4580ae3b66
Add ability to create & move block groups & other stuff
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Added a way to store block groups as blueprints
Blocks can be added/removed from block groups, although it doesn't work well atm
Added some patches to the test class in an attempt to debug an unrelated issue
Added a command to test placing a block group
Added a SelectedBlueprint property to the Player class
2020-11-12 02:39:58 +01:00
f1376f5df6
Replace ToManagedArray() and fix getting blocks from group
2020-11-10 23:08:27 +01:00
2179ba6386
Add support for setting and placing blueprints
2020-11-10 19:28:36 +01:00
1a986056a1
Add new blocks and some blueprint/block group support
2020-11-10 16:37:20 +01:00
NGnius (Graham)
d891f12701
Fix harmony patch error due to fixed name
2020-11-09 16:33:12 -05:00
NGnius (Graham)
1cb663b4d1
Fix build errors from beta hotfix 1
2020-11-09 16:18:25 -05:00
0bd348bd47
Fix initial issues and add error on patch fail
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Fixed compilation and loading issues for 2020.10.27.17.13
2020-10-29 00:37:47 +01:00
3929144171
Merge remote-tracking branch 'origin/master' into preview
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# Conflicts:
# GamecraftModdingAPI/Block.cs
# GamecraftModdingAPI/GamecraftModdingAPI.csproj
2020-10-28 21:10:30 +01:00
NGnius (Graham)
c6a1ea35cc
Add damped spring
2020-10-27 11:59:21 -04:00
4701b3577d
Make BlockColor.Index a property and other fixes
2020-10-02 17:06:06 +02:00
abbb83da26
Chunk and cluster fixes and improvements & bump version
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Added Cluster.GetSimBodies() and SimBody.GetBlocks()
Fixed some issues with IDs and bad handling of them
2020-10-02 16:40:06 +02:00
64aace3bde
Remove ScalingEngine.Setup() and add object ID to dict
2020-10-02 14:52:37 +02:00
9e9f56881f
Add hotfix blocks and Player.LocalPlayer
2020-10-02 14:52:37 +02:00
c9e71d84b4
Add support for getting the RGB of block colors
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Only works if the constructors are used
2020-10-02 14:52:37 +02:00
NGnius (Graham)
4dfa7b0f4e
Implement SFX block API and bump version
2020-10-02 14:52:33 +02:00
1a0c98dd67
Add the rest of the blocks
2020-10-02 14:52:26 +02:00
f2ce037564
Fix TextBlock.Text=null, most new blocks and others
2020-10-02 14:52:26 +02:00
92965404ce
Remove ScalingEngine.Setup() and add object ID to dict
2020-10-02 01:54:59 +02:00
58cfba443e
Add hotfix blocks and Player.LocalPlayer
2020-09-30 23:52:17 +02:00
ee6a0e3af6
Add support for getting the RGB of block colors
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Only works if the constructors are used
2020-09-28 03:10:59 +02:00
NGnius (Graham)
9e6edc19bd
Implement SFX block API and bump version
2020-09-23 15:31:54 -04:00
d581ec598a
Add the rest of the blocks
2020-09-19 00:13:05 +02:00
1e9d1c8f81
Fix TextBlock.Text=null, most new blocks and others
2020-09-18 21:19:39 +02:00
53bdd27166
Merge master into preview
2020-09-18 17:10:01 +02:00
NGnius (Graham)
aae2057972
Convert relevant blocks to wireable blocks and fix wire connect during block init
2020-08-23 09:59:13 -04:00
NGnius (Graham)
daf4a24bc9
Fix namespace build error from unused using statement (I deleted it)
2020-08-22 09:26:51 -04:00
NGnius (Graham)
11b94e384e
Update refs
2020-08-22 09:25:14 -04:00
cfdc5e8c26
Fixes, block IDs, cluster & chunk health support
2020-08-22 09:24:18 -04:00
NGnius (Graham)
fd97194903
Fix build issues for latest Gamecraft preview version
2020-08-22 09:23:59 -04:00
2172364d26
Fixes, block IDs, cluster & chunk health support
2020-08-13 16:59:13 +02:00
NGnius (Graham)
89f354b647
Fix Game Over detection
2020-08-13 10:12:36 -04:00
NGnius (Graham)
50ebf4f0a6
Fix build issues for latest Gamecraft preview version
2020-08-07 13:55:00 -04:00
NGnius (Graham)
167ea5388b
Merge branch 'master' into preview
2020-08-07 12:23:16 -04:00
NGnius (Graham)
8354123169
Cache additional info to avoid entity queries
2020-08-07 12:05:49 -04:00
NGnius (Graham)
e56871f5ef
Fix wire entity queries when its not submitted yet
2020-08-03 13:24:35 -04:00
NGnius (Graham)
708dbdd81d
Add wiring API and improve signal support
2020-08-03 12:45:38 -04:00
NGnius (Graham)
ca0e6e089d
Mark old event system as deprecated
2020-08-03 12:43:00 -04:00
NGnius (Graham)
b81562ea58
Fix sfx block test default value
2020-07-25 12:12:48 -04:00
057a030c20
Update music block and attempt to fix test
2020-07-24 11:11:53 -04:00
15485481a2
Add some info and prev. value for setters
2020-07-24 11:11:53 -04:00
b53dff5d12
Remove initializer data once the block is placed
2020-07-24 11:11:53 -04:00
5264d98ce7
Test fixes, block event Block property
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Fixed Assert.Equal()
Changed tests to reflect changes
Added Block property to the block event args
Completely removed sync things
2020-07-24 11:11:53 -04:00
5e335e78ff
Implement init for position and rotation
2020-07-24 11:11:52 -04:00
7336fe8353
Add support for initializing blocks with properties
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Newly created blocks use the initializer to set properties, allowing the user to set per-block properties
2020-07-24 11:11:52 -04:00
89d32956d9
Automatically invoke the correct block constructor
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And store delegates of dynamic methods invoking constructors
Tested with the automated tests
2020-07-24 11:11:52 -04:00
NGnius (Graham)
ea8a9184bc
Add popup UI method to Client
2020-07-24 11:11:52 -04:00
NGnius (Graham)
926d968eed
Add sfx block support
2020-07-24 11:11:48 -04:00
47126d2d79
Update music block and attempt to fix test
2020-07-21 02:36:11 +02:00
c5e9599c46
Merge branch 'delegating' into preview
2020-07-21 00:24:50 +02:00
3f2139d592
Add some info and prev. value for setters
2020-07-21 00:19:30 +02:00