4\u6539\u3002
|
||||
worldedit_volume: $2\u4f60\u76ee\u524d\u9009\u533a\u4e2d\u6709 %current%\u4e2a\u65b9\u5757\uff0c\u4f60\u6700\u5927\u53ef\u4ee5\u4e00\u6b21\u6027\u7f16\u8f91\u7684\u65b9\u5757\u6570\u76ee\u4e3a %max%\u3002
|
||||
worldedit_iterations: $2\u4f60\u4e0d\u80fd\u91cd\u590d %current% \u6b21\u3002\u4f60\u53ef\u4ee5\u91cd\u590d\u7684\u6700\u5927\u6b21\u6570\u4e3a %max%\u6b21\u3002
|
||||
worldedit_unsafe: $2\u90a3\u4e2a\u6307\u4ee4\u5df2\u88ab\u7981\u7528
|
||||
worldedit_bypass: $2&o\u82e5\u8981\u89e3\u9664\u4f60\u7684 Worldedit \u9650\u5236\uff0c\u8f93\u5165 $4/plot wea
|
||||
worldedit_bypassed: $2\u5f53\u524d\u89e3\u9664\u4e86\u4f60\u7684 WorldEdit \u9650\u5236
|
||||
worldedit_unmasked: $1\u4f60\u7684 WorldEdit \u73b0\u5728\u88ab\u89e3\u9664\u9650\u5236\u3002
|
||||
worldedit_restricted: $1\u4f60\u7684 WorldEdit \u73b0\u5728\u88ab\u9650\u5236\u3002
|
||||
gamemode:
|
||||
gamemode_was_bypassed: $1\u4f60\u4e3a\u5730\u76ae $2{plot} $1\u8df3\u8fc7\u4e86\u6e38\u620f\u6a21\u5f0f \u2014\u2014 ($2{gamemode}$1) $1
|
||||
height limit:
|
||||
height_limit: $1\u8fd9\u4e2a\u5730\u76ae\u7684\u5efa\u7b51\u9ad8\u5ea6\u9650\u5236\u4e3a $2{limit}
|
||||
records:
|
||||
record_play: $2%player $2\u5f00\u59cb\u4e86 $1%name \u7684\u8bb0\u5f55
|
||||
notify_enter: $2%player $2\u8fdb\u5165\u4e86\u4f60\u7684\u5730\u76ae ($1%plot$2)
|
||||
notify_leave: $2%player $2\u79bb\u5f00\u4e86\u4f60\u7684\u5730\u76ae ($1%plot$2)
|
||||
swap:
|
||||
swap_overlap: $2\u76ee\u6807\u533a\u57df\u4e0d\u5141\u8bb8\u88ab\u8986\u76d6
|
||||
swap_dimensions: $2\u548c\u76ee\u6807\u533a\u57df\u5fc5\u987b\u62e5\u6709\u76f8\u540c\u7684\u4e16\u754c\u7c7b\u578b
|
||||
swap_syntax: $2/plots swap <id>
|
||||
swap_success: $4\u6210\u529f\u7684\u4ea4\u6362\u4e86\u5730\u76ae
|
||||
started_swap: $2\u4ea4\u6362\u5730\u76ae\u4efb\u52a1\u5df2\u5f00\u59cb\uff0c\u4f60\u5c06\u4f1a\u5728\u5b8c\u6210\u540e\u6536\u5230\u901a\u77e5\u3002
|
||||
comment:
|
||||
inbox_notification: '%s \u6761\u672a\u8bfb\u4fe1\u606f\u3002\u4f7f\u7528 /plot inbox \u6765\u8bfb\u53d6'
|
||||
not_valid_inbox_index: $2\u5728\u7b2c %s \u9875\u6ca1\u6709\u4fe1\u606f
|
||||
inbox_item: $2 - $4%s
|
||||
comment_syntax: $2\u8bf7\u4f7f\u7528 /plots comment [X;Z] <%s> <comment>
|
||||
invalid_inbox: $2\u90a3\u4e0d\u662f\u4e00\u4e2a\u6b63\u786e\u7684\u6536\u4ef6\u7bb1&-$1\u5141\u8bb8\u7684\u503c\uff1a %s
|
||||
no_perm_inbox: $2\u4f60\u6ca1\u6709\u67e5\u770b\u90a3\u4e2a\u6536\u4ef6\u7bb1\u7684\u6743\u9650
|
||||
no_perm_inbox_modify: $2\u4f60\u6ca1\u6709\u66f4\u6539\u90a3\u4e2a\u6536\u4ef6\u7bb1\u7684\u6743\u9650
|
||||
no_plot_inbox: $2\u4f60\u5fc5\u987b\u7ad9\u5728\u6216\u6307\u5b9a\u4e00\u4e2a\u5730\u76ae\u53c2\u6570
|
||||
comment_removed: $4\u6210\u529f\u7684\u5220\u9664\u4e86\u8bc4\u8bba\uff1a$2 - '$3%s$2'
|
||||
comment_added: $4\u4e00\u6761\u8bc4\u8bba\u88ab\u7559\u4e0b
|
||||
comment_header: $2&m---------&r $1\u8bc4\u8bba $2&m---------&r
|
||||
inbox_empty: $2\u6ca1\u6709\u8bc4\u8bba
|
||||
console:
|
||||
not_console: $2\u4e3a\u4e86\u5b89\u5168\uff0c\u8fd9\u4e2a\u6307\u4ee4\u53ea\u80fd\u7531\u63a7\u5236\u53f0\u6267\u884c\u3002
|
||||
is_console: $2\u8fd9\u4e2a\u6307\u4ee4\u53ea\u80fd\u7531\u73a9\u5bb6\u6267\u884c\u3002
|
||||
inventory:
|
||||
inventory_usage: '&c\u4f7f\u7528\uff1a &6{usage}'
|
||||
inventory_desc: '&c\u63cf\u8ff0\uff1a &6{desc}'
|
||||
inventory_category: '&c\u7c7b\u578b\uff1a &6{category}'
|
||||
clipboard:
|
||||
clipboard_set: $2\u5f53\u524d\u5730\u76ae\u5df2\u88ab\u590d\u5236\u5230\u4f60\u7684\u526a\u5207\u677f\u4e2d\uff0c\u4f7f\u7528 $1/plot paste$2 \u6765\u7c98\u8d34\u3002
|
||||
pasted: $4\u5730\u76ae\u5df2\u88ab\u6210\u529f\u7c98\u8d34\u3002\u5b83\u4ece\u4f60\u7684\u526a\u5207\u677f\u4e2d\u88ab\u79fb\u9664\u3002
|
||||
paste_failed: $2\u7c98\u8d34\u9009\u4e2d\u533a\u57df\u65f6\u5931\u8d25\u4e86\uff0c\u5931\u8d25\u539f\u56e0\uff1a $2%s
|
||||
no_clipboard: $2\u4f60\u7684\u526a\u5207\u677f\u4e2d\u6ca1\u6709\u9009\u62e9\u3002
|
||||
clipboard_info: '$2\u5f53\u524d\u9009\u62e9 - \u5730\u76aeID: $1%id$2, \u5bbd\u5ea6: $1%width$2, \u603b\u8ba1\u65b9\u5757\u6570\uff1a$1%total$2'
|
||||
toggle:
|
||||
toggle_enabled: $2\u542f\u7528\u8bbe\u7f6e\uff1a %s
|
||||
toggle_disabled: $2\u7981\u7528\u8bbe\u7f6e\uff1a %s
|
||||
blocked command:
|
||||
command_blocked: $2\u5728\u8fd9\u4e2a\u5730\u76ae\u4e2d\u90a3\u4e2a\u6307\u4ee4\u4e0d\u88ab\u5141\u8bb8
|
||||
done:
|
||||
done_already_done: $2\u8fd9\u4e2a\u5730\u76ae\u5df2\u7ecf\u88ab\u6807\u8bb0\u5b8c\u6210\u3002
|
||||
done_not_done: $2\u8fd9\u4e2a\u5730\u76ae\u6ca1\u6709\u88ab\u6807\u8bb0\u5b8c\u6210\u3002
|
||||
done_insufficient_complexity: $2\u8fd9\u4e2a\u5730\u76ae\u592a\u8fc7\u4e8e\u7b80\u5355\u3002\u8bf7\u5728\u4f7f\u7528\u8fd9\u4e2a\u6307\u4ee4\u4e4b\u524d\u589e\u52a0\u589e\u52a0\u66f4\u591a\u7ec6\u8282\u3002
|
||||
done_success: $1\u6210\u529f\u5c06\u5730\u76ae\u6807\u8bb0\u5b8c\u6210\u3002
|
||||
done_removed: $1\u4f60\u73b0\u5728\u53ef\u4ee5\u7ee7\u7eed\u5728\u5730\u76ae\u4e2d\u5efa\u7b51\u4e86\u3002
|
||||
ratings:
|
||||
rating_not_valid: $2\u4f60\u9700\u8981\u5728 1 - 10 \u4e4b\u524d\u6307\u5b9a\u4e00\u4e2a\u6570\u5b57
|
||||
rating_already_exists: $2\u4f60\u5df2\u7ecf\u4e3a\u5730\u76ae $2%s \u6295\u8fc7\u7968\u4e86
|
||||
rating_applied: $4\u4f60\u6210\u529f\u7684\u4e3a\u5730\u76ae $2%s \u6295\u4e86\u4e00\u7968
|
||||
rating_not_your_own: $2\u4f60\u4e0d\u80fd\u4e3a\u81ea\u5df1\u7684\u5730\u76ae\u6295\u7968
|
||||
rating_not_done: $2\u4f60\u53ea\u80fd\u4e3a\u5b8c\u6210\u7684\u5730\u76ae\u6295\u7968\u3002
|
||||
rating_not_owned: $2\u4f60\u4e0d\u80fd\u4e3a\u65e0\u4e3b\u7684\u5730\u76ae\u6295\u7968\u3002
|
||||
tutorial:
|
||||
rate_this: $2\u4e3a\u8fd9\u4e2a\u5730\u76ae\u6295\u7968\uff01
|
||||
comment_this: $2\u4e3a\u8fd9\u4e2a\u5730\u76ae\u7559\u4e00\u4e9b\u53cd\u9988\uff1a %s
|
||||
economy:
|
||||
econ_disabled: $2\u73b0\u5728\u6ca1\u6709\u542f\u52a8\u7ecf\u6d4e\u7cfb\u7edf
|
||||
cannot_afford_plot: $2\u4f60\u6ca1\u6709\u8db3\u591f\u7684\u94b1\u4e70\u8fd9\u5757\u5730\u76ae\u3002\u5b83\u9700\u8981\u82b1\u8d39 $1%s
|
||||
not_for_sale: $2\u8fd9\u5757\u5730\u76ae\u6ca1\u6709\u51fa\u552e
|
||||
cannot_buy_own: $2\u4f60\u4e0d\u80fd\u8d2d\u4e70\u4f60\u81ea\u5df1\u7684\u5730\u76ae
|
||||
plot_sold: $4\u4f60\u7684\u5730\u76ae $1%s0$4\uff0c\u4ee5 $1$%s2 \u7684\u4ef7\u683c\u88ab\u5356\u7ed9\u4e86 $1%s1$4
|
||||
cannot_afford_merge: $2\u4f60\u6ca1\u6709\u8db3\u591f\u7684\u94b1\u6765\u5408\u5e76\u5730\u76ae\u3002\u5b83\u9700\u8981\u82b1\u8d39 $1%s
|
||||
added_balance: $1%s $2\u88ab\u6253\u5165\u4f60\u7684\u8d26\u6237
|
||||
removed_balance: $1%s $2\u4ece\u4f60\u7684\u8d26\u6237\u53d6\u51fa
|
||||
removed_granted_plot: $2\u4f60\u4f7f\u7528\u4e86 %s \u4e2a\u5730\u76ae\u6388\u6743\uff0c\u4f60\u8fd8\u5269\u4e0b $1%s $2\u4e2a
|
||||
setup:
|
||||
setup_init: $1\u8bf7\u4f7f\u7528\uff1a $2/plot setup <value>
|
||||
setup_step: $3[$1\u7b2c %s0 $1\u6b65$3] $1%s1 $2- $1\u53c2\u6570\u7c7b\u578b\uff1a $2%s2 $1\u9ed8\u8ba4\u503c\uff1a $2%s3
|
||||
setup_invalid_arg: $2%s0 \u4e0d\u662f\u5bf9\u4e8e\u7b2c %s1 \u6b65\u7684\u6b63\u786e\u7684\u53c2\u6570\u3002\u8981\u60f3\u53d6\u6d88\u8bbe\u7f6e\u4f7f\u7528\uff1a $1/plot setup cancel
|
||||
setup_valid_arg: $2\u4f60\u5c06\u503c $1%s0 $2\u8bbe\u7f6e\u4e3a\u4e86 %s1
|
||||
setup_finished: $4\u4f60\u5e94\u8be5\u88ab\u4f20\u9001\u5230\u4e86\u521b\u5efa\u7684\u4e16\u754c\u3002\u5426\u5219\u4f60\u9700\u8981\u624b\u52a8\u8bbe\u7f6e\u5728 bukkit.yml \u4e2d\u7684\u4e16\u754c\u521b\u5efa\u5668\u6216\u8005\u4f60\u9009\u62e9\u7684\u4e16\u754c\u7684\u7ba1\u7406\u63d2\u4ef6\u3002
|
||||
setup_world_taken: $2%s \u662f\u4e00\u4e2a\u5df2\u7ecf\u521b\u5efa\u7684\u5730\u76ae\u4e16\u754c
|
||||
setup_missing_world: $2\u4f60\u9700\u8981\u6307\u5b9a\u4e00\u4e2a\u4e16\u754c\u540d($1/plot setup &l<world>$1 <generator>$2)&-$1\u9644\u52a0\u6307\u4ee4\uff1a&-$2 - $1/plot setup <value>&-$2 - $1/plot setup back&-$2 - $1/plot setup cancel
|
||||
setup_missing_generator: $2\u4f60\u9700\u8981\u6307\u5b9a\u4e00\u4e2a\u4e16\u754c\u751f\u6210\u5668 ($1/plot setup <world> &l<generator>&r$2)&-$1\u9644\u52a0\u6307\u4ee4\uff1a&-$2 - $1/plot setup <value>&-$2 - $1/plot setup back&-$2 - $1/plot setup cancel
|
||||
setup_invalid_generator: $2\u9519\u8bef\u7684\u751f\u6210\u5668\u3002\u6b63\u786e\u7684\u751f\u6210\u5668\u6709\uff1a %s
|
||||
schematics:
|
||||
schematic_too_large: $2\u8fd9\u4e2a\u5730\u76ae\u5bf9\u6b64\u884c\u52a8\u592a\u5927\u4e86\uff01
|
||||
schematic_missing_arg: $2\u4f60\u9700\u8981\u5236\u5b9a\u4e00\u4e2a\u53c2\u6570\u3002\u6b63\u786e\u7684\u503c\uff1a $1test <name>$2 , $1save$2 , $1paste $2, $1exportall
|
||||
schematic_invalid: $2\u90a3\u4e0d\u662f\u4e00\u4e2a\u6b63\u786e\u7684\u6a21\u677f\u3002\u539f\u56e0\uff1a $2%s
|
||||
schematic_valid: $2\u90a3\u662f\u4e00\u4e2a\u6b63\u786e\u7684\u6a21\u677f
|
||||
schematic_paste_failed: $2\u7c98\u8d34\u6a21\u677f\u5931\u8d25\u4e86
|
||||
schematic_paste_success: $4\u6210\u529f\u7684\u7c98\u8d34\u4e86\u6a21\u677f
|
||||
titles:
|
||||
title_entered_plot: $1\u5730\u76ae\uff1a %world%;%x%;%z%
|
||||
title_entered_plot_sub: $4\u5730\u76ae\u4e3b\u4eba %s
|
||||
prefix_greeting: '$1%id%$2> '
|
||||
prefix_farewell: '$1%id%$2> '
|
||||
core:
|
||||
task_start: \u4efb\u52a1\u5f00\u59cb...
|
||||
prefix: $3[$1\u5730\u76ae\u7cfb\u7edf$3] $2
|
||||
enabled: $1PlotSquared \u73b0\u5df2\u5f00\u542f
|
||||
reload:
|
||||
reloaded_configs: $1\u7ffb\u8bd1\u548c\u4e16\u754c\u8bbe\u7f6e\u88ab\u91cd\u65b0\u8bfb\u53d6
|
||||
reload_failed: $2\u8bfb\u53d6\u6587\u4ef6\u914d\u7f6e\u5931\u8d25
|
||||
desc:
|
||||
desc_set: $2\u5730\u76ae\u7684\u63cf\u8ff0\u88ab\u8bbe\u7f6e
|
||||
desc_unset: $2\u5730\u76ae\u7684\u63cf\u8ff0\u88ab\u91cd\u7f6e
|
||||
missing_desc: $2\u4f60\u9700\u8981\u6307\u5b9a\u4e00\u4e2a\u63cf\u8ff0
|
||||
alias:
|
||||
alias_set_to: $2\u5730\u76ae\u7b80\u79f0\u8bbe\u7f6e\u4e3a $1%alias%
|
||||
missing_alias: $2\u4f60\u9700\u8981\u6307\u5b9a\u4e00\u4e2a\u7b80\u79f0
|
||||
alias_too_long: $2\u5728\u957f\u5ea6\u4e0a\u7b80\u79f0\u5fc5\u987b\u5c0f\u4e8e50\u5b57\u7b26
|
||||
alias_is_taken: $2\u5df2\u7ecf\u6709\u5730\u76ae\u547d\u540d\u4e3a\u90a3\u4e2a\u7b80\u79f0\u4e86
|
||||
position:
|
||||
missing_position: $2\u4f60\u9700\u8981\u6307\u5b9a\u4e00\u4e2a\u65b9\u4f4d\u3002\u6b63\u786e\u7684\u503c\uff1a \u00d7\u65e0\u00d7
|
||||
position_set: $1\u5c06\u5bb6\u8bbe\u7f6e\u4e3a\u5f53\u524d\u4f4d\u7f6e
|
||||
position_unset: $1\u5bb6\u7684\u4f4d\u7f6e\u91cd\u7f6e\u5230\u9ed8\u8ba4\u4f4d\u7f6e
|
||||
home_argument: $2\u8bf7\u4f7f\u7528 /plot set home [none]
|
||||
invalid_position: $2\u90a3\u4e0d\u662f\u4e00\u4e2a\u6b63\u786e\u7684\u4f4d\u7f6e\u7684\u503c
|
||||
cap:
|
||||
entity_cap: $2\u4f60\u4e0d\u80fd\u518d\u751f\u6210\u66f4\u591a\u602a\u7269\u4e86\uff01
|
||||
time:
|
||||
time_format: $1%hours%, %min%, %sec%
|
||||
permission:
|
||||
no_schematic_permission: $2\u4f60\u6ca1\u6709\u6743\u9650\u6765\u4f7f\u7528\u6a21\u677f $1%s
|
||||
no_permission: $2\u4f60\u6ca1\u6709\u6743\u9650\uff01 ($1%s)
|
||||
no_permission_event: $2\u4f60\u6ca1\u6709\u6743\u9650\u8fd9\u6837\u505a\uff01 ($1%s)
|
||||
no_plot_perms: $2\u4f60\u9700\u8981\u5730\u76ae\u4e3b\u4eba\u6743\u9650
|
||||
cant_claim_more_plots: $2\u4f60\u4e0d\u80fd\u518d\u9886\u53d6\u66f4\u591a\u5730\u76ae\u4e86
|
||||
cant_transfer_more_plots: $2\u4f60\u4e0d\u80fd\u7ed9\u90a3\u4e2a\u73a9\u5bb6\u66f4\u591a\u5730\u76ae\u4e86
|
||||
cant_claim_more_plots_num: $2\u4f60\u4e0d\u80fd\u540c\u65f6\u9886\u53d6\u8d85\u8fc7 $1%s $2\u4e2a\u5730\u76ae
|
||||
you_be_denied: $2\u4f60\u4e0d\u80fd\u8fdb\u5165\u90a3\u4e2a\u5730\u76ae
|
||||
merge_request_confirm: \u6765\u81ea %s \u7684\u5730\u76ae\u5408\u5e76\u7533\u8bf7
|
||||
cant_claim_more_clusters: $2You can't claim more clusters.
