Commit graph

25 commits

Author SHA1 Message Date
a15634f003 Update to the latest API 2021-06-08 01:12:33 +02:00
c4f0198965
Rename API references 2021-05-02 02:00:06 +02:00
160eecabb7
Update to the latest version of the API 2021-04-27 01:55:00 +02:00
a83eb1d405
Update for Techblox 2021-04-13 01:07:14 +02:00
8ef3b0a8a6 Nothing to see here 2020-12-31 03:08:21 +01:00
ffb7fc7cf9 Add support for block groups and some fixes 2020-12-31 02:15:50 +01:00
5a24074fef Constantly set the collision filter
Something is resetting it
2020-12-31 00:52:43 +01:00
2b0cec100e Add free scaling and attempt to fix noclip 2020-12-28 00:20:55 +01:00
19bf8fbe18 Fix issues with the Blueprints update 2020-11-18 16:08:32 +01:00
568799440a Update 'README.md' 2020-10-02 22:33:45 +00:00
4cb9277059 Add warning about noClip
Whoops
2020-10-02 22:11:31 +00:00
8ed0e91911 Fix and convert project 2020-10-02 22:58:41 +02:00
2094c62f35 Fixes and added a proper README 2020-10-02 02:03:42 +02:00
eee219f537 Add noClip command (replacing the collision filter) 2020-10-01 23:39:26 +02:00
3a0370a94b Rename solution 2020-10-01 00:20:03 +02:00
02676235fe Rename project 2020-10-01 00:13:13 +02:00
2e722ecb1a Refactor into multiple classes 2020-10-01 00:02:00 +02:00
4b83042192 Update to new GCIPA 2020-09-19 00:26:38 +02:00
62a0c2d242 Add support for specifying channels in consoles
Although it doesn't work unless it receives an object signal
2020-07-10 01:37:35 +02:00
20cd8b7a50 Update to Gamecraft 2020.06.11.18.50
Apparently the pilot seat is recognised as a block even in sim mode when looking at it
2020-06-12 17:31:20 +02:00
47d1f43495 Add support for box select 2020-06-08 00:18:05 +02:00
0b42884f3a Use identified objects in console blocks 2020-06-06 02:47:53 +02:00
dbb65ac65a First select cubes, then perform a bunch of stuff 2020-06-05 01:00:03 +02:00
d3ac5455df
Added project, debug info and commands 2020-06-03 03:12:03 +02:00
e79c99fccd Initial commit 2020-06-01 13:07:22 +00:00