4f8feaa24b
Add new blocks and some blueprint/block group support
2020-11-13 17:02:27 +01:00
NGnius (Graham)
8eec1358e9
Fix harmony patch error due to fixed name
2020-11-13 17:02:27 +01:00
NGnius (Graham)
08138e3589
Fix build errors from beta hotfix 1
2020-11-13 17:02:27 +01:00
987fbe673a
Fix initial issues and add error on patch fail
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Fixed compilation and loading issues for 2020.10.27.17.13
2020-11-13 17:01:46 +01:00
NGnius (Graham)
c6a1ea35cc
Add damped spring
2020-10-27 11:59:21 -04:00
b0b496f22f
Fix ConcurrentModificationException and some attempts
2020-10-22 02:34:59 +02:00
4701b3577d
Make BlockColor.Index a property and other fixes
2020-10-02 17:06:06 +02:00
abbb83da26
Chunk and cluster fixes and improvements & bump version
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Added Cluster.GetSimBodies() and SimBody.GetBlocks()
Fixed some issues with IDs and bad handling of them
2020-10-02 16:40:06 +02:00
64aace3bde
Remove ScalingEngine.Setup() and add object ID to dict
2020-10-02 14:52:37 +02:00
9e9f56881f
Add hotfix blocks and Player.LocalPlayer
2020-10-02 14:52:37 +02:00
c9e71d84b4
Add support for getting the RGB of block colors
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Only works if the constructors are used
2020-10-02 14:52:37 +02:00
NGnius (Graham)
4dfa7b0f4e
Implement SFX block API and bump version
2020-10-02 14:52:33 +02:00
1a0c98dd67
Add the rest of the blocks
2020-10-02 14:52:26 +02:00
f2ce037564
Fix TextBlock.Text=null, most new blocks and others
2020-10-02 14:52:26 +02:00
c06ed340a2
Using the console block's material
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Progressed a lot
2020-09-17 23:08:26 +02:00
f295f712b6
Merge branch 'master' into customblocks
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# Conflicts:
# GamecraftModdingAPI/Tests/GamecraftModdingAPIPluginTest.cs
2020-09-17 19:18:00 +02:00
NGnius (Graham)
aae2057972
Convert relevant blocks to wireable blocks and fix wire connect during block init
2020-08-23 09:59:13 -04:00
NGnius (Graham)
daf4a24bc9
Fix namespace build error from unused using statement (I deleted it)
2020-08-22 09:26:51 -04:00
NGnius (Graham)
11b94e384e
Update refs
2020-08-22 09:25:14 -04:00
cfdc5e8c26
Fixes, block IDs, cluster & chunk health support
2020-08-22 09:24:18 -04:00
NGnius (Graham)
fd97194903
Fix build issues for latest Gamecraft preview version
2020-08-22 09:23:59 -04:00
NGnius (Graham)
89f354b647
Fix Game Over detection
2020-08-13 10:12:36 -04:00
NGnius (Graham)
8354123169
Cache additional info to avoid entity queries
2020-08-07 12:05:49 -04:00
NGnius (Graham)
7f5a36cb62
Automate version bumping because I keep forgetting doxygen.conf
2020-08-04 15:10:07 -04:00
NGnius (Graham)
e56871f5ef
Fix wire entity queries when its not submitted yet
2020-08-03 13:24:35 -04:00
NGnius (Graham)
708dbdd81d
Add wiring API and improve signal support
2020-08-03 12:45:38 -04:00
NGnius (Graham)
ca0e6e089d
Mark old event system as deprecated
2020-08-03 12:43:00 -04:00
NGnius (Graham)
b81562ea58
Fix sfx block test default value
2020-07-25 12:12:48 -04:00
057a030c20
Update music block and attempt to fix test
2020-07-24 11:11:53 -04:00
15485481a2
Add some info and prev. value for setters
2020-07-24 11:11:53 -04:00
b53dff5d12
Remove initializer data once the block is placed
2020-07-24 11:11:53 -04:00
5264d98ce7
Test fixes, block event Block property
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Fixed Assert.Equal()
Changed tests to reflect changes
Added Block property to the block event args
Completely removed sync things
2020-07-24 11:11:53 -04:00
5e335e78ff
Implement init for position and rotation
2020-07-24 11:11:52 -04:00
7336fe8353
Add support for initializing blocks with properties
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Newly created blocks use the initializer to set properties, allowing the user to set per-block properties
2020-07-24 11:11:52 -04:00
89d32956d9
Automatically invoke the correct block constructor
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And store delegates of dynamic methods invoking constructors
Tested with the automated tests
2020-07-24 11:11:52 -04:00
NGnius (Graham)
ea8a9184bc
Add popup UI method to Client
2020-07-24 11:11:52 -04:00
NGnius (Graham)
926d968eed
Add sfx block support
2020-07-24 11:11:48 -04:00
NGnius (Graham)
421faf7167
Improve dev info in README
2020-07-24 11:10:20 -04:00
aa0aefd41b
Find block when group is unknown
2020-07-11 02:26:36 +02:00
f403feb298
Update to Gamecraft 2020.06.17.08.41 (preview)
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Removed BlockIdentifiers.OWNED_BLOCKS as the original got replaced with an array
Added the correct group for each supported functional block
Removed EntityFactory property from IEntitySerializer as it is provided on deserialization
2020-07-11 00:30:58 +02:00
NGnius (Graham)
6f589f1744
Create Player tests
2020-07-01 13:43:56 -04:00
NGnius (Graham)
b376133d28
Create some test cases for blocks
2020-06-30 20:43:45 -04:00
NGnius (Graham)
60f231f939
Add standard asserts
2020-06-30 20:43:14 -04:00
NGnius (Graham)
b6a5074fd2
Add some state info and save method
2020-06-26 19:37:58 -04:00
NGnius (Graham)
189c3ca2a5
Document App and Test additions (+ minor tweaks)
2020-06-23 13:49:42 -04:00
NGnius (Graham)
0019b7c073
Version bump to v1.3.0
2020-06-22 12:04:21 -04:00
NGnius (Graham)
78122ee445
Add automatic testing functionality
2020-06-17 21:04:40 -04:00
NGnius (Graham)
c912f3ba64
Add Client and Game OOP features (undocumented)
2020-06-17 21:04:08 -04:00
9b1e2548d1
Attempts to create custom block types
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It can load certain assets (a Cube from a sample) but fails because of missing shaders
My own Cube doesn't even get that far
2020-06-14 21:40:47 +02:00
NGnius (Graham)
0d17a1b509
Update project references
2020-06-13 16:19:12 -04:00