|
||||
merge:
|
||||
merge_not_valid: $2\u8fd9\u4e2a\u5408\u5e76\u8bf7\u6c42\u4e0d\u518d\u5408\u6cd5
|
||||
merge_accepted: $2\u5408\u5e76\u8bf7\u6c42\u88ab\u63a5\u53d7
|
||||
success_merge: $2\u5730\u76ae\u6210\u529f\u88ab\u5408\u5e76\uff01
|
||||
merge_requested: $2\u6210\u529f\u7684\u53d1\u9001\u4e86\u4e00\u4e2a\u5408\u5e76\u8bf7\u6c42
|
||||
no_perm_merge: $2\u4f60\u4e0d\u662f\u5730\u76ae $1%plot% \u7684\u4e3b\u4eba
|
||||
no_available_automerge: $2\u4f60\u5728\u6307\u5b9a\u4f4d\u7f6e\u6ca1\u6709\u90bb\u8fd1\u7684\u5730\u76ae\u6216\u4e0d\u5141\u8bb8\u4f60\u5408\u5e76\u6210\u90a3\u6837\u5927\u5c0f\u3002
|
||||
unlink_required: $2\u4f60\u9700\u8981\u5148\u89e3\u9664\u5730\u76ae\u7684\u5408\u5e76\u3002
|
||||
unlink_impossible: $2\u4f60\u53ea\u80fd\u89e3\u9664\u8d85\u7ea7\u5730\u76ae\u7684\u5408\u5e76
|
||||
unlink_success: $2\u6210\u529f\u7684\u89e3\u9664\u4e86\u5730\u76ae\u7684\u5408\u5e76\u3002
|
||||
commandconfig:
|
||||
not_valid_subcommand: $2\u90a3\u4e0d\u662f\u4e00\u4e2a\u6b63\u786e\u7684\u5b50\u547d\u4ee4
|
||||
did_you_mean: $2\u4f60\u60f3\u8f93\u5165\uff1a $1%s$2\u5417
|
||||
name_little: $2%s0 \u7684\u540d\u5b57\u592a\u77ed\u4e86\uff0c$1%s1$2<$1%s3
|
||||
no_commands: $2\u5f88\u62b1\u6b49\uff0c\u4f60\u6ca1\u6709\u6743\u9650\u4f7f\u7528\u4efb\u4f55\u5b50\u6307\u4ee4\u3002
|
||||
subcommand_set_options_header: '$2\u6b63\u786e\u7684\u503c\uff1a '
|
||||
command_syntax: $1\u8bf7\u4f7f\u7528\uff1a $2%s
|
||||
flag_tutorial_usage: $1\u4f7f\u4e00\u4f4d\u7ba1\u7406\u5458\u8bbe\u7f6e\u6807\u5fd7\uff1a $2%s
|
||||
errors:
|
||||
invalid_player_wait: $2\u6ca1\u6709\u627e\u5230\u73a9\u5bb6\uff1a$1%s$2\u3002\u8bf7\u7a0d\u540e\u518d\u8bd5\u3002
|
||||
invalid_player: $2\u6ca1\u6709\u627e\u5230\u73a9\u5bb6\uff1a $1%s$2.
|
||||
invalid_player_offline: $2\u8fd9\u4e2a\u73a9\u5bb6\u5fc5\u987b\u5728\u7ebf\uff1a $1%s.
|
||||
error: $2\u53d1\u751f\u4e86\u4e00\u4e2a\u9519\u8bef\uff1a %s
|
||||
command_went_wrong: $2\u5f53\u4f7f\u7528\u6307\u4ee4\u65f6\u53d1\u751f\u4e86\u9519\u8bef...
|
||||
no_free_plots: $2\u73b0\u5728\u6ca1\u6709\u53ef\u83b7\u5f97\u7684\u514d\u8d39\u5730\u76ae
|
||||
not_in_plot: $2\u4f60\u4e0d\u5728\u4e00\u4e2a\u5730\u76ae\u4e2d
|
||||
not_in_cluster: $2\u4f60\u5fc5\u987b\u5728\u4e00\u4e2a\u5730\u76ae\u7fa4\u7ec4\u4e2d\u624d\u80fd\u4f7f\u7528\u8fd9\u4e2a\u547d\u4ee4
|
||||
not_in_plot_world: $2\u4f60\u4e0d\u5728\u4e00\u4e2a\u5730\u76ae\u4e16\u754c\u4e2d
|
||||
plotworld_incompatible: $2\u4e24\u4e2a\u4e16\u754c\u5fc5\u987b\u662f\u517c\u5bb9\u7684
|
||||
not_valid_world: $2\u90a3\u4e0d\u662f\u4e00\u4e2a\u6b63\u786e\u7684\u4e16\u754c(\u533a\u5206\u5927\u5c0f\u5199)
|
||||
not_valid_plot_world: $2\u90a3\u4e0d\u662f\u4e00\u4e2a\u6b63\u786e\u7684\u5730\u76ae\u4e16\u754c(\u533a\u5206\u5927\u5c0f\u5199)
|
||||
no_plots: $2\u4f60\u4e0d\u62e5\u6709\u4efb\u4f55\u5730\u76ae
|
||||
wait_for_timer: $2A setblock timer is bound to either the current plot or you. Please wait for it to finish
|
||||
invalid_command_flag: '$2Invalid command flag: %s0'
|
||||
paste:
|
||||
debug_report_created: $1U\u5c06DEBUG\u4fe1\u606f\u7c98\u8d34\u5230\u4e86\uff1a $1%url%
|
||||
purge:
|
||||
purge_success: $4\u6210\u529f\u7684\u5408\u5e76\u4e86 %s \u5757\u5730\u76ae
|
||||
trim:
|
||||
trim_in_progress: \u5df2\u7ecf\u6709\u4e00\u4e2a\u5730\u76ae\u6e05\u7406\u4efb\u52a1\u5728\u8fdb\u884c\uff01
|
||||
not_valid_hybrid_plot_world: \u8981\u8fdb\u884c\u8fd9\u4e2a\u884c\u52a8\uff0c\u4f60\u9700\u8981\u7acb\u65b9\u4f53\u5730\u76ae\u7ba1\u7406\u7cfb\u7edf\u3002
|
||||
block list:
|
||||
block_list_separater: '$1,$2 '
|
||||
biome:
|
||||
need_biome: $2\u4f60\u9700\u8981\u6307\u5b9a\u4e00\u4e2a\u6b63\u786e\u7684\u751f\u7269\u7fa4\u7cfb
|
||||
biome_set_to: $2\u5730\u76ae\u7684\u751f\u7269\u7fa4\u7cfb\u8bbe\u7f6e\u4e3a $2
|
||||
teleport:
|
||||
teleported_to_plot: $1\u4f60\u5df2\u88ab\u4f20\u9001
|
||||
teleported_to_road: $2\u4f60\u88ab\u4f20\u9001\u5230\u4e86\u9053\u8def\u4e0a
|
||||
teleport_in_seconds: $1\u4f20\u9001\u5c06\u5728 %s \u79d2\u540e\u8fdb\u884c\u3002\u4e0d\u8981\u79fb\u52a8...
|
||||
teleport_failed: $2\u4f20\u9001\u56e0\u79fb\u52a8\u6216\u4f24\u5bb3\u88ab\u53d6\u6d88
|
||||
set block:
|
||||
set_block_action_finished: $1\u4e0a\u4e00\u4e2a\u65b9\u5757\u8bbe\u7f6e\u884c\u52a8\u73b0\u5728\u5b8c\u6210\u4e86\u3002
|
||||
unsafe:
|
||||
debugallowunsafe_on: $2\u5141\u8bb8\u4e86\u4e0d\u5b89\u5168\u7684\u884c\u52a8
|
||||
debugallowunsafe_off: $2\u4e0d\u5b89\u5168\u7684\u884c\u52a8\u88ab\u7981\u7528
|
||||
debug:
|
||||
debug_header: $1Debug \u4fe1\u606f&-
|
||||
debug_section: $2>> $1&l%val%
|
||||
debug_line: $2>> $1%var%$2:$1 %val%&-
|
||||
invalid:
|
||||
not_valid_data: $2\u90a3\u4e0d\u662f\u4e00\u4e2a\u6b63\u786e\u7684\u6570\u636eID
|
||||
not_valid_block: $2%s \u4e0d\u662f\u4e00\u4e2a\u6b63\u786e\u7684\u65b9\u5757
|
||||
not_allowed_block: $2\u8fd9\u4e2a\u65b9\u5757\u88ab\u7981\u7528\uff1a %s
|
||||
not_valid_number: $2\u5728\u8303\u56f4\u4e0a\u8fd9\u4e0d\u662f\u4e00\u4e2a\u6b63\u786e\u7684\u6570\u503c\uff1a %s
|
||||
not_valid_plot_id: $2\u90a3\u4e0d\u662f\u4e00\u4e2a\u6b63\u786e\u7684\u5730\u76aeID
|
||||
plot_id_form: $2\u5730\u76ae ID \u7684\u683c\u5f0f\u5fc5\u987b\u4e3a\uff1a $1X;Y $2\u4f8b\u5982\uff1a $1-5;7
|
||||
not_your_plot: $2\u90a3\u4e0d\u662f\u4f60\u7684\u5730\u76ae
|
||||
no_such_plot: $2\u6ca1\u6709\u8fd9\u4e2a\u5730\u76ae
|
||||
player_has_not_been_on: $2\u90a3\u4f4d\u73a9\u5bb6\u4e0d\u5728\u5730\u76ae\u4e2d
|
||||
found_no_plots: $2\u5728\u4f60\u7684\u641c\u7d22\u8bf7\u6c42\u4e2d\u627e\u4e0d\u5230\u5339\u914d\u7684\u5730\u76ae
|
||||
camera:
|
||||
camera_started: $2\u4f60\u8fdb\u5165\u4e86\u5730\u76ae $1%s \u7684\u6444\u50cf\u673a\u6a21\u5f0f
|
||||
camera_stopped: $2\u4f60\u9000\u51fa\u4e86\u6444\u50cf\u673a\u6a21\u5f0f
|
||||
need:
|
||||
need_plot_number: $2\u4f60\u9700\u8981\u6307\u5b9a\u4e00\u4e2a\u5730\u76aeID\u6216\u5730\u76ae\u7b80\u79f0
|
||||
need_block: $2\u4f60\u9700\u8981\u6307\u5b9a\u4e00\u4e2a\u65b9\u5757
|
||||
need_plot_id: $2\u4f60\u9700\u8981\u6307\u5b9a\u4e00\u4e2a\u65b9\u5757 ID\u3002
|
||||
need_plot_world: $2\u4f60\u9700\u8981\u6307\u5b9a\u4e00\u4e2a\u5730\u76ae\u533a\u57df\u3002
|
||||
need_user: $2\u4f60\u9700\u8981\u6307\u5b9a\u4e00\u4e2a\u7528\u6237\u540d
|
||||
info:
|
||||
none: \u65e0
|
||||
now: \u73b0\u5728
|
||||
never: \u4ece\u4e0d
|
||||
unknown: \u672a\u77e5
|
||||
everyone: \u6240\u6709\u4eba
|
||||
plot_unowned: $2\u6267\u884c\u8fd9\u4e2a\u884c\u52a8\u5f53\u524d\u5730\u76ae\u5fc5\u987b\u6709\u4e3b\u4eba
|
||||
plot_info_unclaimed: $2\u5730\u76ae $1%s$2 \u8fd8\u6ca1\u6709\u88ab\u9886\u53d6
|
||||
plot_info_header: $3&m---------&r $1\u4fe1\u606f $3&m---------
|
||||
plot_info: $1ID\uff1a $2%id%$1&-$1\u522b\u79f0\uff1a $2%alias%$1&-$1\u5730\u76ae\u4e3b\u4eba\uff1a $2%owner%$1&-$1\u751f\u7269\u7fa4\u7cfb\uff1a $2%biome%$1&-$1\u662f\u5426\u53ef\u5efa\u7b51\uff1a $2%build%$1&-$1\u8bc4\u7ea7\uff1a $2%rating%&-$1\u53ef\u89c1\uff1a $2%seen%&-$1\u63f4\u5efa\u8005\uff1a $2%trusted%$1&-$1\u6210\u5458\uff1a $2%members%$1&-$1\u9ed1\u540d\u5355\uff1a $2%denied%$1&-$1\u6807\u5fd7\uff1a $2%flags%
|
||||
plot_info_footer: $3&m---------&r $1\u4fe1\u606f $3&m---------
|
||||
plot_info_trusted: $1\u63f4\u5efa\u8005\uff1a$2 %trusted%
|
||||
plot_info_members: $1\u6210\u5458\uff1a$2 %members%
|
||||
plot_info_denied: $1\u9ed1\u540d\u5355\uff1a$2 %denied%
|
||||
plot_info_flags: $1\u6807\u5fd7\uff1a$2 %flags%
|
||||
plot_info_biome: $1\u751f\u7269\u7fa4\u7cfb\uff1a$2 %biome%
|
||||
plot_info_rating: $1\u8bc4\u7ea7\uff1a$2 %rating%
|
||||
plot_info_owner: $1\u5730\u76ae\u4e3b\u4eba\uff1a$2 %owner%
|
||||
plot_info_id: $1\u5730\u76aeID\uff1a$2 %id%
|
||||
plot_info_alias: $1\u5730\u76ae\u522b\u79f0\uff1a$2 %alias%
|
||||
plot_info_size: $1\u5730\u76ae\u5927\u5c0f\uff1a$2 %size%
|
||||
plot_info_seen: $1\u5730\u76ae\u53ef\u89c1\uff1a$2 %seen%
|
||||
plot_user_list: ' $1%user%$2,'
|
||||
plot_flag_list: $1%s0:%s1$2
|
||||
info_syntax_console: $2/plot info X;Y
|
||||
working:
|
||||
generating_component: $1\u4ece\u60a8\u7684\u8bbe\u7f6e\u4e2d\u5f00\u59cb\u7ec4\u6210\u90e8\u4ef6
|
||||
clearing_plot: $2\u6e05\u9664\u5730\u76ae\u5f02\u6b65\u5904\u7406\u3002
|
||||
clearing_done: $4\u6e05\u7406\u5b8c\u6210\uff01\u82b1\u8d39\u4e86 %s \u6beb\u79d2\u3002
|
||||
plot_not_claimed: $2\u5730\u76ae\u6ca1\u6709\u88ab\u9886\u53d6
|
||||
plot_is_claimed: $2\u8fd9\u4e2a\u5730\u76ae\u5df2\u7ecf\u88ab\u9886\u53d6
|
||||
claimed: $4\u4f60\u6210\u529f\u7684\u9886\u53d6\u4e86\u5730\u76ae
|
||||
deleting_done: $4Delete completed! Took %sms.
|
||||
list:
|
||||
comment_list_header_paged: $2(\u7b2c $1%cur$2 \u9875/\u5171 $1%max$2 \u9875) $1\u5217\u51fa\u4e86 %amount% \u6761\u8bc4\u8bba
|
||||
clickable: ' \uff08\u53ef\u70b9\u51fb\uff09'
|
||||
area_list_header_paged: $2(\u7b2c $1%cur$2 \u9875/\u5171 $1%max$2 \u9875) $1\u5217\u51fa\u4e86 %amount% \u7247\u533a\u57df
|
||||
plot_list_header_paged: $2(\u7b2c $1%cur$2 \u9875/\u5171 $1%max$2 \u9875) $1\u5217\u51fa\u4e86 %amount% \u5757\u5730\u76ae
|
||||
plot_list_header: $1\u5217\u51fa\u4e86 %word% \u5730\u76ae
|
||||
plot_list_item: $2>> $1%id$2:$1%world $2- $1%owner
|
||||
plot_list_item_ordered: $2[$1%in$2] >> $1%id$2:$1%world $2- $1%owner
|
||||
plot_list_footer: $2>> $1%word% \u603b\u8ba1\u6709\u5757 $2%num% $1\u9886\u53d6\u7684 %plot%.
