f2ce037564
Fix TextBlock.Text=null, most new blocks and others
2020-10-02 14:52:26 +02:00
c06ed340a2
Using the console block's material
...
Progressed a lot
2020-09-17 23:08:26 +02:00
f295f712b6
Merge branch 'master' into customblocks
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# Conflicts:
# GamecraftModdingAPI/Tests/GamecraftModdingAPIPluginTest.cs
2020-09-17 19:18:00 +02:00
NGnius (Graham)
aae2057972
Convert relevant blocks to wireable blocks and fix wire connect during block init
2020-08-23 09:59:13 -04:00
NGnius (Graham)
daf4a24bc9
Fix namespace build error from unused using statement (I deleted it)
2020-08-22 09:26:51 -04:00
NGnius (Graham)
11b94e384e
Update refs
2020-08-22 09:25:14 -04:00
cfdc5e8c26
Fixes, block IDs, cluster & chunk health support
2020-08-22 09:24:18 -04:00
NGnius (Graham)
fd97194903
Fix build issues for latest Gamecraft preview version
2020-08-22 09:23:59 -04:00
NGnius (Graham)
89f354b647
Fix Game Over detection
2020-08-13 10:12:36 -04:00
NGnius (Graham)
8354123169
Cache additional info to avoid entity queries
2020-08-07 12:05:49 -04:00
NGnius (Graham)
e56871f5ef
Fix wire entity queries when its not submitted yet
2020-08-03 13:24:35 -04:00
NGnius (Graham)
708dbdd81d
Add wiring API and improve signal support
2020-08-03 12:45:38 -04:00
NGnius (Graham)
ca0e6e089d
Mark old event system as deprecated
2020-08-03 12:43:00 -04:00
NGnius (Graham)
b81562ea58
Fix sfx block test default value
2020-07-25 12:12:48 -04:00
057a030c20
Update music block and attempt to fix test
2020-07-24 11:11:53 -04:00
15485481a2
Add some info and prev. value for setters
2020-07-24 11:11:53 -04:00
b53dff5d12
Remove initializer data once the block is placed
2020-07-24 11:11:53 -04:00
5264d98ce7
Test fixes, block event Block property
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Fixed Assert.Equal()
Changed tests to reflect changes
Added Block property to the block event args
Completely removed sync things
2020-07-24 11:11:53 -04:00
5e335e78ff
Implement init for position and rotation
2020-07-24 11:11:52 -04:00
7336fe8353
Add support for initializing blocks with properties
...
Newly created blocks use the initializer to set properties, allowing the user to set per-block properties
2020-07-24 11:11:52 -04:00
89d32956d9
Automatically invoke the correct block constructor
...
And store delegates of dynamic methods invoking constructors
Tested with the automated tests
2020-07-24 11:11:52 -04:00
NGnius (Graham)
ea8a9184bc
Add popup UI method to Client
2020-07-24 11:11:52 -04:00
NGnius (Graham)
926d968eed
Add sfx block support
2020-07-24 11:11:48 -04:00
aa0aefd41b
Find block when group is unknown
2020-07-11 02:26:36 +02:00
f403feb298
Update to Gamecraft 2020.06.17.08.41 (preview)
...
Removed BlockIdentifiers.OWNED_BLOCKS as the original got replaced with an array
Added the correct group for each supported functional block
Removed EntityFactory property from IEntitySerializer as it is provided on deserialization
2020-07-11 00:30:58 +02:00
NGnius (Graham)
6f589f1744
Create Player tests
2020-07-01 13:43:56 -04:00
NGnius (Graham)
b376133d28
Create some test cases for blocks
2020-06-30 20:43:45 -04:00
NGnius (Graham)
60f231f939
Add standard asserts
2020-06-30 20:43:14 -04:00
NGnius (Graham)
b6a5074fd2
Add some state info and save method
2020-06-26 19:37:58 -04:00
NGnius (Graham)
189c3ca2a5
Document App and Test additions (+ minor tweaks)
2020-06-23 13:49:42 -04:00
NGnius (Graham)
0019b7c073
Version bump to v1.3.0
2020-06-22 12:04:21 -04:00
NGnius (Graham)
78122ee445
Add automatic testing functionality
2020-06-17 21:04:40 -04:00
NGnius (Graham)
c912f3ba64
Add Client and Game OOP features (undocumented)
2020-06-17 21:04:08 -04:00
9b1e2548d1
Attempts to create custom block types
...
