Commit graph

86 commits

Author SHA1 Message Date
Norbi Peti fad3b5cbf4 Fix picking block groups... 2020-11-14 22:43:45 +01:00
Norbi Peti 1f911b1d32 Fix move/rotate during init, add blueprint properties 2020-11-14 18:29:48 +01:00
Norbi Peti f30dcd251f Displaying blueprint before placing, enums, ToString()s
Added support for getting the player's current building mode (build, color, config, blueprint)
Added support for getting the current game's mode (building, playing, prefab etc.)
2020-11-14 02:52:16 +01:00
Norbi Peti 680721256c Add support for copying wires, some fixes and additions
Removing blocks from groups when they are removed from the game
Attempted to update graphics when changing blocks
Disallowing changing the block group after creation, now that we can copy blocks
2020-11-13 23:59:37 +01:00
Norbi Peti 64b42830a3 Blueprint fixes, bump version, add block copy support
Fixed getting the selected blueprint
Fixed block groups not being assigned to first block
2020-11-13 21:40:32 +01:00
Norbi Peti d744aaab79 Add ability to create & move block groups & other stuff
Added a way to store block groups as blueprints
Blocks can be added/removed from block groups, although it doesn't work well atm
Added some patches to the test class in an attempt to debug an unrelated issue
Added a command to test placing a block group
Added a SelectedBlueprint property to the Player class
2020-11-13 17:02:28 +01:00
Norbi Peti 3dd61b5e4f Replace ToManagedArray() and fix getting blocks from group 2020-11-13 17:02:27 +01:00
Norbi Peti 1c4e2a0db2 Add support for setting and placing blueprints 2020-11-13 17:02:27 +01:00
Norbi Peti 4f8feaa24b Add new blocks and some blueprint/block group support 2020-11-13 17:02:27 +01:00
NGnius (Graham) 08138e3589 Fix build errors from beta hotfix 1 2020-11-13 17:02:27 +01:00
Norbi Peti 987fbe673a Fix initial issues and add error on patch fail
Fixed compilation and loading issues for 2020.10.27.17.13
2020-11-13 17:01:46 +01:00
NGnius (Graham) c6a1ea35cc Add damped spring 2020-10-27 11:59:21 -04:00
Norbi Peti 4701b3577d Make BlockColor.Index a property and other fixes 2020-10-02 17:06:06 +02:00
Norbi Peti abbb83da26 Chunk and cluster fixes and improvements & bump version
Added Cluster.GetSimBodies() and SimBody.GetBlocks()
Fixed some issues with IDs and bad handling of them
2020-10-02 16:40:06 +02:00
Norbi Peti 64aace3bde Remove ScalingEngine.Setup() and add object ID to dict 2020-10-02 14:52:37 +02:00
Norbi Peti 9e9f56881f Add hotfix blocks and Player.LocalPlayer 2020-10-02 14:52:37 +02:00
Norbi Peti c9e71d84b4 Add support for getting the RGB of block colors
Only works if the constructors are used
2020-10-02 14:52:37 +02:00
NGnius (Graham) 4dfa7b0f4e Implement SFX block API and bump version 2020-10-02 14:52:33 +02:00
Norbi Peti 1a0c98dd67 Add the rest of the blocks 2020-10-02 14:52:26 +02:00
Norbi Peti f2ce037564 Fix TextBlock.Text=null, most new blocks and others 2020-10-02 14:52:26 +02:00
NGnius (Graham) aae2057972 Convert relevant blocks to wireable blocks and fix wire connect during block init 2020-08-23 09:59:13 -04:00
Norbi Peti cfdc5e8c26 Fixes, block IDs, cluster & chunk health support 2020-08-22 09:24:18 -04:00
NGnius (Graham) fd97194903 Fix build issues for latest Gamecraft preview version 2020-08-22 09:23:59 -04:00
NGnius (Graham) 8354123169 Cache additional info to avoid entity queries 2020-08-07 12:05:49 -04:00