|
||||
left:
|
||||
left_plot: $2\u4f60\u79bb\u5f00\u4e86\u4e00\u4e2a\u5730\u76ae
|
||||
chat:
|
||||
plot_chat_format: '$2[$1\u5730\u76ae\u804a\u5929$2][$1%plot_id%$2] $1%sender%$2: $1%msg%'
|
||||
plot_chat_forced: $2\u8fd9\u4e2a\u4e16\u754c\u5f3a\u5236\u6240\u6709\u4eba\u4f7f\u7528\u5730\u76ae\u804a\u5929
|
||||
plot_chat_on: $4\u5f00\u542f\u4e86\u5730\u76ae\u804a\u5929\u3002
|
||||
plot_chat_off: $4\u5173\u95ed\u4e86\u5730\u76ae\u804a\u5929\u3002
|
||||
deny:
|
||||
denied_removed: $4Y\u4f60\u6210\u529f\u7684\u4ece\u6b64\u5730\u76ae\u9ed1\u540d\u5355\u89e3\u9664\u4e86\u4e00\u4f4d\u73a9\u5bb6
|
||||
denied_added: $4\u4f60\u6210\u529f\u7684\u5c06\u8fd9\u4f4d\u73a9\u5bb6\u52a0\u5165\u6b64\u5730\u76ae\u7684\u9ed1\u540d\u5355\u4e2d
|
||||
denied_need_argument: $2\u7f3a\u5c11\u53c2\u6570\u3002\u8bf7\u4f7f\u7528$1/plot denied add <name> $2\u6216\u8005 $1/plot denied remove <name>
|
||||
was_not_denied: $2\u90a3\u4f4d\u73a9\u5bb6\u4e0d\u5728\u6b64\u5730\u76ae\u7684\u9ed1\u540d\u5355\u4e2d
|
||||
you_got_denied: $4\u4f60\u88ab\u6240\u5728\u7684\u5730\u76ae\u52a0\u5165\u4e86\u9ed1\u540d\u5355\uff0c\u6240\u4ee5\u4f60\u88ab\u4f20\u9001\u5230\u4e86\u51fa\u751f\u70b9\u3002
|
||||
kick:
|
||||
you_got_kicked: $4\u4f60\u88ab\u8e22\u51fa\u4e86\u5730\u76ae\uff01
|
||||
rain:
|
||||
need_on_off: $2\u4f60\u9700\u8981\u6307\u5b9a\u4e00\u4e2a\u503c\u3002\u6b63\u786e\u7684\u503c\uff1a $1on$2, $1off
|
||||
setting_updated: $4\u4f60\u6210\u529f\u7684\u66f4\u65b0\u4e86\u8bbe\u7f6e\u3002
|
||||
flag:
|
||||
flag_key: $2\u5173\u952e\u8bcd\uff1a %s
|
||||
flag_type: $2\u7c7b\u578b\uff1a %s
|
||||
flag_desc: $2\u63cf\u8ff0\uff1a %s
|
||||
not_valid_flag: $2\u90a3\u4e0d\u662f\u4e00\u4e2a\u6b63\u786e\u7684\u6807\u5fd7
|
||||
not_valid_flag_suggested: $2\u90a3\u4e0d\u662f\u4e00\u4e2a\u6b63\u786e\u7684\u6807\u5fd7\u3002\u4f60\u60f3\u7528\uff1a $1%s \u5417\uff1f
|
||||
not_valid_value: $2\u5730\u76ae\u503c\u5fc5\u987b\u4e3a\u4ee3\u6570
|
||||
flag_not_in_plot: $2\u8fd9\u4e2a\u5730\u76ae\u76ee\u524d\u6ca1\u6709\u6807\u5fd7
|
||||
flag_not_removed: $2\u8fd9\u4e2a\u6807\u5fd7\u4e0d\u80fd\u88ab\u79fb\u9664
|
||||
flag_not_added: $2\u8fd9\u4e2a\u6807\u5fd7\u4e0d\u80fd\u88ab\u6dfb\u52a0
|
||||
flag_removed: $4\u6210\u529f\u7684\u79fb\u9664\u4e86\u6807\u5fd7
|
||||
flag_added: $4\u6210\u529f\u7684\u6dfb\u52a0\u4e86\u6807\u5fd7
|
||||
trusted:
|
||||
trusted_added: $4\u4f60\u6210\u529f\u7684\u4e3a\u5730\u76ae\u6dfb\u52a0\u4e86\u4e00\u4f4d\u4fe1\u4efb\u73a9\u5bb6
|
||||
trusted_removed: $4\u4f60\u6210\u529f\u7684\u4e3a\u5730\u76ae\u79fb\u9664\u4e86\u4e00\u4f4d\u4fe1\u4efb\u73a9\u5bb6
|
||||
was_not_added: $2\u90a3\u4f4d\u73a9\u5bb6\u5728\u8fd9\u4e2a\u5730\u76ae\u4e2d\u4e0d\u662f\u4fe1\u4efb\u73a9\u5bb6
|
||||
plot_removed_user: $1\u56e0\u4e3a\u5730\u76ae\u4e3b\u4eba\u7684\u957f\u671f\u4e0d\u5728\u7ebf\uff0c\u4f60\u6240\u4f5c\u4e3a\u4fe1\u4efb\u73a9\u5bb6\u7684\u5730\u76ae %s \u5df2\u88ab\u5220\u9664
|
||||
member:
|
||||
removed_players: $2Removed %s players from this plot.
|
||||
already_owner: $2\u73a9\u5bb6 %s0 \u5df2\u7ecf\u662f\u5730\u76ae\u4e3b\u4eba\u4e86
|
||||
already_added: $2\u73a9\u5bb6 %s0 \u5df2\u7ecf\u88ab\u6dfb\u52a0\u5230\u6b64\u7c7b\u4e86
|
||||
member_added: $4\u90a3\u4f4d\u73a9\u5bb6\u73b0\u5728\u5728\u5730\u76ae\u4e3b\u4eba\u5728\u7ebf\u65f6\u53ef\u4ee5\u7f16\u8f91\u5730\u76ae
|
||||
member_removed: $1\u4f60\u6210\u529f\u7684\u4e3a\u5730\u76ae\u79fb\u9664\u4e86\u4e00\u4f4d\u6210\u5458
|
||||
member_was_not_added: $2\u90a3\u4f4d\u73a9\u5bb6\u4e0d\u662f\u5730\u76ae\u7684\u4e00\u4f4d\u6210\u5458
|
||||
plot_max_members: $2\u4f60\u4e0d\u88ab\u5141\u8bb8\u518d\u4e3a\u5730\u76ae\u589e\u52a0\u6210\u5458\u4e86
|
||||
owner:
|
||||
set_owner: $4\u4f60\u6210\u529f\u7684\u8bbe\u7f6e\u4e86\u5730\u76ae\u4e3b\u4eba
|
||||
now_owner: $4\u4f60\u73b0\u5728\u662f\u5730\u76ae %s \u7684\u4e3b\u4eba\u4e86
|
||||
signs:
|
||||
owner_sign_line_1: $1\u5730\u76aeID\uff1a $1%id%
|
||||
owner_sign_line_2: '$1\u6240\u6709\u8005:'
|
||||
owner_sign_line_3: $2%plr%
|
||||
owner_sign_line_4: $3\u88ab\u9886\u53d6
|
||||
help:
|
||||
help_header: $3&m---------&r $1\u5730\u76ae\u7cfb\u7edf\u2461\u5e2e\u52a9\u6587\u4ef6 $3&m---------
|
||||
help_page_header: '$1\u7c7b\u578b: $2%category%$2,$1 \u9875\u9762\uff1a $2%current%$3/$2%max%$2'
|
||||
help_footer: $3&m---------&r $1\u5730\u76ae\u7cfb\u7edf\u2461\u5e2e\u52a9\u6587\u4ef6 $3&m---------
|
||||
help_info_item: $1/plots help %category% $3- $2%category_desc%
|
||||
help_item: $1%usage% [%alias%]&- $3- $2%desc%&-
|
||||
direction: $1\u5f53\u524d\u8def\u5f84\uff1a %dir%
|
||||
grants:
|
||||
granted_plots: $1\u7ed3\u679c\uff1a $1\u5269\u4f59 $2%s
|
||||
granted_plot: $1\u4f60\u5c06 %s0 \u5730\u76ae\u8d60\u4e88 $2%s1
|
||||
granted_plot_failed: $1\u8d60\u4e88\u5931\u8d25\u4e86\uff1a$2%s
|
||||
'-':
|
||||
custom_string: '-'
|
||||
near:
|
||||
plot_near: '$1Players: %s0'
|
|
@ -1,257 +0,0 @@
|
|||
### UNESCAPED TEMPLATE ###
|
||||
# Translated by: Liouftgoo/Mayomi9
|
||||
# UTF-8 ESCAPE USING: http://www.rapidmonkey.com/unicodeconverter/
|
||||
### UNESCAPED TEMPLATE ###
|
||||
camera_started: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˵<EFBFBD>Ƥ $1%s <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ģʽ"
|
||||
command_syntax: "$1<>÷<EFBFBD>: $2%s"
|
||||
not_valid_flag: "$2<>ⲻ<EFBFBD><E2B2BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ч<EFBFBD>ı<EFBFBD>ʶ"
|
||||
setup_world_taken: "$2%s <20>Ѿ<EFBFBD><D1BE>ǵ<EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
plot_list_item: "$2>> $1%id$2:$1%world $2- $1%owner"
|
||||
schematic_invalid: "$2<>ⲻ<EFBFBD><E2B2BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ч<EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD>ļ<EFBFBD>. ԭ<><D4AD>: $2%s"
|
||||
not_valid_inbox_index: "$2ҳ<32><D2B3> %s û<><C3BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
setup_invalid_generator: "$2<><32>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD><EFBFBD>ɲ<EFBFBD><C9B2><EFBFBD>. <20><>ѡ: %s"
|
||||
teleported_to_road: "$2<>㴫<EFBFBD>͵<EFBFBD><CDB5><EFBFBD>·<EFBFBD><C2B7>"
|
||||
debug_section: "$2>> $1&l%val%"
|
||||
plot_id_form: "$2<><32>ƤID<49>ĸ<EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD>Ϊ: $1X;Y $2<><32><EFBFBD><EFBFBD>: $1-5;7"
|
||||
invalid_position: "$2<>ⲻ<EFBFBD><E2B2BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ч<EFBFBD><D0A7>λ<EFBFBD><CEBB>"
|
||||
worldedit_unsafe: "$2<><32>ָ<EFBFBD><D6B8><EFBFBD>Ѿ<EFBFBD><D1BE><EFBFBD><EFBFBD><EFBFBD>ֹʹ<D6B9><CAB9>"
|
||||
not_in_plot_world: "$2<>㲻<EFBFBD>ڵ<EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
cannot_buy_own: "$2<>㲻<EFBFBD><E3B2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Լ<EFBFBD><D4BC>ĵ<EFBFBD>Ƥ"
|
||||
help_item: "$1%usage% [%alias%]&- $3- $2%desc%&-"
|
||||
not_valid_world: "$2<>ⲻ<EFBFBD><E2B2BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (ע<><D7A2><EFBFBD>Сд)"
|
||||
home_argument: "$2<>÷<EFBFBD> /plot set home [<5B>ɲ<EFBFBD><C9B2><EFBFBD>]"
|
||||
title_left_plot_color: "GOLD"
|
||||
merge_not_valid: "$2<>ϲ<EFBFBD><CFB2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧЧ."
|
||||
debug_line: "$2>> $1%var%$2:$1 %val% "
|
||||
comment_added: "$4<><34><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>µ<EFBFBD><C2B5><EFBFBD><EFBFBD><EFBFBD>"
|
||||
alias_is_taken: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѱ<EFBFBD><D1B1><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD><CAB9>"
|
||||
setup_missing_generator: "$2<><32><EFBFBD><EFBFBD>Ҫָ<D2AA><D6B8>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD>ɲ<EFBFBD><C9B2><EFBFBD> ($1/plot setup <<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>> &l<<3C><><EFBFBD>ɲ<EFBFBD><C9B2><EFBFBD>>&r$2)&-$1<><31><EFBFBD><EFBFBD>ָ<EFBFBD><D6B8>:&-$2 - $1/plot setup <<3C><><EFBFBD><EFBFBD>>&-$2 - $1/plot setup back&-$2 - $1/plot setup cancel"
|
||||
block_list_separater: "$1,$2 "
|
||||
alias_set_to: "$2<><32>Ƥ<EFBFBD>ı<EFBFBD><C4B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ $1%alias%"
|
||||
did_you_mean: "$2<><32><EFBFBD><EFBFBD><EFBFBD>˼<EFBFBD><CBBC> $1%s $2<><32>?"
|
||||
cluster_not_added: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>Ⱥ<EFBFBD><C8BA>"
|
||||
success_merge: "$2<><32>Ƥ<EFBFBD>ɹ<EFBFBD><C9B9><EFBFBD><EFBFBD>ϲ<EFBFBD>!"
|
||||
position_set: "$1<><31><EFBFBD>㵱ǰ<E3B5B1><C7B0>λ<EFBFBD><CEBB><EFBFBD><EFBFBD><EFBFBD>ü<EFBFBD>"
|
||||
cluster_regenerated: "$4<>ɹ<EFBFBD><C9B9><EFBFBD>ʼȺ<CABC><C8BA><EFBFBD>ؽ<EFBFBD>"
|
||||
not_valid_data: "$2<>ⲻ<EFBFBD><E2B2BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ч<EFBFBD>IJ<EFBFBD><C4B2><EFBFBD>ֵ."
|
||||
not_for_sale: "$2<><32><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
not_in_cluster: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>Ⱥ<EFBFBD>в<EFBFBD><D0B2>ܽ<EFBFBD><DCBD>д˲<D0B4><CBB2><EFBFBD>"
|
||||
schematic_paste_success: "$4<><34><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>ճ<EFBFBD><D5B3><EFBFBD>ɹ<EFBFBD>"
|
||||
set_block_action_finished: "$1<><31><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>."
|
||||
missing_alias: "$2<><32><EFBFBD><EFBFBD>Ҫָ<D2AA><D6B8>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
paste_failed: "$2ճ<32><D5B3>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. ԭ<><D4AD>: $2%s"
|
||||
invalid_player: "$2δ<32>ҵ<EFBFBD><D2B5><EFBFBD><EFBFBD> $1%s."
|
||||
plot_info_helpers: "$1<><31><EFBFBD><EFBFBD>:$2 %helpers%"
|
||||
cluster_added: "$4<>ɹ<EFBFBD><C9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ⱥ."
|
||||
setup_init: "$1<>÷<EFBFBD>: $2/plot setup <<3C><><EFBFBD><EFBFBD>>"
|
||||
bossbar_clearing: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ $1%id%"
|
||||
title_entered_plot_sub_color: "RED"
|
||||
prefix_greeting: "$1%id%$2> "
|
||||
not_your_plot: "$2<>ⲻ<EFBFBD><E2B2BB><EFBFBD><EFBFBD>ĵ<EFBFBD>Ƥ."
|
||||
worldedit_volume: "$2<><32><EFBFBD><EFBFBD>ѡ<EFBFBD><D1A1> %current% <20>Ŀռ<C4BF>. <20><><EFBFBD>ռ<EFBFBD><D5BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ %max%."
|
||||
not_valid_plot_id: "$2<>ⲻ<EFBFBD><E2B2BB><EFBFBD><EFBFBD>Ч<EFBFBD>ĵ<EFBFBD>ƤID."
|
||||
unclaim_success: "$4<><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ."
|
||||
teleport_failed: "$2<><32>Ϊ<EFBFBD>ܵ<EFBFBD><DCB5>˺<EFBFBD><CBBA><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
need_plot_world: "$2<><32><EFBFBD><EFBFBD>Ҫָ<D2AA><D6B8>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>."
|
||||
plot_not_claimed: "$2<><32>Ƥδ<C6A4><CEB4><EFBFBD><EFBFBD>ȡ"
|
||||
title_entered_plot_color: "GOLD"
|
||||
denied_removed: "$4<><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ҵĺ<D2B5><C4BA><EFBFBD><EFBFBD><EFBFBD>"
|
||||
plot_removed_helper: "$1<><31><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD>Ƥ %s <20><>Ϊӵ<CEAA><D3B5><EFBFBD>߲<EFBFBD><DFB2><EFBFBD>Ծ<EFBFBD><D4BE><EFBFBD><EFBFBD>ɾ<EFBFBD><C9BE><EFBFBD><EFBFBD>"
|
||||
plotworld_incompatible: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E0BBA5><EFBFBD><EFBFBD>"
|
||||
generating_component: "$1<><31>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>趨<EFBFBD><E8B6A8><EFBFBD><EFBFBD>"
|
||||
not_valid_block_list_header: "$2<>ⲻ<EFBFBD><E2B2BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ч<EFBFBD>ķ<EFBFBD><C4B7><EFBFBD>. <20><>Ч<EFBFBD>ķ<EFBFBD><C4B7><EFBFBD>: "
|
||||
alias_too_long: "$2<><32><EFBFBD><EFBFBD><EFBFBD>ij<EFBFBD><C4B3>ȱ<EFBFBD><C8B1><EFBFBD>С<EFBFBD><D0A1>50<35><30><EFBFBD>ַ<EFBFBD>"
|
||||
move_success: "$4<>ɹ<EFBFBD><C9B9>Ƴ<EFBFBD><C6B3><EFBFBD>Ƥ."
|
||||
no_plot_perms: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD>Ƥӵ<C6A4><D3B5><EFBFBD>߲<EFBFBD><DFB2><EFBFBD>ִ<EFBFBD><D6B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
command_went_wrong: "$2ִ<32><D6B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD>˴<EFBFBD><CBB4><EFBFBD>..."
|
||||
helper_added: "$4<><34>ɹ<EFBFBD>Ϊ<EFBFBD><CEAA>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>˰<EFBFBD><CBB0><EFBFBD>"
|
||||
schematic_paste_failed: "$2ճ<32><D5B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>ʧ<EFBFBD><CAA7>"
|
||||
removed_balance: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˻<EFBFBD><CBBB>п۳<D0BF><DBB3><EFBFBD> $1%s"
|
||||
setup_step: "$3[$1<><31><EFBFBD><EFBFBD> - %s$3] $1%s $2- $1<><31><EFBFBD><EFBFBD>: $2%s $1Ĭ<31><C4AC>ֵ: $2%s"
|
||||
schematic_valid: "$2<><32><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ч<EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD>ļ<EFBFBD>"
|
||||
owner_sign_line_4: "$3<><33><EFBFBD><EFBFBD>ȡ"
|
||||
cluster_added_helper: "$4<>ɹ<EFBFBD>Ϊ<EFBFBD><CEAA>Ⱥ<EFBFBD><C8BA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
owner_sign_line_3: "$2%plr%"
|
||||
already_owner: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѿ<EFBFBD>ӵ<EFBFBD>е<EFBFBD>Ƥ<EFBFBD><C6A4>."
|
||||
owner_sign_line_2: "$1ӵ<31><D3B5><EFBFBD><EFBFBD>:"
|
||||
owner_sign_line_1: "$1ID: $1%id%"
|
||||
not_valid_subcommand: "$2<>ⲻ<EFBFBD><E2B2BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
subcommand_set_options_header: "$2<><32><EFBFBD>õIJ<C3B5><C4B2><EFBFBD>: "
|
||||
requires_unowned: "$2<><32>λ<EFBFBD><CEBB><EFBFBD>ѱ<EFBFBD>ռ<EFBFBD><D5BC>."
|
||||
plot_unowned: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǵ<EFBFBD>Ƥӵ<C6A4><D3B5><EFBFBD>߲<EFBFBD><DFB2><EFBFBD>ִ<EFBFBD><D6B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
inbox_item: "$2 - $4%s"
|
||||
cannot_kick_player: "$2<>㲻<EFBFBD><E3B2BB><EFBFBD>߳<EFBFBD><DFB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
clearing_done: "$4<><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>! <20><>ʱ %s<><73><EFBFBD><EFBFBD>."