It can load certain assets (a Cube from a sample) but fails because of missing shaders
My own Cube doesn't even get that far
2020-06-14 21:40:47 +02:00
NGnius (Graham)
0d17a1b509
Update project references
2020-06-13 16:19:12 -04:00
NGnius (Graham)
960ab16f0b
Merge branch 'master' of https://git.exmods.org/modtainers/GamecraftModdingAPI
2020-06-13 15:47:03 -04:00
NGnius (Graham)
d2c9cde1d2
Fix double event call, jankily
2020-06-13 15:26:31 -04:00
ae1f53e119
Add new blocks
2020-06-13 00:48:13 +02:00
62318b0843
Update to Gamecraft 2020.06.11.18.50
...
Removed some inputs from FakeInput
2020-06-12 17:27:36 +02:00
3dcce18ceb
Add method to get selected blocks by player
2020-06-08 00:10:10 +02:00
448cf3af48
Expose the simulation-time object IDs
...
They are useful
2020-06-05 00:57:22 +02:00
cae626197f
Implement Equals for the OOPs & fix Player properties
...
Fixed setting player properties
Changed player rotation to float3
Added constructor for BlockColor with an index param
Improved Player.Exists() ~~hopefully~~
2020-06-05 00:20:35 +02:00
f62211309e
Added WaitForNextFrame() and fixed block scaling
...
A bit hacky, but it works
2020-06-04 01:42:13 +02:00
NGnius (Graham)
6a137472c1
Fix Block type exception on unsynced Specialize<T>()
2020-06-02 20:38:35 -04:00
5660bfc28d
Fix connected blocks not being detected in prefabs
...
Apparently they're processed, unlike in my save
2020-06-03 01:49:54 +02:00
dba7c0a46f
Added 2 block events and removed BDNEException
...
Added an event for placing and removing blocks
Added a class to wrap event calls in a try-catch
Removed BlockDoesNotExistException
Made Block.GetSimBody() return null if block doesn't exist
2020-06-02 03:15:32 +02:00
NGnius (Graham)
98c7e624f8
Add OOP Audio class
2020-05-29 21:30:53 -04:00
NGnius (Graham)
2d89b82759
Add player health and block-in-hand
2020-05-29 21:30:24 -04:00
0b8491cecf
Move Sync() to properties and improve Block doc
2020-05-27 17:20:53 +02:00
269d30b0db
Add support for connected bodies
...
Added center of mass
Removed delta velocities
2020-05-24 21:55:49 +02:00
ab7c5805fe
Add object ID block and label support
2020-05-24 19:29:02 +02:00
dca6fe4c1b
Fixes, added SimBody class
2020-05-23 00:06:49 +02:00
084cbb40c4
Added AsyncUtils and Block.PlaceNewAsync()
2020-05-22 03:00:33 +02:00
NGnius (Graham)
4e08acf44c
Reduce potentially unnecessary calls to Sync() by always forcing Sync() for new blocks
2020-05-21 20:00:31 -04:00
NGnius (Graham)
e8f59e8641
Delay serializer registration and disable version check even in Debug mode to fix #5
2020-05-21 19:40:46 -04:00
NGnius (Graham)
8326d70cbf
Integrate tweak and signal functionality into Blocks
2020-05-21 15:04:55 -04:00
NGnius (Graham)
fb841b6542
Add Timer and spawn point block properties
2020-05-20 20:42:02 -04:00
3ff98f29bb
Improve GetBlockInfo(), block colors
...
Made GetBlockInfo() always return a reference without needing it as a parameter
Fixed Color property
Added CustomColor property for temporarily setting any color
2020-05-20 00:08:02 +02:00
NGnius (Graham)
97de5e606b
Add first block children ConsoleBlock and TextBlock, I hope they're not bullied at school for those names
2020-05-17 23:36:11 -04:00
6dce87fb66
Documentation, added invalid block ID, error handling
2020-05-17 23:46:55 +02:00
1c5ce37fce
Add debug interface API and improve block API
...