NGnius (Graham) e56871f5ef Fix wire entity queries when its not submitted yet 2020-08-03 13:24:35 -04:00
NGnius (Graham) 708dbdd81d Add wiring API and improve signal support 2020-08-03 12:45:38 -04:00
NGnius (Graham) b81562ea58 Fix sfx block test default value 2020-07-25 12:12:48 -04:00
Norbi Peti 057a030c20 Update music block and attempt to fix test 2020-07-24 11:11:53 -04:00
Norbi Peti 15485481a2 Add some info and prev. value for setters 2020-07-24 11:11:53 -04:00
Norbi Peti 5264d98ce7 Test fixes, block event Block property
Fixed Assert.Equal()
Changed tests to reflect changes
Added Block property to the block event args
Completely removed sync things
2020-07-24 11:11:53 -04:00
Norbi Peti 5e335e78ff Implement init for position and rotation 2020-07-24 11:11:52 -04:00
Norbi Peti 7336fe8353 Add support for initializing blocks with properties
Newly created blocks use the initializer to set properties, allowing the user to set per-block properties
2020-07-24 11:11:52 -04:00
Norbi Peti 89d32956d9 Automatically invoke the correct block constructor
And store delegates of dynamic methods invoking constructors
Tested with the automated tests
2020-07-24 11:11:52 -04:00
NGnius (Graham) 926d968eed Add sfx block support 2020-07-24 11:11:48 -04:00
Norbi Peti aa0aefd41b Find block when group is unknown 2020-07-11 02:26:36 +02:00
Norbi Peti f403feb298 Update to Gamecraft 2020.06.17.08.41 (preview)
Removed BlockIdentifiers.OWNED_BLOCKS as the original got replaced with an array
Added the correct group for each supported functional block
Removed EntityFactory property from IEntitySerializer as it is provided on deserialization
2020-07-11 00:30:58 +02:00
NGnius (Graham) 6f589f1744 Create Player tests 2020-07-01 13:43:56 -04:00
NGnius (Graham) b376133d28 Create some test cases for blocks 2020-06-30 20:43:45 -04:00
Norbi Peti ae1f53e119 Add new blocks 2020-06-13 00:48:13 +02:00
Norbi Peti 62318b0843 Update to Gamecraft 2020.06.11.18.50
Removed some inputs from FakeInput
2020-06-12 17:27:36 +02:00
Norbi Peti 448cf3af48 Expose the simulation-time object IDs
They are useful
2020-06-05 00:57:22 +02:00
Norbi Peti cae626197f Implement Equals for the OOPs & fix Player properties
Fixed setting player properties
Changed player rotation to float3
Added constructor for BlockColor with an index param
Improved Player.Exists() ~~hopefully~~
2020-06-05 00:20:35 +02:00
Norbi Peti f62211309e Added WaitForNextFrame() and fixed block scaling
A bit hacky, but it works
2020-06-04 01:42:13 +02:00
NGnius (Graham) 6a137472c1 Fix Block type exception on unsynced Specialize<T>() 2020-06-02 20:38:35 -04:00
Norbi Peti 5660bfc28d
Fix connected blocks not being detected in prefabs
Apparently they're processed, unlike in my save
2020-06-03 01:49:54 +02:00
Norbi Peti dba7c0a46f
Added 2 block events and removed BDNEException
Added an event for placing and removing blocks
Added a class to wrap event calls in a try-catch
Removed BlockDoesNotExistException
Made Block.GetSimBody() return null if block doesn't exist
2020-06-02 03:15:32 +02:00
Norbi Peti 0b8491cecf Move Sync() to properties and improve Block doc 2020-05-27 17:20:53 +02:00
Norbi Peti 269d30b0db Add support for connected bodies
Added center of mass
Removed delta velocities
2020-05-24 21:55:49 +02:00
Norbi Peti ab7c5805fe Add object ID block and label support 2020-05-24 19:29:02 +02:00
Norbi Peti dca6fe4c1b Fixes, added SimBody class 2020-05-23 00:06:49 +02:00