|
||||
setup_valid_arg: "$2<><32><EFBFBD><EFBFBD> $1%s $2<><32><EFBFBD><EFBFBD>Ϊ %s"
|
||||
camera_stopped: "$2<><32>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ģʽ"
|
||||
flag_type: "$2<><32><EFBFBD><EFBFBD>: %s"
|
||||
pasted: "$4<><34>ѡ<EFBFBD><D1A1>ĵ<EFBFBD>Ƥ<EFBFBD>ɹ<EFBFBD>ճ<EFBFBD><D5B3>."
|
||||
cluster_info: "$1<><31>ǰ<EFBFBD><C7B0>Ⱥ: $2%id%&-$1<><31><EFBFBD><EFBFBD>: $2%name%&-$1ӵ<31><D3B5><EFBFBD><EFBFBD>: $2%owner%&-$1<><31>С: $2%size%&-$1Ȩ<31><C8A8>: $2%rights%"
|
||||
cluster_cannot_leave: "$1<><31><EFBFBD>˳<EFBFBD>֮ǰ<D6AE><C7B0>ת<EFBFBD><D7AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȩ"
|
||||
help_header: "$3====== $1<><31>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>˵<EFBFBD> $3======"
|
||||
cannot_afford_merge: "$2<><32>û<EFBFBD><C3BB><EFBFBD>㹻<EFBFBD>Ľ<EFBFBD>Ǯ<EFBFBD>ϲ<EFBFBD><CFB2><EFBFBD>Ƥ. <20><>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD> $1%s"
|
||||
setting_updated: "$4<><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>趨"
|
||||
need_key: "$2<><32><EFBFBD>ò<EFBFBD><C3B2><EFBFBD>: $1%values%"
|
||||
merge_requested: "$2<>ɹ<EFBFBD><C9B9><EFBFBD><EFBFBD>ͺϲ<CDBA><CFB2><EFBFBD><EFBFBD><EFBFBD>"
|
||||
compass_target: "$4S<34>ɹ<EFBFBD><C9B9><EFBFBD><EFBFBD>͵<EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD>Ƥ"
|
||||
flag_not_added: "$2<>ñ<EFBFBD>ʶ<EFBFBD><EFBFBD><DEB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
no_plots: "$2<><32>û<EFBFBD>ж<EFBFBD><D0B6><EFBFBD>ĵ<EFBFBD>Ƥ<EFBFBD><C6A4>"
|
||||
need_plot_id: "$2<><32><EFBFBD><EFBFBD>Ҫָ<D2AA><D6B8>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>ƤID."
|
||||
flag_not_removed: "$2<>ñ<EFBFBD>ʶ<EFBFBD><EFBFBD><DEB7><EFBFBD><EFBFBD>Ƴ<EFBFBD>"
|
||||
trusted_removed: "$1<><31>ӵ<EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD>Ƴ<EFBFBD><C6B3><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
comment_header: "$2====== <20><><EFBFBD><EFBFBD> ======"
|
||||
flag_removed: "$4<>ɹ<EFBFBD><C9B9>Ƴ<EFBFBD><C6B3><EFBFBD>ʶ"
|
||||
rating_applied: "$4<><34>Ϊ<EFBFBD><CEAA>Ƥ $2%s $4<><34><EFBFBD><EFBFBD><EFBFBD>"
|
||||
requires_confirm: "$2<><32><EFBFBD>Ƿ<EFBFBD>ִ<EFBFBD><D6B4>: $1%s$2?&-$2<>ò<EFBFBD><C3B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>! <20><><EFBFBD>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: $1/plot confirm"
|
||||
flag_added: "$4<>ɹ<EFBFBD><C9B9><EFBFBD>ӱ<EFBFBD>ʶ"
|
||||
econ_disabled: "$2<><32><EFBFBD>ù<EFBFBD><C3B9><EFBFBD>δ<EFBFBD><CEB4><EFBFBD><EFBFBD>"
|
||||
not_valid_hybrid_plot_world: "The hybrid plot manager is required to perform this action"
|
||||
no_commands: "$2<><32>û<EFBFBD><C3BB>Ȩ<EFBFBD><C8A8>ʹ<EFBFBD><CAB9><EFBFBD>κ<EFBFBD>ָ<EFBFBD><D6B8>."
|
||||
missing_position: "$2<><32><EFBFBD><EFBFBD>Ҫָ<D2AA><D6B8>һ<EFBFBD><D2BB>λ<EFBFBD><CEBB>. <20><><EFBFBD>õIJ<C3B5><C4B2><EFBFBD>: $1none"
|
||||
record_play: "$2%player $2<><32>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD>CD $1%name"
|
||||
no_perm_inbox_modify: "$2<><32>û<EFBFBD><C3BB>Ȩ<EFBFBD><C8A8><EFBFBD><EFBFBD>"
|
||||
unlink_required: "$2<><32><EFBFBD><EFBFBD><EFBFBD>Ҫȡ<D2AA><C8A1><EFBFBD>ϲ<EFBFBD><CFB2><EFBFBD>Ƥ."
|
||||
denied_need_argument: "$2ȱ<32>ٲ<EFBFBD><D9B2><EFBFBD>. $1/plot denied add <<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>> $2<><32> $1/plot denied remove <<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>>"
|
||||
added_balance: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˻<EFBFBD><CBBB>м<EFBFBD><D0BC><EFBFBD><EFBFBD><EFBFBD> $1%s"
|
||||
not_using_plotme: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD><CAB9><EFBFBD><EFBFBD> $1PlotSquared $2<><32>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ϵͳ. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> $1/ps $2<><32> $1/p2 $2<><32> $1/plot $2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
player_has_not_been_on: "$2<><32><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD>ûӵ<C3BB>е<EFBFBD>Ƥ"
|
||||
plot_list_footer: "$2>> $1%word% <20><> $2%num% $1<><31><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1> %plot%."
|
||||
trim_in_progress: "<22><>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڽ<EFBFBD><DABD><EFBFBD>!"
|
||||
cluster_deleted: "$4<>ɹ<EFBFBD>ɾ<EFBFBD><C9BE><EFBFBD><EFBFBD>Ⱥ."
|
||||
cant_claim_more_plots: "$2<>㲻<EFBFBD><E3B2BB><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ĵ<EFBFBD>Ƥ<EFBFBD><C6A4>."
|
||||
unlink_success: "$2<>ɹ<EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>Ƥ<EFBFBD>ϲ<EFBFBD>."
|
||||
no_perm_inbox: "$2<><32>û<EFBFBD><C3BB>Ȩ<EFBFBD><C8A8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
worldedit_bypass: "$2&o<><6F><EFBFBD><EFBFBD>Ȩ<EFBFBD><C8A8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> $3/plot wea"
|
||||
prefix: "$3[$1<><31>Ƥ$3] "
|
||||
claimed: "$4<><34>ɹ<EFBFBD><C9B9><EFBFBD>ȡ<EFBFBD>˵<EFBFBD>Ƥ"
|
||||
failed_confirm: "$2<><32>һ<EFBFBD><D2BB>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD>˴<EFBFBD><CBB4><EFBFBD>!"
|
||||
copy_success: "$4<><34>ɹ<EFBFBD><C9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˵<EFBFBD>Ƥ."
|
||||
cluster_available_args: "$1<><31><EFBFBD>õ<EFBFBD><C3B5><EFBFBD>Ⱥָ<C8BA><D6B8>: $4list$2, $4create$2, $4delete$2, $4resize$2, $4invite$2, $4kick$2, $4leave$2, $4helpers$2, $4info$2, $4tp$2, $4sethome"
|
||||
cluster_list_heading: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> $1%s$2 <20><><EFBFBD><EFBFBD>Ⱥ"
|
||||
cluster_list_element: "$2 - $1%s&-"
|
||||
cluster_intersection: "$2<>õ<EFBFBD><C3B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ص<EFBFBD><D8B5><EFBFBD> $1%s$2 <20><><EFBFBD><EFBFBD>Ⱥ"
|
||||
cluster_resized: "$4<>ɹ<EFBFBD><C9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ⱥ<EFBFBD>Ĵ<EFBFBD>С."
|
||||
cluster_added_user: "$4<>ɹ<EFBFBD><C9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ҵ<EFBFBD><D2B5><EFBFBD>Ⱥ<EFBFBD><C8BA>."
|
||||
cluster_invited: "$1<>㱻<EFBFBD><E3B1BB><EFBFBD>뵽<EFBFBD><EBB5BD>Ⱥ: $2%s"
|
||||
cluster_removed: "$1<>㱻<EFBFBD><E3B1BB>Ⱥ $2%s <20>߳<EFBFBD><DFB3><EFBFBD>"
|
||||
cluster_kicked_user: "$4<>ɹ<EFBFBD><C9B9>߳<EFBFBD><DFB3><EFBFBD><EFBFBD>"
|
||||
invalid_cluster: "$1<><31>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD>Ⱥ<EFBFBD><C8BA><EFBFBD><EFBFBD>: $2%s"
|
||||
cluster_removed_helper: "$4<>ɹ<EFBFBD><C9B9>Ƴ<EFBFBD><C6B3><EFBFBD><EFBFBD><EFBFBD>Ⱥ<EFBFBD>İ<EFBFBD><C4B0><EFBFBD>"
|
||||
cluster_teleporting: "$4<><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD>..."
|
||||
cluster_current_plotid: "$1<><31>ǰ<EFBFBD><C7B0>Ƥ: $2%s"
|
||||
border: "$2<><32><EFBFBD>ߵ<EFBFBD><DFB5>˵<EFBFBD>ͼ<EFBFBD>߾<EFBFBD>"
|
||||
require_selection_in_mask: "$2<><32>ѡ<EFBFBD><D1A1>ĵ<EFBFBD>Ƥ %s <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><>ֻ<EFBFBD><D6BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD>Ƥ<EFBFBD>н<EFBFBD><D0BD><EFBFBD>."
|
||||
worldedit_iterations: "$2<>㲻<EFBFBD><E3B2BB><EFBFBD>ظ<EFBFBD> %current% <20><>. <20><><EFBFBD><EFBFBD>ظ<EFBFBD><D8B8><EFBFBD><EFBFBD><EFBFBD>Ϊ %max%."
|
||||
worldedit_unmasked: "$1<><31><EFBFBD>WE<57><45><EFBFBD><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>."
|
||||
worldedit_restricted: "$1<><31><EFBFBD>WE<57><45><EFBFBD>ܱ<EFBFBD><DCB1><EFBFBD><EFBFBD><EFBFBD>."
|
||||
notify_enter: "$2%player $2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD>Ƥ ($1%plot$2)"
|
||||
notify_leave: "$2%player $2<>뿪<EFBFBD><EBBFAA><EFBFBD><EFBFBD>ĵ<EFBFBD>Ƥ ($1%plot$2)"
|
||||
swap_overlap: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
swap_dimensions: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫͬ<D2AA><CDAC><EFBFBD><EFBFBD>С<EFBFBD>ijߴ<C4B3>"
|
||||
swap_syntax: "$2/plot swap <<3C><>ƤID>"
|
||||
swap_success: "$4<>ɹ<EFBFBD><C9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ"
|
||||
started_swap: "$2<><32>ʼ<EFBFBD><CABC>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֪ͨ<CDA8><D6AA>"
|
||||
comment_syntax: "$2<>÷<EFBFBD> /plot comment [X;Z] <%s> <<3C><><EFBFBD><EFBFBD>>"
|
||||
invalid_inbox: "$2<>ⲻ<EFBFBD><E2B2BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ч<EFBFBD><D0A7>ҳ<EFBFBD><D2B3>.&-$1<><31><EFBFBD>õIJ<C3B5><C4B2><EFBFBD>: %s"
|
||||
no_plot_inbox: "$2<>ⲻ<EFBFBD><E2B2BB><EFBFBD><EFBFBD>Ч<EFBFBD>ĵ<EFBFBD>Ƥҳ<C6A4><D2B3>"
|
||||
comment_removed: "$4<>ɹ<EFBFBD>ɾ<EFBFBD><C9BE><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>/s:n$2 - '$3%s$2'"
|
||||
not_console: "$<24><>ָ<EFBFBD><D6B8><EFBFBD><EFBFBD><EFBFBD><DEBF><EFBFBD>̨<EFBFBD><CCA8><EFBFBD><EFBFBD>."
|
||||
is_console: "$2<><32>ָ<EFBFBD><D6B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>."
|
||||
clipboard_set: "$2<><32>ǰ<EFBFBD><C7B0>Ƥ<EFBFBD>Ѿ<EFBFBD><D1BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5>˼<EFBFBD><CBBC>а<EFBFBD>, ʹ<><CAB9> $1/plot paste$2 <20><>ճ<EFBFBD><D5B3><EFBFBD><EFBFBD>"
|
||||
no_clipboard: "$2<><32>û<EFBFBD><C3BB>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD>а<EFBFBD>"
|
||||
clipboard_info: "$2<><32>ǰѡ<C7B0><D1A1> - <20><>Ƥ ID: $1%id$2, <20><><EFBFBD>: $1%width$2, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: $1%total$2"
|
||||
rating_not_valid: "$2<><32><EFBFBD><EFBFBD>Ҫָ<D2AA><D6B8>һ<EFBFBD><D2BB>1~10֮<30><D6AE><EFBFBD><EFBFBD><EFBFBD>"
|
||||
rating_already_exists: "$2<><32><EFBFBD>Ѿ<EFBFBD>Ϊ<EFBFBD><CEAA>Ƥ $2%s <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
rating_not_your_own: "$2<>㲻<EFBFBD><E3B2BB>Ϊ<EFBFBD>Լ<EFBFBD><D4BC><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>"
|
||||
rating_not_owned: "$2<>㲻<EFBFBD><E3B2BB>Ϊ<EFBFBD><CEAA><EFBFBD>õ<EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>"
|
||||
cannot_afford_plot: "$2<><32>û<EFBFBD><C3BB><EFBFBD>㹻<EFBFBD>Ľ<EFBFBD>Ǯ<EFBFBD><C7AE><EFBFBD><EFBFBD><EFBFBD>Ƥ. <20><>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD> $1%s"
|
||||
plot_sold: "$4<><34>ĵ<EFBFBD>Ƥ; $1%s$4, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> $1%s$4 <20>۸<EFBFBD>Ϊ $1$%s"
|
||||
setup_invalid_arg: "$2%s<><73><EFBFBD>Dz<EFBFBD><C7B2><EFBFBD> %s <20><><EFBFBD><EFBFBD>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD>. ȡ<><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: $1/plot setup cancel"
|
||||
setup_finished: "$3<><33><EFBFBD>ʹ<EFBFBD><CAB9><EFBFBD><EFBFBD> MULTIVERSE <20><> MULTIWORLD <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>û<EFBFBD><C3BB>Զ<EFBFBD>д<EFBFBD><D0B4>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD>ֶ<EFBFBD>д<EFBFBD><D0B4><EFBFBD>ļ<EFBFBD> bukkit.yml"
|
||||
setup_missing_world: "$2<><32><EFBFBD><EFBFBD>Ҫָ<D2AA><D6B8>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ($1/plot setup &l<<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>>$1 <<3C><><EFBFBD>ɲ<EFBFBD><C9B2><EFBFBD>>$2)&-$1<><31><EFBFBD><EFBFBD>ָ<EFBFBD><D6B8>:&-$2 - $1/plot setup <<3C><><EFBFBD><EFBFBD>>&-$2 - $1/plot setup back&-$2 - $1/plot setup cancel"
|
||||
schematic_missing_arg: "$2<><32><EFBFBD><EFBFBD>Ҫָ<D2AA><D6B8>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD>õIJ<C3B5><C4B2><EFBFBD>: $1test <<3C><><EFBFBD><EFBFBD>>$2 , $1save$2 , $1paste $2, $1exportall"
|
||||
title_entered_plot: "<22><>Ƥλ<C6A4><CEBB>: %world%;%x%;%z%"
|
||||
title_entered_plot_sub: "ӵ<><D3B5><EFBFBD><EFBFBD> %s"
|
||||
title_left_plot: "<22><><EFBFBD>뿪<EFBFBD><EBBFAA> %s"
|
||||
title_left_plot_sub: "ӵ<><D3B5><EFBFBD><EFBFBD> %s"
|
||||
title_left_plot_sub_color: "RED"
|
||||
prefix_farewell: "$1%id%$2> "
|
||||
enabled: "$1PlotSquared <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
example_message: "$2<><32><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>ʾ<EFBFBD><CABE>Ϣ &k!!!"
|
||||
reloaded_configs: "$1<>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD>趨<EFBFBD><E8B6A8><EFBFBD><EFBFBD><EFBFBD>¶<EFBFBD>ȡ"
|
||||
reload_failed: "$2<><32><EFBFBD>¶<EFBFBD>ȡʧ<C8A1><CAA7><EFBFBD><EFBFBD>"
|
||||
time_format: "$1%hours%, %min%, %sec%"
|
||||
no_schematic_permission: "$2<><32>û<EFBFBD><C3BB>Ȩ<EFBFBD><C8A8>ʹ<EFBFBD>ý<EFBFBD><C3BD><EFBFBD><EFBFBD>ļ<EFBFBD> $1%s"
|
||||
no_permission: "$2<><32>ȱ<EFBFBD><C8B1><EFBFBD><EFBFBD>Ȩ<EFBFBD><C8A8>: $1%s"
|
||||
cant_transfer_more_plots: "$2<>㲻<EFBFBD>ܷ<EFBFBD><DCB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
cant_claim_more_plots_num: "$2<>㲻<EFBFBD><E3B2BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>ȡ $1%s $2<><32><EFBFBD>Ƥ"
|
||||
you_be_denied: "$2<>㲻<EFBFBD>ܽ<EFBFBD><DCBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ"
|
||||
no_perm_merge: "$2<>㲻<EFBFBD><E3B2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ $1%plot% $2<><32>ӵ<EFBFBD><D3B5><EFBFBD><EFBFBD>"
|
||||
unlink_impossible: "$2<><32>ֻ<EFBFBD><D6BB>ȡ<EFBFBD><C8A1><EFBFBD>ϲ<EFBFBD><CFB2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ"
|
||||
no_merge_to_mega: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><DEB7><EFBFBD><EFBFBD>ϲ<EFBFBD>."
|
||||
merge_accepted: "$2<>ϲ<EFBFBD><CFB2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѱ<EFBFBD><D1B1><EFBFBD><EFBFBD><EFBFBD>"
|
||||
merge_request_confirm: "<22>յ<EFBFBD><D5B5><EFBFBD> %s <20>ĺϲ<C4BA><CFB2><EFBFBD><EFBFBD><EFBFBD>"
|
||||
name_little: "$2%s <20><><EFBFBD><EFBFBD>̫<EFBFBD><CCAB><EFBFBD><EFBFBD>, $1%s$2<$1%s"
|
||||
purge_syntax: "<22>÷<EFBFBD> /plot purge <x;z|player|unowned|unknown|all> <<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>>"
|
||||
purge_success: "$4<>ɹ<EFBFBD><C9B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %s <20><><EFBFBD>Ƥ"
|
||||
trim_syntax: "<22>÷<EFBFBD> /plot trim <all|x;y> <<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>>"
|
||||
trim_start: "<22><>ʼ<EFBFBD><CABC>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>..."