Added API for adding more information on the debug display (not object-oriented yet)
Removed the setter for block type to ensure stability
Made the block API return defaults if the block no longer exists
Added property to check if the block exists
Made a struct for the block's color property
Added missing block IDs
2020-05-17 23:46:31 +02:00
NGnius (Graham)
ebea9da232
Remove serializer registration at startup
2020-05-17 11:52:55 -04:00
NGnius (Graham)
500cb9b716
Fix groups stealing Ids
2020-05-16 12:53:58 -04:00
NGnius (Graham)
782e00e3dd
Update deps
2020-05-15 17:42:04 -04:00
NGnius (Graham)
06b8c3664e
Add Event builders
2020-05-15 17:42:04 -04:00
NGnius (Graham)
205b3fc51a
Tweak exclusive group names
2020-05-15 17:42:04 -04:00
NGnius (Graham)
9cb6917d28
Create custom error types and error catching
2020-05-15 17:42:04 -04:00
6f8241554d
Add block type and color properties
2020-05-15 17:42:04 -04:00
ff57a16565
Create Block class with existing functionality
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Placement, movement, rotation, removal
Block looked at (in Player class), connected blocks
2020-05-15 17:42:04 -04:00
NGnius (Graham)
5168bfbad7
Document Player API
2020-05-15 17:42:04 -04:00
NGnius (Graham)
211c9c9c31
Add CommandBuilder existing commands function
2020-05-15 17:42:04 -04:00
NGnius (Graham)
e3b3fd5ef4
Implement Player OOP class
2020-05-15 17:42:04 -04:00
NGnius (Graham)
42b21bc16d
Rework engine inheritance structure
2020-05-15 17:42:04 -04:00
NGnius (Graham)
bc77c35bdb
Remove DiscordRPC
2020-05-15 17:42:04 -04:00
NGnius (Graham)
ac2d3b38c7
Remove IronPython
2020-05-15 17:42:04 -04:00
NGnius (Graham)
1f35b2a434
Upgrade to Harmony v2.0.0
2020-05-15 17:42:04 -04:00
NGnius (Graham)
f244eb9683
Fix script errors
2020-05-15 17:42:04 -04:00
NGnius (Graham)
4e5cc40be4
Convert Automation to something actually cross-platform
2020-05-15 17:42:04 -04:00
NGnius (Graham)
5cb27b05c0
Create CommandBuilder
2020-05-15 17:42:04 -04:00
NGnius (Graham)
934b542ea1
Fix build errors from GC update
2020-05-14 12:42:48 -04:00
NGnius (Graham)
1faa9898f7
Version 0.2.2
2020-04-29 12:07:06 -04:00
NGnius (Graham)
36516ec185
Add Persistence documentation
2020-04-28 22:59:36 -04:00
NGnius (Graham)
07ba6f2dc4
Add game file persistence functionality
2020-04-28 21:56:34 -04:00
83427b806e
Update to Gamecraft 2020.04.27.14.21
2020-04-28 15:59:22 +02:00
9609187cff
Created a BlockUtility class, changed PlaceBlock return type
...
Removed GameState methods from block APIs
Created a BlockUtility class to get the block the player is looking at
Changed the return type of PlaceBlock, returning the ID of the newly placed block or null
2020-04-13 02:21:36 +02:00
81f2f613f7
Add API to remove blocks
2020-04-13 01:31:06 +02:00
f231ea9f6d
Fix placement engine for latest GC and add block IDs
2020-04-09 01:14:21 +02:00
NGnius
d1c0556b9c
Update to Gamecraft 2020.04.06.14.50
2020-04-07 13:05:00 -04:00
NGnius
a9322a08dd
Add semi-functional action inputs
2020-04-07 11:47:32 -04:00
NGnius
5ca18d272a
Add WIP GUI input functionality
2020-04-04 14:48:12 -04:00
NGnius
d00bdc80ed
Improve type safety of event types and version bump
2020-04-02 13:08:05 -04:00
NGnius
2149458d96
Add inventory select block support
2020-04-02 09:50:30 -04:00
NGnius
5654c041c5
Fix LatestBlockID
2020-03-12 19:29:20 -04:00
NGnius
206ec19d1e
Merge branch 'master' of https://git.exmods.org/modtainers/GamecraftModdingAPI
2020-03-12 18:52:02 -04:00
b4e70fcebe
Update to GC 2020.03.11.11.02
...
Fixed compile issues and added new blocks
2020-03-12 23:38:32 +01:00
NGnius
c6f8afa812
Add uREPL passthru for calling in-game commands
2020-03-06 10:52:07 -05:00
NGnius
fd98879ccd
Add Tweakable stat support
2020-02-29 13:20:03 -05:00
NGnius
7ac5120ef5
Add Simulation and Build switch to events
2020-02-25 22:19:22 -05:00
NGnius
7519bc37ae
Improve documentation
2020-02-25 18:05:13 -05:00
NGnius
feab9e38c9
Remove the thing
2020-02-25 18:05:02 -05:00