Clean install works pretty well
Automatically setting first server as main server
Removed devServer variable, getting the guild from the channels
Disabling each component that doesn't have its channel(s)/role(s) set correctly (unless it's not required)
Removed redundant variable from the FunModule
Correctly handling missing channel settings in some places
Checking any role position for game roles, not just "ChromaBot"
The bot is playing Minecraft now
Always giving permission for commands for now
In encounter order:
Lowercasing message first character on the sender
Command sender fixes
Mention deleting fixed if there is no space
Added error handler to the message receive event
Converted role command
Calling the command preprocess event
Added to FunModule (/list, full house)
Made whitelisted commands and other stuff configurable
Game role module
Name change
#51
Fixed occasional ConcurrentModificationException with the custom chat loading
Waiting much less on MC command responses (0.2s instead of 0.5s)
Made the #bot channel configurable
Linking the #bot channel everywhere it's mentioned
#51
Removed all sysouts
Split MCChatListener into utils, private and custom (and the existing one)
Using fixed version of Discord4J (fixes issues with local testing)
Now it's disabling and enabling the plugin
Some changes were made to handle this as well
Fixed main thread checks, the plugin may not be enabled in the main thread
#58 fixed
Made checkmarks stored separately per channel
#55 fixed
Correctly handling interrupt events, a local bug might have been fixed where the server didn't always stop.
Added a reset command
Needs testing
groupid, not args... that took a while to track down...
Various fixes regarding channelcon
Saving channel connections works
Fromcmd fix for channel cmds
Only allow game roles from the main server
Game role fix
Only allowing one connection per group for now