|
||||
no_free_plots: "$2û<32><C3BB><EFBFBD><EFBFBD>ѵĵ<D1B5>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>"
|
||||
not_in_plot: "$2<>㲻<EFBFBD>ڵ<EFBFBD>Ƥ<EFBFBD><C6A4>"
|
||||
not_valid_plot_world: "$2<>ⲻ<EFBFBD><E2B2BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (ע<><D7A2><EFBFBD>Сд)"
|
||||
block_list_item: " $1%mat%$2,"
|
||||
need_biome: "$2<><32><EFBFBD><EFBFBD>Ҫָ<D2AA><D6B8>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ⱥ<EFBFBD><C8BA>"
|
||||
biome_set_to: "$2<><32>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ⱥ<EFBFBD><C8BA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ $2"
|
||||
teleported_to_plot: "$2<>㴫<EFBFBD>͵<EFBFBD><CDB5>˵<EFBFBD>Ƥ<EFBFBD><C6A4>"
|
||||
teleport_in_seconds: "$1<><31><EFBFBD><EFBFBD> %s <20><><EFBFBD>ڴ<EFBFBD><DAB4><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD>ƶ<EFBFBD>..."
|
||||
deubg_header: "$1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ"
|
||||
not_valid_block: "$2<>ⲻ<EFBFBD><E2B2BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ч<EFBFBD>ķ<EFBFBD><C4B7><EFBFBD>."
|
||||
not_valid_number: "$2<>ⲻ<EFBFBD><E2B2BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>Ч<EFBFBD><D0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
no_such_plot: "$2û<32>и<EFBFBD><D0B8><EFBFBD><EFBFBD>͵ĵ<CDB5>Ƥ"
|
||||
found_no_plots: "$2<><EFBFBD><DEB7><EFBFBD><EFBFBD>ݸ<EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD>ҵ<EFBFBD>Ƥ"
|
||||
need_plot_number: "$2<><32><EFBFBD><EFBFBD>Ҫָ<D2AA><D6B8>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>ƤID<49><44><EFBFBD><EFBFBD><EFBFBD>"
|
||||
need_block: "$<24><><EFBFBD><EFBFBD>Ҫָ<D2AA><D6B8>һ<EFBFBD>ַ<EFBFBD><D6B7><EFBFBD>"
|
||||
need_user: "$2<><32><EFBFBD><EFBFBD>Ҫָ<D2AA><D6B8>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD>"
|
||||
plot_info_unclaimed: "$2<><32>Ƥ $1%s$2 <20><>δ<EFBFBD><CEB4><EFBFBD><EFBFBD>ȡ"
|
||||
plot_info_header: "$3====== $1INFO $3======"
|
||||
plot_info: "$1ID: $2%id%$1&-$1<><31><EFBFBD><EFBFBD>: $2%alias%$1&-$1ӵ<31><D3B5><EFBFBD><EFBFBD>: $2%owner%$1&-$1<><31><EFBFBD><EFBFBD>Ⱥ<EFBFBD><C8BA>: $2%biome%$1&-$1<>ɷ<EFBFBD><C9B7><EFBFBD>: $2%build%$1&-$1<><31><EFBFBD><EFBFBD>: $2%rating%$1/$210$1&-$1<><31><EFBFBD><EFBFBD>: $2%helpers%$1&-$1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: $2%trusted%$1&-$1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: $2%denied%$1&-$1<><31>ʶ: $2%flags%"
|
||||
plot_info_trusted: "$1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:$2 %trusted%"
|
||||
plot_info_denied: "$1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:$2 %denied%"
|
||||
plot_info_flags: "$1<><31>ʶ:$2 %flags%"
|
||||
plot_info_biome: "$1<><31><EFBFBD><EFBFBD>Ⱥ<EFBFBD><C8BA>:$2 %biome%"
|
||||
plot_info_rating: "$1<><31><EFBFBD><EFBFBD>:$2 %rating%"
|
||||
plot_info_owner: "$1ӵ<31><D3B5><EFBFBD><EFBFBD>:$2 %owner%"
|
||||
plot_info_id: "$1ID:$2 %id%"
|
||||
plot_info_alias: "$1<><31><EFBFBD><EFBFBD>:$2 %alias%"
|
||||
plot_info_size: "$1<><31>С:$2 %size%"
|
||||
plot_user_list: " $1%user%$2,"
|
||||
info_syntax_console: "$2/plot info <<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>> X;Y"
|
||||
clearing_plot: "$2<><32><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>."
|
||||
plot_is_claimed: "$2<><32><EFBFBD><EFBFBD>Ƥ<EFBFBD>ѱ<EFBFBD><D1B1><EFBFBD>ȡ"
|
||||
plot_list_header_paged: "$2(ҳ<><D2B3> $1%cur$2/$1%max$2) $1<>г<EFBFBD><D0B3><EFBFBD> %word% <20><><EFBFBD>Ƥ"
|
||||
plot_list_header: "$11<31>г<EFBFBD><D0B3><EFBFBD> %word% <20><><EFBFBD>Ƥ"
|
||||
plot_list_item_ordered: "$2[$1%in$2] >> $1%id$2:$1%world $2- $1%owner"
|
||||
left_plot: "$2<><32><EFBFBD>뿪<EFBFBD>˵<EFBFBD>Ƥ"
|
||||
wait_for_timer: "$2<><32><EFBFBD>÷<EFBFBD><C3B7><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD>Ժ<EFBFBD>..."
|
||||
plot_chat_format: "$2[$1<><31>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>$2][$1%plot_id%$2] $1%sender%$2: $1%msg%"
|
||||
denied_added: "$4<><34>ɹ<EFBFBD>Ϊ<EFBFBD><CEAA>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>˺<EFBFBD><CBBA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
was_not_denied: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҳ<EFBFBD><D2B2>ں<EFBFBD><DABA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
need_on_off: "$2<><32><EFBFBD><EFBFBD>Ҫָ<D2AA><D6B8>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD>õIJ<C3B5><C4B2><EFBFBD>: $1on$2, $1off"
|
||||
flag_key: "$2<>ؼ<EFBFBD><D8BC><EFBFBD>: %s"
|
||||
flag_desc: "$2<><32><EFBFBD><EFBFBD>: %s"
|
||||
not_valid_value: "$2<><32>ʶ<EFBFBD>IJ<EFBFBD><C4B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD>"
|
||||
flag_not_in_plot: "$2<><32><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>û<EFBFBD><C3BB><EFBFBD><EFBFBD><EFBFBD>ñ<EFBFBD>ʶ 26"
|
||||
helper_removed: "$4<><34>ɹ<EFBFBD>Ϊ<EFBFBD><CEAA>Ƥ<EFBFBD>Ƴ<EFBFBD><C6B3>˰<EFBFBD><CBB0><EFBFBD>"
|
||||
helper_need_argument: "$2ȱ<32>ٲ<EFBFBD><D9B2><EFBFBD>. $1/plot helpers add <<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>> $2<><32> $1/plot helpers remove <<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>>"
|
||||
was_not_added: "$2<><32><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD>û<EFBFBD>г<EFBFBD>Ϊ<EFBFBD>õ<EFBFBD>Ƥ<EFBFBD>İ<EFBFBD><C4B0><EFBFBD>"
|
||||
already_added: "$2<><32><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѿ<EFBFBD><D1BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˸÷<CBB8><C3B7><EFBFBD>."
|
||||
trusted_added: "$4<><34>ɹ<EFBFBD>Ϊ<EFBFBD><CEAA>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>˿<EFBFBD><CBBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
trusted_need_argument: "$2ȱ<32>ٲ<EFBFBD><D9B2><EFBFBD>. $1/plot trusted add <<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>> $2<><32> $1/plot trusted remove <<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>>"
|
||||
t_was_not_added: "$2<><32><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD>û<EFBFBD>г<EFBFBD>Ϊ<EFBFBD>õ<EFBFBD>Ƥ<EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
set_owner: "$4<><34>ɹ<EFBFBD>Ϊ<EFBFBD><CEAA>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӵ<EFBFBD><D3B5><EFBFBD><EFBFBD>"
|
||||
now_owner: "$4<><34><EFBFBD><EFBFBD><EFBFBD>ڳ<EFBFBD>Ϊ<EFBFBD><CEAA>Ƥ %s <20><>ӵ<EFBFBD><D3B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
|
||||
help_category: "$1<><31><EFBFBD><EFBFBD>: $2%category%$2,$1 ҳ<><D2B3>: $2%current%$3/$2%max%$2,$1 <20><><EFBFBD><EFBFBD>ʾ: $2%dis%$3/$2%total%"
|
||||
help_info: "$3====== $1ѡ<31><D1A1>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD> $3======"
|
||||
help_info_item: "$1/plot help %category% $3- $2%category_desc%"
|
||||
direction: "$1<><31>ǰ<EFBFBD><C7B0><EFBFBD><EFBFBD>: %dir%"
|
||||
custom_string: "-"
|
|
@ -1,6 +0,0 @@
|
|||
version: PlotSquared-18.8.19-1a927c-2036
|
||||
color:
|
||||
'3': '8'
|
||||
'4': '3'
|
||||
'1': '6'
|
||||
'2': '7'
|
16
Server/logsearch.sh
Executable file
16
Server/logsearch.sh
Executable file
|
@ -0,0 +1,16 @@
|
|||
#!/bin/bash
|
||||
echo "$1"
|
||||
#if [[ -n "$1" ]]; then
|
||||
# echo "Specify what to search for."
|
||||
# exit
|
||||
#fi
|
||||
|
||||
shopt -s nullglob
|
||||
fs=(*.gz)
|
||||
#echo "${fs[@]}"
|
||||
for f in "${fs[@]}"
|
||||
do
|
||||
echo File: $f
|
||||
gunzip -c $f | grep "$1"
|
||||
done
|
||||
|
19
Server/restore.sh
Executable file
19
Server/restore.sh
Executable file
|
@ -0,0 +1,19 @@
|
|||
#!/bin/bash
|
||||
# Only read the error stream from the plugin
|
||||
echo Make sure to only give the integer part of the coordinates!
|
||||
echo Also, second coordinate must be larger than the first
|
||||
: ${5?"I need more!
|
||||
Usage: $0 <path-to-backup> <coordX1> <coordZ1> <coordX2> <coordZ2>"}
|
||||
X1=$(($2/256))
|
||||
Z1=$(($3/256))
|
||||
X2=$(($4/256))
|
||||
Z2=$(($5/256))
|
||||
for X in $(seq $X1 $X2); do
|
||||
for Z in $(seq $Z1 $Z2); do
|
||||
echo "Unzipping region ($X,$Z)..." >&2
|
||||
#unzip "$1" "world/region/r.$X.$Z.mca" -d backupextract
|
||||
unzip -j -u "$1" "world/region/r.$X.$Z.mca" -d /minecraft/main/BACKUP_world/region # -j: Don't retain folder structure
|
||||
done
|
||||
done
|
||||
echo "Backup restoration finished!" >&2
|
||||
|
8
Server/screenconf
Normal file
8
Server/screenconf
Normal file
|
@ -0,0 +1,8 @@
|
|||
source /etc/screenrc
|
||||
multiuser on
|
||||
aclchg norbipeti +rwx "#?" # acladd
|
||||
aclchg iie +rwx "#?"
|
||||
aclchg ghostise +rwx "#?"
|
||||
aclchg figytuna +rwx "#?"
|
||||
# detach - for some reason it doesn't color the prompt if I detach automatically in any way
|
||||
|
6
Server/setup.sh
Executable file
6
Server/setup.sh
Executable file
|
@ -0,0 +1,6 @@
|
|||
# sudo screen -S servertest -t "Main Server" -c screenconf -d -m -s bash
|
||||
# sudo screen -S devtest -t "Dev Server" -c screenconf -d -m -s bash
|
||||
|
||||
sudo screen -S server -t "Main Server" -c screenconf sh -c 'echo Main Server; cd /minecraft/main; exec bash'
|
||||
sudo screen -S dev -t "Dev Server" -c screenconf sh -c 'echo Dev Server; cd /minecraft/dev; exec bash'
|
||||
|
10
Server/townyevents.sh
Executable file
10
Server/townyevents.sh
Executable file
|
@ -0,0 +1,10 @@
|
|||
#!/bin/bash
|
||||
shopt -s nullglob
|
||||
fs=(*.gz)
|
||||
#echo "${fs[@]}"
|
||||
for f in "${fs[@]}"
|
||||
do
|
||||
echo File: $f
|
||||
gunzip -c $f | grep "Msg]"
|
||||
done
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
!!buttondevteam.serverrunner.Config {restartAt: 12, serverParams: -Djline.terminal=jline.UnixTerminal
|
||||
-XX:+UseG1GC -XX:+UnlockExperimentalVMOptions -XX:MaxGCPauseMillis=100 -XX:+DisableExplicitGC -XX:TargetSurvivorRatio=90 -XX:G1NewSizePercent=50 -XX:G1MaxNewSizePercent=80 -XX:InitiatingHeapOccupancyPercent=10 -XX:G1MixedGCLiveThresholdPercent=50 -XX:+AggressiveOpts -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -Dusing.aikars.flags=mcflags.emc.gs
|
||||
-Xms4G -Xmx6G, serverVersion: 1.12.2}
|
||||
-Xms2G -Xmx4G, serverVersion: 1.12.2, customJar: paper-1618.jar}
|
||||
|
||||
|
|
|
@ -1,8 +0,0 @@
|
|||
x: -0.30000001192092896
|
||||
y: 71.0
|
||||
z: 0.538454286384327
|
||||
world: luna
|
||||
yaw: -269.84985
|
||||
pitch: 1.3502265
|
||||
warmup: 5
|
||||
cooldown: 0
|
|
@ -1,92 +1,32 @@
|
|||
|
||||
version:
|
||||
# This is the current version of Towny. Please do not edit.
|
||||
version: 0.92.0.0
|
||||
# This is for showing the changelog on updates. Please do not edit.
|
||||
last_run_version: 0.92.0.0
|
||||
# Minimum required version of CraftBukkit. Please do not edit.
|
||||
# This is the current version of Towny. Please do not edit.
|
||||
version: 0.93.0.0
|
||||
# This is for showing the changelog on updates. Please do not edit.
|
||||
last_run_version: 0.93.0.0
|
||||
# Minimum required version of CraftBukkit. Please do not edit.
|
||||
bukkit_version: '2918'
|
||||
|
||||
# The language file you wish to use
|
||||
# The language file you wish to use
|
||||
language: english.yml
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Permission nodes | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Permission nodes | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# Possible permission nodes
|
||||
#
|
||||
# towny.admin: User is able to use /townyadmin, as well as the ability to build/destroy anywhere. User is also able to make towns or nations when set to admin only.
|
||||
# towny.cheat.bypass : User is able to use any fly mods and double block jump (disables towny cheat protection for this user).
|
||||
# towny.top : User can access the command towny top
|
||||
# towny.town.* : User has access to all town permission nodes.
|
||||
# towny.town.new :User is able to create a town
|
||||
# towny.town.delete :User is able to delete their town
|
||||
# towny.town.claim : User is able to expand his town with /town claim
|
||||
# towny.town.plot : User is able to use the /plot commands
|
||||
# towny.town.resident : User is able to join towns upon invite.
|
||||
# towny.town.toggle.*: User can access all town toggle commands (if a mayor or assistant).
|
||||
# towny.town.toggle.pvp
|
||||
# towny.town.toggle.public
|
||||
# towny.town.toggle.explosions
|
||||
# towny.town.toggle.fire
|
||||
# towny.town.toggle.mobs
|
||||
# towny.nation.* : User has access to all town permission nodes.
|
||||
# towny.nation.new :User is able to create a nation
|
||||
# towny.nation.delete :User is able to delete their nation (if king)
|
||||
# towny.nation.rename :User is able to rename their nation (if king/assistant)
|
||||
# towny.nation.grant-titles :User is able to grant titles/surnames to the nation residents (if King)
|
||||
# towny.wild.*: User is able to build/destroy in wild regardless.
|
||||
# towny.wild.build
|
||||
# towny.wild.destroy
|
||||
# towny.wild.switch
|
||||
# towny.wild.item_use
|
||||
# towny.wild.block.[block id].* : User is able to edit [block id] in the wild.
|
||||
# towny.wild.build.[block id]
|
||||
# towny.wild.destroy.[block id]
|
||||
# towny.wild.switch.[block id]
|
||||
# towny.wild.item_use.[block id]
|
||||
#
|
||||
# towny.claimed.* : User can build/destroy/switch/item_use in all towns.
|
||||
# towny.claimed.build : User can build in all towns.
|
||||
# towny.claimed.destroy : User can destroy in all towns.
|
||||
# towny.claimed.switch : User can switch in all towns.
|
||||
# towny.claimed.item_use : User can use use items in all towns.
|
||||
# towny.claimed.alltown.* : User is able to edit specified/all block types in all towns.
|
||||
# towny.claimed.alltown.build.[block id]
|
||||
# towny.claimed.alltown.destroy.[block id]
|
||||
# towny.claimed.alltown.switch.[block id] : User can switch specified/all block types in all towns.
|
||||
# towny.claimed.alltown.item_use.[block id]
|
||||
# towny.claimed.owntown.* : User is able to edit specified/all block types in their own town (ALL plots, including resident owned).
|
||||
# towny.claimed.owntown.build.[block id]
|
||||
# towny.claimed.owntown.destroy.[block id] : (handy to allow clearing of snow '78')
|
||||
# towny.claimed.owntown.switch.[block id]
|
||||
# towny.claimed.owntown.item_use.[block id]
|
||||
# towny.claimed.townowned.* : User is able to edit specified/all block types in their towns owned plots (Town only, not resident owned).
