Commit graph

245 commits

Author SHA1 Message Date
NGnius (Graham) 4dfa7b0f4e Implement SFX block API and bump version 2020-10-02 14:52:33 +02:00
Norbi Peti 1a0c98dd67 Add the rest of the blocks 2020-10-02 14:52:26 +02:00
Norbi Peti f2ce037564 Fix TextBlock.Text=null, most new blocks and others 2020-10-02 14:52:26 +02:00
Norbi Peti c06ed340a2 Using the console block's material
Progressed a lot
2020-09-17 23:08:26 +02:00
Norbi Peti f295f712b6 Merge branch 'master' into customblocks
# Conflicts:
#	GamecraftModdingAPI/Tests/GamecraftModdingAPIPluginTest.cs
2020-09-17 19:18:00 +02:00
NGnius (Graham) aae2057972 Convert relevant blocks to wireable blocks and fix wire connect during block init 2020-08-23 09:59:13 -04:00
NGnius (Graham) daf4a24bc9 Fix namespace build error from unused using statement (I deleted it) 2020-08-22 09:26:51 -04:00
NGnius (Graham) 11b94e384e Update refs 2020-08-22 09:25:14 -04:00
Norbi Peti cfdc5e8c26 Fixes, block IDs, cluster & chunk health support 2020-08-22 09:24:18 -04:00
NGnius (Graham) fd97194903 Fix build issues for latest Gamecraft preview version 2020-08-22 09:23:59 -04:00
NGnius (Graham) 89f354b647 Fix Game Over detection 2020-08-13 10:12:36 -04:00
NGnius (Graham) 8354123169 Cache additional info to avoid entity queries 2020-08-07 12:05:49 -04:00
NGnius (Graham) 7f5a36cb62 Automate version bumping because I keep forgetting doxygen.conf 2020-08-04 15:10:07 -04:00
NGnius (Graham) e56871f5ef Fix wire entity queries when its not submitted yet 2020-08-03 13:24:35 -04:00
NGnius (Graham) 708dbdd81d Add wiring API and improve signal support 2020-08-03 12:45:38 -04:00
NGnius (Graham) ca0e6e089d Mark old event system as deprecated 2020-08-03 12:43:00 -04:00
NGnius (Graham) b81562ea58 Fix sfx block test default value 2020-07-25 12:12:48 -04:00
Norbi Peti 057a030c20 Update music block and attempt to fix test 2020-07-24 11:11:53 -04:00
Norbi Peti 15485481a2 Add some info and prev. value for setters 2020-07-24 11:11:53 -04:00
Norbi Peti b53dff5d12 Remove initializer data once the block is placed 2020-07-24 11:11:53 -04:00
Norbi Peti 5264d98ce7 Test fixes, block event Block property
Fixed Assert.Equal()
Changed tests to reflect changes
Added Block property to the block event args
Completely removed sync things
2020-07-24 11:11:53 -04:00
Norbi Peti 5e335e78ff Implement init for position and rotation 2020-07-24 11:11:52 -04:00
Norbi Peti 7336fe8353 Add support for initializing blocks with properties
Newly created blocks use the initializer to set properties, allowing the user to set per-block properties
2020-07-24 11:11:52 -04:00
Norbi Peti 89d32956d9 Automatically invoke the correct block constructor
And store delegates of dynamic methods invoking constructors
Tested with the automated tests
2020-07-24 11:11:52 -04:00
NGnius (Graham) ea8a9184bc Add popup UI method to Client 2020-07-24 11:11:52 -04:00
NGnius (Graham) 926d968eed Add sfx block support 2020-07-24 11:11:48 -04:00
NGnius (Graham) 421faf7167 Improve dev info in README 2020-07-24 11:10:20 -04:00
Norbi Peti aa0aefd41b Find block when group is unknown 2020-07-11 02:26:36 +02:00
Norbi Peti f403feb298 Update to Gamecraft 2020.06.17.08.41 (preview)
Removed BlockIdentifiers.OWNED_BLOCKS as the original got replaced with an array
Added the correct group for each supported functional block
Removed EntityFactory property from IEntitySerializer as it is provided on deserialization
2020-07-11 00:30:58 +02:00
NGnius (Graham) 6f589f1744 Create Player tests 2020-07-01 13:43:56 -04:00
NGnius (Graham) b376133d28 Create some test cases for blocks 2020-06-30 20:43:45 -04:00
NGnius (Graham) 60f231f939 Add standard asserts 2020-06-30 20:43:14 -04:00
NGnius (Graham) b6a5074fd2 Add some state info and save method 2020-06-26 19:37:58 -04:00
NGnius (Graham) 189c3ca2a5 Document App and Test additions (+ minor tweaks) 2020-06-23 13:49:42 -04:00
NGnius (Graham) 0019b7c073 Version bump to v1.3.0 2020-06-22 12:04:21 -04:00
NGnius (Graham) 78122ee445 Add automatic testing functionality 2020-06-17 21:04:40 -04:00
NGnius (Graham) c912f3ba64 Add Client and Game OOP features (undocumented) 2020-06-17 21:04:08 -04:00
Norbi Peti 9b1e2548d1 Attempts to create custom block types
It can load certain assets (a Cube from a sample) but fails because of missing shaders
My own Cube doesn't even get that far
2020-06-14 21:40:47 +02:00
NGnius (Graham) 0d17a1b509 Update project references 2020-06-13 16:19:12 -04:00
NGnius (Graham) 960ab16f0b Merge branch 'master' of https://git.exmods.org/modtainers/GamecraftModdingAPI 2020-06-13 15:47:03 -04:00
NGnius (Graham) d2c9cde1d2 Fix double event call, jankily 2020-06-13 15:26:31 -04:00
Norbi Peti ae1f53e119 Add new blocks 2020-06-13 00:48:13 +02:00
Norbi Peti 62318b0843 Update to Gamecraft 2020.06.11.18.50
Removed some inputs from FakeInput
2020-06-12 17:27:36 +02:00
Norbi Peti 3dcce18ceb Add method to get selected blocks by player 2020-06-08 00:10:10 +02:00
Norbi Peti 448cf3af48 Expose the simulation-time object IDs
They are useful
2020-06-05 00:57:22 +02:00
Norbi Peti cae626197f Implement Equals for the OOPs & fix Player properties
Fixed setting player properties
Changed player rotation to float3
Added constructor for BlockColor with an index param
Improved Player.Exists() ~~hopefully~~
2020-06-05 00:20:35 +02:00
NGnius (Graham) cd78fd6718 Fix expired discord invite 2020-06-04 08:31:09 -04:00
Norbi Peti f62211309e Added WaitForNextFrame() and fixed block scaling
A bit hacky, but it works
2020-06-04 01:42:13 +02:00
NGnius (Graham) 197fc5f2f9 Update twitter link 2020-06-03 14:37:11 -04:00
NGnius (Graham) 6a137472c1 Fix Block type exception on unsynced Specialize<T>() 2020-06-02 20:38:35 -04:00