.. |
ApiExclusiveGroups.cs
|
Store custom block IDs in save files
|
2020-12-26 01:59:06 +01:00 |
AsyncUtils.cs
|
Added WaitForNextFrame() and fixed block scaling
|
2020-06-04 01:42:13 +02:00 |
AsyncUtilsEngine.cs
|
Turned the rest of the errors into TODOs
|
2021-04-11 02:36:00 +02:00 |
Audio.cs
|
Update to Gamecraft 2020.12.16.14.19 and custom block stuff
|
2020-12-17 02:34:36 +01:00 |
AudioTools.cs
|
Add audio volume tools
|
2019-12-16 21:31:03 -05:00 |
DebugInterfaceEngine.cs
|
Improve color API and add material API
|
2021-04-16 01:40:30 +02:00 |
Dependency.cs
|
Add basic plugin version checking functionality
|
2020-02-18 14:02:27 -05:00 |
ExceptionUtil.cs
|
Added 2 block events and removed BDNEException
|
2020-06-02 03:15:32 +02:00 |
FullGameFields.cs
|
Update to Gamecraft 2020.11.30.16.02
|
2020-12-11 17:11:24 +01:00 |
GameClient.cs
|
Documentation, added invalid block ID, error handling
|
2020-05-17 23:46:55 +02:00 |
GameEngineManager.cs
|
Rework engine inheritance structure
|
2020-05-15 17:42:04 -04:00 |
GameState.cs
|
Fix signal API & docs and improve API Init
|
2019-12-25 16:16:17 -05:00 |
GameStateEngine.cs
|
Rework engine inheritance structure
|
2020-05-15 17:42:04 -04:00 |
Logging.cs
|
Fixes, added SimBody class
|
2020-05-23 00:06:49 +02:00 |
MenuEngineManager.cs
|
Rework engine inheritance structure
|
2020-05-15 17:42:04 -04:00 |
OptionalRef.cs
|
FlyCam additions, improve struct
|
2021-04-27 01:52:54 +02:00 |
VersionTracking.cs
|
Mark old event system as deprecated
|
2020-08-03 12:43:00 -04:00 |