|
||||
# towny.claimed.townowned.build.[block id]
|
||||
# towny.claimed.townowned.destroy.[block id] : (handy to allow clearing of snow '78' on town owned roads/plots)
|
||||
# towny.claimed.townowned.switch.[block id]
|
||||
# towny.claimed.townowned.item_use.[block id]
|
||||
#
|
||||
# towny.town.spawn.*: Grants all Spawn travel nodes
|
||||
# towny.town.spawn.town : Ability to spawn to your own town.
|
||||
# towny.town.spawn.nation : Ability to spawn to other towns in your nation.
|
||||
# towny.town.spawn.ally : Ability to spawn to towns in nations allied with yours.
|
||||
# towny.town.spawn.public : Ability to spawn to unaffilated public towns.
|
||||
#
|
||||
# these will be moved to permissions nodes at a later date
|
||||
# Possible permission nodes
|
||||
#
|
||||
# for a full list of permission nodes visit:
|
||||
# http://palmergames.com/towny/towny-permission-nodes/
|
||||
permissions: ''
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Town and Nation levels | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Town and Nation levels | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
levels:
|
||||
|
||||
# default Town levels.
|
||||
town_level:
|
||||
- numResidents: 0
|
||||
|
@ -95,132 +35,152 @@ levels:
|
|||
namePrefix: ''
|
||||
mayorPostfix: ''
|
||||
townBlockLimit: 4
|
||||
upkeepModifier: 1.0
|
||||
upkeepModifier: 0.1
|
||||
townOutpostLimit: 0
|
||||
- numResidents: 1
|
||||
namePostfix: ' (Settlement)'
|
||||
mayorPrefix: 'Hermit '
|
||||
namePrefix: ''
|
||||
mayorPostfix: ''
|
||||
townBlockLimit: 64
|
||||
upkeepModifier: 1.0
|
||||
upkeepModifier: 0.1
|
||||
townOutpostLimit: 0
|
||||
- numResidents: 2
|
||||
namePostfix: ' (Hamlet)'
|
||||
mayorPrefix: 'Chief '
|
||||
namePrefix: ''
|
||||
mayorPostfix: ''
|
||||
townBlockLimit: 428
|
||||
upkeepModifier: 1.0
|
||||
townBlockLimit: 128
|
||||
upkeepModifier: 0.1
|
||||
townOutpostLimit: 1
|
||||
- numResidents: 6
|
||||
namePostfix: ' (Village)'
|
||||
mayorPrefix: 'Baron Von '
|
||||
namePrefix: ''
|
||||
mayorPostfix: ''
|
||||
townBlockLimit: 384
|
||||
upkeepModifier: 1.1
|
||||
upkeepModifier: 0.2
|
||||
townOutpostLimit: 1
|
||||
- numResidents: 10
|
||||
namePostfix: ' (Town)'
|
||||
mayorPrefix: 'Viscount '
|
||||
namePrefix: ''
|
||||
mayorPostfix: ''
|
||||
townBlockLimit: 640
|
||||
upkeepModifier: 1.1
|
||||
upkeepModifier: 0.3
|
||||
townOutpostLimit: 2
|
||||
- numResidents: 14
|
||||
namePostfix: ' (Large Town)'
|
||||
mayorPrefix: 'Count Von '
|
||||
namePrefix: ''
|
||||
mayorPostfix: ''
|
||||
townBlockLimit: 896
|
||||
upkeepModifier: 1.2
|
||||
upkeepModifier: 0.4
|
||||
townOutpostLimit: 2
|
||||
- numResidents: 20
|
||||
namePostfix: ' (City)'
|
||||
mayorPrefix: 'Earl '
|
||||
namePrefix: ''
|
||||
mayorPostfix: ''
|
||||
townBlockLimit: 4280
|
||||
upkeepModifier: 1.3
|
||||
upkeepModifier: 0.5
|
||||
townOutpostLimit: 3
|
||||
- numResidents: 24
|
||||
namePostfix: ' (Large City)'
|
||||
mayorPrefix: 'Duke '
|
||||
namePrefix: ''
|
||||
mayorPostfix: ''
|
||||
townBlockLimit: 4536
|
||||
upkeepModifier: 1.4
|
||||
upkeepModifier: 0.6
|
||||
townOutpostLimit: 3
|
||||
- numResidents: 28
|
||||
namePostfix: ' (Metropolis)'
|
||||
mayorPrefix: 'Lord '
|
||||
namePrefix: ''
|
||||
mayorPostfix: ''
|
||||
townBlockLimit: 4792
|
||||
upkeepModifier: 1.5
|
||||
|
||||
upkeepModifier: 0.7
|
||||
townOutpostLimit: 4
|
||||
# default Nation levels.
|
||||
nation_level:
|
||||
- kingPostfix: ''
|
||||
numResidents: 0
|
||||
namePostfix: ' (Nation)'
|
||||
townBlockLimitBonus: 40
|
||||
namePrefix: 'Land of '
|
||||
capitalPostfix: ''
|
||||
upkeepModifier: 1.0
|
||||
kingPrefix: 'Leader '
|
||||
capitalPrefix: ''
|
||||
numResidents: 0
|
||||
nationBonusOutpostLimit: 0
|
||||
namePostfix: ' (Nation)'
|
||||
townBlockLimitBonus: 40
|
||||
namePrefix: 'Land of '
|
||||
nationZonesSize: 1
|
||||
nationTownUpkeepModifier: 1.0
|
||||
- kingPostfix: ''
|
||||
numResidents: 10
|
||||
namePostfix: ' (Nation)'
|
||||
townBlockLimitBonus: 80
|
||||
namePrefix: 'Federation of '
|
||||
capitalPostfix: ''
|
||||
upkeepModifier: 1.1
|
||||
kingPrefix: 'Count '
|
||||
capitalPrefix: ''
|
||||
numResidents: 10
|
||||
nationBonusOutpostLimit: 1
|
||||
namePostfix: ' (Nation)'
|
||||
townBlockLimitBonus: 80
|
||||
namePrefix: 'Federation of '
|
||||
nationZonesSize: 1
|
||||
nationTownUpkeepModifier: 1.1
|
||||
- kingPostfix: ''
|
||||
numResidents: 20
|
||||
namePostfix: ' (Nation)'
|
||||
townBlockLimitBonus: 160
|
||||
namePrefix: 'Dominion of '
|
||||
capitalPostfix: ''
|
||||
upkeepModifier: 1.2
|
||||
kingPrefix: 'Duke '
|
||||
capitalPrefix: ''
|
||||
numResidents: 20
|
||||
nationBonusOutpostLimit: 2
|
||||
namePostfix: ' (Nation)'
|
||||
townBlockLimitBonus: 160
|
||||
namePrefix: 'Dominion of '
|
||||
nationZonesSize: 1
|
||||
nationTownUpkeepModifier: 1.2
|
||||
- kingPostfix: ''
|
||||
numResidents: 30
|
||||
namePostfix: ' (Nation)'
|
||||
townBlockLimitBonus: 240
|
||||
namePrefix: 'Kingdom of '
|
||||
capitalPostfix: ''
|
||||
upkeepModifier: 1.3
|
||||
kingPrefix: 'King '
|
||||
capitalPrefix: ''
|
||||
numResidents: 30
|
||||
nationBonusOutpostLimit: 3
|
||||
namePostfix: ' (Nation)'
|
||||
townBlockLimitBonus: 240
|
||||
namePrefix: 'Kingdom of '
|
||||
nationZonesSize: 2
|
||||
nationTownUpkeepModifier: 1.3
|
||||
- kingPostfix: ''
|
||||
numResidents: 40
|
||||
namePostfix: ' Empire'
|
||||
townBlockLimitBonus: 400
|
||||
namePrefix: 'The '
|
||||
capitalPostfix: ''
|
||||
upkeepModifier: 1.4
|
||||
kingPrefix: 'Emperor '
|
||||
capitalPrefix: ''
|
||||
numResidents: 40
|
||||
nationBonusOutpostLimit: 4
|
||||
namePostfix: ' Empire'
|
||||
townBlockLimitBonus: 400
|
||||
namePrefix: 'The '
|
||||
nationZonesSize: 2
|
||||
nationTownUpkeepModifier: 1.4
|
||||
- kingPostfix: ''
|
||||
numResidents: 60
|
||||
namePostfix: ' Realm'
|
||||
townBlockLimitBonus: 560
|
||||
namePrefix: 'The '
|
||||
capitalPostfix: ''
|
||||
upkeepModifier: 1.5
|
||||
kingPrefix: 'God Emperor '
|
||||
capitalPrefix: ''
|
||||
numResidents: 60
|
||||
nationBonusOutpostLimit: 5
|
||||
namePostfix: ' Realm'
|
||||
townBlockLimitBonus: 560
|
||||
namePrefix: 'The '
|
||||
nationZonesSize: 3
|
||||
nationTownUpkeepModifier: 1.5
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Town Claim/new defaults | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Town Claim/new defaults | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
town:
|
||||
# Default public status of the town (used for /town spawn)
|
||||
|
@ -262,7 +222,12 @@ town:
|
|||
# This will prevent someone founding a town right on your doorstep
|
||||
min_distance_from_town_homeblock: '20'
|
||||
|
||||
# Maximum distance between homblocks.
|
||||
# Minimum number of plots an outpost must be from any other town's plots.
|
||||
# Useful when min_plot_distance_from_town_plot is set to near-zero to allow towns to have claims
|
||||
# near to each other, but want to keep outposts away from towns.
|
||||
min_distance_for_outpost_from_plot: '5'
|
||||
|
||||
# Maximum distance between homeblocks.
|
||||
# This will force players to build close together.
|
||||
max_distance_between_homeblocks: '0'
|
||||
|
||||
|
@ -377,20 +342,48 @@ global_town_settings:
|
|||
enable: 'true'
|
||||
# Allow towns to claim outposts (a townblock not connected to town).
|
||||
allow_outposts: 'true'
|
||||
# When set to true outposts can be limited by the townOutpostLimit value of the Town Levels and
|
||||
# the nationBonusOutpostLimit value in the Nation Levels. In this way nations can be made to be
|
||||
# the only way of receiving outposts, or as an incentive to receive more outposts. Towns which are
|
||||
# larger can have more outposts.
|
||||
# When activated, this setting will not cause towns who already have higher than their limit
|
||||
# to lose outposts. They will not be able to start new outposts until they have unclaimed outposts
|
||||
# to become under their limit. Likewise, towns that join a nation and receive bonus outposts will
|
||||
# be over their limit if they leave the nation.
|
||||
limit_outposts_using_town_and_nation_levels: 'false'
|
||||
# When limit_outposts_using_town_and_nation_levels is also true, towns which are over their outpost
|
||||
# limit will not be able to use their /town outpost teleports for the outpost #'s higher than their limit,
|
||||
# until they have dropped below their limit.
|
||||
# eg: If their limit is 3 then they cannot use /t outpost 4
|
||||
over_outpost_limits_stops_teleports: 'false'
|
||||
# Allow the use of /town spawn
|
||||
# Valid values are: true, false, war, peace
|
||||
# When war or peace is set, it is only possible to teleport to the town,
|
||||
# when there is a war or peace.
|
||||
allow_town_spawn: 'true'
|
||||
# Allow regular residents to use /town spawn [town] (TP to other towns if they are public).
|
||||
# Valid values are: true, false, war, peace
|
||||
# When war or peace is set, it is only possible to teleport to the town,
|
||||
# when there is a war or peace.
|
||||
allow_town_spawn_travel: 'true'
|
||||
# Allow regular residents to use /town spawn [town] to other towns in your nation.
|
||||
# Valid values are: true, false, war, peace
|
||||
# When war or peace is set, it is only possible to teleport to the town,
|
||||
# when there is a war or peace.
|
||||
allow_town_spawn_travel_nation: 'true'
|
||||
# Allow regular residents to use /town spawn [town] to other towns in a nation allied with your nation.
|
||||
# Valid values are: true, false, war, peace
|
||||
# When war or peace is set, it is only possible to teleport to the town,
|
||||
# when there is a war or peace.
|
||||
allow_town_spawn_travel_ally: 'true'
|
||||
# When set to true both nation and ally spawn travel will also require the target town to have their status set to public.
|
||||
is_nation_ally_spawning_requiring_public_status: 'true'
|
||||
# If non zero it delays any spawn request by x seconds.
|
||||
teleport_warmup_time: '0'
|
||||
teleport_warmup_time: '60'
|
||||
# Respawn the player at his town spawn point when he/she dies
|
||||
town_respawn: 'false'
|
||||
# Town respawn only happens when the player dies in the same world as the town's spawn point.
|
||||
town_respawn_same_world_only: 'false'
|
||||
town_respawn_same_world_only: 'true'
|
||||
# Prevent players from using /town spawn while within unclaimed areas and/or enemy/neutral towns.
|
||||
# Allowed options: unclaimed,enemy,neutral
|
||||
prevent_town_spawn_in: enemy
|
||||
|
@ -420,9 +413,69 @@ global_town_settings:
|
|||
# If set to true, Towny will prevent a town from toggling PVP while an outsider is within the town's boundaries.
|
||||
# When active this feature can cause a bit of lag when the /t toggle pvp command is used, depending on how many players are online.
|
||||
outsiders_prevent_pvp_toggle: 'false'
|
||||
# If set to true, when a world has forcepvp set to true, homeblocks of towns will not be affected and have PVP set to off.
|
||||
homeblocks_prevent_forcepvp: 'false'
|
||||
# The amount of residents a town needs to claim an outpost,
|
||||
# Setting this value to 0, means a town can claim outposts no matter how many residents
|
||||
minimum_amount_of_residents_in_town_for_outpost: '0'
|
||||
# If People should keep their experience on death in a town
|
||||
# Is not guaranteed to work with other keep experience plugins!
|
||||
keep_inventory_on_death_in_town: 'false'
|
||||
# Maximum amount that a town can set their plot, embassy, shop, etc plots' prices to.
|
||||
# Setting this higher can be dangerous if you use Towny in a mysql database. Large numbers can become shortened to scientific notation.
|
||||
maximum_plot_price_cost: '1000000.0'
|
||||
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Global nation settings | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
global_nation_settings:
|
||||
|
||||
# Nation Zones are a special type of wilderness surrounding Capitals of Nations or Nation Capitals and their Towns.
|
||||
# When it is enabled players who are members of the nation can use the wilderness surrounding the town like normal.
|
||||
# Players who are not part of that nation will find themselves unable to break/build/switch/itemuse in this part of the wilderness.
|
||||
# The amount of townblocks used for the zone is determined by the size of the nation and configured in the nation levels.
|
||||
# Because these zones are still wilderness anyone can claim these townblocks.
|
||||
# It is recommended that whatever size you choose, these numbers should be less than the min_plot_distance_from_town_plot otherwise
|
||||
# someone might not be able to build/destroy in the wilderness outside their town.
|
||||
nationzone:
|
||||
|
||||
# Nation zone feature is disabled by default. This is because it can cause a higher server load for servers with a large player count.
|
||||
enable: 'false'
|
||||
|
||||
# When set to true, only the capital town of a nation will be surrounded by a nation zone type of wilderness.
|
||||
only_capitals: 'true'
|
||||
|
||||
# Amount of buffer added to nation zone width surrounding capitals only. Creates a larger buffer around nation capitals.
|
||||
capital_bonus_size: '0'
|
||||
|
||||
# When set to true, nation zones are disabled during the the Towny war types.
|
||||
war_disables: 'true'
|
||||
# If Towny should show players the nationboard when they login.
|
||||
display_board_onlogin: 'true'
|
||||
# If enabled, only allow the nation spawn to be set in the capital city.
|
||||
capital_spawn: 'true'
|
||||
# Allow the use of /nation spawn
|
||||
# Valid values are: true, false, war, peace
|
||||
# When war or peace is set, it is only possible to teleport to the nation,
|
||||
# when there is a war or peace.
|
||||
allow_nation_spawn: 'true'
|
||||
# Allow regular residents to use /nation spawn [nation] (TP to other nations if they are public).
|
||||
# Valid values are: true, false, war, peace
|
||||
# When war or peace is set, it is only possible to teleport to the nation,
|
||||
# when there is a war or peace.
|
||||
allow_nation_spawn_travel: 'true'
|
||||
# Allow regular residents to use /nation spawn [nation] to other nations allied with your nation.
|
||||
# Valid values are: true, false, war, peace
|
||||
# When war or peace is set, it is only possible to teleport to the nations,
|
||||
# when there is a war or peace.
|
||||
allow_nation_spawn_travel_ally: 'true'
|
||||
default:
|
||||
# If set to true, any newly made nation will have their spawn set to public.
|
||||
public: 'false'
|
||||
|
||||
|
||||
############################################################
|
||||
|
@ -464,25 +517,12 @@ plugin:
|
|||
# Enable using_essentials if you are using cooldowns in essentials for teleports.
|
||||
using_essentials: 'true'
|
||||
|
||||
# This will attempt to use Register (if present)
|
||||
# Then it will attempt to access iConomy 5.01 directly
|
||||
# Enable if you have either iConomy 5.01, or Register.jar to
|
||||
# support: iConomy5, iConomy6, EssentialsEco, BOSEconomy.
|
||||
# https://github.com/iConomy/Register/tree/master/dist
|
||||
# This enables/disables all the economy functions of Towny.
|
||||
# This will first attempt to use Vault to bridge your economy plugin with Towny.
|
||||
# If Vault is not present it will attempt to find the old iConomy 5.01 plugin.
|
||||
# If neither Vault or iConomy 5.01 are present it will not be possible to create towns or do any operations that require money.
