Commit graph

26 commits

Author SHA1 Message Date
a6b69d94c9
Start compatibility with Techblox
Added some TODOs as well
2021-04-10 02:02:47 +02:00
fad3b5cbf4 Fix picking block groups... 2020-11-14 22:43:45 +01:00
680721256c Add support for copying wires, some fixes and additions
Removing blocks from groups when they are removed from the game
Attempted to update graphics when changing blocks
Disallowing changing the block group after creation, now that we can copy blocks
2020-11-13 23:59:37 +01:00
d744aaab79 Add ability to create & move block groups & other stuff
Added a way to store block groups as blueprints
Blocks can be added/removed from block groups, although it doesn't work well atm
Added some patches to the test class in an attempt to debug an unrelated issue
Added a command to test placing a block group
Added a SelectedBlueprint property to the Player class
2020-11-13 17:02:28 +01:00
NGnius (Graham)
08138e3589 Fix build errors from beta hotfix 1 2020-11-13 17:02:27 +01:00
987fbe673a Fix initial issues and add error on patch fail
Fixed compilation and loading issues for 2020.10.27.17.13
2020-11-13 17:01:46 +01:00
5264d98ce7 Test fixes, block event Block property
Fixed Assert.Equal()
Changed tests to reflect changes
Added Block property to the block event args
Completely removed sync things
2020-07-24 11:11:53 -04:00
7336fe8353 Add support for initializing blocks with properties
Newly created blocks use the initializer to set properties, allowing the user to set per-block properties
2020-07-24 11:11:52 -04:00
f403feb298 Update to Gamecraft 2020.06.17.08.41 (preview)
Removed BlockIdentifiers.OWNED_BLOCKS as the original got replaced with an array
Added the correct group for each supported functional block
Removed EntityFactory property from IEntitySerializer as it is provided on deserialization
2020-07-11 00:30:58 +02:00
0b8491cecf Move Sync() to properties and improve Block doc 2020-05-27 17:20:53 +02:00
6f8241554d Add block type and color properties 2020-05-15 17:42:04 -04:00
ff57a16565 Create Block class with existing functionality
Placement, movement, rotation, removal
Block looked at (in Player class), connected blocks
2020-05-15 17:42:04 -04:00
NGnius (Graham)
42b21bc16d Rework engine inheritance structure 2020-05-15 17:42:04 -04:00
NGnius (Graham)
1f35b2a434 Upgrade to Harmony v2.0.0 2020-05-15 17:42:04 -04:00
NGnius (Graham)
934b542ea1 Fix build errors from GC update 2020-05-14 12:42:48 -04:00
83427b806e
Update to Gamecraft 2020.04.27.14.21 2020-04-28 15:59:22 +02:00
9609187cff
Created a BlockUtility class, changed PlaceBlock return type
Removed GameState methods from block APIs
Created a BlockUtility class to get the block the player is looking at
Changed the return type of PlaceBlock, returning the ID of the newly placed block or null
2020-04-13 02:21:36 +02:00
81f2f613f7
Add API to remove blocks 2020-04-13 01:31:06 +02:00
f231ea9f6d
Fix placement engine for latest GC and add block IDs 2020-04-09 01:14:21 +02:00
NGnius
d1c0556b9c Update to Gamecraft 2020.04.06.14.50 2020-04-07 13:05:00 -04:00
b4e70fcebe
Update to GC 2020.03.11.11.02
Fixed compile issues and added new blocks
2020-03-12 23:38:32 +01:00
eba490fbe8
Fix issues and add new block IDs 2020-02-08 22:05:16 +01:00
dd72f42cc2
Fix rotation parameter 2020-01-15 20:41:50 +01:00
NGnius (Graham)
cd6862bb29 Fix styling and docs 2020-01-03 19:54:35 -05:00
94ad78d1ee
Added block IDs, rotation doesn't work well 2020-01-03 14:38:59 +01:00
a7d23f4017
Add block placement API 2020-01-03 01:21:47 +01:00