- Fixed the crash on second time start
- Tweaked more stuff about the block
Breaking changes coming from FMOD 2.0:
- Audio[int index] changed to Audio[PARAMETER_ID index]
- Audio.Parameters removed
Removed BlockIdentifiers.OWNED_BLOCKS as the original got replaced with an array
Added the correct group for each supported functional block
Removed EntityFactory property from IEntitySerializer as it is provided on deserialization
Made GetBlockInfo() always return a reference without needing it as a parameter
Fixed Color property
Added CustomColor property for temporarily setting any color