|
||||
using_economy: 'true'
|
||||
|
||||
# Enable using_questioner if you are using questioner to send/receive invites to towns/nations.
|
||||
# See http://code.google.com/a/eclipselabs.org/p/towny/wiki/Questioner for more info.
|
||||
using_questioner:
|
||||
enable: 'false'
|
||||
# The command to accept invitations.
|
||||
accept: accept
|
||||
# The command to refuse invitations.
|
||||
deny: deny
|
||||
# When set for more than 0m, the amount of time (in minutes) which must have passed between
|
||||
# a player's first log in and when they can be invited to a town.
|
||||
cooldowntime: 0m
|
||||
|
||||
# True to attempt to use GroupManager, PEX, bPermissions, Permissions2/3 or BukkitPerms
|
||||
# False to disable permission checks and rely on Towny settings.
|
||||
using_permissions: 'true'
|
||||
|
@ -553,20 +593,20 @@ protection:
|
|||
# 368 - ender pearl
|
||||
# 374 - glass bottle
|
||||
# 385 - fire charge
|
||||
item_use_ids: FLINT_AND_STEEL,BUCKET,WATER_BUCKET,LAVA_BUCKET,MINECART,STORAGE_MINECART,INK_SACK,SHEARS,ENDER_PEARL,GLASS_BOTTLE,FIREBALL,ARMOR_STAND,SKULL_ITEM
|
||||
item_use_ids: FLINT_AND_STEEL,BUCKET,WATER_BUCKET,LAVA_BUCKET,MINECART,STORAGE_MINECART,INK_SACK,SHEARS,ENDER_PEARL,GLASS_BOTTLE,FIREBALL,ARMOR_STAND,SKULL_ITEM,BOAT_BIRCH,BOAT_ACACIA,BOAT_DARK_OAK,BOAT_JUNGLE,BOAT,BOAT_SPRUCE,END_CRYSTAL,POWERED_MINECART,COMMAND_MINECART,EXPLOSIVE_MINECART,HOPPER_MINECART
|
||||
|
||||
# Items which can be blocked or enabled via town/plot flags
|
||||
# 25 - noteblock
|
||||
# 54 - chest ...etc
|
||||
switch_ids: DISPENSER,NOTE_BLOCK,CHEST,FURNACE,BURNING_FURNACE,WOODEN_DOOR,ACACIA_DOOR,DARK_OAK_DOOR,JUNGLE_DOOR,BIRCH_DOOR,SPRUCE_DOOR,LEVER,STONE_PLATE,IRON_DOOR_BLOCK,WOOD_PLATE,STONE_BUTTON,TRAP_DOOR,JUKEBOX,DIODE_BLOCK_OFF,DIODE_BLOCK_ON,FENCE_GATE,SPRUCE_FENCE_GATE,BIRCH_FENCE_GATE,JUNGLE_FENCE_GATE,DARK_OAK_FENCE_GATE,ACACIA_FENCE_GATE,TRAPPED_CHEST,GOLD_PLATE,IRON_PLATE,REDSTONE_COMPARATOR_OFF,REDSTONE_COMPARATOR_ON,BEACON,HOPPER,DROPPER,MINECART,STORAGE_MINECART,POWERED_MINECART,CARROT_STICK,EXPLOSIVE_MINECART,HOPPER_MINECART,WHITE_SHULKER_BOX,ORANGE_SHULKER_BOX,MAGENTA_SHULKER_BOX,LIGHT_BLUE_SHULKER_BOX,YELLOW_SHULKER_BOX,LIME_SHULKER_BOX,PINK_SHULKER_BOX,GRAY_SHULKER_BOX,SILVER_SHULKER_BOX,CYAN_SHULKER_BOX,PURPLE_SHULKER_BOX,BLUE_SHULKER_BOX,BROWN_SHULKER_BOX,GREEN_SHULKER_BOX,RED_SHULKER_BOX,BLACK_SHULKER_BOX
|
||||
|
||||
# permitted entities https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/LivingEntity.htmll
|
||||
# permitted entities https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/LivingEntity.html
|
||||
# Animals, Chicken, Cow, Creature, Creeper, Flying, Ghast, Giant, Monster, Pig,
|
||||
# PigZombie, Sheep, Skeleton, Slime, Spider, Squid, WaterMob, Wolf, Zombie, Shulker
|
||||
# Husk, Stray, SkeletonHorse, ZombieHorse, Vex, Vindicator, Evoker, Endermite, PolarBear
|
||||
|
||||
# Remove living entities within a town's boundaries, if the town has the mob removal flag set.
|
||||
town_mob_removal_entities: Monster,WaterMob,Flying,Slime,Shulker,ZombieHorse
|
||||
town_mob_removal_entities: Monster,Guardian,Flying,Slime,Shulker,ZombieHorse
|
||||
|
||||
# Prevent the spawning of villager babies in towns.
|
||||
town_prevent_villager_breeding: 'false'
|
||||
|
@ -574,7 +614,7 @@ protection:
|
|||
disable_creature_pressureplate_stone: 'true'
|
||||
|
||||
# Globally remove living entities in all worlds that have their flag set.
|
||||
world_mob_removal_entities: Monster,WaterMob,Flying,Slime
|
||||
world_mob_removal_entities: Monster,Guardian,Flying,Slime
|
||||
|
||||
# Prevent the spawning of villager babies in the world.
|
||||
world_prevent_villager_breeding: 'false'
|
||||
|
@ -584,14 +624,14 @@ protection:
|
|||
# NEVER set below 1.
|
||||
mob_removal_speed: 5s
|
||||
|
||||
# permitted entities http://jd.bukkit.org/apidocs/org/bukkit/entity/package-summary.html
|
||||
# permitted entities https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/package-summary.html
|
||||
# Animals, Chicken, Cow, Creature, Creeper, Flying, Ghast, Giant, Monster, Pig,
|
||||
# PigZombie, Sheep, Skeleton, Slime, Spider, Squid, WaterMob, Wolf, Zombie
|
||||
|
||||
# Protect living entities within a town's boundaries from being killed by players.
|
||||
mob_types: Animals,NPC,Snowman,ArmorStand
|
||||
|
||||
# permitted Potion Types http://jd.bukkit.org/apidocs/org/bukkit/potion/PotionType.html
|
||||
# permitted Potion Types https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionType.html
|
||||
# ABSORPTION, BLINDNESS, CONFUSION, DAMAGE_RESISTANCE, FAST_DIGGING, FIRE_RESISTANCE, HARM, HEAL, HEALTH_BOOST, HUNGER,
|
||||
# INCREASE_DAMAGE, INVISIBILITY, JUMP, NIGHT_VISION, POISON, REGENERATION, SATURATION, SLOW , SLOW_DIGGING,
|
||||
# SPEED, WATER_BREATHING, WEAKNESS, WITHER.
|
||||
|
@ -619,7 +659,7 @@ unclaimed:
|
|||
unclaimed_zone_build: 'false'
|
||||
unclaimed_zone_destroy: 'false'
|
||||
unclaimed_zone_item_use: 'false'
|
||||
unclaimed_zone_ignore: SAPLING,GOLD_ORE,IRON_ORE,COAL_ORE,LOG,LEAVES,LAPIS_ORE,LONG_GRASS,YELLOW_FLOWER,RED_ROSE,BROWN_MUSHROOM,RED_MUSHROOM,TORCH,DIAMOND_ORE,LADDER,RAILS,REDSTONE_ORE,GLOWING_REDSTONE_ORE,CACTUS,CLAY,SUGAR_CANE_BLOCK,PUMPKIN,GLOWSTONE
|
||||
unclaimed_zone_ignore: SAPLING,GOLD_ORE,IRON_ORE,COAL_ORE,LOG,LEAVES,LAPIS_ORE,LONG_GRASS,YELLOW_FLOWER,RED_ROSE,BROWN_MUSHROOM,RED_MUSHROOM,TORCH,DIAMOND_ORE,LADDER,RAILS,REDSTONE_ORE,GLOWING_REDSTONE_ORE,CACTUS,CLAY,SUGAR_CANE_BLOCK,PUMPKIN,GLOWSTONE,LOG_2,VINE,NETHER_WARTS,COCOA
|
||||
unclaimed_zone_switch: 'false'
|
||||
|
||||
|
||||
|
@ -659,6 +699,22 @@ notification:
|
|||
# Could be seen as intrusive/distracting, so false by default.
|
||||
using_titles: 'false'
|
||||
|
||||
# Requires the above using_titles to be set to true.
|
||||
# Title and Subtitle shown when entering a town or the wilderness. By default 1st line is blank, the 2nd line shows {townname} or {wilderness}.
|
||||
# You may use colour codes &f, &c and so on.
|
||||
titles:
|
||||
# Entering Town Upper Title Line
|
||||
town_title: ''
|
||||
# Entering Town Lower Subtitle line.
|
||||
town_subtitle: '&b{townname}'
|
||||
# Entering Wilderness Upper Title Line
|
||||
wilderness_title: ''
|
||||
# Entering Wilderness Lower Subtitle line.
|
||||
wilderness_subtitle: '&2{wilderness}'
|
||||
# If the notification.owner option should show name or {title} name.
|
||||
# Titles are the ones granted by nation kings.
|
||||
owner_shows_nation_title: 'false'
|
||||
|
||||
|
||||
|
||||
############################################################
|
||||
|
@ -727,6 +783,47 @@ default_perm_flags:
|
|||
switch: 'false'
|
||||
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Towny Invite System | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
invite_system:
|
||||
# Command used to accept towny invites)
|
||||
#e.g Player join town invite.
|
||||
accept_command: accept
|
||||
# Command used to deny towny invites
|
||||
#e.g Player join town invite.
|
||||
deny_command: deny
|
||||
# Command used to confirm some towny actions/tasks)
|
||||
#e.g Purging database or removing a large amount of townblocks
|
||||
confirm_command: confirm
|
||||
# Command used to cancel some towny actions/tasks
|
||||
#e.g Purging database or removing a large amount of townblocks
|
||||
cancel_command: cancel
|
||||
# When set for more than 0m, the amount of time (in minutes) which must have passed between
|
||||
# a player's first log in and when they can be invited to a town.
|
||||
cooldowntime: 0m
|
||||
# You can increase these limits but it is not recommended. Invites/requests are not saved between server reloads/stops.
|
||||
maximum_invites_sent:
|
||||
# How many invites a town can send out to players, to join the town.
|
||||
town_toplayer: '35'
|
||||
# How many invites a nation can send out to towns, to join the nation.
|
||||
nation_totown: '35'
|
||||
# How many requests a nation can send out to other nations, to ally with the nation.
|
||||
# Only used when war.disallow_one_way_alliance is set to true.
|
||||
nation_tonation: '35'
|
||||
# You can increase these limits but it is not recommended. Invites/requests are not saved between server reloads/stops.
|
||||
maximum_invites_received:
|
||||
# How many invites can one player have from towns.
|
||||
player: '10'
|
||||
# How many invites can one town have from nations.
|
||||
town: '10'
|
||||
# How many requests can one nation have from other nations for an alliance.
|
||||
nation: '10'
|
||||
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Resident settings | #
|
||||
|
@ -746,6 +843,8 @@ resident_settings:
|
|||
default_town_name: ''
|
||||
# If true, players can only use beds in plots they personally own.
|
||||
deny_bed_use: 'false'
|
||||
# If true, players who join the server for the first time will cause the msg_registration message in the language files to be shown server-wide.
|
||||
is_showing_welcome_message: 'true'
|
||||
|
||||
|
||||
############################################################
|
||||
|
@ -762,6 +861,10 @@ economy:
|
|||
town_prefix: town-
|
||||
# Prefix to apply to all nation economy accounts.
|
||||
nation_prefix: nation-
|
||||
# The cost of renaming a town.
|
||||
town_rename_cost: '0'
|
||||
# The cost of renaming a nation.
|
||||
nation_rename_cost: '0'
|
||||
|
||||
spawn_travel:
|
||||
# Cost to use /town spawn
|
||||
|
@ -773,6 +876,9 @@ economy:
|
|||
# Cost to use /town spawn [town]
|
||||
# This is paid to the town you goto.
|
||||
price_town_public_spawn_travel: '10.0'
|
||||
# When set to true, any cost paid by a player to use any variant of '/town spawn' will be paid to the town bank.
|
||||
# When false the amount will be paid to the server account whose name is set in the closed economy setting below..
|
||||
town_spawn_cost_paid_to_town: 'true'
|
||||
|
||||
# The daily upkeep to remain neutral during a war. Neutrality will exclude you from a war event, as well as deterring enemies.
|
||||
price_nation_neutrality: '100.0'
|
||||
|
@ -787,7 +893,7 @@ economy:
|
|||
# The price for a town to expand one townblock.
|
||||
price_claim_townblock: '6.25'
|
||||
# How much it costs a player to buy extra blocks.
|
||||
price_purchased_bonus_townblock: '75'
|
||||
price_purchased_bonus_townblock: '75.0'
|
||||
# How much every extra bonus block costs more. Set to 1 to deactivate this. 1.2 means +20% to every bonus claim block cost.
|
||||
price_purchased_bonus_townblock_increase: '1.2'
|
||||
|
||||
|
@ -795,6 +901,9 @@ economy:
|
|||
# Either fixed or percentage.
|
||||
# For percentage 1.0 would be 100%. 0.01 would be 1%.
|
||||
price_death_type: fixed
|
||||
# A maximum amount paid out by a resident from their personal holdings for percentage deaths.
|
||||
# Set to 0 to have no cap.
|
||||
percentage_cap: '0.0'
|
||||
# If True, only charge death prices for pvp kills. Not monsters/environmental deaths.
|
||||
price_death_pvp_only: 'false'
|
||||
|
||||
|
@ -815,6 +924,9 @@ economy:
|
|||
nation_bank_cap: '0.0'
|
||||
# Set to true to allow withdrawls from nation banks
|
||||
nation_allow_withdrawls: 'true'
|
||||
# When set to true, players can only use their town withdraw/deposit commands while inside of their own town.
|
||||
# Likewise, nation banks can only be withdrawn/deposited to while in the capital city.
|
||||
disallow_bank_actions_outside_town: 'false'
|
||||
closed_economy:
|
||||
# The name of the account that all money that normally disappears goes into.
|
||||
server_account: towny-server
|
||||
|
@ -860,10 +972,10 @@ economy:
|
|||
jail:
|
||||
#If true attacking players who die on enemy-town land will be placed into the defending town's jail if it exists.
|
||||
#Requires town_respawn to be true in order to work.
|
||||
is_jailing_attacking_enemies: 'false'
|
||||
is_jailing_attacking_enemies: 'true'
|
||||
#If true attacking players who are considered an outlaw, that are killed inside town land will be placed into the defending town's jail if it exists.
|
||||
#Requires town_respawn to be true in order to work.
|
||||
is_jailing_attacking_outlaws: 'false'
|
||||
is_jailing_attacking_outlaws: 'true'
|
||||
#If true jailed players can use Ender Pearls but are still barred from using other methods of teleporting.
|
||||
jail_allows_ender_pearls: 'false'
|
||||
#If false jailed players can use /town leave, and escape a jail.
|
||||
|
@ -876,6 +988,19 @@ jail:
|
|||
bail_amount: '10'
|
||||
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Bank Plot settings | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
# Bank plots may be used by other economy plugins using the Towny API.
|
||||
|
||||
bank:
|
||||
# If true players will only be able to use /t deposit, /t withdraw, /n deposit & /n withdraw while inside bank plots belonging to the town or nation capital respectively.
|
||||
# Home plots will also allow deposit and withdraw commands.
|
||||
is_banking_limited_to_bank_plots: 'false'
|
||||
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | War settings | #
|
||||
|
@ -885,8 +1010,8 @@ jail:
|
|||
war:
|
||||
#This setting allows you disable the ability for a nation to pay to remain neutral during a war.
|
||||
nation_can_be_neutral: 'true'
|
||||
#By setting this to true, nations will receive a questioner prompt for alliances and alliances will show on both nations.
|
||||
disallow_one_way_alliance: 'false'
|
||||
#By setting this to true, nations will receive a prompt for alliances and alliances will show on both nations.
|
||||
disallow_one_way_alliance: 'true'
|
||||
|
||||
|
||||
############################################################
|
||||
|
@ -931,7 +1056,7 @@ war:
|
|||
event:
|
||||
warning_delay: '30'
|
||||
#If false all towns not in nations can be attacked during a war event.
|
||||
towns_are_neutral: 'true'
|
||||
towns_are_neutral: 'false'
|
||||
enemy:
|
||||
# If true, enemy's can only attack the edge plots of a town in war.
|
||||
only_attack_borders: 'true'
|
||||
|
@ -950,14 +1075,14 @@ war:
|
|||
|
||||
# A townblock takes damage every 5 seconds that an enemy is stood in it.
|
||||
block_hp:
|
||||
town_block_hp: '60'
|
||||
town_block_hp: '20'
|
||||
home_block_hp: '120'
|
||||
|
||||
eco:
|
||||
# This amount is new money injected into the economy with a war event.
|
||||
base_spoils: '100.0'
|
||||
# This amount is taken from the losing town for each plot lost.
|
||||
wartime_town_block_loss_price: '25.0'
|
||||
wartime_town_block_loss_price: '0.0'
|
||||
# This amount is taken from the player if they die during the event
|
||||
price_death_wartime: '200.0'
|
||||
# If set to true when a town drops an enemy townblock's HP to 0, the attacking town gains a bonus townblock,
|
||||
|
@ -966,9 +1091,9 @@ war:
|
|||
|
||||
points:
|
||||
points_townblock: '1'
|
||||
points_town: '10'
|
||||
points_nation: '100'
|
||||
points_kill: '1'
|
||||
points_town: '0'
|
||||
points_nation: '0'
|
||||
points_kill: '0'
|
||||
|
||||
# The minimum height at which a player must stand to count as an attacker.
|
||||
min_height: '60'
|
||||
|
|
|
@ -17,6 +17,8 @@ nomad:
|
|||
- towny.command.towny.universe
|
||||
- towny.command.towny.version
|
||||
- towny.command.towny.war
|
||||
- towny.command.town.online
|
||||
- towny.command.town.here
|
||||
- towny.command.town.new
|
||||
- towny.command.town.join
|
||||
- towny.command.town.list
|
||||
|
@ -51,6 +53,8 @@ towns:
|
|||
- towny.command.plot.*
|
||||
- towny.claimed.owntown.*
|
||||
- towny.command.nation.new
|
||||
- towny.command.nation.leave
|
||||
- towny.outlaw.jailer
|
||||
|
||||
ranks:
|
||||
# Ranks contain additional permissions residents will be
|
||||
|
@ -58,22 +62,26 @@ towns:
|
|||
assistant:
|
||||
- towny.tax_exempt
|
||||
- towny.command.town.claim.*
|
||||
- towny.command.town.add
|
||||
- towny.command.town.invite.add
|
||||
- towny.command.plot.*
|
||||
- towny.command.town.toggle.public
|
||||
- towny.claimed.owntown.switch.*
|
||||
# assistants are able to grant VIP and helper rank
|
||||
- towny.command.town.rank.vip
|
||||
- towny.command.town.rank.helper
|
||||
- towny.outlaw.jailer
|
||||
helper:
|
||||
- towny.claimed.townowned.switch.*
|
||||
donator:
|
||||
# Currently only an example rank holder with no extra permissions
|
||||
Knight:
|
||||
# Title only no extra permissions as a test case
|
||||
vip:
|
||||
- towny.cheat.bypass
|
||||
# Sheriff rank is able to jail other town members.
|
||||
sheriff:
|
||||
- towny.command.town.toggle.jail
|
||||
- towny.outlaw.jailer
|
||||
|
||||
# This section of permissions covers players who are members of any town in a nation.
|
||||
nations:
|
||||
|
@ -81,8 +89,10 @@ nations:
|
|||
# All nation members get these permissions.
|
||||
- towny.command.nation.online
|
||||
- towny.command.nation.deposit
|
||||
- towny.command.nation.spawn
|
||||
- towny.nation.spawn.nation
|
||||
- towny.nation.spawn.ally
|
||||
- towny.town.spawn.nation
|
||||
- towny.town.spawn.ally
|
||||
- towny.chat.nation
|
||||
king:
|
||||
# Kings get these permissions in addition to the default set.
|
||||
|
@ -91,8 +101,8 @@ nations:
|
|||
ranks:
|
||||
assistant:
|
||||
- towny.command.nation.rank.helper
|
||||
- towny.command.nation.add
|
||||
- towny.command.nation.ally
|
||||
- towny.command.nation.invite.add
|
||||
- towny.command.nation.ally.*
|
||||
- towny.command.nation enemy
|
||||
helper:
|
||||
- towny.command.nation.add
|
140
ViaVersion/config.yml
Normal file
140
ViaVersion/config.yml
Normal file
|
@ -0,0 +1,140 @@
|
|||
# Thanks for downloading ViaVersion
|
||||
# Ensure you look through all these options
|
||||
# If you need help:
|
||||
# Discord - https://viaversion.com/discord
|
||||
# viaversion.com - Discussion tab
|
||||
# Docs - https://docs.viaversion.com/display/VIAVERSION/Configuration
|
||||
#
|
||||
# ----------------------------------------------------------#
|
||||
# GLOBAL OPTIONS #
|
||||
# ----------------------------------------------------------#
|
||||
#
|
||||
# Should ViaVersion check for updates?
|
||||
checkforupdates: true
|
||||
# Send the supported versions with the Status (Ping) response packet
|
||||
send-supported-versions: false
|
||||
# Block specific Minecraft protocols that ViaVersion allows
|
||||
# List of all Minecraft protocol versions: http://wiki.vg/Protocol_version_numbers
|
||||
block-protocols: []
|
||||
# Change the blocked disconnect message
|
||||
block-disconnect-msg: You are using an unsupported Minecraft version!
|
||||
# If you use ProtocolLib, we can't reload without kicking the players.
|
||||
# (We don't suggest using reload either, use a plugin manager)
|
||||
# You can customise the message we kick people with if you use ProtocolLib here.
|
||||
reload-disconnect-msg: Server reload, please rejoin!
|
||||
#
|
||||
# ----------------------------------------------------------#
|
||||
# GLOBAL PACKET LIMITER #
|
||||
# ----------------------------------------------------------#
|
||||
#
|
||||
#
|
||||
# Packets Per Second (PPS) limiter (Use -1 on max-pps and tracking-period to disable)
|
||||
# Clients by default send around 20-90 packets per second.
|
||||
#
|
||||
# What is the maximum per second a client can send (Use %pps to display their pps)
|
||||
# Use -1 to disable.
|
||||
max-pps: 800
|
||||
max-pps-kick-msg: You are sending too many packets!
|
||||
#
|
||||
# We can also kick them if over a period they send over a threshold a certain amount of times.
|
||||
#
|
||||
# Period to track (in seconds)
|
||||
# Use -1 to disable.
|
||||
tracking-period: 6
|
||||
# How many packets per second counts as a warning
|
||||
tracking-warning-pps: 120
|
||||
# How many warnings over the interval can we have
|
||||
# This can never be higher than "tracking-period"
|
||||
tracking-max-warnings: 4
|
||||
tracking-max-kick-msg: You are sending too many packets, :(
|
||||
#
|
||||
# ----------------------------------------------------------#
|
||||
# MULTIPLE VERSIONS OPTIONS #
|
||||
# ----------------------------------------------------------#
|
||||
#
|
||||
# Should we enable our hologram patch?
|
||||
# If they're in the wrong place enable this
|
||||
hologram-patch: false
|
||||
# This is the offset, should work as default when enabled.
|
||||
hologram-y: -0.96
|
||||
# Should we disable piston animation for 1.11/1.11.1 clients?
|
||||
# In some cases when firing lots of pistons it crashes them.
|
||||
piston-animation-patch: false
|
||||
# Should we fix nbt for 1.12 and above clients in chat messages (causes invalid item)
|
||||
chat-nbt-fix: true
|
||||
# Experimental - Should we fix shift quick move action for 1.12 clients (causes shift + double click not to work when moving items) (only works on 1.8-1.11.2 bukkit based servers)
|
||||
quick-move-action-fix: false
|
||||
# Should we use prefix for team colour on 1.13 and above clients
|
||||
team-colour-fix: true
|
||||
# We warn when there's a error converting from pre-1.13 to 1.13, should we suppress these? (Only suggested if spamming)
|
||||
suppress-1_13-conversion-errors: false
|
||||
# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely.
|
||||
disable-1_13-auto-complete: false
|
||||
# The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled
|
||||
1_13-tab-complete-delay: 0
|
||||
# For 1.13 clients the smallest (1 layer) snow doesn't have collision, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them
|
||||
fix-low-snow-collision: false
|
||||
# In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages.
|
||||
truncate-1_14-books: false
|
||||
# This prevents clients using 1.9-1.13 on 1.8 servers from receiving no knockback/having velocity bugs whilst sneaking under a block.
|
||||
change-1_9-hitbox: false
|
||||
# Similar to the above, but for 1.14+ players on 1.8-1.13 servers.
|
||||
# WARNING: This gives 1.14+ players the ability to sneak under blocks, that players under that version cannot (sneaking in places that are only 1.5 blocks high)!
|
||||
# Another thing to remember is that those players might be missed by projectiles and other hits directed at the very top of their head whilst sneaking.
|
||||
change-1_14-hitbox: false
|
||||
# Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non full blocks.
|
||||
fix-non-full-blocklight: true
|
||||
# Fixes walk animation not shown when health is set to Float.NaN
|
||||
fix-1_14-health-nan: true
|
||||
# Should 1.15+ clients respawn instantly / without showing a death screen?
|
||||
use-1_15-instant-respawn: false
|
||||
#
|
||||
# Enable serverside block-connections for 1.13+ clients
|
||||
serverside-blockconnections: true
|
||||
# Sets the method for the block connections (world for highly experimental (USE AT OWN RISK) world-level or packet for packet-level)
|
||||
blockconnection-method: packet
|
||||
# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
|
||||
reduce-blockstorage-memory: false
|
||||
# When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems
|
||||
# Useful for lobbyservers where users can't build and those stems are used decoratively
|
||||
flowerstem-when-block-above: false
|
||||
#
|
||||
# ----------------------------------------------------------#
|
||||
# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
|
||||
# ----------------------------------------------------------#
|
||||
#
|
||||
# No collide options, these allow you to configure how collision works.
|
||||
# Do you want us to prevent collision?
|
||||
prevent-collision: true
|
||||
# If the above is true, should we automatically team players until you do?
|
||||
auto-team: true
|
||||
# When enabled if certain metadata can't be read we won't tell you about it
|
||||
suppress-metadata-errors: false
|
||||
# When enabled 1.9+ will be able to block by using shields
|
||||
shield-blocking: true
|
||||
# Enable player tick simulation, this fixes eating, drinking, nether portals.
|
||||
simulate-pt: true
|
||||
# Should we use nms player to simulate packets, (may fix anti-cheat issues)
|
||||
nms-player-ticking: true
|
||||
# Should we patch boss bars so they work? (Default: true, disable if you're having issues)
|
||||
bossbar-patch: true
|
||||
# If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended)
|
||||
bossbar-anti-flicker: false
|
||||
# This will show the new effect indicator in the top-right corner for 1.9+ players.
|
||||
use-new-effect-indicator: true
|
||||
# Show the new death messages for 1.9+ on the death screen
|
||||
use-new-deathmessages: true
|
||||
# Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items
|
||||
item-cache: true
|
||||
# Patch the anti xray to work on 1.9+ (If your server is 1.8) This can cost more performance, so disable it if you don't use it.
|
||||
anti-xray-patch: true
|
||||
# Should we replace extended pistons to fix 1.10.1 (Only on chunk load)
|
||||
replace-pistons: false
|
||||
# What id should we replace with, default is air. (careful of players getting stuck standing on them)
|
||||
replacement-piston-id: 0
|
||||
# Force the string -> json transform
|
||||
force-json-transform: false
|
||||
# Minimize the cooldown animation in 1.8 servers
|
||||
minimize-cooldown: true
|
||||
# Left handed handling on 1.8 servers
|
||||
left-handed-handling: true
|
|
@ -1,6 +0,0 @@
|
|||
host: 0.0.0.0
|
||||
port: 8192
|
||||
debug: false
|
||||
listener_folder: plugins/Votifier/listeners
|
||||
tokens:
|
||||
default: kcah732f9hecgrvh42ir1dmds5
|
0
WorldGuard/worlds/.raw/config.yml
Normal file → Executable file
0
WorldGuard/worlds/.raw/config.yml
Normal file → Executable file
0
WorldGuard/worlds/DXL_Edit_1/config.yml
Normal file → Executable file
0
WorldGuard/worlds/DXL_Edit_1/config.yml
Normal file → Executable file
|
@ -1,3 +1,3 @@
|
|||
#!/bin/bash
|
||||
git pull --rebase
|
||||
git pull --rebase 2>/dev/null || git pull --ff-only
|
||||
|
||||
|
|
|
@ -316,7 +316,7 @@ exportpath: export
|
|||
|
||||
# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
|
||||
# If not set, uses same setting as server in server.properties (or 0.0.0.0 if not specified)
|
||||
#webserver-bindaddress: 0.0.0.0
|
||||
webserver-bindaddress: 0.0.0.0
|
||||
|
||||
# The TCP-port the webserver will listen on.
|
||||
webserver-port: 8123
|
||||
|
|
|
@ -1,154 +1,73 @@
|
|||
# These are examples of world-specific settings - customize your content as you see fit
|
||||
#
|
||||
# NOTES:
|
||||
# All lines here are commented with the # symbol - delete the # symbol on copied lines you wish to enable
|
||||
# Definitions of a world made here will superecede any world definition with the same name in configuration.txt
|
||||
# Deleting this file will result in a fresh copy being produced by dynmap.jar on the next startup.
|
||||
#
|
||||
#worlds:
|
||||
# Worlds can be handled by templates, based on world type
|
||||
# You can override the properties of the template by specifying them in this section
|
||||
# for example 'Title: "My Awesome World"'
|
||||
#- name: world
|
||||
# title: "World"
|
||||
# Use 'enabled: false' to disable a certain world.
|
||||
# enabled: false
|
||||
# Use sendposition: false to prevent player positions from showing when on this world (if sendposition is globally enabled)
|
||||
# sendposition: false
|
||||
# Use sendhealth: false ot prevent player health from showing when on this world (if sendhealth is globally enabled)
|
||||
# sendhealth: false
|
||||
# # If world isn't contiguous chunks (due to teleporting, for example), fullrender needs to be given other locations to scan for tiles on each patch of chunks
|
||||
# fullrenderlocations:
|
||||
# - x: 10000
|
||||
# y: 64
|
||||
# z: 20000
|
||||
# - x: -15000
|
||||
# y: 64
|
||||
# z: -5000
|
||||
# # Use visibilitylimits to restrict which areas of maps on your world to render (zero or more shapes can be defined)
|
||||
# # For a rectangle, the area is defined by x0, z0 to x1, z1
|
||||
# # For a circle, the area is defined by a center at x,z with a radius 'r'
|
||||
# visibilitylimits:
|
||||
# - x0: -1000
|
||||
# z0: -1000
|
||||
# x1: 1000
|
||||
# z1: 1000
|
||||
# - x: -2000
|
||||
# z: -1000
|
||||
# r: 200
|
||||
# # Use hiddenlimits to specifically hide portions of your world (the opposite of visibilitylimits)
|
||||
# # For a rectangle, the area is defined by x0, z0 to x1, z1
|
||||
# # For a circle, the area is defined by a center at x,z with a radius 'r'
|
||||
# hiddenlimits:
|
||||
# - x0: 100
|
||||
# z0: 0
|
||||
# x1: 200
|
||||
# z1: 0
|
||||
# - x: -2000
|
||||
# z: -1000
|
||||
# r: 200
|
||||
# # Use hidestyle to control how hidden-but-existing chunks are to be rendered (air=empty air (same as ungenerated), stone=a flat stone plain, ocean=a flat ocean)
|
||||
# hidestyle: stone
|
||||
# Use 'template: mycustomtemplate' to use the properties specified in the template 'mycustomtemplate' to this world. Default it is set to the environment-name (normal or nether).
|
||||
# template: mycustomtemplate
|
||||
# Rest of comes from template - uncomment to tailor for world specifically
|
||||
# # World center - default is spawn point
|
||||
# center:
|
||||
# x: 0
|
||||
# y: 64
|
||||
# z: 0
|
||||
# # If bigworld set to true, use alternate directory layout better suited to large worlds
|
||||
# bigworld: true
|
||||
# # Number of extra zoom-out levels for world (each level is twice as big as the previous one)
|
||||
# extrazoomout: 3
|
||||
# # Default delay on processing of updated tiles, in seconds. This can reduce potentially expensive re-rendering
|
||||
# # of frequently updated tiles (such as due to machines, pistons, quarries or other automation). Value can also be set on
|
||||
# # individual maps.
|
||||
# tileupdatedelay: 30
|
||||
# maps:
|
||||
# - class: org.dynmap.hdmap.HDMap
|
||||
# name: flat
|
||||
# title: "Flat"
|
||||
# prefix: flat
|
||||
# perspective: iso_S_90_lowres
|
||||
# shader: stdtexture
|
||||
# lighting: shadows
|
||||
# mapzoomin: 1
|
||||
# - class: org.dynmap.hdmap.HDMap
|
||||
# name: surface
|
||||
# title: "Surface"
|
||||
# prefix: t
|
||||
# perspective: iso_SE_30_hires
|
||||
# shader: stdtexture
|
||||
# lighting: shadows
|
||||
# mapzoomin: 1
|
||||
# - class: org.dynmap.hdmap.HDMap
|
||||
# name: cave
|
||||
# title: "Cave"
|
||||
# prefix: ct
|
||||
# perspective: iso_SE_60_lowres
|
||||
# shader: cave
|
||||
# lighting: default
|
||||
# mapzoomin: 3
|
||||
#
|
||||
# To just label world, and inherit rest from template, just provide name and title
|
||||
#- name: world2
|
||||
# title: "Second World"
|
||||
#
|
||||
#- name: nether
|
||||
# title: "Nether"
|
||||
# center:
|
||||
# x: 0
|
||||
# y: 64
|
||||
# z: 0
|
||||
# # Number of extra zoom-out levels for world (each level is twice as big as the previous one)
|
||||
# extrazoomout: 3
|
||||
# maps:
|
||||
# - class: org.dynmap.hdmap.HDMap
|
||||
# name: flat
|
||||
# title: "Flat"
|
||||
# prefix: flat
|
||||
# perspective: iso_S_90_lowres
|
||||
# shader: stdtexture
|
||||
# lighting: nethershadows
|
||||
# # Map background color (day or night)
|
||||
# background: "#300806"
|
||||
# mapzoomin: 1
|
||||
# - class: org.dynmap.hdmap.HDMap
|
||||
# name: nether
|
||||
# title: "Surface"
|
||||
# prefix: nt
|
||||
# perspective: iso_SE_30_hires
|
||||
# shader: stdtexture
|
||||
# lighting: nethershadows
|
||||
# # Map background color (day or night)
|
||||
# background: "#300806"
|
||||
# mapzoomin: 1
|
||||
|
||||
worlds:
|
||||
- name: world
|
||||
- name: world
|
||||
title: world
|
||||
enabled: true
|
||||
template: normal-vlowres #Disabled by default
|
||||
|
||||
extrazoomout: 2
|
||||
maps:
|
||||
- class: org.dynmap.hdmap.HDMap
|
||||
name: flat
|
||||
title: Flat
|
||||
prefix: flat
|
||||
perspective: iso_S_90_vlowres
|
||||
shader: stdtexture
|
||||
lighting: shadows
|
||||
mapzoomin: 2
|
||||
template: normal-vlowres
|
||||
hiddenlimits:
|
||||
- x0: 430
|
||||
- x0: 430
|
||||
z0: 2850
|
||||
x1: 600
|
||||
z1: 3000
|
||||
hidestyle: stone
|
||||
extrazoomout: 2
|
||||
bigworld: true
|
||||
|
||||
- name: plotworld
|
||||
- name: plotworld
|
||||
title: plotworld
|
||||
enabled: true
|
||||
template: normal-vlowres #Disabled by default
|
||||
|
||||
- name: luna
|
||||
extrazoomout: 2
|
||||
maps:
|
||||
- class: org.dynmap.hdmap.HDMap
|
||||
name: flat
|
||||
title: Flat
|
||||
prefix: flat
|
||||
perspective: iso_S_90_vlowres
|
||||
shader: stdtexture
|
||||
lighting: shadows
|
||||
mapzoomin: 2
|
||||
template: normal-vlowres
|
||||
- name: luna
|
||||
title: luna
|
||||
enabled: true
|
||||
template: normal-vlowres #Disabled by default
|
||||
extrazoomout: 2
|
||||
maps:
|
||||
- class: org.dynmap.hdmap.HDMap
|
||||
name: flat
|
||||
title: Flat
|
||||
prefix: flat
|
||||
perspective: iso_S_90_vlowres
|
||||
shader: stdtexture
|
||||
lighting: shadows
|
||||
mapzoomin: 2
|
||||
template: normal-vlowres
|
||||
visibilitylimits:
|
||||
- x: -60
|
||||
z: 40
|
||||
r: 250
|
||||
- x: -60
|
||||
z: 40
|
||||
r: 250
|
||||
mapzoomin: 3
|
||||
hidestyle: air
|
||||
- name: world_nether
|
||||
title: world_nether
|
||||
- name: world_the_end
|
||||
title: world_the_end
|
||||
- name: Dungeons
|
||||
title: Dungeons
|
||||
- name: BACKUP_world
|
||||
title: BACKUP_world
|
||||
- name: test
|
||||
title: test
|
||||
- name: flatworld
|
||||
title: flatworld
|
||||
- name: OldRegionFiles
|
||||
title: OldRegionFiles
|
||||
- name: DXL_Game_0
|
||||
title: DXL_Game_0
|
||||
enabled: false
|
||||
|
|
|
@ -3,7 +3,7 @@ git rm --cached -rfq '*/*' ':!:.github/*' # Unstage everything in folders in c
|
|||
readarray -t plugins < plugins.txt # -t removes trailing newlines
|
||||
for i in "${plugins[@]}"
|
||||
do
|
||||
if [ -d $i -a $i != "DiscordPlugin" -a $i != "OpenInv" ]; then
|
||||
if [ -d $i -a $i != "Thorpe-Discord" -a $i != "OpenInv" ]; then
|
||||
find $i -name "config.yml" -exec git add -f '{}' \; # All files are ignored, need to force add
|
||||
fi
|
||||
done
|
||||
|
@ -12,7 +12,7 @@ git add -f 'dynmap/configuration.txt' 'dynmap/worlds.txt'
|
|||
git add -f 'MythicMobs/*' ':!:MythicMobs/SavedData/*'
|
||||
git add -f ':(glob)Jobs/*.yml' ':!:Jobs/furnaceBrewingStands.yml'
|
||||
git add -f 'Towny/settings/townyperms.yml'
|
||||
git add -f 'PlotSquared/*' ':!:PlotSquared/*storage*'
|
||||
git add -f 'PlotSquared/*' ':!:PlotSquared/*storage*' ':!:PlotSquared/translations*'
|
||||
git add -f 'PermissionsEx/permissions.yml'
|
||||
git add -f 'Multiverse-Core/worlds.yml'
|
||||
git add -f 'ServerRunner/config.yml' # Not a plugin
|
||||
|
|
Loading…
Reference in a new issue